1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
36 #include "wx/dcclient.h"
37 #include "wx/palette.h"
38 #endif // wxUSE_PALETTE
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/__WXMSW__
52 // ----------------------------------------------------------------------------
53 // forward declarations
54 // ----------------------------------------------------------------------------
56 class WXDLLEXPORT wxCaret
;
57 class WXDLLEXPORT wxControl
;
58 class WXDLLEXPORT wxCursor
;
59 class WXDLLEXPORT wxDC
;
60 class WXDLLEXPORT wxDropTarget
;
61 class WXDLLEXPORT wxItemResource
;
62 class WXDLLEXPORT wxLayoutConstraints
;
63 class WXDLLEXPORT wxResourceTable
;
64 class WXDLLEXPORT wxSizer
;
65 class WXDLLEXPORT wxToolTip
;
66 class WXDLLEXPORT wxWindowBase
;
67 class WXDLLEXPORT wxWindow
;
69 // ----------------------------------------------------------------------------
70 // (pseudo)template list classes
71 // ----------------------------------------------------------------------------
73 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
75 // ----------------------------------------------------------------------------
77 // ----------------------------------------------------------------------------
79 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
81 // ----------------------------------------------------------------------------
82 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
83 // interface of this class.
85 // Event handler: windows have themselves as their event handlers by default,
86 // but their event handlers could be set to another object entirely. This
87 // separation can reduce the amount of derivation required, and allow
88 // alteration of a window's functionality (e.g. by a resource editor that
89 // temporarily switches event handlers).
90 // ----------------------------------------------------------------------------
92 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
95 // creating the window
96 // -------------------
99 wxWindowBase() { InitBase(); }
101 // pseudo ctor (can't be virtual, called from ctor)
102 bool CreateBase(wxWindowBase
*parent
,
104 const wxPoint
& pos
= wxDefaultPosition
,
105 const wxSize
& size
= wxDefaultSize
,
107 const wxValidator
& validator
= wxDefaultValidator
,
108 const wxString
& name
= wxPanelNameStr
);
110 virtual ~wxWindowBase();
112 #if wxUSE_WX_RESOURCES
113 // these functions are implemented in resource.cpp and resourc2.cpp
114 virtual bool LoadFromResource(wxWindow
*parent
,
115 const wxString
& resourceName
,
116 const wxResourceTable
*table
= (const wxResourceTable
*) NULL
);
117 virtual wxControl
*CreateItem(const wxItemResource
* childResource
,
118 const wxItemResource
* parentResource
,
119 const wxResourceTable
*table
= (const wxResourceTable
*) NULL
);
120 #endif // wxUSE_WX_RESOURCES
122 // deleting the window
123 // -------------------
125 // ask the window to close itself, return TRUE if the event handler
126 // honoured our request
127 bool Close( bool force
= FALSE
);
129 // the following functions delete the C++ objects (the window itself
130 // or its children) as well as the GUI windows and normally should
131 // never be used directly
133 // delete window unconditionally (dangerous!), returns TRUE if ok
134 virtual bool Destroy();
135 // delete all children of this window, returns TRUE if ok
136 bool DestroyChildren();
138 // is the window being deleted?
139 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
144 // NB: in future versions of wxWindows Set/GetTitle() will only work
145 // with the top level windows (such as dialogs and frames) and
146 // Set/GetLabel() only with the other ones (i.e. all controls).
