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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Neis (2003)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ----------------------------------------------------------------------------
13 // headers
14 // ----------------------------------------------------------------------------
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #if wxUSE_THREADS
20
21 #include "wx/thread.h"
22
23 #ifndef WX_PRECOMP
24 #include "wx/intl.h"
25 #include "wx/log.h"
26 #include "wx/app.h"
27 #include "wx/module.h"
28 #endif //WX_PRECOMP
29
30 #include "wx/apptrait.h"
31 #include "wx/utils.h"
32
33 #include <stdio.h>
34
35 #define INCL_DOSSEMAPHORES
36 #define INCL_DOSPROCESS
37 #define INCL_DOSMISC
38 #define INCL_ERRORS
39 #include <os2.h>
40 #ifndef __EMX__
41 #include <bseerr.h>
42 #endif
43 // the possible states of the thread ("=>" shows all possible transitions from
44 // this state)
45 enum wxThreadState
46 {
47 STATE_NEW, // didn't start execution yet (=> RUNNING)
48 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
49 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
50 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
51 STATE_EXITED // thread is terminating
52 };
53
54 // ----------------------------------------------------------------------------
55 // this module's globals
56 // ----------------------------------------------------------------------------
57
58 // id of the main thread - the one which can call GUI functions without first
59 // calling wxMutexGuiEnter()
60 wxThreadIdType wxThread::ms_idMainThread = 0;
61 wxMutex* p_wxMainMutex;
62
63 // OS2 substitute for Tls pointer the current parent thread object
64 wxThread* m_pThread; // pointer to the wxWidgets thread object
65
66 // if it's false, some secondary thread is holding the GUI lock
67 static bool gs_bGuiOwnedByMainThread = true;
68
69 // critical section which controls access to all GUI functions: any secondary
70 // thread (i.e. except the main one) must enter this crit section before doing
71 // any GUI calls
72 static wxCriticalSection *gs_pCritsectGui = NULL;
73
74 // critical section which protects s_nWaitingForGui variable
75 static wxCriticalSection *gs_pCritsectWaitingForGui = NULL;
76
77 // number of threads waiting for GUI in wxMutexGuiEnter()
78 static size_t gs_nWaitingForGui = 0;
79
80 // are we waiting for a thread termination?
81 static bool gs_bWaitingForThread = false;
82
83 // ============================================================================
84 // OS/2 implementation of thread and related classes
85 // ============================================================================
86
87 // ----------------------------------------------------------------------------
88 // wxMutex implementation
89 // ----------------------------------------------------------------------------
90 class wxMutexInternal
91 {
92 public:
93 wxMutexInternal(wxMutexType mutexType);
94 ~wxMutexInternal();
95
96 bool IsOk() const { return m_vMutex != NULL; }
97
98 wxMutexError Lock() { return LockTimeout(SEM_INDEFINITE_WAIT); }
99 wxMutexError Lock(unsigned long ms) { return LockTimeout(ms); }
100 wxMutexError TryLock();
101 wxMutexError Unlock();
102
103 private:
104 wxMutexError LockTimeout(ULONG ulMilliseconds);
105 HMTX m_vMutex;
106 };
107
108 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
109 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
110 // the request count for a semaphore cannot exceed 65535. If an attempt is
111 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
112 wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(eMutexType))
113 {
