some setup.h changes for wxMovieCtrl
[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
30 // enable it.
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
36
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will
42 // completely disappear in the version after that.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // In wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
48 // but this is very dangerous because you can mistakenly pass an icon instead
49 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
50 // because an icon is not a valid bitmap
51 //
52 // Starting from 2.1.12, you have the choice under this backwards compatible
53 // behaviour (your code will still compile, but probably won't behave as
54 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
55 // conversion ctor wxBitmap(const wxIcon&) instead.
56 //
57 // Recommended setting: 0
58 #define wxICON_IS_BITMAP 0
59
60 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
61 // 1.64 and later define point sizes to be compatible with Windows.
62 //
63 // Default is 0
64 //
65 // Recommended setting: 0
66 #define wxFONT_SIZE_COMPATIBILITY 0
67
68 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
69 // If migrating between versions, your dialogs may seem to shrink.
70 //
71 // Default is 1
72 //
73 // Recommended setting: 0 (the new calculations are more correct!)
74 #define wxDIALOG_UNIT_COMPATIBILITY 1
75
76 // ----------------------------------------------------------------------------
77 // debugging settings
78 // ----------------------------------------------------------------------------
79
80 // Generic comment about debugging settings: they are very useful if you don't
81 // use any other memory leak detection tools such as Purify/BoundsChecker, but
82 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
83 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
84 // may prefer to use it instead of built in memory debugging code because it is
85 // faster and more fool proof.
86 //
87 // Using VC++ CRT memory debugging is enabled by default in debug mode
88 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
89 // and if __NO_VC_CRTDBG__ is not defined.
90
91 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
92 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
93 // recommended to set this to 1, since you may well need to output an error log
94 // in a production version (or non-debugging beta).
95 //
96 // Default is 1.
97 //
98 // Recommended setting: 1 but see comment above
99 #ifndef __MWERKS__
100 #define wxUSE_DEBUG_CONTEXT 0
101 #else
102 #define wxUSE_DEBUG_CONTEXT 1
103 #endif
104
105 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
106 // __WXDEBUG__ is also defined.
107 //
108 // WARNING: this code may not work with all architectures, especially if
109 // alignment is an issue. This switch is currently ignored for mingw / cygwin
110 //
111 // Default is 1
112 //
113 // Recommended setting: 1 but see comment in the beginning of this section
114 #define wxUSE_MEMORY_TRACING 1
115
116 // In debug mode, cause new and delete to be redefined globally.
117 // If this causes problems (e.g. link errors which is a common problem
118 // especially if you use another library which also redefines the global new
119 // and delete), set this to 0.
120 // This switch is currently ignored for mingw / cygwin
121 //
122 // Default is 0
123 //
124 // Recommended setting: 0
125 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
126
127 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
128 // this causes problems (e.g. link errors), set this to 0. You may need to set
129 // this to 0 if using templates (at least for VC++). This switch is currently
130 // ignored for mingw / cygwin
131 //
132 // Default is 0
133 //
134 // Recommended setting: 0
135 #define wxUSE_DEBUG_NEW_ALWAYS 0
136
137 // wxHandleFatalExceptions() may be used to catch the program faults at run
138 // time and, instead of terminating the program with a usual GPF message box,
139 // call the user-defined wxApp::OnFatalException() function. If you set
140 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
141 //
142 // This setting is for Win32 only and can only be enabled if your compiler
143 // supports Win32 structured exception handling (currently only VC++ does)
144 //
145 // Default is 1
146 //
147 // Recommended setting: 1 if your compiler supports it.
148 #ifdef _MSC_VER
149 #define wxUSE_ON_FATAL_EXCEPTION 1
150 #else
151 #define wxUSE_ON_FATAL_EXCEPTION 0
152 #endif
153
154 // ----------------------------------------------------------------------------
155 // Unicode support
156 // ----------------------------------------------------------------------------
157
158 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
159 // defined as wchar_t, wxString will use Unicode internally. If you set this
160 // to 1, you must use wxT() macro for all literal strings in the program.
