1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 #if wxDEBUG_LEVEL >= 2
153 // turn extra wxTextCtrl-specific debugging on/off
156 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
157 #define WXDEBUG_TEXT_REPLACE
158 #endif // wxDEBUG_LEVEL >= 2
160 // wxStringTokenize only needed for debug checks
161 #ifdef WXDEBUG_TEXT_REPLACE
162 #include "wx/tokenzr.h"
163 #endif // WXDEBUG_TEXT_REPLACE
165 // ----------------------------------------------------------------------------
166 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
167 // common to Win32 and GTK, platform-specific things are implemented elsewhere
168 // ----------------------------------------------------------------------------
170 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
173 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
175 virtual bool HandleKey(wxInputConsumer
*consumer
,
176 const wxKeyEvent
& event
,
178 virtual bool HandleMouse(wxInputConsumer
*consumer
,
179 const wxMouseEvent
& event
);
180 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
181 const wxMouseEvent
& event
);
182 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
185 // get the position of the mouse click
186 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
189 wxTextCtrl
*m_winCapture
;
192 // ----------------------------------------------------------------------------
194 // ----------------------------------------------------------------------------
196 // exchange two positions so that from is always less than or equal to to
197 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
201 wxTextPos tmp
= from
;
207 // ----------------------------------------------------------------------------
209 // ----------------------------------------------------------------------------
211 // names of text ctrl commands
212 #define wxTEXT_COMMAND_INSERT wxT("insert")
213 #define wxTEXT_COMMAND_REMOVE wxT("remove")
215 // the value which is never used for text position, even not -1 which is
216 // sometimes used for some special meaning
217 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
219 // overlap between pages (when using PageUp/Dn) in lines
220 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
222 // ----------------------------------------------------------------------------
223 // private data of wxTextCtrl
224 // ----------------------------------------------------------------------------
226 // the data only used by single line text controls
227 struct wxTextSingleLineData
229 // the position of the first visible pixel and the first visible column
231 wxTextCoord m_colStart
;
233 // and the last ones (m_posLastVisible is the width but m_colLastVisible
234 // is an absolute value)
235 wxCoord m_posLastVisible
;
236 wxTextCoord m_colLastVisible
;
239 wxTextSingleLineData()
244 m_colLastVisible
= -1;
245 m_posLastVisible
= -1;
250 // the data only used by multi line text controls
251 struct wxTextMultiLineData
254 wxArrayString m_lines
;
256 // the current ranges of the scrollbars
260 // should we adjust the horz/vert scrollbar?
261 bool m_updateScrollbarX
,
264 // the max line length in pixels
267 // the index of the line which has the length of m_widthMax
268 wxTextCoord m_lineLongest
;
270 // the rect in which text appears: it is even less than m_rectText because
271 // only the last _complete_ line is shown, hence there is an unoccupied
272 // horizontal band at the bottom of it
273 wxRect m_rectTextReal
;
275 // the x-coordinate of the caret before we started moving it vertically:
276 // this is used to ensure that moving the caret up and then down will
277 // return it to the same position as if we always round it in one direction
278 // we would shift it in that direction
280 // when m_xCaret == -1, we don't have any remembered position
284 wxTextMultiLineData()
290 m_updateScrollbarY
= false;
299 // the data only used by multi line text controls in line wrap mode
300 class wxWrappedLineData
302 // these functions set all our values, so give them access to them
303 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
304 wxWrappedLineData
& lineData
) const;
305 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
314 // get the start of any row (remember that accessing m_rowsStart doesn't work
315 // for the first one)
316 wxTextCoord
GetRowStart(wxTextCoord row
) const
318 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
320 return row
? m_rowsStart
[row
- 1] : 0;
323 // get the length of the row (using the total line length which we don't
324 // have here but need to calculate the length of the last row, so it must
326 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
328 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
330 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
331 // slightly more efficient) and lenLine is the same as the start of the
332 // first row of the next line
333 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
337 // return the width of the row in pixels
338 wxCoord
GetRowWidth(wxTextCoord row
) const
340 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
342 return m_rowsWidth
[row
];
345 // return the number of rows
346 size_t GetRowCount() const
348 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
350 return m_rowsStart
.GetCount() + 1;
353 // return the number of additional (i.e. after the first one) rows
354 size_t GetExtraRowCount() const
356 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
358 return m_rowsStart
.GetCount();
361 // return the first row of this line
362 wxTextCoord
GetFirstRow() const
364 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
369 // return the first row of the next line
370 wxTextCoord
GetNextRow() const
372 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
374 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
377 // this just provides direct access to m_rowsStart aerray for efficiency
378 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
380 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
382 return m_rowsStart
[row
];
385 // this code is unused any longer
387 // return true if the column is in the start of the last row (hence the row
388 // it is in is not wrapped)
389 bool IsLastRow(wxTextCoord colRowStart
) const
391 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
394 // return true if the column is the last column of the row starting in
396 bool IsLastColInRow(wxTextCoord colRowStart
,
397 wxTextCoord colRowEnd
,
398 wxTextCoord lenLine
) const
400 // find the row which starts with colRowStart
401 size_t nRows
= GetRowCount();
402 for ( size_t n
= 0; n
< nRows
; n
++ )
404 if ( GetRowStart(n
) == colRowStart
)
406 wxTextCoord colNextRowStart
= n
== nRows
- 1
408 : GetRowStart(n
+ 1);
410 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
411 wxT("this column is not in this row at all!") );
413 return colRowEnd
== colNextRowStart
- 1;
417 // caller got it wrong
418 wxFAIL_MSG( wxT("this column is not in the start of the row!") );
424 // is this row the last one in its line?
425 bool IsLastRow(wxTextCoord row
) const
427 return (size_t)row
== GetExtraRowCount();
430 // the line is valid if it had been laid out correctly: note that just
431 // shiwting the line (because one of previous lines changed) doesn't make
433 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
435 // invalidating line will relayout it
436 void Invalidate() { m_rowsWidth
.Empty(); }
439 // for each line we remember the starting columns of all its rows after the
440 // first one (which always starts at 0), i.e. if a line is wrapped twice
441 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
442 wxArrayLong m_rowsStart
;
444 // and the width of each row in pixels (this array starts from 0, as usual)
445 wxArrayInt m_rowsWidth
;
447 // and also its starting row (0 for the first line, first lines'
448 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
449 // and this means that the struct hadn't yet been initialized
450 wxTextCoord m_rowFirst
;
452 // the last modification "time"-stamp used by LayoutLines()
456 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
457 #include "wx/arrimpl.cpp"
458 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
460 struct wxTextWrappedData
: public wxTextMultiLineData
462 // the width of the column to the right of the text rect used for the
463 // indicator mark display for the wrapped lines
466 // the data for each line
467 wxArrayWrappedLinesData m_linesData
;
469 // flag telling us to recalculate all starting rows starting from this line
470 // (if it is -1, we don't have to recalculate anything) - it is set when
471 // the number of the rows in the middle of the control changes
472 wxTextCoord m_rowFirstInvalid
;
474 // the current timestamp used by LayoutLines()
477 // invalidate starting rows of all lines (NOT rows!) after this one
478 void InvalidateLinesBelow(wxTextCoord line
)
480 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
482 m_rowFirstInvalid
= line
;
486 // check if this line is valid: i.e. before the first invalid one
487 bool IsValidLine(wxTextCoord line
) const
489 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
490 m_linesData
[line
].IsValid();
497 m_rowFirstInvalid
= -1;
502 // ----------------------------------------------------------------------------
503 // private classes for undo/redo management
504 // ----------------------------------------------------------------------------
507 We use custom versions of wxWidgets command processor to implement undo/redo
508 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
509 itself: this is a waste of memory as all commands in the given command
510 processor always have the same associated wxTextCtrl and so it makes sense
511 to store the backpointer there.
513 As for the rest of the implementation, it's fairly standard: we have 2
514 command classes corresponding to adding and removing text.
517 // a command corresponding to a wxTextCtrl action
518 class wxTextCtrlCommand
: public wxCommand
521 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
523 // we don't use these methods as they don't make sense for us as we need a
524 // wxTextCtrl to be applied
525 virtual bool Do() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
526 virtual bool Undo() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
528 // instead, our command processor uses these methods
529 virtual bool Do(wxTextCtrl
*text
) = 0;
530 virtual bool Undo(wxTextCtrl
*text
) = 0;
533 // insert text command
534 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
537 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
538 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
543 // combine the 2 commands together
544 void Append(wxTextCtrlInsertCommand
*other
);
546 virtual bool CanUndo() const;
547 virtual bool Do(wxTextCtrl
*text
);
548 virtual bool Do() { return wxTextCtrlCommand::Do(); }
549 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
550 virtual bool Undo(wxTextCtrl
*text
);
553 // the text we insert
556 // the position where we inserted the text
560 // remove text command
561 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
564 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
565 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
571 virtual bool CanUndo() const;
572 virtual bool Do(wxTextCtrl
*text
);
573 virtual bool Do() { return wxTextCtrlCommand::Do(); }
574 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
575 virtual bool Undo(wxTextCtrl
*text
);
578 // the range of text to delete
582 // the text which was deleted when this command was Do()ne
583 wxString m_textDeleted
;
586 // a command processor for a wxTextCtrl
587 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
590 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
592 m_compressInserts
= false;
597 // override Store() to compress multiple wxTextCtrlInsertCommand into one
598 virtual void Store(wxCommand
*command
);
600 // stop compressing insert commands when this is called
601 void StopCompressing() { m_compressInserts
= false; }
604 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
605 bool IsCompressing() const { return m_compressInserts
; }
608 virtual bool DoCommand(wxCommand
& cmd
)
609 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
610 virtual bool UndoCommand(wxCommand
& cmd
)
611 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
613 // check if this command is a wxTextCtrlInsertCommand and return it casted
614 // to the right type if it is or NULL otherwise
615 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
618 // the control we're associated with
621 // if the flag is true we're compressing subsequent insert commands into
622 // one so that the entire typing could be undone in one call to Undo()
623 bool m_compressInserts
;
626 // ============================================================================
628 // ============================================================================
630 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
631 EVT_CHAR(wxTextCtrl::OnChar
)
633 EVT_SIZE(wxTextCtrl::OnSize
)
636 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxTextCtrlBase
)
638 // ----------------------------------------------------------------------------
640 // ----------------------------------------------------------------------------
642 void wxTextCtrl::Init()
648 m_isModified
= false;
660 // init the undo manager
661 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
667 bool wxTextCtrl::Create(wxWindow
*parent
,
669 const wxString
& value
,
673 const wxValidator
& validator
,
674 const wxString
&name
)
676 if ( style
& wxTE_MULTILINE
)
678 // for compatibility with wxMSW we create the controls with vertical
679 // scrollbar always shown unless they have wxTE_RICH style (because
680 // Windows text controls always has vert scrollbar but richedit one
682 if ( !(style
& wxTE_RICH
) )
684 style
|= wxALWAYS_SHOW_SB
;
687 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
688 // we won't have horizontal scrollbar automatically, no need to do
691 // TODO: support wxTE_NO_VSCROLL (?)
