Add wxDEPRECATED_MSG() and use it in a couple of places.
[wxWidgets.git] / include / wx / imaggif.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/imaggif.h
3 // Purpose: wxImage GIF handler
4 // Author: Vaclav Slavik, Guillermo Rodriguez Garcia, Gershon Elber, Troels K
5 // Copyright: (c) 1999-2011 Vaclav Slavik, Guillermo Rodriguez Garcia, Gershon Elber, Troels K
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 #ifndef _WX_IMAGGIF_H_
10 #define _WX_IMAGGIF_H_
11
12 #include "wx/image.h"
13
14
15 //-----------------------------------------------------------------------------
16 // wxGIFHandler
17 //-----------------------------------------------------------------------------
18
19 #if wxUSE_GIF
20
21 #define wxIMAGE_OPTION_GIF_COMMENT wxT("GifComment")
22
23 struct wxRGB;
24 struct GifHashTableType;
25 class WXDLLIMPEXP_FWD_CORE wxImageArray; // anidecod.h
26
27 class WXDLLIMPEXP_CORE wxGIFHandler : public wxImageHandler
28 {
29 public:
30 inline wxGIFHandler()
31 {
32 m_name = wxT("GIF file");
33 m_extension = wxT("gif");
34 m_type = wxBITMAP_TYPE_GIF;
35 m_mime = wxT("image/gif");
36 m_hashTable = NULL;
37 }
38
39 #if wxUSE_STREAMS
40 virtual bool LoadFile(wxImage *image, wxInputStream& stream,
41 bool verbose = true, int index = -1);
42 virtual bool SaveFile(wxImage *image, wxOutputStream& stream,
43 bool verbose=true);
44
45 // Save animated gif
46 bool SaveAnimation(const wxImageArray& images, wxOutputStream *stream,
47 bool verbose = true, int delayMilliSecs = 1000);
48
49 protected:
50 virtual int DoGetImageCount(wxInputStream& stream);
51 virtual bool DoCanRead(wxInputStream& stream);
52
53 bool DoSaveFile(const wxImage&, wxOutputStream *, bool verbose,
54 bool first, int delayMilliSecs, bool loop,
55 const wxRGB *pal, int palCount,
56 int mask_index);
57 #endif // wxUSE_STREAMS
58 protected:
59
60 // Declarations for saving
61
62 unsigned long m_crntShiftDWord; /* For bytes decomposition into codes. */
63 int m_pixelCount;
64 struct GifHashTableType *m_hashTable;
65 wxInt16
66 m_EOFCode, /* The EOF LZ code. */
67 m_clearCode, /* The CLEAR LZ code. */
68 m_runningCode, /* The next code algorithm can generate. */
69 m_runningBits, /* The number of bits required to represent RunningCode. */
70 m_maxCode1, /* 1 bigger than max. possible code, in RunningBits bits. */
71 m_crntCode, /* Current algorithm code. */
72 m_crntShiftState; /* Number of bits in CrntShiftDWord. */
73 wxUint8 m_LZBuf[256]; /* Compressed input is buffered here. */
74
75 bool InitHashTable();
76 void ClearHashTable();
77 void InsertHashTable(unsigned long key, int code);
78 int ExistsHashTable(unsigned long key);
79
80 #if wxUSE_STREAMS
81 bool CompressOutput(wxOutputStream *, int code);
82 bool SetupCompress(wxOutputStream *, int bpp);
83 bool CompressLine(wxOutputStream *, const wxUint8 *line, int lineLen);
84 #endif
85
86 private:
87 DECLARE_DYNAMIC_CLASS(wxGIFHandler)
88 };
89
90 #endif // wxUSE_GIF
91
92 #endif // _WX_IMAGGIF_H_
93