161 //
162 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
163 // doesn't support it and the programs compiled in Unicode mode will not run
164 // under 9x).
165 //
166 // Default is 0
167 //
168 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
169 #define wxUSE_UNICODE 0
170
171 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
172 // compiling the program in Unicode mode. More precisely, it will be possible
173 // to construct wxString from a wide (Unicode) string and convert any wxString
174 // to Unicode.
175 //
176 // Default is 1
177 //
178 // Recommended setting: 1
179 #define wxUSE_WCHAR_T 1
180
181 // ----------------------------------------------------------------------------
182 // global features
183 // ----------------------------------------------------------------------------
184
185 // Compile library in exception-safe mode? If set to 1, the library will try to
186 // behave correctly in presence of exceptions (even though it still will not
187 // use the exceptions itself) and notify the user code about any unhandled
188 // exceptions. If set to 0, propagation of the exceptions through the library
189 // code will lead to undefined behaviour -- but the code itself will be
190 // slightly smaller and faster.
191 //
192 // Default is 1
193 //
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
197
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
200 // you are doing.
201 //
202 // Default is 1
203 //
204 // Recommended setting: 1 (always)
205 #define wxUSE_LOG 1
206
207 // Recommended setting: 1 (always)
208 #define wxUSE_LOGWINDOW 1
209
210 // Recommended setting: 1 (always)
211 #define wxUSE_LOGGUI 1
212
213 // Recommended setting: 1 (always)
214 #define wxUSE_LOG_DIALOG 1
215
216 // Support for command line parsing using wxCmdLineParser class.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
222
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
228 //
229 // Threads are only supported under Win32.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 0 unless you do plan to develop MT applications
234 #define wxUSE_THREADS 1
235
236 // If enabled (1), compiles wxWidgets streams classes
237 #define wxUSE_STREAMS 1
238
239 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
240 #ifndef __MWERKS__
241 #define wxUSE_STD_IOSTREAM 0
242 #else
243 #define wxUSE_STD_IOSTREAM 1
244 #endif
245
246 // Use serialization (requires utils/serialize)
247 #define wxUSE_SERIAL 0
248
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
252
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
256 //
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
261 // off.
262 //
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
265
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
268 //
269 // Default is 1
270 //
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
273 #define wxUSE_FILE 1
274 #define wxUSE_FFILE 1
275
276 // use wxTextBuffer class: required by wxTextFile
277 #define wxUSE_TEXTBUFFER 1
278
279 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
280 // wxFileConfig
281 #define wxUSE_TEXTFILE 1
282
283 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
284 #define wxUSE_INTL 1
285
286 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
287 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
288 // old wxTime and wxDate classes which are still provided for backwards
289 // compatibility (and implemented in terms of wxDateTime).
290 //
291 // Note that this class is relatively new and is still officially in alpha
292 // stage because some features are not yet (fully) implemented. It is already
293 // quite useful though and should only be disabled if you are aiming at
294 // absolutely minimal version of the library.
295 //
296 // Requires: wxUSE_LONGLONG
297 //
298 // Default is 1
299 //
300 // Recommended setting: 1
301 #define wxUSE_DATETIME 1
302
303 // Set wxUSE_TIMER to 1 to compile wxTimer class
304 //
305 // Default is 1
306 //
307 // Recommended setting: 1
308 #define wxUSE_TIMER 1
309
310 // Use wxStopWatch clas.
311 //
312 // Default is 1
313 //
314 // Recommended setting: 1 (needed by wxSocket)
315 #define wxUSE_STOPWATCH 1
316
317 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
318 // which allow the application to store its settings in the persistent
319 // storage. Setting this to 1 will also enable on-demand creation of the
320 // global config object in wxApp.
321 //
322 // See also wxUSE_CONFIG_NATIVE below.
323 //
324 // Recommended setting: 1
325 #define wxUSE_CONFIG 1
326
327 // If wxUSE_CONFIG is 1, you may choose to use either the native config
328 // classes under Windows (using .INI files under Win16 and the registry under
329 // Win32) or the portable text file format used by the config classes under
330 // Unix.
