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We need to switch off UI elements before they are laid out. Do this via static functions.
[wxWidgets.git] / include / wx / display_impl.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/display_impl.h
3 // Purpose: wxDisplayImpl class declaration
4 // Author: Vadim Zeitlin
5 // Created: 2006-03-15
6 // RCS-ID: $Id$
7 // Copyright: (c) 2002-2006 Vadim Zeitlin <vadim@wxwindows.org>
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_DISPLAY_IMPL_H_BASE_
12 #define _WX_DISPLAY_IMPL_H_BASE_
13
14 #include "wx/gdicmn.h" // for wxRect
15
16 // ----------------------------------------------------------------------------
17 // wxDisplayFactory: allows to create wxDisplay objects
18 // ----------------------------------------------------------------------------
19
20 class WXDLLIMPEXP_CORE wxDisplayFactory
21 {
22 public:
23 wxDisplayFactory() { }
24 virtual ~wxDisplayFactory() { }
25
26 // create a new display object
27 //
28 // it can return a NULL pointer if the display creation failed
29 virtual wxDisplayImpl *CreateDisplay(unsigned n) = 0;
30
31 // get the total number of displays
32 virtual unsigned GetCount() = 0;
33
34 // return the display for the given point or wxNOT_FOUND
35 virtual int GetFromPoint(const wxPoint& pt) = 0;
36
37 // return the display for the given window or wxNOT_FOUND
38 //
39 // the window pointer must not be NULL (i.e. caller should check it)
40 virtual int GetFromWindow(const wxWindow *window);
41 };
42
43 // ----------------------------------------------------------------------------
44 // wxDisplayImpl: base class for all wxDisplay implementations
45 // ----------------------------------------------------------------------------
46
47 class WXDLLIMPEXP_CORE wxDisplayImpl
48 {
49 public:
50 // virtual dtor for this base class
51 virtual ~wxDisplayImpl() { }
52
53
54 // return the full area of this display
55 virtual wxRect GetGeometry() const = 0;
56
57 // return the area of the display available for normal windows
58 virtual wxRect GetClientArea() const { return GetGeometry(); }
59
60 // return the name (may be empty)
61 virtual wxString GetName() const = 0;
62
63 // return the index of this display
64 unsigned GetIndex() const { return m_index; }
65
66 // return true if this is the primary monitor (usually one with index 0)
67 virtual bool IsPrimary() const { return GetIndex() == 0; }
68
69
70 #if wxUSE_DISPLAY
71 // implements wxDisplay::GetModes()
72 virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const = 0;
73
74 // get current video mode
75 virtual wxVideoMode GetCurrentMode() const = 0;
76
77 // change current mode, return true if succeeded, false otherwise
78 virtual bool ChangeMode(const wxVideoMode& mode) = 0;
79 #endif // wxUSE_DISPLAY
80
81 protected:
82 // create the object providing access to the display with the given index
83 wxDisplayImpl(unsigned n) : m_index(n) { }
84
85
86 // the index of this display (0 is always the primary one)
87 const unsigned m_index;
88
89
90 friend class wxDisplayFactory;
91
92 wxDECLARE_NO_COPY_CLASS(wxDisplayImpl);
93 };
94
95 // ----------------------------------------------------------------------------
96 // wxDisplayFactorySingle
97 // ----------------------------------------------------------------------------
98
99 // this is a stub implementation using single/main display only, it is
100 // available even if wxUSE_DISPLAY == 0
101 class WXDLLIMPEXP_CORE wxDisplayFactorySingle : public wxDisplayFactory
102 {
103 public:
104 virtual wxDisplayImpl *CreateDisplay(unsigned n);
105 virtual unsigned GetCount() { return 1; }
106 virtual int GetFromPoint(const wxPoint& pt);
107 };
108
109 #endif // _WX_DISPLAY_IMPL_H_BASE_
110