114 APIRET ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
115 if (ulrc != 0)
116 {
117 wxLogSysError(_("Can not create mutex."));
118 m_vMutex = NULL;
119 }
120 }
121
122 wxMutexInternal::~wxMutexInternal()
123 {
124 if (m_vMutex)
125 {
126 if (::DosCloseMutexSem(m_vMutex))
127 {
128 wxLogLastError(wxT("DosCloseMutexSem(mutex)"));
129 }
130 }
131 }
132
133 wxMutexError wxMutexInternal::TryLock()
134 {
135 const wxMutexError rc = LockTimeout( SEM_IMMEDIATE_RETURN );
136
137 // we have a special return code for timeout in this case
138 return rc == wxMUTEX_TIMEOUT ? wxMUTEX_BUSY : rc;
139 }
140
141 wxMutexError wxMutexInternal::LockTimeout(ULONG ulMilliseconds)
142 {
143 APIRET ulrc;
144
145 ulrc = ::DosRequestMutexSem(m_vMutex, ulMilliseconds);
146
147 switch (ulrc)
148 {
149 case ERROR_TIMEOUT:
150 return wxMUTEX_TIMEOUT;
151 case ERROR_TOO_MANY_SEM_REQUESTS:
152 return wxMUTEX_BUSY;
153
154 case NO_ERROR:
155 // ok
156 break;
157
158 case ERROR_INVALID_HANDLE:
159 case ERROR_INTERRUPT:
160 case ERROR_SEM_OWNER_DIED:
161 wxLogSysError(_("Couldn't acquire a mutex lock"));
162 return wxMUTEX_MISC_ERROR;
163
164 default:
165 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
166 return wxMUTEX_MISC_ERROR;
167 }
168 return wxMUTEX_NO_ERROR;
169 }
170
171 wxMutexError wxMutexInternal::Unlock()
172 {
173 APIRET ulrc;
174
175 ulrc = ::DosReleaseMutexSem(m_vMutex);
176 if (ulrc != 0)
177 {
178 wxLogSysError(_("Couldn't release a mutex"));
179 return wxMUTEX_MISC_ERROR;
180 }
181 return wxMUTEX_NO_ERROR;
182 }
183
184 // --------------------------------------------------------------------------
185 // wxSemaphore
186 // --------------------------------------------------------------------------
187
188 // a trivial wrapper around OS2 event semaphore
189 class wxSemaphoreInternal
190 {
191 public:
192 wxSemaphoreInternal(int initialcount, int maxcount);
193 ~wxSemaphoreInternal();
194
195 bool IsOk() const { return m_vEvent != NULL; }
196
197 wxSemaError Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT); }
198 wxSemaError TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN); }
199 wxSemaError WaitTimeout(unsigned long milliseconds);
200
201 wxSemaError Post();
202
203 private:
204 HEV m_vEvent;
205 HMTX m_vMutex;
206 int m_count;
207 int m_maxcount;
208 };
209
210 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
211 {
212 APIRET ulrc;
213 if ( maxcount == 0 )
214 {
215 // make it practically infinite
216 maxcount = INT_MAX;
217 }
218
219 m_count = initialcount;
220 m_maxcount = maxcount;
221 ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
222 if (ulrc != 0)
223 {
224 wxLogLastError(wxT("DosCreateMutexSem()"));
225 m_vMutex = NULL;
226 m_vEvent = NULL;
227 return;
228 }
229 ulrc = ::DosCreateEventSem(NULL, &m_vEvent, 0L, FALSE);
230 if ( ulrc != 0)
231 {
232 wxLogLastError(wxT("DosCreateEventSem()"));
233 ::DosCloseMutexSem(m_vMutex);
234 m_vMutex = NULL;
235 m_vEvent = NULL;
236 }
237 if (initialcount)
238 ::DosPostEventSem(m_vEvent);
239 }
240
241 wxSemaphoreInternal::~wxSemaphoreInternal()
242 {
243 if ( m_vEvent )
244 {
245 if ( ::DosCloseEventSem(m_vEvent) )
246 {
247 wxLogLastError(wxT("DosCloseEventSem(semaphore)"));
248 }
249 if ( ::DosCloseMutexSem(m_vMutex) )
250 {
251 wxLogLastError(wxT("DosCloseMutexSem(semaphore)"));
252 }
253 else
254 m_vEvent = NULL;
255 }
256 }
257
258 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds)
259 {
260 APIRET ulrc;
261 do {
262 ulrc = ::DosWaitEventSem(m_vEvent, ulMilliseconds );
263 switch ( ulrc )
264 {
265 case NO_ERROR:
266 break;
267
268 case ERROR_TIMEOUT:
269 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
270 return wxSEMA_BUSY;