331 //
332 // Default is 1 to use native classes. Note that you may still use
333 // wxFileConfig even if you set this to 1 - just the config object created by
334 // default for the applications needs will be a wxRegConfig or wxIniConfig and
335 // not wxFileConfig.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG_NATIVE 1
339
340 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
341 // to connect/disconnect from the network and be notified whenever the dial-up
342 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1
347 #define wxUSE_DIALUP_MANAGER 1
348
349 // Compile in classes for run-time DLL loading and function calling.
350 // Required by wxUSE_DIALUP_MANAGER.
351 //
352 // This setting is for Win32 only
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1
357 #define wxUSE_DYNLIB_CLASS 1
358
359 // experimental extension, use with caution.
360 #define wxUSE_DYNAMIC_LOADER 0
361
362 // Set to 1 to use socket classes
363 #define wxUSE_SOCKETS 1
364
365 // Set to 1 to enable virtual file systems (required by wxHTML)
366 #define wxUSE_FILESYSTEM 1
367
368 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
369 #define wxUSE_FS_ZIP 1
370
371 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
372 #define wxUSE_FS_INET 1
373
374 // Set to 1 to compile wxZipInput/OutputStream classes.
375 #define wxUSE_ZIPSTREAM 1
376
377 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
378 // wxUSE_LIBPNG
379 #define wxUSE_ZLIB 1
380
381 // If enabled, the code written by Apple will be used to write, in a portable
382 // way, float on the disk. See extended.c for the license which is different
383 // from wxWidgets one.
384 //
385 // Default is 1.
386 //
387 // Recommended setting: 1 unless you don't like the license terms (unlikely)
388 #define wxUSE_APPLE_IEEE 1
389
390 // Joystick support class
391 #define wxUSE_JOYSTICK 1
392
393 // wxFontMapper class
394 #define wxUSE_FONTMAP 1
395
396 // wxMimeTypesManager class
397 #define wxUSE_MIMETYPE 1
398
399 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
400 // or wxURL you need to set this to 1.
401 //
402 // Default is 1.
403 //
404 // Recommended setting: 1
405 #define wxUSE_PROTOCOL 1
406
407 // The settings for the individual URL schemes
408 #define wxUSE_PROTOCOL_FILE 1
409 #define wxUSE_PROTOCOL_FTP 1
410 #define wxUSE_PROTOCOL_HTTP 1
411
412 // Define this to use wxURL class.
413 #define wxUSE_URL 1
414
415 // Support for regular expression matching via wxRegEx class: enable this to
416 // use POSIX regular expressions in your code. You need to compile regex
417 // library from src/regex to use it under Windows.
418 //
419 // Default is 0
420 //
421 // Recommended setting: 1 if your compiler supports it, if it doesn't please
422 // contribute us a makefile for src/regex for it
423 #define wxUSE_REGEX 1
424
425 // wxSystemOptions class
426 #define wxUSE_SYSTEM_OPTIONS 1
427
428 // wxSound class
429 #define wxUSE_SOUND 1
430
431 // wxMovieCtrl class
432 //
433 // Recommended setting: 0 (Nice to have)
434 #define wxUSE_MOVIECTRL 0
435
436 // Use wxWidget's XRC XML-based resource system. Recommended.
437 //
438 // Default is 1
439 //
440 // Recommended setting: 1 (requires wxUSE_XML)
441 #define wxUSE_XRC 1
442
443 // XML parsing classes. Note that their API will change in the future, so
444 // using wxXmlDocument and wxXmlNode in your app is not recommended.
445 //
446 // Default is 1
447 //
448 // Recommended setting: 1 (required by XRC)
449 #if wxUSE_XRC
450 # define wxUSE_XML 1
451 #else
452 # define wxUSE_XML 0
453 #endif
454
455 // ----------------------------------------------------------------------------
456 // Individual GUI controls
457 // ----------------------------------------------------------------------------
458
459 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
460 // (without it, wxControl class is not compiled)
461 //
462 // Default is 1
463 //
464 // Recommended setting: 1 (don't change except for very special programs)
465 #define wxUSE_CONTROLS 1
466
467 // wxPopupWindow class is a top level transient window. It is currently used
468 // to implement wxTipWindow but doesn't work yet under Mac.