693 // create data object for normal multiline or for controls with line
695 if ( style
& wxHSCROLL
)
697 m_data
.mdata
= new wxTextMultiLineData
;
699 else // we must wrap lines if we don't have horizontal scrollbar
701 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
702 // later and even wxWindow::Create() itself temporarily resets
703 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
704 // and not just a multi line data in a separate variable
706 m_data
.wdata
= new wxTextWrappedData
;
711 // this doesn't make sense for single line controls
714 // create data object for single line controls
715 m_data
.sdata
= new wxTextSingleLineData
;
718 #if wxUSE_TWO_WINDOWS
719 if ((style
& wxBORDER_MASK
) == 0)
720 style
|= wxBORDER_SUNKEN
;
723 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
729 SetCursor(wxCURSOR_IBEAM
);
731 if ( style
& wxTE_MULTILINE
)
733 // we should always have at least one line in a multiline control
734 MData().m_lines
.Add(wxEmptyString
);
736 if ( !(style
& wxHSCROLL
) )
738 WData().m_linesData
.Add(new wxWrappedLineData
);
739 WData().InvalidateLinesBelow(0);
742 // we might support it but it's quite useless and other ports don't
744 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
745 wxT("wxTE_PASSWORD can't be used with multiline ctrls") );
750 SetInitialSize(size
);
752 m_isEditable
= !(style
& wxTE_READONLY
);
755 InitInsertionPoint();
757 // we can't show caret right now as we're not shown yet and so it would
758 // result in garbage on the screen - we'll do it after first OnPaint()
761 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
763 wxSizeEvent
sizeEvent(GetSize(), GetId());
764 GetEventHandler()->ProcessEvent(sizeEvent
);
769 wxTextCtrl::~wxTextCtrl()
771 delete m_cmdProcessor
;
775 if ( IsSingleLine() )
777 else if ( WrapLines() )
784 // ----------------------------------------------------------------------------
786 // ----------------------------------------------------------------------------
788 void wxTextCtrl::DoSetValue(const wxString
& value
, int flags
)
790 if ( value
!= GetValue() )
792 EventsSuppressor
noeventsIf(this, !(flags
& SetValue_SendEvent
));
794 Replace(0, GetLastPosition(), value
);
796 if ( IsSingleLine() )
798 SetInsertionPoint(0);
801 else // nothing changed
803 // still send event for consistency
804 if ( flags
& SetValue_SendEvent
)
805 SendTextUpdatedEvent();
809 const wxArrayString
& wxTextCtrl::GetLines() const
811 return MData().m_lines
;
814 size_t wxTextCtrl::GetLineCount() const
816 return MData().m_lines
.GetCount();
819 wxString
wxTextCtrl::DoGetValue() const
821 // for multiline controls we don't always store the total value but only
822 // recompute it when asked - and to invalidate it we just empty it in
824 if ( !IsSingleLine() && m_value
.empty() )
826 // recalculate: note that we always do it for empty multilien control,
827 // but then it's so quick that it's not important
829 // the first line is special as there is no \n before it, so it's
831 const wxArrayString
& lines
= GetLines();
832 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
833 self
->m_value
<< lines
[0u];
834 size_t count
= lines
.GetCount();
835 for ( size_t n
= 1; n
< count
; n
++ )
837 self
->m_value
<< wxT('\n') << lines
[n
];
844 void wxTextCtrl::Clear()
846 SetValue(wxEmptyString
);
849 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
850 const wxString
& text
)
854 // first, we have to relayout the line entirely
856 // OPT: we might try not to recalc the unchanged part of line
858 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
860 // if we had some number of rows before, use this number, otherwise
861 // just make sure that the test below (rowsNew != rowsOld) will be true
863 if ( lineData
.IsValid() )
865 rowsOld
= lineData
.GetExtraRowCount();
867 else // line wasn't laid out yet
869 // assume it changed entirely as we can't do anything better
873 // now change the line
874 MData().m_lines
[line
] = text
;
876 // OPT: we choose to lay it our immediately instead of delaying it
877 // until it is needed because it allows us to avoid invalidating
878 // lines further down if the number of rows didn't chnage, but
879 // maybe we can imporve this even further?
880 LayoutLine(line
, lineData
);
882 int rowsNew
= lineData
.GetExtraRowCount();
884 if ( rowsNew
!= rowsOld
)
886 // we have to update the line wrap marks as this is normally done
887 // by LayoutLines() which we bypassed by calling LayoutLine()
889 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
890 rowCount
= wxMax(rowsOld
, rowsNew
);
891 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
893 // next, if this is not the last line, as the number of rows in it
894 // changed, we need to shift all the lines below it
895 if ( (size_t)line
< WData().m_linesData
.GetCount() )
897 // number of rows changed shifting all lines below
898 WData().InvalidateLinesBelow(line
+ 1);
901 // the number of rows changed
907 MData().m_lines
[line
] = text
;
910 // the number of rows didn't change
914 void wxTextCtrl::RemoveLine(wxTextCoord line
)
916 MData().m_lines
.RemoveAt(line
);
919 // we need to recalculate all the starting rows from this line, but we
920 // can avoid doing it if this line was never calculated: this means
921 // that we will recalculate all lines below it anyhow later if needed
922 if ( WData().IsValidLine(line
) )
924 WData().InvalidateLinesBelow(line
);
927 WData().m_linesData
.RemoveAt(line
);
931 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
933 MData().m_lines
.Insert(text
, line
);
936 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
938 // invalidate everything below it
939 WData().InvalidateLinesBelow(line
);
943 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
945 wxTextCoord colStart
, colEnd
,
949 !PositionToXY(from
, &colStart
, &lineStart
) ||
950 !PositionToXY(to
, &colEnd
, &lineEnd
) )
952 wxFAIL_MSG(wxT("invalid range in wxTextCtrl::Replace"));
957 #ifdef WXDEBUG_TEXT_REPLACE
958 // a straighforward (but very inefficient) way of calculating what the new
960 wxString textTotal
= GetValue();
961 wxString
textTotalNew(textTotal
, (size_t)from
);
962 textTotalNew
+= text
;
963 if ( (size_t)to
< textTotal
.length() )
964 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
965 #endif // WXDEBUG_TEXT_REPLACE
967 // remember the old selection and reset it immediately: we must do it
968 // before calling Refresh(anything) as, at least under GTK, this leads to
969 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
970 // text would be redrawn as selected if we didn't reset the selection
971 int selStartOld
= m_selStart
,
972 selEndOld
= m_selEnd
;
977 if ( IsSingleLine() )
979 // replace the part of the text with the new value
980 wxString
valueNew(m_value
, (size_t)from
);
982 // remember it for later use
983 wxCoord startNewText
= GetTextWidth(valueNew
);
986 if ( (size_t)to
< m_value
.length() )
988 valueNew
+= m_value
.c_str() + (size_t)to
;
991 // we usually refresh till the end of line except of the most common case
992 // when some text is appended to the end of the string in which case we
994 wxCoord widthNewText
;
996 if ( (size_t)from
< m_value
.length() )
998 // refresh till the end of line
1001 else // text appended, not replaced
1003 // refresh only the new text
1004 widthNewText
= GetTextWidth(text
);
1009 // force SData().m_colLastVisible update
1010 SData().m_colLastVisible
= -1;
1013 RefreshPixelRange(0, startNewText
, widthNewText
);
1017 //OPT: special case for replacements inside single line?
1020 Join all the lines in the replacement range into one string, then
1021 replace a part of it with the new text and break it into lines again.
1024 // (0) we want to know if this replacement changes the number of rows
1025 // as if it does we need to refresh everything below the changed
1026 // text (it will be shifted...) and we can avoid it if there is no
1028 bool rowsNumberChanged
= false;
1031 const wxArrayString
& linesOld
= GetLines();
1034 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1036 if ( line
> lineStart
)
1038 // from the previous line
1039 textOrig
+= wxT('\n');
1042 textOrig
+= linesOld
[line
];
1045 // we need to append the '\n' for the last line unless there is no
1047 size_t countOld
= linesOld
.GetCount();
1049 // (2) replace text in the combined string
1051 // (2a) leave the part before replaced area unchanged
1052 wxString
textNew(textOrig
, colStart
);
1054 // these values will be used to refresh the changed area below
1055 wxCoord widthNewText
,
1056 startNewText
= GetTextWidth(textNew
);
1057 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1059 // text appended, refresh just enough to show the new text
1060 widthNewText
= GetTextWidth(text
.BeforeFirst(wxT('\n')));
1062 else // text inserted, refresh till the end of line
1067 // (2b) insert new text
1070 // (2c) and append the end of the old text
1072 // adjust for index shift: to is relative to colStart, not 0
1073 size_t toRel
= (size_t)((to
- from
) + colStart
);
1074 if ( toRel
< textOrig
.length() )
1076 textNew
+= textOrig
.c_str() + toRel
;
1079 // (3) break it into lines
1081 wxArrayString lines
;
1082 const wxChar
*curLineStart
= textNew
.c_str();
1083 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1085 // end of line/text?
1086 if ( !*p
|| *p
== wxT('\n') )
1088 lines
.Add(wxString(curLineStart
, p
));
1092 curLineStart
= p
+ 1;
1096 #ifdef WXDEBUG_TEXT_REPLACE
1097 // (3a) all empty tokens should be counted as replacing with "foo" and
1098 // with "foo\n" should have different effects
1099 wxArrayString lines2
= wxStringTokenize(textNew
, wxT("\n"),
1100 wxTOKEN_RET_EMPTY_ALL
);
1102 if ( lines2
.IsEmpty() )
1104 lines2
.Add(wxEmptyString
);
1107 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1108 wxT("Replace() broken") );
1109 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1111 wxASSERT_MSG( lines
[n
] == lines2
[n
], wxT("Replace() broken") );
1113 #endif // WXDEBUG_TEXT_REPLACE
1115 // (3b) special case: if we replace everything till the end we need to
1116 // keep an empty line or the lines would disappear completely
1117 // (this also takes care of never leaving m_lines empty)
1118 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1120 lines
.Add(wxEmptyString
);
1123 size_t nReplaceCount
= lines
.GetCount(),
1126 // (4) merge into the array
1129 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1131 if ( nReplaceLine
< nReplaceCount
)
1133 // we have the replacement line for this one
1134 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1136 rowsNumberChanged
= true;
1139 UpdateMaxWidth(line
);
1141 else // no more replacement lines
1143 // (4b) delete all extra lines (note that we need to delete
1144 // them backwards because indices shift while we do it)
1145 bool deletedLongestLine
= false;
1146 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1148 if ( lineDel
== MData().m_lineLongest
)
1150 // we will need to recalc the max line width
1151 deletedLongestLine
= true;
1154 RemoveLine(lineDel
);
1157 if ( deletedLongestLine
)
1162 // even the line number changed
1163 rowsNumberChanged
= true;
1165 // update line to exit the loop
1170 // (4c) insert the new lines
1171 if ( nReplaceLine
< nReplaceCount
)
1173 // even the line number changed
1174 rowsNumberChanged
= true;
1178 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1180 UpdateMaxWidth(lineEnd
);
1182 while ( nReplaceLine
< nReplaceCount
);
1185 // (5) now refresh the changed area
1187 // update the (cached) last position first as refresh functions use it
1188 m_posLast
+= text
.length() - to
+ from
;
1190 // we may optimize refresh if the number of rows didn't change - but if
1191 // it did we have to refresh everything below the part we chanegd as
1192 // well as it might have moved
1193 if ( !rowsNumberChanged
)
1195 // refresh the line we changed
1198 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1202 //OPT: we shouldn't refresh the unchanged part of the line in
1203 // this case, but instead just refresh the tail of it - the
1204 // trouble is that we don't know here where does this tail
1208 // number of rows didn't change, refresh the updated rows and the
1210 if ( lineStart
<= lineEnd
)
1211 RefreshLineRange(lineStart
, lineEnd
);
1213 else // rows number did change
1217 // refresh only part of the first line
1218 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1220 //else: we have to refresh everything as some part of the text
1221 // could be in the previous row before but moved to the next
1222 // one now (due to word wrap)
1224 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1225 if ( lineStart
<= lineEnd
)
1226 RefreshLineRange(lineStart
, lineEnd
);
1228 // refresh text rect left below
1229 RefreshLineRange(lineEnd
+ 1, 0);
1231 // the vert scrollbar might [dis]appear
1232 MData().m_updateScrollbarY
= true;
1235 // must recalculate it - will do later
1239 #ifdef WXDEBUG_TEXT_REPLACE
1240 // optimized code above should give the same result as straightforward
1241 // computation in the beginning
1242 wxASSERT_MSG( GetValue() == textTotalNew
, wxT("error in Replace()") );
1243 #endif // WXDEBUG_TEXT_REPLACE
1245 // update the current position: note that we always put the cursor at the
1246 // end of the replacement text
1247 DoSetInsertionPoint(from
+ text
.length());
1249 // and the selection: this is complicated by the fact that selection coords
1250 // must be first updated to reflect change in text coords, i.e. if we had
1251 // selection from 17 to 19 and we just removed this range, we don't have to
1252 // refresh anything, so we can't just use ClearSelection() here
1253 if ( selStartOld
!= -1 )
1255 // refresh the parst of the selection outside the changed text (which
1256 // we already refreshed)
1257 if ( selStartOld
< from
)
1258 RefreshTextRange(selStartOld
, from
);
1259 if ( to
< selEndOld
)
1260 RefreshTextRange(to
, selEndOld
);
1264 // now call it to do the rest (not related to refreshing)
1267 SendTextUpdatedEventIfAllowed();
1270 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1272 // Replace() only works with correctly ordered arguments, so exchange them
1274 OrderPositions(from
, to
);
1276 Replace(from
, to
, wxEmptyString
);
1279 void wxTextCtrl::WriteText(const wxString
& text
)
1281 // replace the selection with the new text
1284 Replace(m_curPos
, m_curPos
, text
);
1287 void wxTextCtrl::AppendText(const wxString
& text
)
1289 SetInsertionPointEnd();
1293 // ----------------------------------------------------------------------------
1295 // ----------------------------------------------------------------------------
1297 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1299 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1300 wxT("insertion point position out of range") );
1302 // don't do anything if it didn't change
1303 if ( pos
!= m_curPos
)
1305 DoSetInsertionPoint(pos
);
1308 if ( !IsSingleLine() )
1310 // moving cursor should reset the stored abscissa (even if the cursor
1311 // position didn't actually change!)