271 else
272 return wxSEMA_TIMEOUT;
273
274 default:
275 wxLogLastError(wxT("DosWaitEventSem(semaphore)"));
276 return wxSEMA_MISC_ERROR;
277 }
278 ulrc = :: DosRequestMutexSem(m_vMutex, ulMilliseconds);
279 switch ( ulrc )
280 {
281 case NO_ERROR:
282 // ok
283 break;
284
285 case ERROR_TIMEOUT:
286 case ERROR_TOO_MANY_SEM_REQUESTS:
287 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
288 return wxSEMA_BUSY;
289 else
290 return wxSEMA_TIMEOUT;
291
292 default:
293 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
294 return wxSEMA_MISC_ERROR;
295 }
296 bool OK = false;
297 if (m_count > 0)
298 {
299 m_count--;
300 OK = true;
301 }
302 else
303 {
304 ULONG ulPostCount;
305 ::DosResetEventSem(m_vEvent, &ulPostCount);
306 }
307 ::DosReleaseMutexSem(m_vMutex);
308 if (OK)
309 return wxSEMA_NO_ERROR;
310 } while (ulMilliseconds == SEM_INDEFINITE_WAIT);
311
312 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
313 return wxSEMA_BUSY;
314 return wxSEMA_TIMEOUT;
315 }
316
317 wxSemaError wxSemaphoreInternal::Post()
318 {
319 APIRET ulrc;
320 ulrc = ::DosRequestMutexSem(m_vMutex, SEM_INDEFINITE_WAIT);
321 if (ulrc != NO_ERROR)
322 return wxSEMA_MISC_ERROR;
323 bool OK = false;
324 if (m_count < m_maxcount)
325 {
326 m_count++;
327 ulrc = ::DosPostEventSem(m_vEvent);
328 OK = true;
329 }
330 ::DosReleaseMutexSem(m_vMutex);
331 if (!OK)
332 return wxSEMA_OVERFLOW;
333 if ( ulrc != NO_ERROR && ulrc != ERROR_ALREADY_POSTED )
334 {
335 wxLogLastError(wxT("DosPostEventSem(semaphore)"));
336
337 return wxSEMA_MISC_ERROR;
338 }
339
340 return wxSEMA_NO_ERROR;
341 }
342
343 // ----------------------------------------------------------------------------
344 // wxThread implementation
345 // ----------------------------------------------------------------------------
346
347 // wxThreadInternal class
348 // ----------------------
349
350 class wxThreadInternal
351 {
352 public:
353 inline wxThreadInternal()
354 {
355 m_hThread = 0;
356 m_eState = STATE_NEW;
357 m_nPriority = WXTHREAD_DEFAULT_PRIORITY;
358 }
359
360 ~wxThreadInternal()
361 {
362 m_hThread = 0;
363 }
364
365 // create a new (suspended) thread (for the given thread object)
366 bool Create( wxThread* pThread
367 ,unsigned int uStackSize
368 );
369
370 // suspend/resume/terminate
371 bool Suspend();
372 bool Resume();
373 inline void Cancel() { m_eState = STATE_CANCELED; }
374
375 // thread state
376 inline void SetState(wxThreadState eState) { m_eState = eState; }
377 inline wxThreadState GetState() const { return m_eState; }
378
379 // thread priority
380 void SetPriority(unsigned int nPriority);
381 inline unsigned int GetPriority() const { return m_nPriority; }
382
383 // thread handle and id
384 inline TID GetHandle() const { return m_hThread; }
385 TID GetId() const { return m_hThread; }
386
387 // thread function
388 static void OS2ThreadStart(void* pParam);
389
390 private:
391 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
392 // PM also has no real Tls mechanism to index pointers by so we'll just
393 // keep track of the wxWidgets parent object here.
394 TID m_hThread; // handle and ID of the thread
395 wxThreadState m_eState; // state, see wxThreadState enum
396 unsigned int m_nPriority; // thread priority in "wx" units
397 };
398
399 void wxThreadInternal::OS2ThreadStart( void * pParam )
400 {
401 DWORD dwRet;
402 bool bWasCancelled;
403
404 wxThread *pThread = (wxThread *)pParam;
405
406 // first of all, wait for the thread to be started.
407 pThread->m_critsect.Enter();
408 pThread->m_critsect.Leave();
409 // Now check whether we hadn't been cancelled already and don't
410 // start the user code at all in this case.
