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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: windows.cpp
3 // Purpose: wxWindow
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "window.h"
14 #endif
15
16 #include "wx/setup.h"
17 #include "wx/menu.h"
18 #include "wx/dc.h"
19 #include "wx/dcclient.h"
20 #include "wx/utils.h"
21 #include "wx/app.h"
22 #include "wx/panel.h"
23 #include "wx/layout.h"
24 #include "wx/dialog.h"
25 #include "wx/listbox.h"
26 #include "wx/button.h"
27 #include "wx/settings.h"
28 #include "wx/msgdlg.h"
29
30 #include "wx/menuitem.h"
31 #include "wx/log.h"
32
33 #if wxUSE_DRAG_AND_DROP
34 #include "wx/dnd.h"
35 #endif
36
37 #include <string.h>
38
39 extern wxList wxPendingDelete;
40
41 #if !USE_SHARED_LIBRARY
42 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
43
44 BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
45 EVT_CHAR(wxWindow::OnChar)
46 EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
47 EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
48 EVT_INIT_DIALOG(wxWindow::OnInitDialog)
49 EVT_IDLE(wxWindow::OnIdle)
50 END_EVENT_TABLE()
51
52 #endif
53
54
55 // Constructor
56 wxWindow::wxWindow()
57 {
58 // Generic
59 m_windowId = 0;
60 m_windowStyle = 0;
61 m_windowParent = NULL;
62 m_windowEventHandler = this;
63 m_windowName = "";
64 m_windowCursor = *wxSTANDARD_CURSOR;
65 m_children = new wxList;
66 m_constraints = NULL;
67 m_constraintsInvolvedIn = NULL;
68 m_windowSizer = NULL;
69 m_sizerParent = NULL;
70 m_autoLayout = FALSE;
71 m_windowValidator = NULL;
72 m_defaultItem = NULL;
73 m_returnCode = 0;
74 m_caretWidth = 0; m_caretHeight = 0;
75 m_caretEnabled = FALSE;
76 m_caretShown = FALSE;
77 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
78 m_foregroundColour = *wxBLACK;
79 m_defaultForegroundColour = *wxBLACK ;
80 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
81
82 #if wxUSE_DRAG_AND_DROP
83 m_pDropTarget = NULL;
84 #endif
85 }
86
87 // Destructor
88 wxWindow::~wxWindow()
89 {
90 // Have to delete constraints/sizer FIRST otherwise
91 // sizers may try to look at deleted windows as they
92 // delete themselves.
93 #if wxUSE_CONSTRAINTS
94 DeleteRelatedConstraints();
95 if (m_constraints)
96 {
97 // This removes any dangling pointers to this window
98 // in other windows' constraintsInvolvedIn lists.
99 UnsetConstraints(m_constraints);
100 delete m_constraints;
101 m_constraints = NULL;
102 }
103 if (m_windowSizer)
104 {
105 delete m_windowSizer;
106 m_windowSizer = NULL;
107 }
108 // If this is a child of a sizer, remove self from parent
109 if (m_sizerParent)
110 m_sizerParent->RemoveChild((wxWindow *)this);
111 #endif
112
113 if (m_windowParent)
114 m_windowParent->RemoveChild(this);
115
116 DestroyChildren();
117
118 // TODO: destroy the window
119
120 delete m_children;
121 m_children = NULL;
122
123 // Just in case the window has been Closed, but
124 // we're then deleting immediately: don't leave
125 // dangling pointers.