1312 MData().m_xCaret
= -1;
1318 void wxTextCtrl::InitInsertionPoint()
1320 // so far always put it in the beginning
1321 DoSetInsertionPoint(0);
1323 // this will also set the selection anchor correctly
1327 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1329 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1330 wxT("DoSetInsertionPoint() can only be called with valid pos") );
1333 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1336 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1338 MoveInsertionPoint(pos
);
1343 void wxTextCtrl::SetInsertionPointEnd()
1345 SetInsertionPoint(GetLastPosition());
1348 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1353 wxTextPos
wxTextCtrl::GetLastPosition() const
1356 if ( IsSingleLine() )
1358 pos
= m_value
.length();
1364 size_t nLineCount
= GetLineCount();
1365 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1367 // +1 is because the positions at the end of this line and of the
1368 // start of the next one are different
1369 pos
+= GetLines()[nLine
].length() + 1;
1374 // the last position is at the end of the last line, not in the
1375 // beginning of the next line after it
1379 // more probable reason of this would be to forget to update m_posLast
1380 wxASSERT_MSG( pos
== m_posLast
, wxT("bug in GetLastPosition()") );
1381 #endif // WXDEBUG_TEXT
1389 // ----------------------------------------------------------------------------
1391 // ----------------------------------------------------------------------------
1393 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1401 wxString
wxTextCtrl::GetSelectionText() const
1405 if ( HasSelection() )
1407 if ( IsSingleLine() )
1409 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1413 wxTextCoord colStart
, lineStart
,
1415 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1416 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1418 // as always, we need to check for the special case when the start
1419 // and end line are the same
1420 if ( lineEnd
== lineStart
)
1422 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1424 else // sel on multiple lines
1426 // take the end of the first line
1427 sel
= GetLines()[lineStart
].c_str() + colStart
;
1430 // all intermediate ones
1431 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1433 sel
<< GetLines()[line
] << wxT('\n');
1436 // and the start of the last one
1437 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1445 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1447 // selecting till -1 is the same as selecting to the end
1450 // and selecting (-1, -1) range is the same as selecting everything, by
1454 to
= GetLastPosition();
1457 if ( from
== -1 || to
== from
)
1461 else // valid sel range
1463 // remember the 'to' position as the current position, used to move the
1464 // caret there later
1465 wxTextPos toOrig
= to
;
1467 OrderPositions(from
, to
);
1469 wxCHECK_RET( to
<= GetLastPosition(),
1470 wxT("invalid range in wxTextCtrl::SetSelection") );
1472 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1474 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1475 // directly and so m_selStart/End must be reset by then
1476 wxTextPos selStartOld
= m_selStart
,
1477 selEndOld
= m_selEnd
;
1482 wxLogTrace(wxT("text"), wxT("Selection range is %ld-%ld"),
1483 m_selStart
, m_selEnd
);
1485 // refresh only the part of text which became (un)selected if
1487 if ( selStartOld
== m_selStart
)
1489 RefreshTextRange(selEndOld
, m_selEnd
);
1491 else if ( selEndOld
== m_selEnd
)
1493 RefreshTextRange(m_selStart
, selStartOld
);
1497 // OPT: could check for other cases too but it is probably not
1498 // worth it as the two above are the most common ones
1499 if ( selStartOld
!= -1 )
1500 RefreshTextRange(selStartOld
, selEndOld
);
1501 if ( m_selStart
!= -1 )
1502 RefreshTextRange(m_selStart
, m_selEnd
);
1505 // we need to fully repaint the invalidated areas of the window
1506 // before scrolling it (from DoSetInsertionPoint which is typically
1507 // called after SetSelection()), otherwise they may stay unpainted
1508 m_targetWindow
->Update();
1510 //else: nothing to do
1512 // the insertion point is put at the location where the caret was moved
1513 DoSetInsertionPoint(toOrig
);
1517 void wxTextCtrl::ClearSelection()
1519 if ( HasSelection() )
1521 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1522 // directly (see above as well)
1523 wxTextPos selStart
= m_selStart
,
1526 // no selection any more
1530 // refresh the old selection
1531 RefreshTextRange(selStart
, selEnd
);
1534 // the anchor should be moved even if there was no selection previously
1535 m_selAnchor
= m_curPos
;
1538 void wxTextCtrl::RemoveSelection()
1540 if ( !HasSelection() )
1543 Remove(m_selStart
, m_selEnd
);
1546 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1547 wxTextPos
*start
, wxTextPos
*end
) const
1554 if ( !HasSelection() )
1556 // no selection at all, hence no selection in this line
1560 wxTextCoord lineStart
, colStart
;
1561 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1562 if ( lineStart
> line
)
1564 // this line is entirely above the selection
1568 wxTextCoord lineEnd
, colEnd
;
1569 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1570 if ( lineEnd
< line
)
1572 // this line is entirely below the selection
1576 if ( line
== lineStart
)
1581 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1583 else if ( line
== lineEnd
)
1586 *start
= lineEnd
== lineStart
? colStart
: 0;
1590 else // the line is entirely inside the selection
1595 *end
= GetLineLength(line
);
1601 // ----------------------------------------------------------------------------
1603 // ----------------------------------------------------------------------------
1605 bool wxTextCtrl::IsModified() const
1607 return m_isModified
;
1610 bool wxTextCtrl::IsEditable() const
1612 // disabled control can never be edited
1613 return m_isEditable
&& IsEnabled();
1616 void wxTextCtrl::MarkDirty()
1618 m_isModified
= true;
1621 void wxTextCtrl::DiscardEdits()
1623 m_isModified
= false;
1626 void wxTextCtrl::SetEditable(bool editable
)
1628 if ( editable
!= m_isEditable
)
1630 m_isEditable
= editable
;
1632 // the caret (dis)appears
1635 // the appearance of the control might have changed
1640 // ----------------------------------------------------------------------------
1641 // col/lines <-> position correspondence
1642 // ----------------------------------------------------------------------------
1645 A few remarks about this stuff:
1647 o The numbering of the text control columns/rows starts from 0.
1648 o Start of first line is position 0, its last position is line.length()
1649 o Start of the next line is the last position of the previous line + 1
1652 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1654 if ( IsSingleLine() )
1656 wxASSERT_MSG( line
== 0, wxT("invalid GetLineLength() parameter") );
1658 return m_value
.length();
1662 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1663 wxT("line index out of range") );
1665 return GetLines()[line
].length();
1669 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1671 if ( IsSingleLine() )
1673 wxASSERT_MSG( line
== 0, wxT("invalid GetLineLength() parameter") );
1679 //this is called during DoGetBestSize
1680 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1682 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1683 wxT("line index out of range") );
1685 return GetLines()[line
];
1689 int wxTextCtrl::GetNumberOfLines() const
1691 // there is always 1 line, even if the text is empty
1692 return IsSingleLine() ? 1 : GetLineCount();
1695 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1697 // note that this method should accept any values of x and y and return -1
1698 // if they are out of range
1699 if ( IsSingleLine() )
1701 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1705 if ( (size_t)y
>= GetLineCount() )
1707 // this position is below the text
1708 return GetLastPosition();
1712 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1714 // +1 is because the positions at the end of this line and of the
1715 // start of the next one are different
1716 pos
+= GetLines()[nLine
].length() + 1;
1719 // take into account also the position in line
1720 if ( (size_t)x
> GetLines()[y
].length() )
1722 // don't return position in the next line
1723 x
= GetLines()[y
].length();
1730 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1731 wxTextCoord
*x
, wxTextCoord
*y
) const
1733 if ( IsSingleLine() )
1735 if ( (size_t)pos
> m_value
.length() )
1747 wxTextPos posCur
= 0;
1748 size_t nLineCount
= GetLineCount();
1749 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1751 // +1 is because the start the start of the next line is one
1752 // position after the end of this one
1753 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1756 // we've found the line, now just calc the column
1764 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1765 wxT("XYToPosition() or PositionToXY() broken") );
1766 #endif // WXDEBUG_TEXT
1770 else // go further down
1776 // beyond the last line
1781 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1783 // a normal line has one row
1784 wxTextCoord numRows
= 1;
1788 // add the number of additional rows
1789 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1795 wxTextCoord
wxTextCtrl::GetRowCount() const
1797 wxTextCoord count
= GetLineCount();
1802 count
= GetFirstRowOfLine(count
- 1) +
1803 WData().m_linesData
[count
- 1].GetRowCount();
1809 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1814 if ( !WData().IsValidLine(line
) )
1819 return WData().m_linesData
[line
].GetNextRow();
1822 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1827 if ( !WData().IsValidLine(line
) )
1832 return WData().m_linesData
[line
].GetFirstRow();
1835 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1837 wxCoord
*yOut
) const
1839 wxTextCoord col
, line
;
1841 // optimization for special (but common) case when we already have the col
1843 if ( pos
== m_curPos
)
1848 else // must really calculate col/line from pos
1850 if ( !PositionToXY(pos
, &col
, &line
) )
1854 int hLine
= GetLineHeight();
1856 wxString textLine
= GetLineText(line
);
1857 if ( IsSingleLine() || !WrapLines() )
1859 x
= GetTextWidth(textLine
.Left(col
));
1862 else // difficult case: multline control with line wrap
1864 y
= GetFirstRowOfLine(line
);
1866 wxTextCoord colRowStart
;
1867 y
+= GetRowInLine(line
, col
, &colRowStart
);
1871 // x is the width of the text before this position in this row
1872 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1883 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1885 wxCoord
*yOut
) const
1888 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1891 // finally translate the logical text rect coords into physical client
1893 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1898 wxPoint
wxTextCtrl::GetCaretPosition() const
1900 wxCoord xCaret
, yCaret
;
1901 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1903 wxFAIL_MSG( wxT("Caret can't be beyond the text!") );
1906 return wxPoint(xCaret
, yCaret
);
1909 // pos may be -1 to show the current position
1910 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1912 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1916 if ( IsSingleLine() )
1918 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1920 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1923 GetViewStart(&xStart
, &yStart
);
1929 PositionToLogicalXY(pos
, &x
, &y
);
1931 wxRect rectText
= GetRealTextArea();
1933 // scroll the position vertically into view: if it is currently above
1934 // it, make it the first one, otherwise the last one
1935 if ( MData().m_scrollRangeY
)
1937 y
/= GetLineHeight();
1943 else // we are currently in or below the view area
1945 // find the last row currently shown
1950 // to find the last row we need to use the generic HitTest
1953 // OPT this is a bit silly: we undo this in HitTest(), so
1954 // it would be better to factor out the common
1955 // functionality into a separate function (OTOH it
1956 // won't probably save us that much)
1957 wxPoint
pt(0, rectText
.height
- 1);
1958 pt
+= GetClientAreaOrigin();
1959 pt
+= m_rectText
.GetPosition();
1960 HitTest(pt
, &col
, &yEnd
);
1962 // find the row inside the line
1963 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1967 // finding the last line is easy if each line has exactly
1969 yEnd
= yStart
+ rectText
.height
/ GetLineHeight();
1974 // scroll down: the current item should appear at the
1975 // bottom of the view
1976 Scroll(0, y
- (yEnd
- yStart
));
1981 // scroll the position horizontally into view
1983 // we follow what I believe to be Windows behaviour here, that is if
1984 // the position is already entirely in the view we do nothing, but if
1985 // we do have to scroll the window to bring it into view, we scroll it
1986 // not just enough to show the position but slightly more so that this
1987 // position is at 1/3 of the window width from the closest border to it
1988 // (I'm not sure that Windows does exactly this but it looks like this)
1989 if ( MData().m_scrollRangeX
)
1991 // unlike for the rows, xStart doesn't correspond to the starting
1992 // column as they all have different widths, so we need to
1993 // translate everything to pixels
1995 // we want the text between x and x2 be entirely inside the view
1996 // (i.e. the current character)
1998 // make xStart the first visible pixel (and not position)
1999 int wChar
= GetAverageWidth();
2004 // we want the position of this column be 1/3 to the right of
2006 x
-= rectText
.width
/ 3;
2009 Scroll(x
/ wChar
, y
);
2011 else // maybe we're beyond the right border of the view?