411 if ( pThread->m_internal->GetState() == STATE_EXITED )
412 {
413 dwRet = (DWORD)-1;
414 bWasCancelled = true;
415 }
416 else // do run thread
417 {
418 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
419 unsigned long ulHab;
420 if (traits)
421 traits->InitializeGui(ulHab);
422 dwRet = (DWORD)pThread->Entry();
423 if (traits)
424 traits->TerminateGui(ulHab);
425
426 // enter m_critsect before changing the thread state
427 pThread->m_critsect.Enter();
428
429 bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED;
430
431 pThread->m_internal->SetState(STATE_EXITED);
432 pThread->m_critsect.Leave();
433 }
434 pThread->OnExit();
435
436 // if the thread was cancelled (from Delete()), then it the handle is still
437 // needed there
438 if (pThread->IsDetached() && !bWasCancelled)
439 {
440 // auto delete
441 delete pThread;
442 }
443 //else: the joinable threads handle will be closed when Wait() is done
444 return;
445 }
446
447 void wxThreadInternal::SetPriority(
448 unsigned int nPriority
449 )
450 {
451 // translate wxWidgets priority to the PM one
452 ULONG ulOS2_PriorityClass;
453 ULONG ulOS2_SubPriority;
454 ULONG ulrc;
455
456 m_nPriority = nPriority;
457 if (m_nPriority <= 25)
458 ulOS2_PriorityClass = PRTYC_IDLETIME;
459 else if (m_nPriority <= 50)
460 ulOS2_PriorityClass = PRTYC_REGULAR;
461 else if (m_nPriority <= 75)
462 ulOS2_PriorityClass = PRTYC_TIMECRITICAL;
463 else if (m_nPriority <= 100)
464 ulOS2_PriorityClass = PRTYC_FOREGROUNDSERVER;
465 else
466 {
467 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
468 ulOS2_PriorityClass = PRTYC_REGULAR;
469 }
470 ulOS2_SubPriority = (ULONG) (((m_nPriority - 1) % 25 + 1) * 31.0 / 25);
471 ulrc = ::DosSetPriority( PRTYS_THREAD
472 ,ulOS2_PriorityClass
473 ,ulOS2_SubPriority
474 ,(ULONG)m_hThread
475 );
476 if (ulrc != 0)
477 {
478 wxLogSysError(_("Can't set thread priority"));
479 }
480 }
481
482 bool wxThreadInternal::Create( wxThread* pThread,
483 unsigned int uStackSize)
484 {
485 int tid;
486
487 if (!uStackSize)
488 uStackSize = 131072;
489
490 pThread->m_critsect.Enter();
491 tid = _beginthread(wxThreadInternal::OS2ThreadStart,
492 NULL, uStackSize, pThread);
493 if(tid == -1)
494 {
495 wxLogSysError(_("Can't create thread"));
496
497 return false;
498 }
499 m_hThread = tid;
500 if (m_nPriority != WXTHREAD_DEFAULT_PRIORITY)
501 {
502 SetPriority(m_nPriority);
503 }
504
505 return true;
506 }
507
508 bool wxThreadInternal::Suspend()
509 {
510 ULONG ulrc = ::DosSuspendThread(m_hThread);
511
512 if (ulrc != 0)
513 {
514 wxLogSysError(_("Can not suspend thread %lu"), m_hThread);
515 return false;
516 }
517 m_eState = STATE_PAUSED;
518
519 return true;
520 }
521
522 bool wxThreadInternal::Resume()
523 {
524 ULONG ulrc = ::DosResumeThread(m_hThread);
525
526 if (ulrc != 0)
527 {
528 wxLogSysError(_("Can not resume thread %lu"), m_hThread);
529 return false;
530 }
531
532 // don't change the state from STATE_EXITED because it's special and means
533 // we are going to terminate without running any user code - if we did it,
534 // the codei n Delete() wouldn't work
535 if ( m_eState != STATE_EXITED )
536 {
537 m_eState = STATE_RUNNING;
538 }
539
540 return true;
541 }
542
543 // static functions
544 // ----------------
545
546 wxThread *wxThread::This()
547 {
548 wxThread* pThread = m_pThread;
549 return pThread;
550 }
551
552 #ifdef Yield
553 #undef Yield
554 #endif
555
556 void wxThread::Yield()
557 {
558 ::DosSleep(0);
559 }
560
561 int wxThread::GetCPUCount()
562 {
563 ULONG CPUCount;
564 APIRET ulrc;
565 ulrc = ::DosQuerySysInfo(26, 26, (void *)&CPUCount, sizeof(ULONG));
566 // QSV_NUMPROCESSORS(26) is typically not defined in header files
567
568 if (ulrc != 0)
569 CPUCount = 1;
570
571 return CPUCount;
572 }
573
574 wxThreadIdType wxThread::GetCurrentId()
575 {
576 PTIB ptib;
577 PPIB ppib;
578
579 ::DosGetInfoBlocks(&ptib, &ppib);
580 return (wxThreadIdType) ptib->tib_ptib2->tib2_ultid;
581 }
582
583 bool wxThread::SetConcurrency(size_t level)
584 {
585 wxASSERT_MSG( IsMain(), wxT("should only be called from the main thread") );
586
587 // ok only for the default one
588 if ( level == 0 )
589 return 0;
590
591 // Don't know how to realize this on OS/2.