126 wxPendingDelete.DeleteObject(this);
127
128 if ( m_windowValidator )
129 delete m_windowValidator;
130 }
131
132 // Destroy the window (delayed, if a managed window)
133 bool wxWindow::Destroy()
134 {
135 delete this;
136 return TRUE;
137 }
138
139 // Constructor
140 bool wxWindow::Create(wxWindow *parent, wxWindowID id,
141 const wxPoint& pos,
142 const wxSize& size,
143 long style,
144 const wxString& name)
145 {
146 // Generic
147 m_windowId = 0;
148 m_windowStyle = 0;
149 m_windowParent = NULL;
150 m_windowEventHandler = this;
151 m_windowName = "";
152 m_windowCursor = *wxSTANDARD_CURSOR;
153 m_constraints = NULL;
154 m_constraintsInvolvedIn = NULL;
155 m_windowSizer = NULL;
156 m_sizerParent = NULL;
157 m_autoLayout = FALSE;
158 m_windowValidator = NULL;
159
160 #if wxUSE_DRAG_AND_DROP
161 m_pDropTarget = NULL;
162 #endif
163
164 m_caretWidth = 0; m_caretHeight = 0;
165 m_caretEnabled = FALSE;
166 m_caretShown = FALSE;
167 m_minSizeX = -1;
168 m_minSizeY = -1;
169 m_maxSizeX = -1;
170 m_maxSizeY = -1;
171 m_defaultItem = NULL;
172 m_windowParent = NULL;
173 if (!parent)
174 return FALSE;
175
176 if (parent) parent->AddChild(this);
177
178 m_returnCode = 0;
179
180 SetName(name);
181
182 if ( id == -1 )
183 m_windowId = (int)NewControlId();
184 else
185 m_windowId = id;
186
187 m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
188 m_foregroundColour = *wxBLACK;
189 m_defaultForegroundColour = *wxBLACK ;
190 m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
191
192 m_windowStyle = style;
193
194 if ( id == -1 )
195 m_windowId = (int)NewControlId();
196 else
197 m_windowId = id;
198
199 // TODO: create the window
200
201 return TRUE;
202 }
203
204 void wxWindow::SetFocus()
205 {
206 // TODO
207 }
208
209 void wxWindow::Enable(bool enable)
210 {
211 // TODO
212 }
213
214 void wxWindow::CaptureMouse()
215 {
216 // TODO
217 }
218
219 void wxWindow::ReleaseMouse()
220 {
221 // TODO
222 }
223
224 // Push/pop event handler (i.e. allow a chain of event handlers
225 // be searched)
226 void wxWindow::PushEventHandler(wxEvtHandler *handler)
227 {
228 handler->SetNextHandler(GetEventHandler());
229 SetEventHandler(handler);
230 }
231
232 wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
233 {
234 if ( GetEventHandler() )
235 {
236 wxEvtHandler *handlerA = GetEventHandler();
237 wxEvtHandler *handlerB = handlerA->GetNextHandler();
238 handlerA->SetNextHandler(NULL);
239 SetEventHandler(handlerB);
240 if ( deleteHandler )
241 {
242 delete handlerA;
243 return NULL;
244 }
245 else
246 return handlerA;
247 }
248 else
249 return NULL;
250 }
251
252 #if wxUSE_DRAG_AND_DROP
253
254 void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
255 {
256 if ( m_pDropTarget != 0 ) {
257 m_pDropTarget->Revoke(m_hWnd);
258 delete m_pDropTarget;
259 }
260
261 m_pDropTarget = pDropTarget;
262 if ( m_pDropTarget != 0 )
263 m_pDropTarget->Register(m_hWnd);
264 }
265
266 #endif
267
268 // Old style file-manager drag&drop
269 void wxWindow::DragAcceptFiles(bool accept)
270 {
271 // TODO
272 }
273
274 // Get total size
275 void wxWindow::GetSize(int *x, int *y) const
276 {
277 // TODO
278 }
279
280 void wxWindow::GetPosition(int *x, int *y) const
281 {
282 // TODO
283 }
284
285 void wxWindow::ScreenToClient(int *x, int *y) const
286 {
287 // TODO
288 }
289
290 void wxWindow::ClientToScreen(int *x, int *y) const
291 {
292 // TODO
293 }
294
295 void wxWindow::SetCursor(const wxCursor& cursor)
296 {
297 m_windowCursor = cursor;
298 if (m_windowCursor.Ok())
299 {
300 // TODO
301 }
302 }
303
304
305 // Get size *available for subwindows* i.e. excluding menu bar etc.
306 void wxWindow::GetClientSize(int *x, int *y) const
307 {
308 // TODO
309 }
310
311 void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
312 {
313 // TODO
314 }
315
316 void wxWindow::SetClientSize(int width, int height)
317 {
318 // TODO
319 }
320
321 // For implementation purposes - sometimes decorations make the client area
322 // smaller
323 wxPoint wxWindow::GetClientAreaOrigin() const
324 {
325 return wxPoint(0, 0);
326 }
327
328 // Makes an adjustment to the window position (for example, a frame that has
329 // a toolbar that it manages itself).