2013 wxTextCoord col
, row
;
2014 if ( PositionToXY(pos
, &col
, &row
) )
2016 wxString lineText
= GetLineText(row
);
2017 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2018 if ( x2
> xStart
+ rectText
.width
)
2020 // we want the position of this column be 1/3 to the
2021 // left of the right edge, i.e. 2/3 right of the left
2023 x2
-= (2*rectText
.width
)/3;
2026 Scroll(x2
/ wChar
, row
);
2032 //else: multiline but no scrollbars, hence nothing to do
2038 // ----------------------------------------------------------------------------
2040 // ----------------------------------------------------------------------------
2043 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2044 distinguish between inlusive/exclusive words and between words and
2045 WORDS (in vim sense) and also, finally, make the set of characters
2046 which make up a word configurable - currently we use the exclusive
2047 WORDS only (coincidentally, this is what Windows edit control does)
2049 For future references, here is what vim help says:
2051 A word consists of a sequence of letters, digits and underscores, or
2052 a sequence of other non-blank characters, separated with white space
2053 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2056 A WORD consists of a sequence of non-blank characters, separated with
2057 white space. An empty line is also considered to be a word and a
2061 static inline bool IsWordChar(wxChar ch
)
2063 return !wxIsspace(ch
);
2066 wxTextPos
wxTextCtrl::GetWordStart() const
2068 if ( m_curPos
== -1 || m_curPos
== 0 )
2071 if ( m_curCol
== 0 )
2073 // go to the end of the previous line
2074 return m_curPos
- 1;
2077 // it shouldn't be possible to learn where the word starts in the password
2082 // start at the previous position
2083 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2084 const wxChar
*p
= p0
+ m_curCol
- 1;
2086 // find the end of the previous word
2087 while ( (p
> p0
) && !IsWordChar(*p
) )
2090 // now find the beginning of this word
2091 while ( (p
> p0
) && IsWordChar(*p
) )
2094 // we might have gone too far
2095 if ( !IsWordChar(*p
) )
2098 return (m_curPos
- m_curCol
) + p
- p0
;
2101 wxTextPos
wxTextCtrl::GetWordEnd() const
2103 if ( m_curPos
== -1 )
2106 wxString line
= GetLineText(m_curRow
);
2107 if ( (size_t)m_curCol
== line
.length() )
2109 // if we're on the last position in the line, go to the next one - if
2111 wxTextPos pos
= m_curPos
;
2112 if ( pos
< GetLastPosition() )
2118 // it shouldn't be possible to learn where the word ends in the password
2121 return GetLastPosition();
2123 // start at the current position
2124 const wxChar
*p0
= line
.c_str();
2125 const wxChar
*p
= p0
+ m_curCol
;
2127 // find the start of the next word
2128 while ( *p
&& !IsWordChar(*p
) )
2131 // now find the end of it
2132 while ( *p
&& IsWordChar(*p
) )
2135 // and find the start of the next word
2136 while ( *p
&& !IsWordChar(*p
) )
2139 return (m_curPos
- m_curCol
) + p
- p0
;
2142 // ----------------------------------------------------------------------------
2144 // ----------------------------------------------------------------------------
2146 void wxTextCtrl::Copy()
2149 if ( HasSelection() )
2151 wxClipboardLocker clipLock
;
2153 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2154 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2155 wxTextDataObject
*data
= new wxTextDataObject(text
);
2156 wxTheClipboard
->SetData(data
);
2158 #endif // wxUSE_CLIPBOARD
2161 void wxTextCtrl::Cut()
2166 bool wxTextCtrl::DoCut()
2168 if ( !HasSelection() )
2178 void wxTextCtrl::Paste()
2183 bool wxTextCtrl::DoPaste()
2186 wxClipboardLocker clipLock
;
2188 wxTextDataObject data
;
2189 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2190 && wxTheClipboard
->GetData(data
) )
2192 // reverse transformation: '\r\n\" -> '\n'
2193 wxString text
= wxTextFile::Translate(data
.GetText(),
2194 wxTextFileType_Unix
);
2195 if ( !text
.empty() )
2202 #endif // wxUSE_CLIPBOARD
2207 // ----------------------------------------------------------------------------
2209 // ----------------------------------------------------------------------------
2211 wxTextCtrlInsertCommand
*
2212 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2214 return (wxTextCtrlInsertCommand
*)
2215 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2219 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2221 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2224 if ( IsCompressing() )
2226 wxTextCtrlInsertCommand
*
2227 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2229 // it is possible that we don't have any last command at all if,
2230 // for example, it was undone since the last Store(), so deal with
2234 cmdInsLast
->Append(cmdIns
);
2238 // don't need to call the base class version
2243 // append the following insert commands to this one
2244 m_compressInserts
= true;
2246 // let the base class version will do the job normally
2248 else // not an insert command
2250 // stop compressing insert commands - this won't work with the last
2251 // command not being an insert one anyhow
2254 // let the base class version will do the job normally
2257 wxCommandProcessor::Store(command
);
2260 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2262 m_text
+= other
->m_text
;
2265 bool wxTextCtrlInsertCommand::CanUndo() const
2267 return m_from
!= -1;
2270 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2272 // the text is going to be inserted at the current position, remember where
2274 m_from
= text
->GetInsertionPoint();
2276 // and now do insert it
2277 text
->WriteText(m_text
);
2282 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2284 wxCHECK_MSG( CanUndo(), false, wxT("impossible to undo insert cmd") );
2286 // remove the text from where we inserted it
2287 text
->Remove(m_from
, m_from
+ m_text
.length());
2292 bool wxTextCtrlRemoveCommand::CanUndo() const
2294 // if we were executed, we should have the text we removed
2295 return !m_textDeleted
.empty();
2298 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2300 text
->SetSelection(m_from
, m_to
);
2301 m_textDeleted
= text
->GetSelectionText();
2302 text
->RemoveSelection();
2307 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2309 // it is possible that the text was deleted and that we can't restore text
2310 // at the same position we removed it any more
2311 wxTextPos posLast
= text
->GetLastPosition();
2312 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2313 text
->WriteText(m_textDeleted
);
2318 void wxTextCtrl::Undo()
2320 // the caller must check it
2321 wxASSERT_MSG( CanUndo(), wxT("can't call Undo() if !CanUndo()") );
2323 m_cmdProcessor
->Undo();
2326 void wxTextCtrl::Redo()
2328 // the caller must check it
2329 wxASSERT_MSG( CanRedo(), wxT("can't call Undo() if !CanUndo()") );
2331 m_cmdProcessor
->Redo();
2334 bool wxTextCtrl::CanUndo() const
2336 return IsEditable() && m_cmdProcessor
->CanUndo();
2339 bool wxTextCtrl::CanRedo() const
2341 return IsEditable() && m_cmdProcessor
->CanRedo();
2344 // ----------------------------------------------------------------------------
2346 // ----------------------------------------------------------------------------
2348 wxSize
wxTextCtrl::DoGetBestClientSize() const
2350 // when we're called for the very first time from Create() we must
2351 // calculate the font metrics here because we can't do it before calling
2352 // Create() (there is no window yet and wxGTK crashes) but we need them
2354 if ( m_heightLine
== -1 )
2356 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2360 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2362 int wChar
= GetAverageWidth(),
2363 hChar
= GetLineHeight();
2365 int widthMin
= wxMax(10*wChar
, 100);
2371 if ( !IsSingleLine() )
2373 // let the control have a reasonable number of lines
2374 int lines
= GetNumberOfLines();
2377 else if ( lines
> 10 )
2384 rectText
.height
= h
;
2385 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2386 return wxSize(rectTotal
.width
, rectTotal
.height
);
2389 void wxTextCtrl::UpdateTextRect()
2391 wxRect
rectTotal(GetClientSize());
2392 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2393 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2395 // code elsewhere is confused by negative rect size
2396 if ( m_rectText
.width
<= 0 )
2397 m_rectText
.width
= 1;
2398 if ( m_rectText
.height
<= 0 )
2399 m_rectText
.height
= 1;
2401 if ( !IsSingleLine() )
2403 // invalidate it so that GetRealTextArea() will recalc it
2404 MData().m_rectTextReal
.width
= 0;
2406 // only scroll this rect when the window is scrolled: note that we have
2407 // to scroll not only the text but the line wrap marks too if we show
2409 wxRect rectText
= GetRealTextArea();
2410 if ( extraSpace
&& *extraSpace
)
2412 rectText
.width
+= *extraSpace
;
2414 SetTargetRect(rectText
);
2416 // relayout all lines
2419 WData().m_rowFirstInvalid
= 0;
2421 // increase timestamp: this means that the lines which had been
2422 // laid out before will be relaid out the next time LayoutLines()
2423 // is called because their timestamp will be smaller than the
2425 WData().m_timestamp
++;
2429 UpdateLastVisible();
2432 void wxTextCtrl::UpdateLastVisible()
2434 // this method is only used for horizontal "scrollbarless" scrolling which
2435 // is used only with single line controls
2436 if ( !IsSingleLine() )
2439 // use (efficient) HitTestLine to find the last visible character
2440 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2442 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2444 case wxTE_HT_BEYOND
:
2445 // everything is visible
2446 SData().m_ofsHorz
= 0;
2448 SData().m_colStart
= 0;
2449 SData().m_colLastVisible
= text
.length();
2451 // calculate it below
2452 SData().m_posLastVisible
= -1;
2456 case wxTE_HT_BEFORE:
2460 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2463 case wxTE_HT_ON_TEXT
:
2466 // the last entirely seen character is the previous one because
2467 // this one is only partly visible - unless the width of the
2468 // string is exactly the max width
2469 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2470 if ( SData().m_posLastVisible
> m_rectText
.width
)
2472 // this character is not entirely visible, take the
2477 SData().m_posLastVisible
= -1;
2479 //else: we can just see it
2481 SData().m_colLastVisible
= col
;
2486 // calculate the width of the text really shown
2487 if ( SData().m_posLastVisible
== -1 )
2489 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2492 // current value is relative the start of the string text which starts at
2493 // SData().m_colStart, we need an absolute offset into string
2494 SData().m_colLastVisible
+= SData().m_colStart
;
2496 wxLogTrace(wxT("text"), wxT("Last visible column/position is %d/%ld"),
2497 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2500 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2504 if ( !IsSingleLine() )
2507 // update them immediately because if we are called for the first time,
2508 // we need to create them in order for the base class version to
2509 // position the scrollbars correctly - if we don't do it now, it won't
2510 // happen at all if we don't get more size events
2514 MData().m_updateScrollbarX
=
2515 MData().m_updateScrollbarY
= true;
2521 wxCoord
wxTextCtrl::GetTotalWidth() const
2524 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2528 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2531 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2535 wxRect
wxTextCtrl::GetRealTextArea() const
2537 // for single line text control it's just the same as text rect
2538 if ( IsSingleLine() )
2541 // the real text area always holds an entire number of lines, so the only
2542 // difference with the text area is a narrow strip along the bottom border
2543 wxRect rectText
= MData().m_rectTextReal
;
2544 if ( !rectText
.width
)
2547 rectText
= m_rectText
;
2549 // when we're called for the very first time, the line height might not
2550 // had been calculated yet, so do get it now
2551 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2552 self
->RecalcFontMetrics();
2554 int hLine
= GetLineHeight();
2555 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2558 self
->MData().m_rectTextReal
= rectText
;
2564 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2566 wxTextCoord
*colRowStart
) const
2568 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2570 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2572 if ( !WData().IsValidLine(line
) )
2575 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2578 rowMax
= lineData
.GetExtraRowCount();
2582 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2585 // it's ok here that row is 1 greater than needed: like this, it is
2586 // counted as a normal (and not extra) row
2588 //else: only one row anyhow
2592 // +1 because we need a real row number, not the extra row one
2593 *colRowStart
= lineData
.GetRowStart(row
);
2595 // this can't happen, of course
2596 wxASSERT_MSG( *colRowStart
<= col
, wxT("GetRowInLine() is broken") );
2602 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2604 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2605 // else now and has rather awkward interface for our needs here
2607 lineData
.m_rowsStart
.Empty();
2608 lineData
.m_rowsWidth
.Empty();
2610 const wxString
& text
= GetLineText(line
);
2612 size_t colRowStart
= 0;
2615 size_t lenRow
= GetPartOfWrappedLine
2617 text
.c_str() + colRowStart
,
2621 // remember the start of this row (not for the first one as
2622 // it's always 0) and its width
2624 lineData
.m_rowsStart
.Add(colRowStart
);
2625 lineData
.m_rowsWidth
.Add(widthRow
);
2627 colRowStart
+= lenRow
;
2629 while ( colRowStart
< text
.length() );
2631 // put the current timestamp on it
2632 lineData
.m_timestamp
= WData().m_timestamp
;
2635 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2637 wxASSERT_MSG( WrapLines(), wxT("should only be used for line wrapping") );
2639 // if we were called, some line was dirty and if it was dirty we must have
2640 // had m_rowFirstInvalid set to something too
2641 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2642 wxASSERT_MSG( lineFirst
!= -1, wxT("nothing to layout?") );
2644 wxTextCoord rowFirst
, rowCur
;
2647 // start after the last known valid line
2648 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2649 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2651 else // no valid lines, start at row 0
2657 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2659 // set the starting row for this line
2660 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2661 lineData
.m_rowFirst
= rowCur
;
2663 // had the line been already broken into rows?