148 // the title (or label, see below) of the window: the text which the
150 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
151 virtual wxString
GetTitle() const { return wxEmptyString
; }
153 // label is just the same as the title (but for, e.g., buttons it
154 // makes more sense to speak about labels)
155 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
156 virtual wxString
GetLabel() const { return GetTitle(); }
158 // the window name is used for ressource setting in X, it is not the
159 // same as the window title/label
160 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
161 virtual wxString
GetName() const { return m_windowName
; }
163 // window id uniquely identifies the window among its siblings unless
164 // it is -1 which means "don't care"
165 void SetId( wxWindowID id
) { m_windowId
= id
; }
166 wxWindowID
GetId() const { return m_windowId
; }
168 // generate a control id for the controls which were not given one by
170 static int NewControlId() { return --ms_lastControlId
; }
171 // get the id of the control following the one with the given
172 // (autogenerated) id
173 static int NextControlId(int id
) { return id
- 1; }
174 // get the id of the control preceding the one with the given
175 // (autogenerated) id
176 static int PrevControlId(int id
) { return id
+ 1; }
181 // set the window size and/or position
182 void SetSize( int x
, int y
, int width
, int height
,
183 int sizeFlags
= wxSIZE_AUTO
)
184 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
186 void SetSize( int width
, int height
)
187 { DoSetSize( -1, -1, width
, height
, wxSIZE_USE_EXISTING
); }
189 void SetSize( const wxSize
& size
)
190 { SetSize( size
.x
, size
.y
); }
192 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
193 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
195 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
196 { DoSetSize(x
, y
, -1, -1, flags
); }
198 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
199 { Move(pt
.x
, pt
.y
, flags
); }
202 virtual void Raise() = 0;
203 virtual void Lower() = 0;
205 // client size is the size of area available for subwindows
206 void SetClientSize( int width
, int height
)
207 { DoSetClientSize(width
, height
); }
209 void SetClientSize( const wxSize
& size
)
210 { DoSetClientSize(size
.x
, size
.y
); }
212 void SetClientSize(const wxRect
& rect
)
213 { SetClientSize( rect
.width
, rect
.height
); }
215 // get the window position and/or size (pointers may be NULL)
216 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
217 wxPoint
GetPosition() const
220 DoGetPosition(&w
, &h
);
222 return wxPoint(w
, h
);
225 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
226 wxSize
GetSize() const
233 wxRect
GetRect() const
236 GetPosition(& x
, & y
);
239 return wxRect(x
, y
, w
, h
);
242 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
243 wxSize
GetClientSize() const
246 DoGetClientSize(& w
, & h
);
251 // get the origin of the client area of the window relative to the
252 // window top left corner (the client area may be shifted because of
253 // the borders, scrollbars, other decorations...)
254 virtual wxPoint
GetClientAreaOrigin() const;
256 // get the client rectangle in window (i.e. client) coordinates
257 wxRect
GetClientRect() const
259 return wxRect(GetClientAreaOrigin(), GetClientSize());
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize
GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w
, int *h
) const
267 wxSize s
= DoGetBestSize();
274 // the generic centre function - centers the window on parent by
275 // default or on screen if it doesn't have parent or
276 // wxCENTER_ON_SCREEN flag is given
277 void Centre( int direction
= wxBOTH
);
278 void Center( int direction
= wxBOTH
) { Centre(direction
); }
280 // centre on screen (only works for top level windows)
281 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
282 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
284 // centre with respect to the the parent window
285 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
286 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
288 // set window size to wrap around its children
291 // set min/max size of the window
292 virtual void SetSizeHints( int minW
, int minH
,
293 int maxW
= -1, int maxH
= -1,
294 int incW
= -1, int incH
= -1 );
296 virtual int GetMinWidth() const { return m_minWidth
; }
297 virtual int GetMinHeight() const { return m_minHeight
; }
298 int GetMaxWidth() const { return m_maxWidth
; }
299 int GetMaxHeight() const { return m_maxHeight
; }
301 // Override this method to control the values given to Sizers etc.
302 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
307 // returns TRUE if window was shown/hidden, FALSE if the nothing was
308 // done (window was already shown/hidden)
309 virtual bool Show( bool show
= TRUE
);
310 bool Hide() { return Show(FALSE
); }
312 // returns TRUE if window was enabled/disabled, FALSE if nothing done
313 virtual bool Enable( bool enable
= TRUE
);
314 bool Disable() { return Enable(FALSE
); }
316 bool IsShown() const { return m_isShown
; }
317 bool IsEnabled() const { return m_isEnabled
; }
319 // get/set window style (setting style won't update the window and so
320 // is only useful for internal usage)
321 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
322 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
324 // just some (somewhat shorter) synonims
325 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
326 long GetWindowStyle() const { return GetWindowStyleFlag(); }
328 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
329 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
331 // extra style: the less often used style bits which can't be set with
332 // SetWindowStyleFlag()
333 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
334 long GetExtraStyle() const { return m_exStyle
; }
336 // make the window modal (all other windows unresponsive)
337 virtual void MakeModal(bool modal
= TRUE
);
339 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
340 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
342 // focus and keyboard handling
343 // ---------------------------
345 // set focus to this window
346 virtual void SetFocus() = 0;
348 // return the window which currently has the focus or NULL
349 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
351 // can this window have focus?
