don't use char hook to handle Esc in the dialogs, it is too blunt and prevents us...
[wxWidgets.git] / src / msw / dialog.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43 #include "wx/evtloop.h"
44 #include "wx/ptr_scpd.h"
45
46 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
47 #include <commdlg.h>
48 #endif
49
50 // ----------------------------------------------------------------------------
51 // wxWin macros
52 // ----------------------------------------------------------------------------
53
54 #if wxUSE_EXTENDED_RTTI
55 WX_DEFINE_FLAGS( wxDialogStyle )
56
57 wxBEGIN_FLAGS( wxDialogStyle )
58 // new style border flags, we put them first to
59 // use them for streaming out
60 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
61 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
62 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
63 wxFLAGS_MEMBER(wxBORDER_RAISED)
64 wxFLAGS_MEMBER(wxBORDER_STATIC)
65 wxFLAGS_MEMBER(wxBORDER_NONE)
66
67 // old style border flags
68 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
69 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
70 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
71 wxFLAGS_MEMBER(wxRAISED_BORDER)
72 wxFLAGS_MEMBER(wxSTATIC_BORDER)
73 wxFLAGS_MEMBER(wxNO_BORDER)
74
75 // standard window styles
76 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
77 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
78
79 // dialog styles
80 wxFLAGS_MEMBER(wxDIALOG_MODAL)
81 wxFLAGS_MEMBER(wxDIALOG_MODELESS)
82 wxFLAGS_MEMBER(wxNO_3D)
83 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
84 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
85 wxFLAGS_MEMBER(wxCAPTION)
86 wxFLAGS_MEMBER(wxTHICK_FRAME)
87 wxFLAGS_MEMBER(wxSYSTEM_MENU)
88 wxFLAGS_MEMBER(wxRESIZE_BORDER)
89 wxFLAGS_MEMBER(wxRESIZE_BOX)
90 wxFLAGS_MEMBER(wxCLOSE_BOX)
91 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
92 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
93 wxEND_FLAGS( wxDialogStyle )
94
95 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
96
97 wxBEGIN_PROPERTIES_TABLE(wxDialog)
98 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
99 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
100 wxEND_PROPERTIES_TABLE()
101
102 wxBEGIN_HANDLERS_TABLE(wxDialog)
103 wxEND_HANDLERS_TABLE()
104
105 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
106
107 #else
108 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
109 #endif
110
111 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
112 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
113 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
114 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
115
116 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
117
118 EVT_CLOSE(wxDialog::OnCloseWindow)
119 END_EVENT_TABLE()
120
121 // ----------------------------------------------------------------------------
122 // wxDialogModalData
123 // ----------------------------------------------------------------------------
124
125 // this is simply a container for any data we need to implement modality which
126 // allows us to avoid changing wxDialog each time the implementation changes
127 class wxDialogModalData
128 {
129 public:
130 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
131
132 void RunLoop()
133 {
134 m_evtLoop.Run();
135 }
136
137 void ExitLoop()
138 {
139 m_evtLoop.Exit();
140 }
141
142 private:
143 wxModalEventLoop m_evtLoop;
144 };
145
146 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
147
148 // ============================================================================
149 // implementation
150 // ============================================================================
151
152 // ----------------------------------------------------------------------------
153 // wxDialog construction
154 // ----------------------------------------------------------------------------
155
156 void wxDialog::Init()
157 {
158 m_oldFocus = (wxWindow *)NULL;
159 m_isShown = FALSE;
160 m_modalData = NULL;
161 m_endModalCalled = FALSE;
162 }
163
164 bool wxDialog::Create(wxWindow *parent,
165 wxWindowID id,
166 const wxString& title,
167 const wxPoint& pos,
168 const wxSize& size,
169 long style,
170 const wxString& name)
171 {
172 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
173
174 // save focus before doing anything which can potentially change it
175 m_oldFocus = FindFocus();
176
177 // All dialogs should really have this style
178 style |= wxTAB_TRAVERSAL;
179
180 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
181 return FALSE;
182
183 if ( !m_hasFont )
184 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
185
186 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
187
188 return TRUE;
189 }
190
191 void wxDialog::SetModal(bool flag)
192 {
193 if ( flag )
194 {
195 m_windowStyle |= wxDIALOG_MODAL;
196
197 wxModelessWindows.DeleteObject(this);
198 }
199 else
200 {
201 m_windowStyle &= ~wxDIALOG_MODAL;
202
203 wxModelessWindows.Append(this);
204 }
205 }
206
207 wxDialog::~wxDialog()
208 {
209 m_isBeingDeleted = TRUE;
210
211 // this will also reenable all the other windows for a modal dialog