2665 // if so, compare its timestamp with the current one: if nothing has
2666 // been changed, don't relayout it
2667 if ( !lineData
.IsValid() ||
2668 (lineData
.m_timestamp
< WData().m_timestamp
) )
2670 // now do break it in rows
2671 LayoutLine(line
, lineData
);
2674 rowCur
+= lineData
.GetRowCount();
2677 // we are now valid at least up to this line, but if it is the last one we
2678 // just don't have any more invalid rows at all
2679 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2684 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2685 self
->WData().m_rowFirstInvalid
= lineLast
;
2687 // also refresh the line end indicators (FIXME shouldn't do it always!)
2688 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2691 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2692 wxCoord
*widthReal
) const
2694 // this function is slow, it shouldn't be called unless really needed
2695 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2699 wxCoord wReal
= wxDefaultCoord
;
2700 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2703 case wxTE_HT_BEFORE:
2707 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2710 case wxTE_HT_ON_TEXT
:
2713 // the last entirely seen character is the previous one because
2714 // this one is only partly visible - unless the width of the
2715 // string is exactly the max width
2716 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2717 if ( wReal
> m_rectText
.width
)
2719 // this character is not entirely visible, take the
2724 wReal
= wxDefaultCoord
;
2726 //else: we can just see it
2728 // wrap at any character or only at words boundaries?
2729 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2731 // find the (last) not word char before this word
2732 wxTextCoord colWordStart
;
2733 for ( colWordStart
= col
;
2734 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2738 if ( colWordStart
> 0 )
2740 if ( colWordStart
!= col
)
2742 // will have to recalc the real width
2743 wReal
= wxDefaultCoord
;
2748 //else: only a single word, have to wrap it here
2753 case wxTE_HT_BEYOND
:
2757 // we return the number of characters, not the index of the last one
2758 if ( (size_t)col
< s
.length() )
2760 // but don't return more than this (empty) string has
2766 if ( wReal
== wxDefaultCoord
)
2768 // calc it if not done yet
2769 wReal
= GetTextWidth(s
.Truncate(col
));
2775 // VZ: old, horribly inefficient code which can still be used for checking
2776 // the result (in line, not word, wrap mode only) - to be removed later
2778 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2779 wxClientDC
dc(self
);
2780 dc
.SetFont(GetFont());
2781 self
->DoPrepareDC(dc
);
2783 wxCoord widthMax
= m_rectText
.width
;
2785 // the text which we can keep in this ROW
2788 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2792 dc
.GetTextExtent(str
, &w
, NULL
);
2797 // if we wrapped, the last letter was one too much
2798 if ( str
.length() > 1 )
2801 str
.erase(str
.length() - 1, 1);
2803 else // but always keep at least one letter in each row
2805 // the real width then is the last value of w and not teh one
2810 else // we didn't wrap
2815 wxASSERT( col
== str
.length() );
2819 wxASSERT( *widthReal
== wOld
);
2824 //return str.length();
2830 // OPT: this function is called a lot - would be nice to optimize it but I
2831 // don't really know how yet
2832 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2834 wxTextCoord
*colOut
) const
2836 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2839 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2840 wxClientDC
dc(self
);
2841 dc
.SetFont(GetFont());
2842 self
->DoPrepareDC(dc
);
2845 dc
.GetTextExtent(line
, &width
, NULL
);
2848 // clicking beyond the end of line is equivalent to clicking at
2849 // the end of it, so return the last line column
2850 col
= line
.length();
2853 // unless the line is empty and so doesn't have any column at all -
2854 // in this case return 0, what else can we do?
2858 res
= wxTE_HT_BEYOND
;
2864 res
= wxTE_HT_BEFORE
;
2866 else // we're inside the line
2868 // now calculate the column: first, approximate it with fixed-width
2869 // value and then calculate the correct value iteratively: note that
2870 // we use the first character of the line instead of (average)
2871 // GetCharWidth(): it is common to have lines of dashes, for example,
2872 // and this should give us much better approximation in such case
2874 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2875 dc
.GetTextExtent(line
[0], &width
, NULL
);
2882 else if ( (size_t)col
> line
.length() )
2884 col
= line
.length();
2887 // matchDir is the direction in which we should move to reach the
2888 // character containing the given position
2894 } matchDir
= Match_None
;
2897 // check that we didn't go beyond the line boundary
2903 if ( (size_t)col
> line
.length() )
2905 col
= line
.length();
2909 wxString
strBefore(line
, (size_t)col
);
2910 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2913 if ( matchDir
== Match_Right
)
2915 // we were going to the right and, finally, moved beyond
2916 // the original position - stop on the previous one
2922 if ( matchDir
== Match_None
)
2924 // we just started iterating, now we know that we should
2926 matchDir
= Match_Left
;
2928 //else: we are still to the right of the target, continue
2932 // invert the logic above
2933 if ( matchDir
== Match_Left
)
2935 // with the exception that we don't need to backtrack here
2939 if ( matchDir
== Match_None
)
2942 matchDir
= Match_Right
;
2946 // this is not supposed to happen
2947 wxASSERT_MSG( matchDir
, wxT("logic error in wxTextCtrl::HitTest") );
2949 if ( matchDir
== Match_Right
)
2956 // check that we calculated it correctly
2958 if ( res
== wxTE_HT_ON_TEXT
)
2961 wxString text
= line
.Left(col
);
2962 dc
.GetTextExtent(text
, &width1
, NULL
);
2963 if ( (size_t)col
< line
.length() )
2968 dc
.GetTextExtent(text
, &width2
, NULL
);
2970 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2971 wxT("incorrect HitTestLine() result") );
2973 else // we return last char
2975 wxASSERT_MSG( x
>= width1
, wxT("incorrect HitTestLine() result") );
2978 #endif // WXDEBUG_TEXT
2986 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2989 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2990 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2992 *pos
= XYToPosition(x
, y
);
2998 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2999 wxTextCoord
*colOut
,
3000 wxTextCoord
*rowOut
) const
3002 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
3005 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
3006 wxTextCoord
*colOut
,
3007 wxTextCoord
*rowOut
) const
3009 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
3012 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
3015 wxTextCoord
*rowOut
,
3016 wxTextCoord
*colStart
,
3017 wxTextCoord
*colEnd
,
3018 wxTextCoord
*colRowStartOut
,
3019 bool deviceCoords
) const
3021 // is the point in the text area or to the right or below it?
3022 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3024 // translate the window coords x0 and y0 into the client coords in the text
3025 // area by adjusting for both the client and text area offsets (unless this
3026 // was already done)
3030 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3031 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3039 // calculate the row (it is really a LINE, not a ROW)
3042 // these vars are used only for WrapLines() case
3043 wxTextCoord colRowStart
= 0;
3046 if ( colRowStartOut
)
3047 *colRowStartOut
= 0;
3049 int hLine
= GetLineHeight();
3052 // and clicking before it is the same as clicking on the first one
3055 res
= wxTE_HT_BEFORE
;
3059 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3061 if ( IsSingleLine() || !WrapLines() )
3063 // in this case row calculation is simple as all lines have the
3064 // same height and so row is the same as line
3065 if ( row
> rowLast
)
3067 // clicking below the text is the same as clicking on the last
3071 res
= wxTE_HT_BELOW
;
3074 else // multline control with line wrap
3076 // use binary search to find the line containing this row
3077 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3079 hi
= linesData
.GetCount(),
3084 const wxWrappedLineData
& lineData
= linesData
[cur
];
3085 if ( !WData().IsValidLine(cur
) )
3087 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3089 if ( row
< rowFirst
)
3095 // our row is after the first row of the cur line:
3096 // obviously, if cur is the last line, it contains this
3097 // row, otherwise we have to test that it is before the
3098 // first row of the next line
3099 bool found
= cur
== linesData
.GetCount() - 1;
3102 // if the row is beyond the end of text, adjust it to
3103 // be the last one and set res accordingly
3104 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3106 res
= wxTE_HT_BELOW
;
3108 row
= lineData
.GetRowCount() + rowFirst
- 1;
3111 else // not the last row
3113 const wxWrappedLineData
&
3114 lineNextData
= linesData
[cur
+ 1];
3115 if ( !WData().IsValidLine(cur
+ 1) )
3116 LayoutLines(cur
+ 1);
3117 found
= row
< lineNextData
.GetFirstRow();
3122 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3123 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3124 GetLines()[cur
].length());
3138 if ( res
== wxTE_HT_ON_TEXT
)
3140 // now find the position in the line
3141 wxString lineText
= GetLineText(row
),
3144 if ( colRowStart
|| rowLen
)
3146 // look in this row only, not in whole line
3147 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3151 // just take the whole string
3157 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3161 if ( colRowStartOut
)
3163 // give them the column offset in this ROW in pixels
3164 *colRowStartOut
= colRowStart
;
3167 // take into account that the ROW doesn't start in the
3168 // beginning of the LINE
3169 *colStart
+= colRowStart
;
3174 // the hit test result we return is for x1, so throw out
3175 // the result for x2 here
3176 int x2
= x1
+ x20
- x10
;
3177 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3179 *colEnd
+= colRowStart
;
3183 else // before/after vertical text span
3187 // fill the column with the first/last position in the
3188 // corresponding line
3189 if ( res
== wxTE_HT_BEFORE
)
3191 else // res == wxTE_HT_BELOW
3192 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3198 // give them the row in text coords (as is)
3205 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3206 wxTextCoord
*lineOut
,
3207 wxTextCoord
*rowInLineOut
) const
3215 int nLines
= GetNumberOfLines();
3218 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3219 for ( line
= 0; line
< nLines
; line
++ )
3221 if ( !WData().IsValidLine(line
) )
3224 if ( row
< linesData
[line
].GetNextRow() )
3226 // we found the right line
3227 rowInLine
= row
- linesData
[line
].GetFirstRow();
3233 if ( line
== nLines
)
3235 // the row is out of range
3239 else // no line wrapping, everything is easy
3241 if ( row
>= nLines
)
3250 *rowInLineOut
= rowInLine
;
3255 // ----------------------------------------------------------------------------
3257 // ----------------------------------------------------------------------------
3260 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3261 scrolling in both horizontal and vertical direction implemented using
3262 wxScrollHelper and the second one is manual scrolling implemented using
3263 SData().m_ofsHorz and used by the single line controls without scroll bar.
3265 The first version (the standard one) always scrolls by fixed amount which is
3266 fine for vertical scrolling as all lines have the same height but is rather
3267 ugly for horizontal scrolling if proportional font is used. This is why we
3268 manually update and use SData().m_ofsHorz which contains the length of the string
3269 which is hidden beyond the left border. An important property of text
3270 controls using this kind of scrolling is that an entire number of characters
3271 is always shown and that parts of characters never appear on display -
3272 neither in the leftmost nor rightmost positions.