352 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
354 // can this window be given focus by keyboard navigation? if not, the
355 // only way to give it focus (provided it accepts it at all) is to
357 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
359 // NB: these methods really don't belong here but with the current
360 // class hierarchy there is no other place for them :-(
362 // get the default child of this parent, i.e. the one which is
363 // activated by pressing <Enter>
364 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
366 // set this child as default, return the old default
367 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
370 // parent/children relations
371 // -------------------------
373 // get the list of children
374 const wxWindowList
& GetChildren() const { return m_children
; }
375 wxWindowList
& GetChildren() { return m_children
; }
377 // get the parent or the parent of the parent
378 wxWindow
*GetParent() const { return m_parent
; }
379 inline wxWindow
*GetGrandParent() const;
381 // is this window a top level one?
382 virtual bool IsTopLevel() const;
384 // it doesn't really change parent, use ReParent() instead
385 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
386 // change the real parent of this window, return TRUE if the parent
387 // was changed, FALSE otherwise (error or newParent == oldParent)
388 virtual bool Reparent( wxWindowBase
*newParent
);
390 // find window among the descendants of this one either by id or by
391 // name (return NULL if not found)
392 wxWindow
*FindWindow( long id
);
393 wxWindow
*FindWindow( const wxString
& name
);
395 // implementation mostly
396 virtual void AddChild( wxWindowBase
*child
);
397 virtual void RemoveChild( wxWindowBase
*child
);
399 // event handler stuff
400 // -------------------
402 // get the current event handler
403 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
405 // replace the event handler (allows to completely subclass the
407 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
409 // push/pop event handler: allows to chain a custom event handler to
410 // alreasy existing ones
411 void PushEventHandler( wxEvtHandler
*handler
);
412 wxEvtHandler
*PopEventHandler( bool deleteHandler
= FALSE
);
414 // find the given handler in the event handler chain and remove (but
415 // not delete) it from the event handler chain, return TRUE if it was
416 // found and FALSE otherwise (this also results in an assert failure so
417 // this function should only be called when the handler is supposed to
419 bool RemoveEventHandler(wxEvtHandler
*handler
);
425 // a window may have an associated validator which is used to control
427 virtual void SetValidator( const wxValidator
&validator
);
428 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
429 #endif // wxUSE_VALIDATORS
432 // dialog oriented functions
433 // -------------------------
435 // validate the correctness of input, return TRUE if ok
436 virtual bool Validate();
438 // transfer data between internal and GUI representations
439 virtual bool TransferDataToWindow();
440 virtual bool TransferDataFromWindow();
442 virtual void InitDialog();
447 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
448 { m_acceleratorTable
= accel
; }
449 wxAcceleratorTable
*GetAcceleratorTable()
450 { return &m_acceleratorTable
; }
451 #endif // wxUSE_ACCEL
453 // dialog units translations
454 // -------------------------
456 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
457 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
458 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
460 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
462 return wxSize(pt
.x
, pt
.y
);
465 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
467 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
469 return wxSize(pt
.x
, pt
.y
);
475 // move the mouse to the specified position
476 virtual void WarpPointer(int x
, int y
) = 0;
478 // start or end mouse capture, these functions maintain the stack of
479 // windows having captured the mouse and after calling ReleaseMouse()
480 // the mouse is not released but returns to the window which had had
481 // captured it previously (if any)
485 // get the window which currently captures the mouse or NULL
486 static wxWindow
*GetCapture();
488 // does this window have the capture?