212 Show(FALSE);
213 }
214
215 // ----------------------------------------------------------------------------
216 // showing the dialogs
217 // ----------------------------------------------------------------------------
218
219 bool wxDialog::IsModal() const
220 {
221 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
222 }
223
224 bool wxDialog::IsModalShowing() const
225 {
226 return m_modalData != NULL;
227 }
228
229 wxWindow *wxDialog::FindSuitableParent() const
230 {
231 // first try to use the currently active window
232 HWND hwndFg = ::GetForegroundWindow();
233 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
234 : NULL;
235 if ( !parent )
236 {
237 // next try the main app window
238 parent = wxTheApp->GetTopWindow();
239 }
240
241 // finally, check if the parent we found is really suitable
242 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
243 {
244 // don't use this one
245 parent = NULL;
246 }
247
248 return parent;
249 }
250
251 void wxDialog::DoShowModal()
252 {
253 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
254 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
255
256 wxWindow *parent = GetParent();
257
258 wxWindow* oldFocus = m_oldFocus;
259
260 // We have to remember the HWND because we need to check
261 // the HWND still exists (oldFocus can be garbage when the dialog
262 // exits, if it has been destroyed)
263 HWND hwndOldFocus = 0;
264 if (oldFocus)
265 hwndOldFocus = (HWND) oldFocus->GetHWND();
266
267 // remember where the focus was
268 if ( !oldFocus )
269 {
270 oldFocus = parent;
271 if ( parent )
272 hwndOldFocus = GetHwndOf(parent);
273 }
274
275 // enter the modal loop
276 {
277 wxDialogModalDataTiedPtr modalData(&m_modalData,
278 new wxDialogModalData(this));
279 modalData->RunLoop();
280 }
281
282 // and restore focus
283 // Note that this code MUST NOT access the dialog object's data
284 // in case the object has been deleted (which will be the case
285 // for a modal dialog that has been destroyed before calling EndModal).
286 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
287 {
288 // This is likely to prove that the object still exists
289 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
290 oldFocus->SetFocus();
291 }
292 }
293
294 bool wxDialog::Show(bool show)
295 {
296 if ( !show && m_modalData )
297 {
298 // we need to do this before calling wxDialogBase version because if we
299 // had disabled other app windows, they must be reenabled right now as
300 // if they stay disabled Windows will activate another window (one
301 // which is enabled, anyhow) when we're hidden in the base class Show()
302 // and we will lose activation
303 m_modalData->ExitLoop();
304 }
305
306 // ShowModal() may be called for already shown dialog
307 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
308 {
309 // nothing to do
310 return FALSE;
311 }
312
313 if ( show )
314 {
315 // dialogs don't get WM_SIZE message after creation unlike most (all?)
316 // other windows and so could start their life non laid out correctly
317 // if we didn't call Layout() from here
318 //
319 // NB: normally we should call it just the first time but doing it
320 // every time is simpler than keeping a flag
321 Layout();
322
323 // this usually will result in TransferDataToWindow() being called
324 InitDialog();
325 }
326
327 // EndModal may have been called from InitDialog handler,
328 // which would cause an infinite loop if we didn't take it
329 // into account
330 if ( show && IsModal() && !m_endModalCalled )
331 {
332 // modal dialog needs a parent window, so try to find one
333 if ( !GetParent() )
334 {
335 m_parent = FindSuitableParent();
336 }
337
338 DoShowModal();
339 }
340
341 return TRUE;
342 }
343
344 void wxDialog::Raise()
345 {
346 ::SetForegroundWindow(GetHwnd());
347 }
348
349 // a special version for Show(TRUE) for modal dialogs which returns return code
350 int wxDialog::ShowModal()
351 {
352 m_endModalCalled = FALSE;
353 if ( !IsModal() )
354 {
355 SetModal(TRUE);
356 }
357
358 Show(TRUE);
359
360 return GetReturnCode();
361 }
362
363 // NB: this function (surprizingly) may be called for both modal and modeless
364 // dialogs and should work for both of them
365 void wxDialog::EndModal(int retCode)
366 {
367 m_endModalCalled = TRUE;
368 SetReturnCode(retCode);
369
370 Show(FALSE);
371 }
372
373 // ----------------------------------------------------------------------------
374 // wxWin event handlers
375 // ----------------------------------------------------------------------------
376
377 // Standard buttons
378 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
379 {
380 if ( Validate() && TransferDataFromWindow() )
381 {
382 EndModal(wxID_OK);
383 }
384 }
385
386 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
387 {
388 if ( Validate() )
389 TransferDataFromWindow();
390
391 // TODO probably need to disable the Apply button until things change again
392 }
393
394 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
395 {
396 EndModal(wxID_CANCEL);
397 }
398
399 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
400 {
401 // We'll send a Cancel message by default, which may close the dialog.