330 void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
331 {
332 if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
333 {
334 wxPoint pt(GetParent()->GetClientAreaOrigin());
335 x += pt.x; y += pt.y;
336 }
337 }
338
339 bool wxWindow::Show(bool show)
340 {
341 // TODO
342 return FALSE;
343 }
344
345 bool wxWindow::IsShown() const
346 {
347 // TODO
348 return FALSE;
349 }
350
351 int wxWindow::GetCharHeight() const
352 {
353 // TODO
354 return 0;
355 }
356
357 int wxWindow::GetCharWidth() const
358 {
359 // TODO
360 return 0;
361 }
362
363 void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
364 int *descent, int *externalLeading, const wxFont *theFont, bool) const
365 {
366 wxFont *fontToUse = (wxFont *)theFont;
367 if (!fontToUse)
368 fontToUse = (wxFont *) & m_windowFont;
369
370 // TODO
371 }
372
373 void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
374 {
375 // TODO
376 }
377
378 // Responds to colour changes: passes event on to children.
379 void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
380 {
381 wxNode *node = GetChildren()->First();
382 while ( node )
383 {
384 // Only propagate to non-top-level windows
385 wxWindow *win = (wxWindow *)node->Data();
386 if ( win->GetParent() )
387 {
388 wxSysColourChangedEvent event2;
389 event.m_eventObject = win;
390 win->GetEventHandler()->ProcessEvent(event2);
391 }
392
393 node = node->Next();
394 }
395 }
396
397 // This can be called by the app (or wxWindows) to do default processing for the current
398 // event. Save message/event info in wxWindow so they can be used in this function.
399 long wxWindow::Default()
400 {
401 // TODO
402 return 0;
403 }
404
405 void wxWindow::InitDialog()
406 {
407 wxInitDialogEvent event(GetId());
408 event.SetEventObject( this );
409 GetEventHandler()->ProcessEvent(event);
410 }
411
412 // Default init dialog behaviour is to transfer data to window
413 void wxWindow::OnInitDialog(wxInitDialogEvent& event)
414 {
415 TransferDataToWindow();
416 }
417
418 // Caret manipulation
419 void wxWindow::CreateCaret(int w, int h)
420 {
421 m_caretWidth = w;
422 m_caretHeight = h;
423 m_caretEnabled = TRUE;
424 }
425
426 void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
427 {
428 // TODO
429 }
430
431 void wxWindow::ShowCaret(bool show)
432 {
433 // TODO
434 }
435
436 void wxWindow::DestroyCaret()
437 {
438 // TODO
439 m_caretEnabled = FALSE;
440 }
441
442 void wxWindow::SetCaretPos(int x, int y)
443 {
444 // TODO
445 }
446
447 void wxWindow::GetCaretPos(int *x, int *y) const
448 {
449 // TODO
450 }
451
452 wxWindow *wxGetActiveWindow()
453 {
454 // TODO
455 return NULL;
456 }
457
458 void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int WXUNUSED(incW), int WXUNUSED(incH))
459 {
460 m_minSizeX = minW;
461 m_minSizeY = minH;
462 m_maxSizeX = maxW;
463 m_maxSizeY = maxH;
464 }
465
466 void wxWindow::Centre(int direction)
467 {
468 int x, y, width, height, panel_width, panel_height, new_x, new_y;
469
470 wxWindow *father = (wxWindow *)GetParent();
471 if (!father)
472 return;
473
474 father->GetClientSize(&panel_width, &panel_height);
475 GetSize(&width, &height);
476 GetPosition(&x, &y);
477
478 new_x = -1;
479 new_y = -1;
480
481 if (direction & wxHORIZONTAL)
482 new_x = (int)((panel_width - width)/2);
483
484 if (direction & wxVERTICAL)
485 new_y = (int)((panel_height - height)/2);
486
487 SetSize(new_x, new_y, -1, -1);
488
489 }
490
491 // Coordinates relative to the window
492 void wxWindow::WarpPointer (int x_pos, int y_pos)
493 {
494 // TODO
495 }
496
497 void wxWindow::OnEraseBackground(wxEraseEvent& event)
498 {
499 // TODO
500 Default();
501 }
502
503 int wxWindow::GetScrollPos(int orient) const
504 {
505 // TODO
506 return 0;
507 }
508
509 // This now returns the whole range, not just the number
510 // of positions that we can scroll.
