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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: unix/dir.cpp
3 // Purpose: wxDir implementation for Unix/POSIX systems
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 08.12.99
7 // RCS-ID: $Id$
8 // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/intl.h"
29 #include "wx/log.h"
30 #endif // PCH
31
32 #include "wx/dir.h"
33 #include "wx/filefn.h" // for wxMatchWild
34
35 #include <sys/types.h>
36 #include <sys/stat.h>
37 #include <unistd.h>
38
39 #include <dirent.h>
40
41 // ----------------------------------------------------------------------------
42 // macros
43 // ----------------------------------------------------------------------------
44
45 #define M_DIR ((wxDirData *)m_data)
46
47 // ----------------------------------------------------------------------------
48 // private classes
49 // ----------------------------------------------------------------------------
50
51 // this class stores everything we need to enumerate the files
52 class wxDirData
53 {
54 public:
55 wxDirData(const wxString& dirname);
56 ~wxDirData();
57
58 bool IsOk() const { return m_dir != NULL; }
59
60 void SetFileSpec(const wxString& filespec) { m_filespec = filespec; }
61 void SetFlags(int flags) { m_flags = flags; }
62
63 void Rewind() { rewinddir(m_dir); }
64 bool Read(wxString *filename);
65
66 const wxString& GetName() const { return m_dirname; }
67
68 private:
69 DIR *m_dir;
70
71 wxString m_dirname;
72 wxString m_filespec;
73
74 int m_flags;
75 };
76
77 // ============================================================================
78 // implementation
79 // ============================================================================
80
81 // ----------------------------------------------------------------------------
82 // wxDirData
83 // ----------------------------------------------------------------------------
84
85 #if !defined( __VMS__ ) || ( __VMS_VER >= 70000000 )
86
87 wxDirData::wxDirData(const wxString& dirname)
88 : m_dirname(dirname)
89 {
90 m_dir = NULL;
91
92 // throw away the trailing slashes
93 size_t n = m_dirname.length();
94 wxCHECK_RET( n, wxT("empty dir name in wxDir") );
95
96 while ( n > 0 && m_dirname[--n] == '/' )
97 ;
98
99 m_dirname.Truncate(n + 1);
100
101 // do open the dir
102 m_dir = opendir(m_dirname.fn_str());
103 }
104
105 wxDirData::~wxDirData()
106 {
107 if ( m_dir )
108 {
109 if ( closedir(m_dir) != 0 )
110 {
111 wxLogLastError(wxT("closedir"));
112 }
113 }
114 }
115
116 bool wxDirData::Read(wxString *filename)
117 {
118 dirent *de = NULL; // just to silence compiler warnings
119 bool matches = false;
120
121 // speed up string concatenation in the loop a bit
122 wxString path = m_dirname;
123 path += wxT('/');
124 path.reserve(path.length() + 255);
125
126 wxString de_d_name;
127
128 while ( !matches )
129 {
130 de = readdir(m_dir);
131 if ( !de )
132 return false;
133
134 #if wxUSE_UNICODE
135 de_d_name = wxString(de->d_name, *wxConvFileName);
136 #else
137 de_d_name = de->d_name;
138 #endif
139
140 // don't return "." and ".." unless asked for
141 if ( de->d_name[0] == '.' &&
142 ((de->d_name[1] == '.' && de->d_name[2] == '\0') ||
143 (de->d_name[1] == '\0')) )
144 {
145 if ( !(m_flags & wxDIR_DOTDOT) )
146 continue;
147
148 // we found a valid match
149 break;
150 }
151
152 // check the type now
153 if ( !(m_flags & wxDIR_FILES) && !wxDir::Exists(path + de_d_name) )
154 {
155 // it's a file, but we don't want them
156 continue;
157 }
158 else if ( !(m_flags & wxDIR_DIRS) && wxDir::Exists(path + de_d_name) )
159 {
160 // it's a dir, and we don't want it
161 continue;
162 }
163
164 // finally, check the name
165 if ( m_filespec.empty() )
166 {
167 matches = m_flags & wxDIR_HIDDEN ? true : de->d_name[0] != '.';
168 }
169 else
170 {
171 // test against the pattern