402 // Check for looping if the Cancel event handler calls Close().
403
404 // Note that if a cancel button and handler aren't present in the dialog,
405 // nothing will happen when you close the dialog via the window manager, or
406 // via Close(). We wouldn't want to destroy the dialog by default, since
407 // the dialog may have been created on the stack. However, this does mean
408 // that calling dialog->Close() won't delete the dialog unless the handler
409 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
410 // destroy the dialog. The default OnCancel (above) simply ends a modal
411 // dialog, and hides a modeless dialog.
412
413 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
414 // lists here? don't dare to change it now, but should be done later!
415 static wxList closing;
416
417 if ( closing.Member(this) )
418 return;
419
420 closing.Append(this);
421
422 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
423 cancelEvent.SetEventObject( this );
424 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
425
426 closing.DeleteObject(this);
427 }
428
429 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
430 {
431 #if wxUSE_CTL3D
432 Ctl3dColorChange();
433 #else
434 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
435 Refresh();
436 #endif
437 }
438
439 // ---------------------------------------------------------------------------
440 // dialog window proc
441 // ---------------------------------------------------------------------------
442
443 long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
444 {
445 long rc = 0;
446 bool processed = FALSE;
447
448 switch ( message )
449 {
450 case WM_CLOSE:
451 // if we can't close, tell the system that we processed the
452 // message - otherwise it would close us
453 processed = !Close();
454 break;
455
456 case WM_SIZE:
457 // the Windows dialogs unfortunately are not meant to be resizeable
458 // at all and their standard class doesn't include CS_[VH]REDRAW
459 // styles which means that the window is not refreshed properly
460 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
461 // help with it - so we have to refresh it manually which certainly
462 // creates flicker but at least doesn't show garbage on the screen
463 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
464 processed = TRUE;
465 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
466 {
467 ::InvalidateRect(GetHwnd(), NULL, FALSE /* erase bg */);
468 }
469 break;
470
471 #ifndef __WXMICROWIN__
472 case WM_SETCURSOR:
473 // we want to override the busy cursor for modal dialogs:
474 // typically, wxBeginBusyCursor() is called and then a modal dialog
475 // is shown, but the modal dialog shouldn't have hourglass cursor
476 if ( IsModalShowing() && wxIsBusy() )
477 {
478 // set our cursor for all windows (but see below)
479 wxCursor cursor = m_cursor;
480 if ( !cursor.Ok() )
481 cursor = wxCURSOR_ARROW;
482
483 ::SetCursor(GetHcursorOf(cursor));
484
485 // in any case, stop here and don't let wxWindow process this
486 // message (it would set the busy cursor)
487 processed = TRUE;
488
489 // but return FALSE to tell the child window (if the event
490 // comes from one of them and not from ourselves) that it can
491 // set its own cursor if it has one: thus, standard controls
492 // (e.g. text ctrl) still have correct cursors in a dialog
493 // invoked while wxIsBusy()
494 rc = FALSE;
495 }
496 break;
497 #endif // __WXMICROWIN__
498 }
499
500 if ( !processed )
501 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
502
503 return rc;
504 }
505
506 #if wxUSE_CTL3D
507
508 // Define for each class of dialog and control
509 WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
510 WXHWND WXUNUSED(pWnd),
511 WXUINT WXUNUSED(nCtlColor),
512 WXUINT message,
513 WXWPARAM wParam,
514 WXLPARAM lParam)
515 {
516 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
517 }
518
519 #endif // wxUSE_CTL3D
520