511 int wxWindow::GetScrollRange(int orient) const
512 {
513 // TODO
514 return 0;
515 }
516
517 int wxWindow::GetScrollThumb(int orient) const
518 {
519 // TODO
520 return 0;
521 }
522
523 void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
524 {
525 // TODO
526 return 0;
527 }
528
529 // New function that will replace some of the above.
530 void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
531 int range, bool refresh)
532 {
533 // TODO
534 }
535
536 // Does a physical scroll
537 void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
538 {
539 // TODO
540 return 0;
541 }
542
543 void wxWindow::SetFont(const wxFont& font)
544 {
545 m_windowFont = font;
546
547 if (!m_windowFont.Ok())
548 return;
549 // TODO
550 }
551
552 void wxWindow::OnChar(wxKeyEvent& event)
553 {
554 if ( event.KeyCode() == WXK_TAB ) {
555 // propagate the TABs to the parent - it's up to it to decide what
556 // to do with it
557 if ( GetParent() ) {
558 if ( GetParent()->ProcessEvent(event) )
559 return;
560 }
561 }
562 }
563
564 void wxWindow::OnPaint(wxPaintEvent& event)
565 {
566 Default();
567 }
568
569 bool wxWindow::IsEnabled() const
570 {
571 // TODO
572 return FALSE;
573 }
574
575 // Dialog support: override these and call
576 // base class members to add functionality
577 // that can't be done using validators.
578 // NOTE: these functions assume that controls
579 // are direct children of this window, not grandchildren
580 // or other levels of descendant.
581
582 // Transfer values to controls. If returns FALSE,
583 // it's an application error (pops up a dialog)
584 bool wxWindow::TransferDataToWindow()
585 {
586 wxNode *node = GetChildren()->First();
587 while ( node )
588 {
589 wxWindow *child = (wxWindow *)node->Data();
590 if ( child->GetValidator() &&
591 !child->GetValidator()->TransferToWindow() )
592 {
593 wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
594 return FALSE;
595 }
596
597 node = node->Next();
598 }
599 return TRUE;
600 }
601
602 // Transfer values from controls. If returns FALSE,
603 // validation failed: don't quit
604 bool wxWindow::TransferDataFromWindow()
605 {
606 wxNode *node = GetChildren()->First();
607 while ( node )
608 {
609 wxWindow *child = (wxWindow *)node->Data();
610 if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
611 {
612 return FALSE;
613 }
614
615 node = node->Next();
616 }
617 return TRUE;
618 }
619
620 bool wxWindow::Validate()
621 {
622 wxNode *node = GetChildren()->First();
623 while ( node )
624 {
625 wxWindow *child = (wxWindow *)node->Data();
626 if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
627 {
628 return FALSE;
629 }
630
631 node = node->Next();
632 }
633 return TRUE;
634 }
635
636 // Get the window with the focus
637 wxWindow *wxWindow::FindFocus()
638 {
639 // TODO
640 return NULL;
641 }
642
643 void wxWindow::AddChild(wxWindow *child)
644 {
645 GetChildren()->Append(child);
646 child->m_windowParent = this;
647 }
648
649 void wxWindow::RemoveChild(wxWindow *child)
650 {
651 if (GetChildren())
652 GetChildren()->DeleteObject(child);
653 child->m_windowParent = NULL;
654 }
655
656 void wxWindow::DestroyChildren()
657 {
658 if (GetChildren()) {
659 wxNode *node;
660 while ((node = GetChildren()->First()) != (wxNode *)NULL) {
661 wxWindow *child;
662 if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
663 delete child;
664 if ( GetChildren()->Member(child) )
665 delete node;
666 }
667 } /* while */
668 }
669 }
670
671 void wxWindow::MakeModal(bool modal)
672 {
673 // Disable all other windows
674 if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
675 {
676 wxNode *node = wxTopLevelWindows.First();
677 while (node)
678 {
679 wxWindow *win = (wxWindow *)node->Data();
680 if (win != this)
681 win->Enable(!modal);
682
683 node = node->Next();
684 }
685 }
686 }
687
688 // If nothing defined for this, try the parent.