3274 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3275 done as usual for wxScrollWindow.
3278 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3280 wxASSERT_MSG( IsSingleLine(), wxT("doesn't work for multiline") );
3282 // pos is the logical position to show
3284 // SData().m_ofsHorz is the first logical position shown
3285 if ( pos
< SData().m_ofsHorz
)
3289 HitTestLine(m_value
, pos
, &col
);
3294 wxCoord width
= m_rectText
.width
;
3297 // if we are called from the ctor, m_rectText is not initialized
3298 // yet, so do it now
3300 width
= m_rectText
.width
;
3303 // SData().m_ofsHorz + width is the last logical position shown
3304 if ( pos
> SData().m_ofsHorz
+ width
)
3308 HitTestLine(m_value
, pos
- width
, &col
);
3309 ScrollText(col
+ 1);
3314 // scroll the window horizontally so that the first visible character becomes
3315 // the one at this position
3316 void wxTextCtrl::ScrollText(wxTextCoord col
)
3318 wxASSERT_MSG( IsSingleLine(),
3319 wxT("ScrollText() is for single line controls only") );
3321 // never scroll beyond the left border
3325 // OPT: could only get the extent of the part of the string between col
3326 // and SData().m_colStart
3327 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3329 if ( ofsHorz
!= SData().m_ofsHorz
)
3331 // remember the last currently used pixel
3332 int posLastVisible
= SData().m_posLastVisible
;
3333 if ( posLastVisible
== -1 )
3335 // this may happen when we're called very early, during the
3336 // controls construction
3337 UpdateLastVisible();
3339 posLastVisible
= SData().m_posLastVisible
;
3342 // NB1: to scroll to the right, offset must be negative, hence the
3343 // order of operands
3344 int dx
= SData().m_ofsHorz
- ofsHorz
;
3346 // NB2: we call Refresh() below which results in a call to
3347 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3348 SData().m_ofsHorz
= ofsHorz
;
3349 SData().m_colStart
= col
;
3351 // after changing m_colStart, recalc the last visible position: we need
3352 // to recalc the last visible position beore scrolling in order to make
3353 // it appear exactly at the right edge of the text area after scrolling
3354 UpdateLastVisible();
3359 // we want to force the update of it after scrolling
3360 SData().m_colLastVisible
= -1;
3364 // scroll only the rectangle inside which there is the text
3365 wxRect rect
= m_rectText
;
3366 rect
.width
= posLastVisible
;
3368 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3371 we need to manually refresh the part which ScrollWindow() doesn't
3372 refresh (with new API this means the part outside the rect returned
3373 by ScrollNoRefresh): indeed, if we had this:
3377 where '*' is text and 'o' is blank area at the end (too small to
3378 hold the next char) then after scrolling by 2 positions to the left
3383 where 'R' is the area refreshed by ScrollWindow() - but we still
3384 need to refresh the 'o' at the end as it may be now big enough to
3385 hold the new character shifted into view.
3387 when we are scrolling to the right, we need to update this rect as
3388 well because it might have contained something before but doesn't
3389 contain anything any more
3392 // we can combine both rectangles into one when scrolling to the left,
3393 // but we need two separate Refreshes() otherwise
3396 // refresh the uncovered part on the left
3397 Refresh(true, &rect
);
3399 // and now the area on the right
3400 rect
.x
= m_rectText
.x
+ posLastVisible
;
3401 rect
.width
= m_rectText
.width
- posLastVisible
;
3403 else // scrolling to the left
3405 // just extend the rect covering the uncovered area to the edge of
3407 rect
.width
+= m_rectText
.width
- posLastVisible
;
3410 Refresh(true, &rect
);
3412 // I don't know exactly why is this needed here but without it we may
3413 // scroll the window again (from the same method) before the previously
3414 // invalidated area is repainted when typing *very* quickly - and this
3415 // may lead to the display corruption
3420 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3422 if ( IsSingleLine() )
3424 // we don't use wxScrollHelper
3426 *xx
= x
+ SData().m_ofsHorz
;
3432 // let the base class do it
3433 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3437 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3439 if ( IsSingleLine() )
3441 // we don't use wxScrollHelper
3443 *xx
= x
- SData().m_ofsHorz
;
3449 // let the base class do it
3450 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3454 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3456 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3457 // useless to call base class version as they don't use normal scrolling
3458 if ( IsSingleLine() && SData().m_ofsHorz
)
3460 // adjust the DC origin if the text is shifted
3461 wxPoint pt
= dc
.GetDeviceOrigin();
3462 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3466 wxScrollHelper::DoPrepareDC(dc
);
3470 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3474 // check if the max width changes after this line was modified
3475 wxCoord widthMaxOld
= MData().m_widthMax
,
3477 GetTextExtent(GetLineText(line
), &width
, NULL
);
3479 if ( line
== MData().m_lineLongest
)
3481 // this line was the longest one, is it still?
3482 if ( width
> MData().m_widthMax
)
3484 MData().m_widthMax
= width
;
3486 else if ( width
< MData().m_widthMax
)
3488 // we need to find the new longest line
3491 //else: its length didn't change, nothing to do
3493 else // it wasn't the longest line, but maybe it became it?
3495 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3496 if ( width
> GetMaxWidth() )
3498 MData().m_widthMax
= width
;
3499 MData().m_lineLongest
= line
;
3503 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3506 void wxTextCtrl::RecalcFontMetrics()
3508 m_heightLine
= GetCharHeight();
3509 m_widthAvg
= GetCharWidth();
3512 void wxTextCtrl::RecalcMaxWidth()
3514 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3516 MData().m_widthMax
= -1;
3517 (void)GetMaxWidth();
3520 wxCoord
wxTextCtrl::GetMaxWidth() const
3522 if ( MData().m_widthMax
== -1 )
3526 // OPT: should we remember the widths of all the lines?
3528 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3529 wxClientDC
dc(self
);
3530 dc
.SetFont(GetFont());
3532 self
->MData().m_widthMax
= 0;
3534 size_t count
= GetLineCount();
3535 for ( size_t n
= 0; n
< count
; n
++ )
3538 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3539 if ( width
> MData().m_widthMax
)
3541 // remember the width and the line which has it
3542 self
->MData().m_widthMax
= width
;
3543 self
->MData().m_lineLongest
= n
;
3548 wxASSERT_MSG( MData().m_widthMax
!= -1, wxT("should have at least 1 line") );
3550 return MData().m_widthMax
;
3553 void wxTextCtrl::UpdateScrollbars()
3555 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3557 wxSize size
= GetRealTextArea().GetSize();
3559 // is our height enough to show all items?
3560 wxTextCoord nRows
= GetRowCount();
3561 wxCoord lineHeight
= GetLineHeight();
3562 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3564 // is our width enough to show the longest line?
3565 wxCoord charWidth
, maxWidth
;
3566 bool showScrollbarX
;
3569 charWidth
= GetAverageWidth();
3570 maxWidth
= GetMaxWidth();
3571 showScrollbarX
= maxWidth
> size
.x
;
3573 else // never show the horz scrollbar
3575 // just to suppress compiler warnings about using uninit vars below
3576 charWidth
= maxWidth
= 0;
3578 showScrollbarX
= false;
3581 // calc the scrollbars ranges
3582 int scrollRangeX
= showScrollbarX
3583 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3585 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3587 int scrollRangeXOld
= MData().m_scrollRangeX
,
3588 scrollRangeYOld
= MData().m_scrollRangeY
;
3589 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3592 GetViewStart(&x
, &y
);
3595 // we want to leave the scrollbars at the same position which means
3596 // that x and y have to be adjusted as the number of positions may have
3599 // the number of positions is calculated from knowing that last
3600 // position = range - thumbSize and thumbSize == pageSize which is
3601 // equal to the window width / pixelsPerLine
3602 if ( scrollRangeXOld
)
3604 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3605 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3608 if ( scrollRangeYOld
)
3609 y
*= scrollRangeY
/ scrollRangeYOld
;
3612 SetScrollbars(charWidth
, lineHeight
,
3613 scrollRangeX
, scrollRangeY
,
3615 true /* no refresh */);
3617 if ( scrollRangeXOld
)
3619 const int w
= m_rectText
.width
/ charWidth
;
3620 if ( w
!= scrollRangeXOld
)
3622 x
*= scrollRangeX
- w
;
3623 x
/= scrollRangeXOld
- w
;
3628 MData().m_scrollRangeX
= scrollRangeX
;
3629 MData().m_scrollRangeY
= scrollRangeY
;
3631 // bring the current position in view
3635 MData().m_updateScrollbarX
=
3636 MData().m_updateScrollbarY
= false;
3639 void wxTextCtrl::OnInternalIdle()
3641 // notice that single line text control never has scrollbars
3642 if ( !IsSingleLine() &&
3643 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3647 wxControl::OnInternalIdle();
3650 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3652 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3653 if ( event
.GetOrientation() == wxHORIZONTAL
)
3655 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3659 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3663 // ----------------------------------------------------------------------------
3665 // ----------------------------------------------------------------------------
3667 void wxTextCtrl::RefreshSelection()
3669 if ( HasSelection() )
3671 RefreshTextRange(m_selStart
, m_selEnd
);
3675 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3677 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3678 wxT("no lines to refresh") );
3681 // rect.x is already 0
3682 rect
.width
= m_rectText
.width
;
3683 wxCoord h
= GetLineHeight();
3685 wxTextCoord rowFirst
;
3686 if ( lineFirst
< GetNumberOfLines() )
3688 rowFirst
= GetFirstRowOfLine(lineFirst
);
3690 else // lineFirst == GetNumberOfLines()
3692 // lineFirst may be beyond the last line only if we refresh till
3693 // the end, otherwise it's illegal
3694 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3695 wxT("invalid line range") );
3697 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3700 rect
.y
= rowFirst
*h
;
3704 // refresh till this line (inclusive)
3705 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3707 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3709 else // lineLast == 0 means to refresh till the end
3711 // FIXME: calc it exactly
3712 rect
.height
= 32000;
3715 RefreshTextRect(rect
);
3718 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3720 wxCHECK_RET( start
!= -1 && end
!= -1,
3721 wxT("invalid RefreshTextRange() arguments") );
3723 // accept arguments in any order as it is more conenient for the caller
3724 OrderPositions(start
, end
);
3726 // this is acceptable but we don't do anything in this case
3730 wxTextPos colStart
, lineStart
;
3731 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3733 // the range is entirely beyond the end of the text, nothing to do
3737 wxTextCoord colEnd
, lineEnd
;
3738 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3740 // the range spans beyond the end of text, refresh to the end
3742 lineEnd
= GetNumberOfLines() - 1;
3745 // refresh all lines one by one
3746 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3748 // refresh the first line from the start of the range to the end, the
3749 // intermediate ones entirely and the last one from the beginning to
3750 // the end of the range
3751 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3753 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3755 // intermediate line or the last one but we need to refresh it
3756 // until the end anyhow - do it
3757 posCount
= wxString::npos
;
3761 // refresh just the positions in between the start and the end one
3762 posCount
= colEnd
- posStart
;
3766 RefreshColRange(line
, posStart
, posCount
);
3770 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3774 wxString text
= GetLineText(line
);
3776 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3777 wxT("invalid RefreshColRange() parameter") );
3779 RefreshPixelRange(line
,
3780 GetTextWidth(text
.Left((size_t)start
)),
3781 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3784 // this method accepts "logical" coords in the sense that they are coordinates
3785 // in a logical line but it can span several rows if we wrap lines and
3786 // RefreshPixelRange() will then refresh several rows
3787 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3791 // we will use line text only in line wrap case
3795 text
= GetLineText(line
);
3798 // special case: width == 0 means to refresh till the end of line
3801 // refresh till the end of visible line
3802 width
= GetTotalWidth();
3806 // refresh till the end of text
3807 wxCoord widthAll
= GetTextWidth(text
);
3809 // extend width to the end of ROW
3810 width
= widthAll
- widthAll
% width
+ width
;
3813 // no need to refresh beyond the end of line
3816 //else: just refresh the specified part
3818 wxCoord h
= GetLineHeight();
3821 rect
.y
= GetFirstRowOfLine(line
)*h
;
3826 // (1) skip all rows which we don't touch at all
3827 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3828 if ( !WData().IsValidLine(line
) )
3831 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3832 size_t rowLast
= lineData
.GetRowCount(),
3834 while ( (row
< rowLast
) &&
3835 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3841 // (2) now refresh all lines except the last one: note that the first
3842 // line is refreshed from the given start to the end, all the next
3844 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3846 rect
.width
= GetTotalWidth() - rect
.x
;
3847 RefreshTextRect(rect
);
3849 width
-= wLine
- rect
.x
;
3853 wLine
= lineData
.GetRowWidth(row
++);