592 return level == 1;
593 }
594
595 // ctor and dtor
596 // -------------
597
598 wxThread::wxThread(wxThreadKind kind)
599 {
600 m_internal = new wxThreadInternal();
601
602 m_isDetached = kind == wxTHREAD_DETACHED;
603 }
604
605 wxThread::~wxThread()
606 {
607 delete m_internal;
608 }
609
610 // create/start thread
611 // -------------------
612
613 wxThreadError wxThread::Create(
614 unsigned int uStackSize
615 )
616 {
617 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
618
619 if ( !m_internal->Create(this, uStackSize) )
620 return wxTHREAD_NO_RESOURCE;
621
622 return wxTHREAD_NO_ERROR;
623 }
624
625 wxThreadError wxThread::Run()
626 {
627 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
628
629 if ( m_internal->GetState() != STATE_NEW )
630 {
631 // actually, it may be almost any state at all, not only STATE_RUNNING
632 return wxTHREAD_RUNNING;
633 }
634 return Resume();
635 }
636
637 // suspend/resume thread
638 // ---------------------
639
640 wxThreadError wxThread::Pause()
641 {
642 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
643
644 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
645 }
646
647 wxThreadError wxThread::Resume()
648 {
649 if (m_internal->GetState() == STATE_NEW)
650 {
651 m_internal->SetState(STATE_RUNNING);
652 m_critsect.Leave();
653 return wxTHREAD_NO_ERROR;
654 }
655
656 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
657
658 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
659 }
660
661 // stopping thread
662 // ---------------
663
664 wxThread::ExitCode wxThread::Wait()
665 {
666 // although under Windows we can wait for any thread, it's an error to
667 // wait for a detached one in wxWin API
668 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
669 wxT("can't wait for detached thread") );
670 ExitCode rc = (ExitCode)-1;
671 (void)Delete(&rc);
672 return(rc);
673 }
674
675 wxThreadError wxThread::Delete(ExitCode *pRc)
676 {
677 ExitCode rc = 0;
678
679 // Delete() is always safe to call, so consider all possible states
680
681 // we might need to resume the thread, but we might also not need to cancel
682 // it if it doesn't run yet
683 bool shouldResume = false,
684 shouldCancel = true,
685 isRunning = false;
686
687 // check if the thread already started to run
688 {
689 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
690
691 if ( m_internal->GetState() == STATE_NEW )
692 {
693 // WinThreadStart() will see it and terminate immediately, no need
694 // to cancel the thread - but we still need to resume it to let it
695 // run
696 m_internal->SetState(STATE_EXITED);
697
698 Resume(); // it knows about STATE_EXITED special case
699
700 shouldCancel = false;
701 isRunning = true;
702
703 // shouldResume is correctly set to false here
704 }
705 else
706 {
707 shouldResume = IsPaused();
708 }
709 }
710
711 // resume the thread if it is paused
712 if ( shouldResume )
713 Resume();
714
715 TID hThread = m_internal->GetHandle();
716
717 if ( isRunning || IsRunning())
718 {
719 if (IsMain())
720 {
721 // set flag for wxIsWaitingForThread()
722 gs_bWaitingForThread = true;
723 }
724
725 // ask the thread to terminate
726 if ( shouldCancel )
727 {
728 wxCriticalSectionLocker lock(m_critsect);
729
730 m_internal->Cancel();
731 }
732
733 #if 0
734 // we can't just wait for the thread to terminate because it might be
735 // calling some GUI functions and so it will never terminate before we
736 // process the Windows messages that result from these functions
737 DWORD result = 0; // suppress warnings from broken compilers
738 do
739 {
740 if ( IsMain() )
741 {
742 // give the thread we're waiting for chance to do the GUI call
743 // it might be in
744 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
745 {
746 wxMutexGuiLeave();
747 }
748 }
749
750 result = ::DosWaitThread(&hThread, DCWW_NOWAIT);
751 // FIXME: We ought to have a message processing loop here!!