689 // E.g. we may be a button loaded from a resource, with no callback function
690 // defined.
691 void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
692 {
693 if (GetEventHandler()->ProcessEvent(event) )
694 return;
695 if (m_windowParent)
696 m_windowParent->GetEventHandler()->OnCommand(win, event);
697 }
698
699 void wxWindow::SetConstraints(wxLayoutConstraints *c)
700 {
701 if (m_constraints)
702 {
703 UnsetConstraints(m_constraints);
704 delete m_constraints;
705 }
706 m_constraints = c;
707 if (m_constraints)
708 {
709 // Make sure other windows know they're part of a 'meaningful relationship'
710 if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
711 m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
712 if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
713 m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
714 if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
715 m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
716 if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
717 m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
718 if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
719 m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
720 if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
721 m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
722 if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
723 m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
724 if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
725 m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
726 }
727 }
728
729 // This removes any dangling pointers to this window
730 // in other windows' constraintsInvolvedIn lists.
731 void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
732 {
733 if (c)
734 {
735 if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
736 c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
737 if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
738 c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
739 if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
740 c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
741 if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
742 c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
743 if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
744 c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
745 if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
746 c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
747 if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
748 c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
749 if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
750 c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
751 }
752 }
753
754 // Back-pointer to other windows we're involved with, so if we delete
755 // this window, we must delete any constraints we're involved with.
756 void wxWindow::AddConstraintReference(wxWindow *otherWin)
757 {
758 if (!m_constraintsInvolvedIn)
759 m_constraintsInvolvedIn = new wxList;
760 if (!m_constraintsInvolvedIn->Member(otherWin))
761 m_constraintsInvolvedIn->Append(otherWin);
762 }
763
764 // REMOVE back-pointer to other windows we're involved with.
765 void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
766 {
767 if (m_constraintsInvolvedIn)
768 m_constraintsInvolvedIn->DeleteObject(otherWin);
769 }
770
771 // Reset any constraints that mention this window
772 void wxWindow::DeleteRelatedConstraints()
773 {
774 if (m_constraintsInvolvedIn)
775 {
776 wxNode *node = m_constraintsInvolvedIn->First();
777 while (node)
778 {
779 wxWindow *win = (wxWindow *)node->Data();
780 wxNode *next = node->Next();
781 wxLayoutConstraints *constr = win->GetConstraints();
782
783 // Reset any constraints involving this window
784 if (constr)
785 {
786 constr->left.ResetIfWin((wxWindow *)this);
787 constr->top.ResetIfWin((wxWindow *)this);
788 constr->right.ResetIfWin((wxWindow *)this);
789 constr->bottom.ResetIfWin((wxWindow *)this);
790 constr->width.ResetIfWin((wxWindow *)this);
791 constr->height.ResetIfWin((wxWindow *)this);
792 constr->centreX.ResetIfWin((wxWindow *)this);
793 constr->centreY.ResetIfWin((wxWindow *)this);
794 }
795 delete node;
796 node = next;
797 }
798 delete m_constraintsInvolvedIn;
799 m_constraintsInvolvedIn = NULL;
800 }
801 }
802
803 void wxWindow::SetSizer(wxSizer *sizer)
804 {
805 m_windowSizer = sizer;
806 if (sizer)
807 sizer->SetSizerParent((wxWindow *)this);
808 }
809
810 /*
811 * New version
812 */
813
814 bool wxWindow::Layout()
815 {
816 if (GetConstraints())
817 {
818 int w, h;
819 GetClientSize(&w, &h);
820 GetConstraints()->width.SetValue(w);
821 GetConstraints()->height.SetValue(h);
822 }
823
824 // If top level (one sizer), evaluate the sizer's constraints.
825 if (GetSizer())
826 {
827 int noChanges;
828 GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
829 GetSizer()->LayoutPhase1(&noChanges);
830 GetSizer()->LayoutPhase2(&noChanges);
831 GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
832 return TRUE;
833 }
834 else
835 {
836 // Otherwise, evaluate child constraints
837 ResetConstraints(); // Mark all constraints as unevaluated
838 DoPhase(1); // Just one phase need if no sizers involved
839 DoPhase(2);
840 SetConstraintSizes(); // Recursively set the real window sizes
841 }
842 return TRUE;
843 }
844
845
846 // Do a phase of evaluating constraints:
847 // the default behaviour. wxSizers may do a similar
848 // thing, but also impose their own 'constraints'
849 // and order the evaluation differently.