489 virtual bool HasCapture() const
490 { return (wxWindow
*)this == GetCapture(); }
492 // painting the window
493 // -------------------
495 // mark the specified rectangle (or the whole window) as "dirty" so it
497 virtual void Refresh( bool eraseBackground
= TRUE
,
498 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
500 // a less awkward wrapper for Refresh
501 void RefreshRect(const wxRect
& rect
) { Refresh(TRUE
, &rect
); }
503 // repaint all invalid areas of the window immediately
504 virtual void Update() { }
506 // clear the window entirely
507 virtual void Clear() = 0;
509 // freeze the window: don't redraw it until it is thawed
510 virtual void Freeze() { }
512 // thaw the window: redraw it after it had been frozen
513 virtual void Thaw() { }
515 // adjust DC for drawing on this window
516 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
518 // the update region of the window contains the areas which must be
519 // repainted by the program
520 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
521 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
523 // get the update rectangleregion bounding box in client coords
524 wxRect
GetUpdateClientRect() const;
526 // these functions verify whether the given point/rectangle belongs to
527 // (or at least intersects with) the update region
528 bool IsExposed( int x
, int y
) const;
529 bool IsExposed( int x
, int y
, int w
, int h
) const;
531 bool IsExposed( const wxPoint
& pt
) const
532 { return IsExposed(pt
.x
, pt
.y
); }
533 bool IsExposed( const wxRect
& rect
) const
534 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
536 // colours, fonts and cursors
537 // --------------------------
539 // set/retrieve the window colours (system defaults are used by
540 // default): Set functions return TRUE if colour was changed
541 virtual bool SetBackgroundColour( const wxColour
&colour
);
542 virtual bool SetForegroundColour( const wxColour
&colour
);
544 wxColour
GetBackgroundColour() const { return m_backgroundColour
; }
545 wxColour
GetForegroundColour() const { return m_foregroundColour
; }
547 // set/retrieve the cursor for this window (SetCursor() returns TRUE
548 // if the cursor was really changed)
549 virtual bool SetCursor( const wxCursor
&cursor
);
550 const wxCursor
& GetCursor() const { return m_cursor
; }
551 wxCursor
& GetCursor() { return m_cursor
; }
553 // set/retrieve the font for the window (SetFont() returns TRUE if the
554 // font really changed)
555 virtual bool SetFont( const wxFont
&font
) = 0;
556 const wxFont
& GetFont() const { return m_font
; }
557 wxFont
& GetFont() { return m_font
; }
560 // associate a caret with the window
561 void SetCaret(wxCaret
*caret
);
562 // get the current caret (may be NULL)
563 wxCaret
*GetCaret() const { return m_caret
; }
564 #endif // wxUSE_CARET
566 // get the (average) character size for the current font
567 virtual int GetCharHeight() const = 0;
568 virtual int GetCharWidth() const = 0;
570 // get the width/height/... of the text using current or specified
572 virtual void GetTextExtent(const wxString
& string
,
574 int *descent
= (int *) NULL
,
575 int *externalLeading
= (int *) NULL
,
576 const wxFont
*theFont
= (const wxFont
*) NULL
)
579 // client <-> screen coords
580 // ------------------------
582 // translate to/from screen/client coordinates (pointers may be NULL)
583 void ClientToScreen( int *x
, int *y
) const
584 { DoClientToScreen(x
, y
); }
585 void ScreenToClient( int *x
, int *y
) const
586 { DoScreenToClient(x
, y
); }
588 // wxPoint interface to do the same thing
589 wxPoint
ClientToScreen(const wxPoint
& pt
) const
591 int x
= pt
.x
, y
= pt
.y
;
592 DoClientToScreen(&x
, &y
);
594 return wxPoint(x
, y
);
597 wxPoint
ScreenToClient(const wxPoint
& pt
) const
599 int x
= pt
.x
, y
= pt
.y
;
600 DoScreenToClient(&x
, &y
);
602 return wxPoint(x
, y
);
605 // test where the given (in client coords) point lies
606 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
607 { return DoHitTest(x
, y
); }
609 wxHitTest
HitTest(const wxPoint
& pt
) const
610 { return DoHitTest(pt
.x
, pt
.y
); }
615 // get the window border style: uses the current style and falls back to
616 // the default style for this class otherwise (see GetDefaultBorder())
617 wxBorder
GetBorder() const;
619 void UpdateWindowUI();
622 bool PopupMenu( wxMenu
*menu
, const wxPoint
& pos
)
623 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
624 bool PopupMenu( wxMenu
*menu
, int x
, int y
)
625 { return DoPopupMenu(menu
, x
, y
); }
626 #endif // wxUSE_MENUS
631 // does the window have the scrollbar for this orientation?