752
753 switch ( result )
754 {
755 case ERROR_INTERRUPT:
756 case ERROR_THREAD_NOT_TERMINATED:
757 break;
758 case ERROR_INVALID_THREADID:
759 case NO_ERROR:
760 // thread we're waiting for just terminated
761 // or even does not exist any more.
762 result = NO_ERROR;
763 break;
764 default:
765 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
766 }
767 if ( IsMain() )
768 {
769 // event processing - needed if we are the main thread
770 // to give other threads a chance to do remaining GUI
771 // processing and terminate cleanly.
772 wxTheApp->HandleSockets();
773 if (wxTheApp->Pending())
774 if ( !wxTheApp->DoMessage() )
775 {
776 // WM_QUIT received: kill the thread
777 Kill();
778
779 return wxTHREAD_KILLED;
780 }
781 else
782 wxUsleep(10);
783 }
784 else
785 wxUsleep(10);
786 } while ( result != NO_ERROR );
787 #else // !wxUSE_GUI
788 // simply wait for the thread to terminate
789 //
790 // OTOH, even console apps create windows (in wxExecute, for WinSock
791 // &c), so may be use MsgWaitForMultipleObject() too here?
792 if ( ::DosWaitThread(&hThread, DCWW_WAIT) != NO_ERROR )
793 {
794 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
795 }
796 #endif // wxUSE_GUI/!wxUSE_GUI
797
798 if ( IsMain() )
799 {
800 gs_bWaitingForThread = false;
801 }
802 }
803
804 #if 0
805 // although the thread might be already in the EXITED state it might not
806 // have terminated yet and so we are not sure that it has actually
807 // terminated if the "if" above hadn't been taken
808 do
809 {
810 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
811 {
812 wxLogLastError(wxT("GetExitCodeThread"));
813
814 rc = (ExitCode)-1;
815 }
816 } while ( (DWORD)rc == STILL_ACTIVE );
817 #endif
818
819 if ( IsDetached() )
820 {
821 // if the thread exits normally, this is done in WinThreadStart, but in
822 // this case it would have been too early because
823 // MsgWaitForMultipleObject() would fail if the thread handle was
824 // closed while we were waiting on it, so we must do it here
825 delete this;
826 }
827
828 if ( pRc )
829 *pRc = rc;
830
831 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
832 }
833
834 wxThreadError wxThread::Kill()
835 {
836 if (!IsRunning())
837 return wxTHREAD_NOT_RUNNING;
838
839 ::DosKillThread(m_internal->GetHandle());
840 if (IsDetached())
841 {
842 delete this;
843 }
844 return wxTHREAD_NO_ERROR;
845 }
846
847 void wxThread::Exit(ExitCode WXUNUSED(pStatus))
848 {
849 delete this;
850 _endthread();
851 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
852 }
853
854 void wxThread::SetPriority(
855 unsigned int nPrio
856 )
857 {
858 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
859
860 m_internal->SetPriority(nPrio);
861 }
862
863 unsigned int wxThread::GetPriority() const
864 {
865 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
866
867 return m_internal->GetPriority();
868 }
869
870 unsigned long wxThread::GetId() const
871 {
872 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
873
874 return (unsigned long)m_internal->GetId();
875 }
876
877 bool wxThread::IsRunning() const
878 {
879 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
880
881 return(m_internal->GetState() == STATE_RUNNING);
882 }
883
884 bool wxThread::IsAlive() const
885 {
886 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
887
888 return (m_internal->GetState() == STATE_RUNNING) ||
889 (m_internal->GetState() == STATE_PAUSED);
890 }
891
892 bool wxThread::IsPaused() const
893 {
894 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
895
896 return (m_internal->GetState() == STATE_PAUSED);
897 }
898
899 bool wxThread::TestDestroy()
900 {
901 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
902
903 return m_internal->GetState() == STATE_CANCELED;
904 }
905
906 // ----------------------------------------------------------------------------
907 // Automatic initialization for thread module