850 bool wxWindow::LayoutPhase1(int *noChanges)
851 {
852 wxLayoutConstraints *constr = GetConstraints();
853 if (constr)
854 {
855 return constr->SatisfyConstraints((wxWindow *)this, noChanges);
856 }
857 else
858 return TRUE;
859 }
860
861 bool wxWindow::LayoutPhase2(int *noChanges)
862 {
863 *noChanges = 0;
864
865 // Layout children
866 DoPhase(1);
867 DoPhase(2);
868 return TRUE;
869 }
870
871 // Do a phase of evaluating child constraints
872 bool wxWindow::DoPhase(int phase)
873 {
874 int noIterations = 0;
875 int maxIterations = 500;
876 int noChanges = 1;
877 int noFailures = 0;
878 wxList succeeded;
879 while ((noChanges > 0) && (noIterations < maxIterations))
880 {
881 noChanges = 0;
882 noFailures = 0;
883 wxNode *node = GetChildren()->First();
884 while (node)
885 {
886 wxWindow *child = (wxWindow *)node->Data();
887 if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
888 {
889 wxLayoutConstraints *constr = child->GetConstraints();
890 if (constr)
891 {
892 if (succeeded.Member(child))
893 {
894 }
895 else
896 {
897 int tempNoChanges = 0;
898 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
899 noChanges += tempNoChanges;
900 if (success)
901 {
902 succeeded.Append(child);
903 }
904 }
905 }
906 }
907 node = node->Next();
908 }
909 noIterations ++;
910 }
911 return TRUE;
912 }
913
914 void wxWindow::ResetConstraints()
915 {
916 wxLayoutConstraints *constr = GetConstraints();
917 if (constr)
918 {
919 constr->left.SetDone(FALSE);
920 constr->top.SetDone(FALSE);
921 constr->right.SetDone(FALSE);
922 constr->bottom.SetDone(FALSE);
923 constr->width.SetDone(FALSE);
924 constr->height.SetDone(FALSE);
925 constr->centreX.SetDone(FALSE);
926 constr->centreY.SetDone(FALSE);
927 }
928 wxNode *node = GetChildren()->First();
929 while (node)
930 {
931 wxWindow *win = (wxWindow *)node->Data();
932 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
933 win->ResetConstraints();
934 node = node->Next();
935 }
936 }
937
938 // Need to distinguish between setting the 'fake' size for
939 // windows and sizers, and setting the real values.
940 void wxWindow::SetConstraintSizes(bool recurse)
941 {
942 wxLayoutConstraints *constr = GetConstraints();
943 if (constr && constr->left.GetDone() && constr->right.GetDone() &&
944 constr->width.GetDone() && constr->height.GetDone())
945 {
946 int x = constr->left.GetValue();
947 int y = constr->top.GetValue();
948 int w = constr->width.GetValue();
949 int h = constr->height.GetValue();
950
951 // If we don't want to resize this window, just move it...
952 if ((constr->width.GetRelationship() != wxAsIs) ||
953 (constr->height.GetRelationship() != wxAsIs))
954 {
955 // Calls Layout() recursively. AAAGH. How can we stop that.
956 // Simply take Layout() out of non-top level OnSizes.
957 SizerSetSize(x, y, w, h);
958 }
959 else
960 {
961 SizerMove(x, y);
962 }
963 }
964 else if (constr)
965 {
966 char *windowClass = this->GetClassInfo()->GetClassName();
967
968 wxString winName;
969 if (GetName() == "")
970 winName = "unnamed";
971 else
972 winName = GetName();
973 wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
974 if (!constr->left.GetDone())
975 wxDebugMsg(" unsatisfied 'left' constraint.\n");
976 if (!constr->right.GetDone())
977 wxDebugMsg(" unsatisfied 'right' constraint.\n");
978 if (!constr->width.GetDone())
979 wxDebugMsg(" unsatisfied 'width' constraint.\n");
980 if (!constr->height.GetDone())
981 wxDebugMsg(" unsatisfied 'height' constraint.\n");
982 wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
983 }
984
985 if (recurse)
986 {
987 wxNode *node = GetChildren()->First();
988 while (node)
989 {
990 wxWindow *win = (wxWindow *)node->Data();
991 if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
992 win->SetConstraintSizes();
993 node = node->Next();
994 }
995 }
996 }
997
998 // This assumes that all sizers are 'on' the same
999 // window, i.e. the parent of this window.