172 matches = wxMatchWild(m_filespec, de_d_name,
173 !(m_flags & wxDIR_HIDDEN));
174 }
175 }
176
177 *filename = de_d_name;
178
179 return true;
180 }
181
182 #else // old VMS (TODO)
183
184 wxDirData::wxDirData(const wxString& WXUNUSED(dirname))
185 {
186 wxFAIL_MSG(wxT("not implemented"));
187 }
188
189 wxDirData::~wxDirData()
190 {
191 }
192
193 bool wxDirData::Read(wxString * WXUNUSED(filename))
194 {
195 return false;
196 }
197
198 #endif // not or new VMS/old VMS
199
200 // ----------------------------------------------------------------------------
201 // wxDir helpers
202 // ----------------------------------------------------------------------------
203
204 /* static */
205 bool wxDir::Exists(const wxString& dir)
206 {
207 return wxDirExists(dir);
208 }
209
210 // ----------------------------------------------------------------------------
211 // wxDir construction/destruction
212 // ----------------------------------------------------------------------------
213
214 wxDir::wxDir(const wxString& dirname)
215 {
216 m_data = NULL;
217
218 (void)Open(dirname);
219 }
220
221 bool wxDir::Open(const wxString& dirname)
222 {
223 delete M_DIR;
224 m_data = new wxDirData(dirname);
225
226 if ( !M_DIR->IsOk() )
227 {
228 delete M_DIR;
229 m_data = NULL;
230
231 return false;
232 }
233
234 return true;
235 }
236
237 bool wxDir::IsOpened() const
238 {
239 return m_data != NULL;
240 }
241
242 wxString wxDir::GetName() const
243 {
244 wxString name;
245 if ( m_data )
246 {
247 name = M_DIR->GetName();
248 if ( !name.empty() && (name.Last() == wxT('/')) )
249 {
250 // chop off the last (back)slash
251 name.Truncate(name.length() - 1);
252 }
253 }
254
255 return name;
256 }
257
258 wxDir::~wxDir()
259 {
260 delete M_DIR;
261 }
262
263 // ----------------------------------------------------------------------------
264 // wxDir enumerating
265 // ----------------------------------------------------------------------------
266
267 bool wxDir::GetFirst(wxString *filename,
268 const wxString& filespec,
269 int flags) const
270 {
271 wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
272
273 M_DIR->Rewind();
274
275 M_DIR->SetFileSpec(filespec);
276 M_DIR->SetFlags(flags);
277
278 return GetNext(filename);
279 }
280
281 bool wxDir::GetNext(wxString *filename) const
282 {
283 wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
284
285 wxCHECK_MSG( filename, false, wxT("bad pointer in wxDir::GetNext()") );
286
287 return M_DIR->Read(filename);
288 }
289
290 bool wxDir::HasSubDirs(const wxString& spec) const
291 {
292 wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
293
294 if ( spec.empty() )
295 {
296 // faster check for presence of any subdirectory: normally each subdir
297 // has a hard link to the parent directory and so, knowing that there
298 // are at least "." and "..", we have a subdirectory if and only if
299 // links number is > 2 - this is just a guess but it works fairly well
300 // in practice
301 //
302 // note that we may guess wrongly in one direction only: i.e. we may
303 // return true when there are no subdirectories but this is ok as the
304 // caller will learn it soon enough when it calls GetFirst(wxDIR)
305 // anyhow
306 wxStructStat stBuf;
307 if ( wxStat(M_DIR->GetName().c_str(), &stBuf) == 0 )
308 {
309 switch ( stBuf.st_nlink )
310 {
311 case 2:
312 // just "." and ".."
313 return false;
314
315 case 0:
316 case 1:
317 // weird filesystem, don't try to guess for it, use dumb
318 // method below
319 break;
320
321 default:
322 // assume we have subdirs - may turn out to be wrong if we
323 // have other hard links to this directory but it's not
324 // that bad as explained above
325 return true;
326 }
327 }
328 }
329
330 // just try to find first directory
331 wxString s;
332 return GetFirst(&s, spec, wxDIR_DIRS | wxDIR_HIDDEN);
333 }
334