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When enabling events, use CommonModes instead of DefaultMode for the RunLoop. In...
[wxWidgets.git] / src / mac / corefoundation / gsockosx.cpp
1 /* -------------------------------------------------------------------------
2 * Project: GSocket (Generic Socket) for WX
3 * Name: gsockosx.c
4 * Purpose: GSocket: Mac OS X mach-o part
5 * CVSID: $Id$
6 * Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
7 * ------------------------------------------------------------------------- */
8
9 #include "wx/setup.h"
10
11 #if wxUSE_SOCKETS
12
13 #include <stdlib.h>
14 #include "wx/gsocket.h"
15 #include "wx/unix/gsockunx.h"
16
17 #include <CoreFoundation/CoreFoundation.h>
18
19 #define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack)
20
21 struct MacGSocketData
22 {
23 CFSocketRef socket;
24 CFRunLoopSourceRef source;
25 };
26
27 void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
28 CFDataRef address, const void* data, void* info)
29 {
30 GSocket* socket = (GSocket*)info;
31 struct MacGSocketData* macdata;
32 macdata = (struct MacGSocketData*)socket->m_gui_dependent;
33 if (!macdata) return;
34 switch (callbackType)
35 {
36 case kCFSocketConnectCallBack:
37 assert(!socket->m_server);
38 socket->Detected_Write();
39 break;
40 case kCFSocketReadCallBack:
41 socket->Detected_Read();
42 break;
43 case kCFSocketWriteCallBack:
44 socket->Detected_Write();
45 break;
46 default:
47 break; /* We shouldn't get here. */
48 }
49 }
50
51 struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket)
52 {
53 /* If socket is already created, returns a pointer to the data */
54 /* Otherwise, creates socket and returns the pointer */
55 CFSocketContext cont;
56 struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent;
57
58 if (data && data->source) return data;
59
60 /* CFSocket has not been created, create it: */
61 if (socket->m_fd < 0 || !data) return NULL;
62 cont.version = 0; cont.retain = NULL;
63 cont.release = NULL; cont.copyDescription = NULL;
64 cont.info = socket;
65
66 CFSocketRef cf = CFSocketCreateWithNative(NULL, socket->m_fd,
67 ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
68 CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(NULL, cf, 0);
69 assert(source);
70 socket->m_gui_dependent = (char*)data;
71
72 /* Keep the source and the socket around. */
73 data->source = source;
74 data->socket = cf;
75
76 return data;
77 }
78
79 bool GSocketGUIFunctionsTableConcrete::CanUseEventLoop()
80 { return true; }
81
82 bool GSocketGUIFunctionsTableConcrete::OnInit(void)
83 {
84 return true;
85 }
86
87 void GSocketGUIFunctionsTableConcrete::OnExit(void)
88 {
89 }
90
91 bool GSocketGUIFunctionsTableConcrete::Init_Socket(GSocket *socket)
92 {
93 struct MacGSocketData *data = (struct MacGSocketData *)malloc(sizeof(struct MacGSocketData));
94 if (data)
95 {
96 socket->m_gui_dependent = (char*)data;
97 data->socket = NULL;
98 data->source = NULL;
99 return 1;
100 }
101 return 0;
102 }
103
104 void GSocketGUIFunctionsTableConcrete::Destroy_Socket(GSocket *socket)
105 {
106 struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent);
107 if (data)
108 {
109 CFRelease(data->socket);
110 free(data);
111 }
112 }
113
114 void GSocketGUIFunctionsTableConcrete::Install_Callback(GSocket *socket, GSocketEvent event)
115 {
116 int c;
117 struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
118 if (!data) return;
119 switch (event)
120 {
121 case GSOCK_CONNECTION:
122 if(socket->m_server)
123 c = kCFSocketReadCallBack;
124 else
125 c = kCFSocketConnectCallBack;
126 break;
127 case GSOCK_LOST:
128 case GSOCK_INPUT:
129 c = kCFSocketReadCallBack;
130 break;
131 case GSOCK_OUTPUT:
132 c = kCFSocketWriteCallBack;
133 break;
134 default:
135 c = 0;
136 }
137 CFSocketEnableCallBacks(data->socket, c);
138 }
139
140 void GSocketGUIFunctionsTableConcrete::Uninstall_Callback(GSocket *socket, GSocketEvent event)
141 {
142 int c;
143 struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
144 if (!data) return;
145 switch (event)
146 {
147 case GSOCK_CONNECTION:
148 if(socket->m_server)
149 c = kCFSocketReadCallBack;
150 else
151 c = kCFSocketConnectCallBack;
152 break;
153 case GSOCK_LOST:
154 case GSOCK_INPUT:
155 c = kCFSocketReadCallBack;
156 break;
157 case GSOCK_OUTPUT:
158 c = kCFSocketWriteCallBack;
159 break;
160 default:
161 c = 0;
162 }
163 CFSocketDisableCallBacks(data->socket, c);
164 }
165
166 void GSocketGUIFunctionsTableConcrete::Enable_Events(GSocket *socket)
167 {
168 struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
169 if (!data) return;
170
171 CFRunLoopAddSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
172 }
173
174 void GSocketGUIFunctionsTableConcrete::Disable_Events(GSocket *socket)
175 {
176 struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
177 if (!data) return;
178
179 /* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
180 CFRunLoopRemoveSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
181 CFSocketInvalidate(data->socket);
182 }
183
184 #endif // wxUSE_SOCKETS