1000 void wxWindow::TransformSizerToActual(int *x, int *y) const
1001 {
1002 if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
1003 m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
1004 return;
1005
1006 int xp, yp;
1007 m_sizerParent->GetPosition(&xp, &yp);
1008 m_sizerParent->TransformSizerToActual(&xp, &yp);
1009 *x += xp;
1010 *y += yp;
1011 }
1012
1013 void wxWindow::SizerSetSize(int x, int y, int w, int h)
1014 {
1015 int xx = x;
1016 int yy = y;
1017 TransformSizerToActual(&xx, &yy);
1018 SetSize(xx, yy, w, h);
1019 }
1020
1021 void wxWindow::SizerMove(int x, int y)
1022 {
1023 int xx = x;
1024 int yy = y;
1025 TransformSizerToActual(&xx, &yy);
1026 Move(xx, yy);
1027 }
1028
1029 // Only set the size/position of the constraint (if any)
1030 void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
1031 {
1032 wxLayoutConstraints *constr = GetConstraints();
1033 if (constr)
1034 {
1035 if (x != -1)
1036 {
1037 constr->left.SetValue(x);
1038 constr->left.SetDone(TRUE);
1039 }
1040 if (y != -1)
1041 {
1042 constr->top.SetValue(y);
1043 constr->top.SetDone(TRUE);
1044 }
1045 if (w != -1)
1046 {
1047 constr->width.SetValue(w);
1048 constr->width.SetDone(TRUE);
1049 }
1050 if (h != -1)
1051 {
1052 constr->height.SetValue(h);
1053 constr->height.SetDone(TRUE);
1054 }
1055 }
1056 }
1057
1058 void wxWindow::MoveConstraint(int x, int y)
1059 {
1060 wxLayoutConstraints *constr = GetConstraints();
1061 if (constr)
1062 {
1063 if (x != -1)
1064 {
1065 constr->left.SetValue(x);
1066 constr->left.SetDone(TRUE);
1067 }
1068 if (y != -1)
1069 {
1070 constr->top.SetValue(y);
1071 constr->top.SetDone(TRUE);
1072 }
1073 }
1074 }
1075
1076 void wxWindow::GetSizeConstraint(int *w, int *h) const
1077 {
1078 wxLayoutConstraints *constr = GetConstraints();
1079 if (constr)
1080 {
1081 *w = constr->width.GetValue();
1082 *h = constr->height.GetValue();
1083 }
1084 else
1085 GetSize(w, h);
1086 }
1087
1088 void wxWindow::GetClientSizeConstraint(int *w, int *h) const
1089 {
1090 wxLayoutConstraints *constr = GetConstraints();
1091 if (constr)
1092 {
1093 *w = constr->width.GetValue();
1094 *h = constr->height.GetValue();
1095 }
1096 else
1097 GetClientSize(w, h);
1098 }
1099
1100 void wxWindow::GetPositionConstraint(int *x, int *y) const
1101 {
1102 wxLayoutConstraints *constr = GetConstraints();
1103 if (constr)
1104 {
1105 *x = constr->left.GetValue();
1106 *y = constr->top.GetValue();
1107 }
1108 else
1109 GetPosition(x, y);
1110 }
1111
1112 bool wxWindow::Close(bool force)
1113 {
1114 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
1115 event.SetEventObject(this);
1116 event.SetForce(force);
1117
1118 return GetEventHandler()->ProcessEvent(event);
1119 }
1120
1121 wxObject* wxWindow::GetChild(int number) const
1122 {
1123 // Return a pointer to the Nth object in the window
1124 if (!GetChildren())
1125 return(NULL) ;
1126 wxNode *node = GetChildren()->First();
1127 int n = number;
1128 while (node && n--)
1129 node = node->Next() ;
1130 if (node)
1131 {
1132 wxObject *obj = (wxObject *)node->Data();
1133 return(obj) ;
1134 }
1135 else
1136 return NULL ;
1137 }
1138
1139 void wxWindow::OnDefaultAction(wxControl *initiatingItem)
1140 {
1141 // Obsolete function