3856 // (3) the code below will refresh the last line
3861 RefreshTextRect(rect
);
3864 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3867 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3868 rect
.width
= rectClient
.width
;
3869 rect
.height
= rectClient
.height
;
3871 // account for the text area offset
3872 rect
.Offset(m_rectText
.GetPosition());
3874 // don't refresh beyond the text area unless we're refreshing the line wrap
3875 // marks in which case textOnly is false
3878 if ( rect
.GetRight() > m_rectText
.GetRight() )
3880 rect
.SetRight(m_rectText
.GetRight());
3882 if ( rect
.width
<= 0 )
3884 // nothing to refresh
3890 // check the bottom boundary always, even for the line wrap marks
3891 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3893 rect
.SetBottom(m_rectText
.GetBottom());
3895 if ( rect
.height
<= 0 )
3897 // nothing to refresh
3902 // never refresh before the visible rect
3903 if ( rect
.x
< m_rectText
.x
)
3904 rect
.x
= m_rectText
.x
;
3906 if ( rect
.y
< m_rectText
.y
)
3907 rect
.y
= m_rectText
.y
;
3909 wxLogTrace(wxT("text"), wxT("Refreshing (%d, %d)-(%d, %d)"),
3910 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3912 Refresh(true, &rect
);
3915 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3916 wxTextCoord rowLast
)
3918 if ( WData().m_widthMark
)
3921 rectMarks
.x
= m_rectText
.width
;
3922 rectMarks
.width
= WData().m_widthMark
;
3923 rectMarks
.y
= rowFirst
*GetLineHeight();
3924 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3926 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3930 // ----------------------------------------------------------------------------
3932 // ----------------------------------------------------------------------------
3934 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3936 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3939 // ----------------------------------------------------------------------------
3940 // client area drawing
3941 // ----------------------------------------------------------------------------
3944 Several remarks about wxTextCtrl redraw logic:
3946 1. only the regions which must be updated are redrawn, this means that we
3947 never Refresh() the entire window but use RefreshPixelRange() and
3948 ScrollWindow() which only refresh small parts of it and iterate over the
3949 update region in our DoDraw()
3951 2. the text displayed on the screen is obtained using GetTextToShow(): it
3952 should be used for all drawing/measuring
3955 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3959 textShown
= wxString(wxT('*'), text
.length());
3966 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3968 // debugging trick to see the update rect visually
3970 static int s_countUpdates
= -1;
3971 if ( s_countUpdates
!= -1 )
3973 wxWindowDC
dc(this);
3974 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3975 dc
.SetPen(*wxTRANSPARENT_PEN
);
3976 dc
.DrawRectangle(rectUpdate
);
3978 #endif // WXDEBUG_TEXT
3980 // calculate the range lineStart..lineEnd of lines to redraw
3981 wxTextCoord lineStart
, lineEnd
;
3982 if ( IsSingleLine() )
3989 wxPoint pt
= rectUpdate
.GetPosition();
3990 (void)HitTest(pt
, NULL
, &lineStart
);
3992 pt
.y
+= rectUpdate
.height
;
3993 (void)HitTest(pt
, NULL
, &lineEnd
);
3996 // prepare for drawing
3997 wxCoord hLine
= GetLineHeight();
3999 // these vars will be used for hit testing of the current row
4000 wxCoord y
= rectUpdate
.y
;
4001 const wxCoord x1
= rectUpdate
.x
;
4002 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
4005 rectText
.height
= hLine
;
4006 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
4008 // we want to always start at the top of the line, otherwise if we redraw a
4009 // rect whose top is in the middle of a line, we'd draw this line shifted
4010 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
4012 if ( IsSingleLine() )
4014 rectText
.y
= yClient
;
4016 else // multiline, adjust for scrolling
4018 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
4021 wxRenderer
*renderer
= GetRenderer();
4023 // do draw the invalidated parts of each line: note that we iterate here
4024 // over ROWs, not over LINEs
4025 for ( wxTextCoord line
= lineStart
;
4026 y
< rectUpdate
.y
+ rectUpdate
.height
;
4028 rectText
.y
+= hLine
)
4030 // calculate the update rect in text positions for this line
4031 wxTextCoord colStart
, colEnd
, colRowStart
;
4032 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4033 &line
, &colStart
, &colEnd
,
4036 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4038 wxASSERT_MSG( line
<= lineEnd
, wxT("how did we get that far?") );
4040 if ( line
== lineEnd
)
4042 // we redrew everything
4046 // the update rect is beyond the end of line, no need to redraw
4047 // anything on this line - but continue with the remaining ones
4051 // for single line controls we may additionally cut off everything
4052 // which is to the right of the last visible position
4053 if ( IsSingleLine() )
4055 // don't show the columns which are scrolled out to the left
4056 if ( colStart
< SData().m_colStart
)
4057 colStart
= SData().m_colStart
;
4059 // colEnd may be less than colStart if colStart was changed by the
4061 if ( colEnd
< colStart
)
4064 // don't draw the chars beyond the rightmost one
4065 if ( SData().m_colLastVisible
== -1 )
4067 // recalculate this rightmost column
4068 UpdateLastVisible();
4071 if ( colStart
> SData().m_colLastVisible
)
4073 // don't bother redrawing something that is beyond the last
4078 if ( colEnd
> SData().m_colLastVisible
)
4080 colEnd
= SData().m_colLastVisible
;
4084 // extract the part of line we need to redraw
4085 wxString textLine
= GetTextToShow(GetLineText(line
));
4086 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4088 // now deal with the selection: only do something if at least part of
4089 // the line is selected
4090 wxTextPos selStart
, selEnd
;
4091 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4093 // and if this part is (at least partly) in the current row
4094 if ( (selStart
<= colEnd
) &&
4095 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4097 // these values are relative to the start of the line while the
4098 // string passed to DrawTextLine() is only part of it, so
4099 // adjust the selection range accordingly
4100 selStart
-= colStart
;
4106 if ( (size_t)selEnd
>= text
.length() )
4107 selEnd
= text
.length();
4111 // reset selStart and selEnd to avoid passing them to
4112 // DrawTextLine() below
4118 // calculate the text coords on screen
4119 wxASSERT_MSG( colStart
>= colRowStart
, wxT("invalid string part") );
4120 wxCoord ofsStart
= GetTextWidth(
4121 textLine
.Mid(colRowStart
,
4122 colStart
- colRowStart
));
4123 rectText
.x
= m_rectText
.x
+ ofsStart
;
4124 rectText
.width
= GetTextWidth(text
);
4127 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4129 wxLogTrace(wxT("text"), wxT("Line %ld: positions %ld-%ld redrawn."),
4130 line
, colStart
, colEnd
);
4134 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4136 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4137 wxT("shouldn't be called at all") );
4139 wxRenderer
*renderer
= GetRenderer();
4142 rectMark
.x
= rectUpdate
.x
;
4143 rectMark
.width
= rectUpdate
.width
;
4144 wxCoord yTop
= GetClientAreaOrigin().y
;
4145 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4146 wxCoord hLine
= GetLineHeight();
4147 rectMark
.height
= hLine
;
4149 wxTextCoord line
, rowInLine
;
4152 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4153 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4155 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4157 // we went beyond the end of text
4161 // is this row continued on the next one?
4162 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4164 renderer
->DrawLineWrapMark(dc
, rectMark
);
4169 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4171 // hide the caret while we're redrawing the window and show it after we are
4173 wxCaretSuspend
cs(this);
4176 wxDC
& dc
= renderer
->GetDC();
4177 dc
.SetFont(GetFont());
4178 dc
.SetTextForeground(GetForegroundColour());
4180 // get the intersection of the update region with the text area: note that
4181 // the update region is in window coords and text area is in the client
4182 // ones, so it must be shifted before computing intersection
4183 wxRegion rgnUpdate
= GetUpdateRegion();
4185 wxRect rectTextArea
= GetRealTextArea();
4186 wxPoint pt
= GetClientAreaOrigin();
4187 wxRect rectTextAreaAdjusted
= rectTextArea
;
4188 rectTextAreaAdjusted
.x
+= pt
.x
;
4189 rectTextAreaAdjusted
.y
+= pt
.y
;
4190 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4192 // even though the drawing is already clipped to the update region, we must
4193 // explicitly clip it to the rect we will use as otherwise parts of letters
4194 // might be drawn outside of it (if even a small part of a charater is
4195 // inside, HitTest() will return its column and DrawText() can't draw only
4196 // the part of the character, of course)
4198 // FIXME: is this really a bug in wxMSW?
4199 rectTextArea
.width
--;
4201 dc
.DestroyClippingRegion();
4202 dc
.SetClippingRegion(rectTextArea
);
4204 // adjust for scrolling
4207 // and now refresh the invalidated parts of the window
4208 wxRegionIterator
iter(rgnUpdate
);
4209 for ( ; iter
.HaveRects(); iter
++ )
4211 wxRect r
= iter
.GetRect();
4213 // this is a workaround for wxGTK::wxRegion bug
4215 if ( !r
.width
|| !r
.height
)
4217 // ignore invalid rect
4222 DoDrawTextInRect(dc
, r
);
4225 // now redraw the line wrap marks (if we draw them)
4226 if ( WrapLines() && WData().m_widthMark
)
4228 // this is the rect inside which line wrap marks are drawn
4230 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4231 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4232 rectMarks
.width
= WData().m_widthMark
;
4233 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4235 rgnUpdate
= GetUpdateRegion();
4236 rgnUpdate
.Intersect(rectMarks
);
4238 wxRect rectUpdate
= rgnUpdate
.GetBox();
4239 if ( rectUpdate
.width
&& rectUpdate
.height
)
4241 // the marks are outside previously set clipping region
4242 dc
.DestroyClippingRegion();
4244 DoDrawLineWrapMarks(dc
, rectUpdate
);
4248 // show caret first time only: we must show it after drawing the text or
4249 // the display can be corrupted when it's hidden
4250 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4258 // ----------------------------------------------------------------------------
4260 // ----------------------------------------------------------------------------
4262 bool wxTextCtrl::SetFont(const wxFont
& font
)
4264 if ( !wxControl::SetFont(font
) )
4267 // and refresh everything, of course
4268 InitInsertionPoint();
4271 // update geometry parameters
4273 RecalcFontMetrics();
4274 if ( !IsSingleLine() )
4280 // recreate it, in fact
4288 bool wxTextCtrl::Enable(bool enable
)
4290 if ( !wxTextCtrlBase::Enable(enable
) )
4293 if (FindFocus() == this && GetCaret() &&
4294 ((enable
&& !GetCaret()->IsVisible()) ||
4295 (!enable
&& GetCaret()->IsVisible())))
4301 void wxTextCtrl::CreateCaret()
4307 // FIXME use renderer
4308 caret
= new wxCaret(this, 1, GetLineHeight());
4312 // read only controls don't have the caret
4316 // SetCaret() will delete the old caret if any
4320 void wxTextCtrl::ShowCaret(bool show
)
4322 wxCaret
*caret
= GetCaret();
4325 // (re)position caret correctly
4326 caret
->Move(GetCaretPosition());
4328 // and show it there
4329 if ((show
&& !caret
->IsVisible()) ||
4330 (!show
&& caret
->IsVisible()))
4335 // ----------------------------------------------------------------------------
4336 // vertical scrolling (multiline only)
4337 // ----------------------------------------------------------------------------
4339 size_t wxTextCtrl::GetLinesPerPage() const
4341 if ( IsSingleLine() )
4344 return GetRealTextArea().height
/ GetLineHeight();
4347 wxTextPos
wxTextCtrl::GetPositionAbove()
4349 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4350 wxT("can't move cursor vertically in a single line control") );
4352 // move the cursor up by one ROW not by one LINE: this means that
4353 // we should really use HitTest() and not just go to the same
4354 // position in the previous line
4355 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4356 if ( MData().m_xCaret
== -1 )
4358 // remember the initial cursor abscissa
4359 MData().m_xCaret
= pt
.x
;
4363 // use the remembered abscissa
4364 pt
.x
= MData().m_xCaret
;
4367 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4368 pt
.y
-= GetLineHeight();
4370 wxTextCoord col
, row
;
4371 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4373 // can't move further
4374 return INVALID_POS_VALUE
;
4377 return XYToPosition(col
, row
);
4380 wxTextPos
wxTextCtrl::GetPositionBelow()
4382 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4383 wxT("can't move cursor vertically in a single line control") );
4385 // see comments for wxACTION_TEXT_UP
4386 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4387 if ( MData().m_xCaret
== -1 )
4389 // remember the initial cursor abscissa
4390 MData().m_xCaret
= pt
.x
;
4394 // use the remembered abscissa
4395 pt
.x
= MData().m_xCaret
;
4398 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4399 pt
.y
+= GetLineHeight();
4401 wxTextCoord col
, row
;
4402 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4404 // can't go further down
4405 return INVALID_POS_VALUE
;
4408 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4409 // from a longer line to a shorter one, for example (OTOH
4410 // wxTE_HT_BEFORE can never happen)
4411 return XYToPosition(col
, row
);
4414 // ----------------------------------------------------------------------------
4416 // ----------------------------------------------------------------------------
4418 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4420 const wxString
& strArg
)
4422 // has the text changed as result of this action?