469 //
470 // Default is 0
471 //
472 // Recommended setting: 0
473 #define wxUSE_POPUPWIN 0
474
475 // wxTipWindow allows to implement the custom tooltips, it is used by the
476 // context help classes. Requires wxUSE_POPUPWIN.
477 //
478 // Default is 0
479 //
480 // Recommended setting: 0
481 #define wxUSE_TIPWINDOW 0
482
483 // Each of the settings below corresponds to one wxWidgets control. They are
484 // all switched on by default but may be disabled if you are sure that your
485 // program (including any standard dialogs it can show!) doesn't need them and
486 // if you desperately want to save some space. If you use any of these you must
487 // set wxUSE_CONTROLS as well.
488 //
489 // Default is 1
490 //
491 // Recommended setting: 1
492 #define wxUSE_BUTTON 1 // wxButton
493 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
494 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
495 #define wxUSE_CHECKBOX 1 // wxCheckBox
496 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
497 #define wxUSE_CHOICE 1 // wxChoice
498 #define wxUSE_COMBOBOX 1 // wxComboBox
499 #define wxUSE_GAUGE 1 // wxGauge
500 #define wxUSE_LISTBOX 1 // wxListBox
501 #define wxUSE_LISTCTRL 1 // wxListCtrl
502 #define wxUSE_RADIOBOX 1 // wxRadioBox
503 #define wxUSE_RADIOBTN 1 // wxRadioButton
504 #define wxUSE_SCROLLBAR 1 // wxScrollBar
505 #define wxUSE_SLIDER 1 // wxSlider
506 #define wxUSE_SPINBTN 1 // wxSpinButton
507 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
508 #define wxUSE_STATBOX 1 // wxStaticBox
509 #define wxUSE_STATLINE 1 // wxStaticLine
510 #define wxUSE_STATTEXT 1 // wxStaticText
511 #define wxUSE_STATBMP 1 // wxStaticBitmap
512 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
513 #define wxUSE_TOGGLEBTN 0 // requires wxButton
514 #define wxUSE_TREECTRL 1 // wxTreeCtrl
515
516 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
517 // below either wxStatusBar95 or a generic wxStatusBar will be used.
518 //
519 // Default is 1
520 //
521 // Recommended setting: 1
522 #define wxUSE_STATUSBAR 1
523
524 // Two status bar implementations are available under Win32: the generic one
525 // or the wrapper around native control. For native look and feel the native
526 // version should be used.
527 //
528 // Default is 1.
529 //
530 // Recommended setting: 1 (there is no advantage in using the generic one)
531 #define wxUSE_NATIVE_STATUSBAR 1
532
533 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
534 // classes at all. Otherwise, use the native toolbar class unless
535 // wxUSE_TOOLBAR_NATIVE is 0.
536 //
537 // Default is 1 for all settings.
538 //
539 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
540 #define wxUSE_TOOLBAR 1
541 #define wxUSE_TOOLBAR_NATIVE 1
542
543 // wxNotebook is a control with several "tabs" located on one of its sides. It
544 // may be used ot logically organise the data presented to the user instead of
545 // putting everything in one huge dialog. It replaces wxTabControl and related
546 // classes of wxWin 1.6x.
547 //
548 // Default is 1.
549 //
550 // Recommended setting: 1
551 #define wxUSE_NOTEBOOK 1
552
553 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
554 // the tabs
555 //
556 // Default is 1.
557 //
558 // Recommended setting: 1
559 #define wxUSE_LISTBOOK 1
560
561 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
562 // the tabs
563 //
564 // Default is 1.
565 //
566 // Recommended setting: 1
567 #define wxUSE_CHOICEBOOK 1
568
569 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
570 // the new class. It shouldn't be used in new code.
571 //
572 // Default is 0.