1142 }
1143
1144 void wxWindow::Clear()
1145 {
1146 wxClientDC dc(this);
1147 wxBrush brush(GetBackgroundColour(), wxSOLID);
1148 dc.SetBackground(brush);
1149 dc.Clear();
1150 }
1151
1152 // Fits the panel around the items
1153 void wxWindow::Fit()
1154 {
1155 int maxX = 0;
1156 int maxY = 0;
1157 wxNode *node = GetChildren()->First();
1158 while ( node )
1159 {
1160 wxWindow *win = (wxWindow *)node->Data();
1161 int wx, wy, ww, wh;
1162 win->GetPosition(&wx, &wy);
1163 win->GetSize(&ww, &wh);
1164 if ( wx + ww > maxX )
1165 maxX = wx + ww;
1166 if ( wy + wh > maxY )
1167 maxY = wy + wh;
1168
1169 node = node->Next();
1170 }
1171 SetClientSize(maxX + 5, maxY + 5);
1172 }
1173
1174 void wxWindow::SetValidator(const wxValidator& validator)
1175 {
1176 if ( m_windowValidator )
1177 delete m_windowValidator;
1178 m_windowValidator = validator.Clone();
1179
1180 if ( m_windowValidator )
1181 m_windowValidator->SetWindow(this) ;
1182 }
1183
1184 // Find a window by id or name
1185 wxWindow *wxWindow::FindWindow(long id)
1186 {
1187 if ( GetId() == id)
1188 return this;
1189
1190 wxNode *node = GetChildren()->First();
1191 while ( node )
1192 {
1193 wxWindow *child = (wxWindow *)node->Data();
1194 wxWindow *found = child->FindWindow(id);
1195 if ( found )
1196 return found;
1197 node = node->Next();
1198 }
1199 return NULL;
1200 }
1201
1202 wxWindow *wxWindow::FindWindow(const wxString& name)
1203 {
1204 if ( GetName() == name)
1205 return this;
1206
1207 wxNode *node = GetChildren()->First();
1208 while ( node )
1209 {
1210 wxWindow *child = (wxWindow *)node->Data();
1211 wxWindow *found = child->FindWindow(name);
1212 if ( found )
1213 return found;
1214 node = node->Next();
1215 }
1216 return NULL;
1217 }
1218
1219 void wxWindow::OnIdle(wxIdleEvent& event)
1220 {
1221 /* TODO: you may need to do something like this
1222 * if your GUI doesn't generate enter/leave events
1223
1224 // Check if we need to send a LEAVE event
1225 if (m_mouseInWindow)
1226 {
1227 POINT pt;
1228 ::GetCursorPos(&pt);
1229 if (::WindowFromPoint(pt) != (HWND) GetHWND())
1230 {
1231 // Generate a LEAVE event
1232 m_mouseInWindow = FALSE;
1233 MSWOnMouseLeave(pt.x, pt.y, 0);
1234 }
1235 }
1236 */
1237
1238 // This calls the UI-update mechanism (querying windows for
1239 // menu/toolbar/control state information)
1240 UpdateWindowUI();
1241 }
1242
1243 // Raise the window to the top of the Z order
1244 void wxWindow::Raise()
1245 {
1246 // TODO
1247 }
1248
1249 // Lower the window to the bottom of the Z order
1250 void wxWindow::Lower()
1251 {
1252 // TODO
1253 }
1254
1255 bool wxWindow::AcceptsFocus() const
1256 {
1257 return IsShown() && IsEnabled();
1258 }
1259
1260 // Update region access
1261 wxRegion wxWindow::GetUpdateRegion() const
1262 {
1263 return m_updateRegion;
1264 }
1265
1266 bool wxWindow::IsExposed(int x, int y, int w, int h) const
1267 {
1268 return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
1269 }
1270
1271 bool wxWindow::IsExposed(const wxPoint& pt) const
1272 {
1273 return (m_updateRegion.Contains(pt) != wxOutRegion);
1274 }
1275
1276 bool wxWindow::IsExposed(const wxRect& rect) const
1277 {
1278 return (m_updateRegion.Contains(rect) != wxOutRegion);
1279 }
1280
1281