4423 bool textChanged
= false;
4425 // the remembered cursor abscissa for multiline text controls is usually
4426 // reset after each user action but for ones which do use it (UP and DOWN
4427 // for example) we shouldn't do it - as indicated by this flag
4428 bool rememberAbscissa
= false;
4430 // the command this action corresponds to or NULL if this action doesn't
4431 // change text at all or can't be undone
4432 wxTextCtrlCommand
*command
= NULL
;
4437 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4442 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4446 else // not selection nor delete action
4448 action
= actionOrig
;
4451 // set newPos to -2 as it can't become equal to it in the assignments below
4452 // (but it can become -1)
4453 wxTextPos newPos
= INVALID_POS_VALUE
;
4455 if ( action
== wxACTION_TEXT_HOME
)
4457 newPos
= m_curPos
- m_curCol
;
4459 else if ( action
== wxACTION_TEXT_END
)
4461 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4463 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4464 (action
== wxACTION_TEXT_FIRST
) ||
4465 (action
== wxACTION_TEXT_LAST
) )
4467 if ( action
== wxACTION_TEXT_FIRST
)
4469 else if ( action
== wxACTION_TEXT_LAST
)
4470 numArg
= GetLastPosition();
4471 //else: numArg already contains the position
4475 else if ( action
== wxACTION_TEXT_UP
)
4477 if ( !IsSingleLine() )
4479 newPos
= GetPositionAbove();
4481 if ( newPos
!= INVALID_POS_VALUE
)
4483 // remember where the cursor original had been
4484 rememberAbscissa
= true;
4488 else if ( action
== wxACTION_TEXT_DOWN
)
4490 if ( !IsSingleLine() )
4492 newPos
= GetPositionBelow();
4494 if ( newPos
!= INVALID_POS_VALUE
)
4496 // remember where the cursor original had been
4497 rememberAbscissa
= true;
4501 else if ( action
== wxACTION_TEXT_LEFT
)
4503 newPos
= m_curPos
- 1;
4505 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4507 newPos
= GetWordStart();
4509 else if ( action
== wxACTION_TEXT_RIGHT
)
4511 newPos
= m_curPos
+ 1;
4513 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4515 newPos
= GetWordEnd();
4517 else if ( action
== wxACTION_TEXT_INSERT
)
4519 if ( IsEditable() && !strArg
.empty() )
4521 // inserting text can be undone
4522 command
= new wxTextCtrlInsertCommand(strArg
);
4527 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4528 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4530 if ( !IsSingleLine() )
4532 size_t count
= GetLinesPerPage();
4533 if ( count
> PAGE_OVERLAP_IN_LINES
)
4535 // pages should overlap slightly to allow the reader to keep
4536 // orientation in the text
4537 count
-= PAGE_OVERLAP_IN_LINES
;
4540 // remember where the cursor original had been
4541 rememberAbscissa
= true;
4543 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4544 for ( size_t line
= 0; line
< count
; line
++ )
4546 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4547 if ( pos
== INVALID_POS_VALUE
)
4549 // can't move further
4553 MoveInsertionPoint(pos
);
4557 // we implement the Unix scrolling model here: cursor will always
4558 // be on the first line after Page Down and on the last one after
4561 // Windows programs usually keep the cursor line offset constant
4562 // but do we really need it?
4566 // find the line such that when it is the first one, the
4567 // current position is in the last line
4569 for ( size_t line
= 0; line
< count
; line
++ )
4571 pos
= GetPositionAbove();
4572 if ( pos
== INVALID_POS_VALUE
)
4575 MoveInsertionPoint(pos
);
4578 MoveInsertionPoint(newPos
);
4580 PositionToLogicalXY(pos
, NULL
, &y
);
4582 else // scrolled down
4584 PositionToLogicalXY(newPos
, NULL
, &y
);
4587 // scroll vertically only
4588 Scroll(wxDefaultCoord
, y
);
4591 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4593 SetSelection(GetWordStart(), GetWordEnd());
4595 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4599 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4601 SetSelection(m_selAnchor
, numArg
);
4603 else if ( action
== wxACTION_TEXT_COPY
)
4607 else if ( action
== wxACTION_TEXT_CUT
)
4612 else if ( action
== wxACTION_TEXT_PASTE
)
4617 else if ( action
== wxACTION_TEXT_UNDO
)
4622 else if ( action
== wxACTION_TEXT_REDO
)
4629 return wxControl::PerformAction(action
, numArg
, strArg
);
4632 if ( newPos
!= INVALID_POS_VALUE
)
4634 // bring the new position into the range
4638 wxTextPos posLast
= GetLastPosition();
4639 if ( newPos
> posLast
)
4644 // if we have the selection, remove just it
4646 if ( HasSelection() )
4653 // otherwise delete everything between current position and
4655 if ( m_curPos
!= newPos
)
4660 else // nothing to delete
4662 // prevent test below from working
4663 from
= INVALID_POS_VALUE
;
4665 // and this is just to silent the compiler warning
4670 if ( from
!= INVALID_POS_VALUE
)
4672 command
= new wxTextCtrlRemoveCommand(from
, to
);
4675 else // cursor movement command
4678 DoSetInsertionPoint(newPos
);
4682 SetSelection(m_selAnchor
, m_curPos
);
4684 else // simple movement
4686 // clear the existing selection
4691 if ( !rememberAbscissa
&& !IsSingleLine() )
4693 MData().m_xCaret
= -1;
4699 // execute and remember it to be able to undo it later
4700 m_cmdProcessor
->Submit(command
);
4702 // undoable commands always change text
4705 else // no undoable command
4707 // m_cmdProcessor->StopCompressing()
4712 wxASSERT_MSG( IsEditable(), wxT("non editable control changed?") );
4714 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4715 InitCommandEvent(event
);
4716 GetEventHandler()->ProcessEvent(event
);
4718 // as the text changed...
4719 m_isModified
= true;
4725 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4727 // only process the key events from "simple keys" here
4728 if ( !event
.HasModifiers() )
4730 int keycode
= event
.GetKeyCode();
4732 wxChar unicode
= event
.GetUnicodeKey();
4734 if ( keycode
== WXK_RETURN
)
4736 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4738 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4739 InitCommandEvent(event
);
4740 event
.SetString(GetValue());
4741 GetEventHandler()->ProcessEvent(event
);
4743 else // interpret <Enter> normally: insert new line
4745 PerformAction(wxACTION_TEXT_INSERT
, -1, wxT('\n'));
4748 else if ( keycode
< 255 && isprint(keycode
) )
4750 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4752 // skip event.Skip() below
4756 else if (unicode
> 0)
4758 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4764 #if wxDEBUG_LEVEL >= 2
4765 // Ctrl-R refreshes the control in debug mode
4766 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4768 #endif // wxDEBUG_LEVEL >= 2
4774 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4776 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4781 // ----------------------------------------------------------------------------
4782 // wxStdTextCtrlInputHandler
4783 // ----------------------------------------------------------------------------
4785 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4786 : wxStdInputHandler(inphand
)
4788 m_winCapture
= NULL
;
4792 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4795 wxTextCoord col
, row
;
4796 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4798 wxTextPos pos
= text
->XYToPosition(col
, row
);
4800 // if the point is after the last column we must adjust the position to be
4801 // the last position in the line (unless it is already the last)
4802 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4810 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4811 const wxKeyEvent
& event
,
4814 // we're only interested in key presses
4818 int keycode
= event
.GetKeyCode();
4820 wxControlAction action
;
4822 bool ctrlDown
= event
.ControlDown(),
4823 shiftDown
= event
.ShiftDown();
4826 action
= wxACTION_TEXT_PREFIX_SEL
;
4829 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4830 // treat it first separately
4831 if ( event
.AltDown() )
4833 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4834 action
= wxACTION_TEXT_UNDO
;
4836 else switch ( keycode
)
4840 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4841 : wxACTION_TEXT_HOME
);
4845 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4846 : wxACTION_TEXT_END
);
4851 action
<< wxACTION_TEXT_UP
;
4856 action
<< wxACTION_TEXT_DOWN
;
4860 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4861 : wxACTION_TEXT_LEFT
);
4865 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4866 : wxACTION_TEXT_RIGHT
);
4870 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4871 // to? for now, it's the same as without control
4872 action
<< wxACTION_TEXT_PAGE_DOWN
;
4876 action
<< wxACTION_TEXT_PAGE_UP
;
4882 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4887 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4892 // reset the action as it could be already set to one of the
4894 action
= wxACTION_NONE
;
4901 action
= wxACTION_TEXT_REDO
;
4905 action
= wxACTION_TEXT_COPY
;
4909 action
= wxACTION_TEXT_PASTE
;
4913 action
= wxACTION_TEXT_CUT
;
4917 action
= wxACTION_TEXT_UNDO
;
4923 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4925 consumer
->PerformAction(action
, -1, str
);
4930 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4933 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4934 const wxMouseEvent
& event
)
4936 if ( event
.LeftDown() )
4938 wxASSERT_MSG( !m_winCapture
, wxT("left button going down twice?") );
4940 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4942 m_winCapture
= text
;
4943 m_winCapture
->CaptureMouse();
4947 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4950 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4953 else if ( event
.LeftDClick() )
4955 // select the word the cursor is on
4956 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4958 else if ( event
.LeftUp() )
4962 m_winCapture
->ShowCaret();
4964 m_winCapture
->ReleaseMouse();
4965 m_winCapture
= NULL
;
4969 return wxStdInputHandler::HandleMouse(consumer
, event
);
4972 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4973 const wxMouseEvent
& event
)
4978 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4979 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4982 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4986 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4990 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4991 const wxFocusEvent
& event
)
4993 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4995 // the selection appearance changes depending on whether we have the focus
4996 text
->RefreshSelection();
4998 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
5000 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
5005 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
5009 // never refresh entirely
5013 #endif // wxUSE_TEXTCTRL