573 //
574 // Recommended setting: 0 (use wxNotebook)
575 #define wxUSE_TAB_DIALOG 0
576
577 // wxGrid class
578 //
579 // Default is 1
580 //
581 // Recommended setting: 1
582 #define wxUSE_GRID 1
583
584 // wxProperty[Value/Form/List] classes, used by Dialog Editor
585 #define wxUSE_PROPSHEET 0
586
587 // ----------------------------------------------------------------------------
588 // Miscellaneous GUI stuff
589 // ----------------------------------------------------------------------------
590
591 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
592 #define wxUSE_ACCEL 1
593
594 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
595 // under Windows).
596 //
597 // Default is 1.
598 //
599 // Recommended setting: 1 (can be safely set to 0, not used by the library)
600 #define wxUSE_CARET 1
601
602 // Use wxDisplay class: it allows enumerating all displays on a system and
603 // working with them.
604 //
605 // Default is 0 because it isn't yet implemented on all platforms
606 //
607 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
608 #define wxUSE_DISPLAY 0
609
610 // Miscellaneous geometry code: needed for Canvas library
611 #define wxUSE_GEOMETRY 1
612
613 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
614 // wxListCtrl.
615 //
616 // Default is 1.
617 //
618 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
619 // enumerated above, then this class is mostly useless too)
620 #define wxUSE_IMAGLIST 1
621
622 // Use wxMenu, wxMenuBar, wxMenuItem.
623 //
624 // Default is 1.
625 //
626 // Recommended setting: 1 (can't be disabled under MSW)
627 #define wxUSE_MENUS 1
628
629 // Use wxSashWindow class.
630 //
631 // Default is 1.
632 //
633 // Recommended setting: 1
634 #define wxUSE_SASH 1
635
636 // Use wxSplitterWindow class.
637 //
638 // Default is 1.
639 //
640 // Recommended setting: 1
641 #define wxUSE_SPLITTER 1
642
643 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
644 //
645 // Default is 1.
646 //
647 // Recommended setting: 1
648 #define wxUSE_TOOLTIPS 1
649
650 // wxValidator class and related methods
651 #define wxUSE_VALIDATORS 1
652
653 // wxDC cacheing implementation
654 #define wxUSE_DC_CACHEING 0
655
656 // ----------------------------------------------------------------------------
657 // common dialogs
658 // ----------------------------------------------------------------------------
659
660 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
661 // file selector, printer dialog). Switching this off also switches off the
662 // printing architecture and interactive wxPrinterDC.
663 //
664 // Default is 1
665 //
666 // Recommended setting: 1 (unless it really doesn't work)
667 #define wxUSE_COMMON_DIALOGS 1
668
669 // wxBusyInfo displays window with message when app is busy. Works in same way
670 // as wxBusyCursor
671 #define wxUSE_BUSYINFO 1
672
673 // Use single/multiple choice dialogs.
674 //
675 // Default is 1
676 //
677 // Recommended setting: 1 (used in the library itself)
678 #define wxUSE_CHOICEDLG 1
679
680 // Use colour picker dialog
681 //
682 // Default is 1
683 //
684 // Recommended setting: 1
685 #define wxUSE_COLOURDLG 1
686
687 // wxDirDlg class for getting a directory name from user
688 #define wxUSE_DIRDLG 1
689
690 // TODO: setting to choose the generic or native one
691
692 // Use file open/save dialogs.
693 //
694 // Default is 1
695 //
696 // Recommended setting: 1 (used in many places in the library itself)
697 #define wxUSE_FILEDLG 1
698
699 // Use find/replace dialogs.
700 //
701 // Default is 1
702 //
703 // Recommended setting: 1 (but may be safely set to 0)
704 #define wxUSE_FINDREPLDLG 1
705
706 // Use font picker dialog
707 //
708 // Default is 1
709 //
710 // Recommended setting: 1 (used in the library itself)
711 #define wxUSE_FONTDLG 1
712
713 // Use wxMessageDialog and wxMessageBox.
