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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: menu.h
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MENU_H_
13 #define _WX_MENU_H_
14
15 #ifdef __GNUG__
16 #pragma interface "menu.h"
17 #endif
18
19 #if wxUSE_ACCEL
20 #include "wx/accel.h"
21 #include "wx/dynarray.h"
22
23 WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
24 #endif // wxUSE_ACCEL
25
26 class WXDLLEXPORT wxFrame;
27
28 // ----------------------------------------------------------------------------
29 // Menu
30 // ----------------------------------------------------------------------------
31
32 class WXDLLEXPORT wxMenu : public wxMenuBase
33 {
34 public:
35 // ctors & dtor
36 wxMenu(const wxString& title, long style = 0)
37 : wxMenuBase(title, style) { Init(); }
38
39 wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
40
41 virtual ~wxMenu();
42
43 // implement base class virtuals
44 virtual bool DoAppend(wxMenuItem *item);
45 virtual bool DoInsert(size_t pos, wxMenuItem *item);
46 virtual wxMenuItem *DoRemove(wxMenuItem *item);
47
48 virtual void Break();
49
50 virtual void SetTitle(const wxString& title);
51
52 // deprecated functions
53 #if wxUSE_MENU_CALLBACK
54 wxMenu(const wxString& title, const wxFunction func)
55 : wxMenuBase(title)
56 {
57 Callback(func);
58 }
59 #endif // wxUSE_MENU_CALLBACK
60
61 // MSW-specific
62 bool ProcessCommand(wxCommandEvent& event);
63
64 // implementation only from now on
65 // -------------------------------
66
67 bool MSWCommand(WXUINT param, WXWORD id);
68
69 // semi-private accessors
70 // get the window which contains this menu
71 wxWindow *GetWindow() const;
72 // get the menu handle
73 WXHMENU GetHMenu() const { return m_hMenu; }
74
75 // attach/detach menu to/from wxMenuBar
76 void Attach(wxMenuBar *menubar);
77 void Detach();
78
79 #if wxUSE_ACCEL
80 // called by wxMenuBar to build its accel table from the accels of all menus
81 bool HasAccels() const { return !m_accels.IsEmpty(); }
82 size_t GetAccelCount() const { return m_accels.GetCount(); }
83 size_t CopyAccels(wxAcceleratorEntry *accels) const;
84
85 // called by wxMenuItem when its accels changes
86 void UpdateAccel(wxMenuItem *item);
87
88 // helper used by wxMenu itself (returns the index in m_accels)
89 int FindAccel(int id) const;
90 #endif // wxUSE_ACCEL
91
92 private:
93 // common part of all ctors
94 void Init();
95
96 // common part of Append/Insert (behaves as Append is pos == (size_t)-1)
97 bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
98
99 // if TRUE, insert a breal before appending the next item
100 bool m_doBreak;
101
102 // the menu handle of this menu
103 WXHMENU m_hMenu;
104
105 #if wxUSE_ACCEL
106 // the accelerators for our menu items
107 wxAcceleratorArray m_accels;
108 #endif // wxUSE_ACCEL
109
110 DECLARE_DYNAMIC_CLASS(wxMenu)
111 };
112
113 // ----------------------------------------------------------------------------
114 // Menu Bar (a la Windows)
115 // ----------------------------------------------------------------------------
116
117 class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
118 {
119 public:
120 // ctors & dtor
121 // default constructor
122 wxMenuBar();
123 // unused under MSW
124 wxMenuBar(long style);
125 // menubar takes ownership of the menus arrays but copies the titles
126 wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
127 virtual ~wxMenuBar();
128
129 // menubar construction
130 virtual bool Append( wxMenu *menu, const wxString &title );
131 virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
132 virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
133 virtual wxMenu *Remove(size_t pos);
134
135 virtual int FindMenuItem(const wxString& menuString,
136 const wxString& itemString) const;
137 virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
138
139 virtual void EnableTop( size_t pos, bool flag );
140 virtual void SetLabelTop( size_t pos, const wxString& label );
141 virtual wxString GetLabelTop( size_t pos ) const;
142
143 // compatibility: these functions are deprecated
144 #if WXWIN_COMPATIBILITY
145 void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
146 wxEvtHandler *GetEventHandler() { return m_eventHandler; }
147
148 bool Enabled(int id) const { return IsEnabled(id); }
149 bool Checked(int id) const { return IsChecked(id); }
150 #endif // WXWIN_COMPATIBILITY
151
152 // implementation from now on
153 WXHMENU Create();
154 int FindMenu(const wxString& title);
155 void Detach();
156
157 // returns TRUE if we're attached to a frame
158 bool IsAttached() const { return m_menuBarFrame != NULL; }
159 // get the frame we live in
160 wxFrame *GetFrame() const { return m_menuBarFrame; }
161 // attach to a frame
162 void Attach(wxFrame *frame);
163
164 #if wxUSE_ACCEL
165 // get the accel table for all the menus
166 const wxAcceleratorTable& GetAccelTable() const { return m_accelTable; }
167
168 // update the accel table (must be called after adding/deletign a menu)
169 void RebuildAccelTable();
170 #endif // wxUSE_ACCEL
171
172 // get the menu handle
173 WXHMENU GetHMenu() const { return m_hMenu; }
174
175 // if the menubar is modified, the display is not updated automatically,
176 // call this function to update it (m_menuBarFrame should be !NULL)
177 void Refresh();
178
179 protected:
180 // common part of all ctors
181 void Init();
182
183 #if WXWIN_COMPATIBILITY
184 wxEvtHandler *m_eventHandler;
185 #endif // WXWIN_COMPATIBILITY
186
187 wxArrayString m_titles;
188
189 wxFrame *m_menuBarFrame;
190 WXHMENU m_hMenu;
191
192 #if wxUSE_ACCEL
193 // the accelerator table for all accelerators in all our menus
194 wxAcceleratorTable m_accelTable;
195 #endif // wxUSE_ACCEL
196
197 private:
198 DECLARE_DYNAMIC_CLASS(wxMenuBar)
199 };
200
201 #endif // _WX_MENU_H_