908 // ----------------------------------------------------------------------------
909
910 class wxThreadModule : public wxModule
911 {
912 public:
913 virtual bool OnInit();
914 virtual void OnExit();
915
916 private:
917 DECLARE_DYNAMIC_CLASS(wxThreadModule)
918 };
919
920 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
921
922 bool wxThreadModule::OnInit()
923 {
924 gs_pCritsectWaitingForGui = new wxCriticalSection();
925
926 gs_pCritsectGui = new wxCriticalSection();
927 gs_pCritsectGui->Enter();
928
929 wxThread::ms_idMainThread = wxThread::GetCurrentId();
930
931 return true;
932 }
933
934 void wxThreadModule::OnExit()
935 {
936 if (gs_pCritsectGui)
937 {
938 gs_pCritsectGui->Leave();
939 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
940 delete gs_pCritsectGui;
941 #endif
942 gs_pCritsectGui = NULL;
943 }
944
945 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
946 wxDELETE(gs_pCritsectWaitingForGui);
947 #endif
948 }
949
950 // ----------------------------------------------------------------------------
951 // Helper functions
952 // ----------------------------------------------------------------------------
953
954 // wake up the main thread if it's in ::GetMessage()
955 void WXDLLEXPORT wxWakeUpMainThread()
956 {
957 #if 0
958 if ( !::WinPostQueueMsg(wxTheApp->m_hMq, WM_NULL, 0, 0) )
959 {
960 // should never happen
961 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
962 }
963 #endif
964 }
965
966 void wxMutexGuiEnterImpl()
967 {
968 // this would dead lock everything...
969 wxASSERT_MSG( !wxThread::IsMain(),
970 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
971
972 // the order in which we enter the critical sections here is crucial!!
973
974 // set the flag telling to the main thread that we want to do some GUI
975 {
976 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
977
978 gs_nWaitingForGui++;
979 }
980
981 wxWakeUpMainThread();
982
983 // now we may block here because the main thread will soon let us in
984 // (during the next iteration of OnIdle())
985 gs_pCritsectGui->Enter();
986 }
987
988 void wxMutexGuiLeaveImpl()
989 {
990 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
991
992 if ( wxThread::IsMain() )
993 {
994 gs_bGuiOwnedByMainThread = false;
995 }
996 else
997 {
998 // decrement the number of waiters now
999 wxASSERT_MSG(gs_nWaitingForGui > 0,
1000 wxT("calling wxMutexGuiLeave() without entering it first?") );
1001
1002 gs_nWaitingForGui--;
1003
1004 wxWakeUpMainThread();
1005 }
1006
1007 gs_pCritsectGui->Leave();
1008 }
1009
1010 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1011 {
1012 wxASSERT_MSG( wxThread::IsMain(),
1013 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1014
1015 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1016
1017 if (gs_nWaitingForGui == 0)
1018 {
1019 // no threads are waiting for GUI - so we may acquire the lock without
1020 // any danger (but only if we don't already have it)
1021 if (!wxGuiOwnedByMainThread())
1022 {
1023 gs_pCritsectGui->Enter();
1024
1025 gs_bGuiOwnedByMainThread = true;
1026 }
1027 //else: already have it, nothing to do
1028 }
1029 else
1030 {
1031 // some threads are waiting, release the GUI lock if we have it
1032 if (wxGuiOwnedByMainThread())
1033 {
1034 wxMutexGuiLeave();
1035 }
1036 //else: some other worker thread is doing GUI
1037 }
1038 }
1039
1040 bool WXDLLEXPORT wxGuiOwnedByMainThread()
1041 {
1042 return gs_bGuiOwnedByMainThread;
1043 }
1044
1045 bool WXDLLEXPORT wxIsWaitingForThread()
1046 {
1047 return gs_bWaitingForThread;
1048 }
1049
1050 // ----------------------------------------------------------------------------
1051 // include common implementation code
1052 // ----------------------------------------------------------------------------
1053
1054 #include "wx/thrimpl.cpp"
1055
1056 #endif
1057 // wxUSE_THREADS