714 //
715 // Default is 1
716 //
717 // Recommended setting: 1 (used in the library itself)
718 #define wxUSE_MSGDLG 1
719
720 // progress dialog class for lengthy operations
721 #define wxUSE_PROGRESSDLG 1
722
723 // support for startup tips (wxShowTip &c)
724 #define wxUSE_STARTUP_TIPS 1
725
726 // text entry dialog and wxGetTextFromUser function
727 #define wxUSE_TEXTDLG 1
728
729 // number entry dialog
730 #define wxUSE_NUMBERDLG 1
731
732 // splash screen class
733 #define wxUSE_SPLASH 1
734
735 // wizards
736 #define wxUSE_WIZARDDLG 1
737
738 // ----------------------------------------------------------------------------
739 // Metafiles support
740 // ----------------------------------------------------------------------------
741
742 // Windows supports the graphics format known as metafile which is, though not
743 // portable, is widely used under Windows and so is supported by wxWin (under
744 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
745 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
746 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
747 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
748 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
749 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
750 // in any metafile related classes at all.
751 //
752 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
753 //
754 // Recommended setting: default or 0 for everything for portable programs.
755 #define wxUSE_METAFILE 1
756 #define wxUSE_ENH_METAFILE 1
757 #define wxUSE_WIN_METAFILES_ALWAYS 0
758
759 // ----------------------------------------------------------------------------
760 // Big GUI components
761 // ----------------------------------------------------------------------------
762
763 // Set to 0 to disable MDI support.
764 //
765 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
766 //
767 // Default is 1.
768 //
769 // Recommended setting: 1, can be safely set to 0.
770 #define wxUSE_MDI 1
771
772 // Set to 0 to disable document/view architecture
773 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
774
775 // Set to 0 to disable MDI document/view architecture
776 //
777 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
778 #define wxUSE_MDI_ARCHITECTURE 1
779
780 // Set to 0 to disable print/preview architecture code
781 #define wxUSE_PRINTING_ARCHITECTURE 1
782
783 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
784 // much more.
785 //
786 // Default is 1.
787 //
788 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
789 // smaller library.
790 #define wxUSE_HTML 1
791
792 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to embed
793 // the Safari browser control
794 // 0 by default because of Jaguar compatibility problems
795 #define wxUSE_WEBKIT 0
796
797 // OpenGL canvas
798 #define wxUSE_GLCANVAS 0
799
800 // ----------------------------------------------------------------------------
801 // Data transfer
802 // ----------------------------------------------------------------------------
803
804 // Use wxClipboard class for clipboard copy/paste.
805 //
806 // Default is 1.
807 //
808 // Recommended setting: 1
809 #define wxUSE_CLIPBOARD 1
810
811 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
812 // drop
813 //
814 // Default is 1.
815 //
816 // Recommended setting: 1
817 #define wxUSE_DATAOBJ 1
818
819 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
820 // different from "built in" drag and drop in wxTreeCtrl which is always
821 // available). Requires wxUSE_DATAOBJ.
822 //
823 // Default is 1.
824 //
825 // Recommended setting: 1
826 #define wxUSE_DRAG_AND_DROP 1
827
828 // ----------------------------------------------------------------------------
829 // miscellaneous settings
830 // ----------------------------------------------------------------------------
831
832 // wxSingleInstanceChecker class allows to verify at startup if another program
833 // instance is running (it is only available under Win32)
834 //
835 // Default is 1
836 //
837 // Recommended setting: 1 (the class is tiny, disabling it won't save much
838 // space)
839 #define wxUSE_SNGLINST_CHECKER 1
840
841 #define wxUSE_DRAGIMAGE 1
842
843 #define wxUSE_IPC 0
844 // 0 for no interprocess comms
845 #define wxUSE_HELP 1
846 // 0 for no help facility
847 #define wxUSE_WXHTML_HELP 1
848 // 0 for no MS HTML Help
849 #define wxUSE_RESOURCES 1
850 // 0 for no wxGetResource/wxWriteResource
851 #define wxUSE_CONSTRAINTS 1
852 // 0 for no window layout constraint system
853
854 #define wxUSE_SPLINES 1
855 // 0 for no splines
856
857 #define wxUSE_MOUSEWHEEL 1
858 // Include mouse wheel support
859
860 // ----------------------------------------------------------------------------
861 // postscript support settings
862 // ----------------------------------------------------------------------------
863
864 // Set to 1 for PostScript device context.
865 #define wxUSE_POSTSCRIPT 0
866
867 // Set to 1 to use font metric files in GetTextExtent
868 #define wxUSE_AFM_FOR_POSTSCRIPT 0
869
870 // ----------------------------------------------------------------------------
871 // database classes
872 // ----------------------------------------------------------------------------
873
874 // Define 1 to use ODBC classes
875 #define wxUSE_ODBC 0
876
877 // For backward compatibility reasons, this parameter now only controls the
878 // default scrolling method used by cursors. This default behavior can be
879 // overriden by setting the second param of wxDB::wxDbGetConnection() or
880 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
881 // that use the connection) should support forward only scrolling of cursors,
882 // or both forward and backward support for backward scrolling cursors is
883 // dependent on the data source as well as the ODBC driver being used.
884 #define wxODBC_FWD_ONLY_CURSORS 1
885
886 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
887 // member variables. With a setting of 1, full backward compatability with the
888 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
889 // as future development will be done only on the non-deprecated
890 // functions/classes/member variables/etc.
891 #define wxODBC_BACKWARD_COMPATABILITY 0
892
893 // ----------------------------------------------------------------------------
894 // other compiler (mis)features
895 // ----------------------------------------------------------------------------
896
897 // Set this to 0 if your compiler can't cope with omission of prototype
898 // parameters.
899 //
900 // Default is 1.
901 //
902 // Recommended setting: 1 (should never need to set this to 0)
903 #define REMOVE_UNUSED_ARG 1
904
905 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
906 // them. Set to 1 for <iostream.h>, 0 for <iostream>
907 //
908 // Default is 1.
909 //
910 // Recommended setting: whatever your compiler likes more
911 #ifndef __MWERKS__
912 #define wxUSE_IOSTREAMH 0
913 #else
914 #define wxUSE_IOSTREAMH 1
915 #endif
916
917 // ----------------------------------------------------------------------------
918 // image format support
919 // ----------------------------------------------------------------------------
920
921 // wxImage supports many different image formats which can be configured at
922 // compile-time. BMP is always supported, others are optional and can be safely
923 // disabled if you don't plan to use images in such format sometimes saving
924 // substantial amount of code in the final library.
925 //
926 // Some formats require an extra library which is included in wxWin sources
927 // which is mentioned if it is the case.
928
929 // Set to 1 for wxImage support (recommended).
930 #define wxUSE_IMAGE 1
931
932 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
933 #define wxUSE_LIBPNG 1
934
935 // Set to 1 for JPEG format support (requires libjpeg)
936 #define wxUSE_LIBJPEG 1
937
938 // Set to 1 for TIFF format support (requires libtiff)
939 #define wxUSE_LIBTIFF 1
940
941 // Set to 1 for GIF format support
942 #define wxUSE_GIF 1
943
944 // Set to 1 for PNM format support
945 #define wxUSE_PNM 1
946
947 // Set to 1 for PCX format support
948 #define wxUSE_PCX 1
949
950 // Set to 1 for IFF format support
951 #define wxUSE_IFF 0
952
953 // Set to 1 for XPM format support
954 #define wxUSE_XPM 1
955
956 // Set to 1 for MS Icons and Cursors format support
957 #define wxUSE_ICO_CUR 1
958
959 // Set to 1 to compile in wxPalette class
960 #define wxUSE_PALETTE 1
961
962 // If 1, enables provision of run-time type information.
963 // NOW MANDATORY: don't change.
964 #define wxUSE_DYNAMIC_CLASSES 1
965
966 // Set to 0 for no libmspack
967 #define wxUSE_LIBMSPACK 0
968
969
970 #endif
971 // _WX_SETUP_H_