632 bool HasScrollbar(int orient
) const
634 return (m_windowStyle
&
635 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
638 // configure the window scrollbars
639 virtual void SetScrollbar( int orient
,
643 bool refresh
= TRUE
) = 0;
644 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= TRUE
) = 0;
645 virtual int GetScrollPos( int orient
) const = 0;
646 virtual int GetScrollThumb( int orient
) const = 0;
647 virtual int GetScrollRange( int orient
) const = 0;
649 // scroll window to the specified position
650 virtual void ScrollWindow( int dx
, int dy
,
651 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
653 // scrolls window by line/page: note that not all controls support this
655 // return TRUE if the position changed, FALSE otherwise
656 virtual bool ScrollLines(int WXUNUSED(lines
)) { return FALSE
; }
657 virtual bool ScrollPages(int WXUNUSED(pages
)) { return FALSE
; }
659 // convenient wrappers for ScrollLines/Pages
660 bool LineUp() { return ScrollLines(-1); }
661 bool LineDown() { return ScrollLines(1); }
662 bool PageUp() { return ScrollPages(-1); }
663 bool PageDown() { return ScrollPages(1); }
665 // context-sensitive help
666 // ----------------------
668 // these are the convenience functions wrapping wxHelpProvider methods
671 // associate this help text with this window
672 void SetHelpText(const wxString
& text
);
673 // associate this help text with all windows with the same id as this
675 void SetHelpTextForId(const wxString
& text
);
676 // get the help string associated with this window (may be empty)
677 wxString
GetHelpText() const;
684 // the easiest way to set a tooltip for a window is to use this method
685 void SetToolTip( const wxString
&tip
);
686 // attach a tooltip to the window
687 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
688 // get the associated tooltip or NULL if none
689 wxToolTip
* GetToolTip() const { return m_tooltip
; }
690 #endif // wxUSE_TOOLTIPS
694 #if wxUSE_DRAG_AND_DROP
695 // set/retrieve the drop target associated with this window (may be
696 // NULL; it's owned by the window and will be deleted by it)
697 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
698 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
699 #endif // wxUSE_DRAG_AND_DROP
701 // constraints and sizers
702 // ----------------------
703 #if wxUSE_CONSTRAINTS
704 // set the constraints for this window or retrieve them (may be NULL)
705 void SetConstraints( wxLayoutConstraints
*constraints
);
706 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
708 // implementation only
709 void UnsetConstraints(wxLayoutConstraints
*c
);
710 wxWindowList
*GetConstraintsInvolvedIn() const
711 { return m_constraintsInvolvedIn
; }
712 void AddConstraintReference(wxWindowBase
*otherWin
);
713 void RemoveConstraintReference(wxWindowBase
*otherWin
);
714 void DeleteRelatedConstraints();
715 void ResetConstraints();
717 // these methods may be overriden for special layout algorithms
718 virtual void SetConstraintSizes(bool recurse
= TRUE
);
719 virtual bool LayoutPhase1(int *noChanges
);
720 virtual bool LayoutPhase2(int *noChanges
);
721 virtual bool DoPhase(int phase
);
723 // these methods are virtual but normally won't be overridden
724 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
725 virtual void MoveConstraint(int x
, int y
);
726 virtual void GetSizeConstraint(int *w
, int *h
) const ;
727 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
728 virtual void GetPositionConstraint(int *x
, int *y
) const ;
730 #endif // wxUSE_CONSTRAINTS
732 // when using constraints or sizers, it makes sense to update
733 // children positions automatically whenever the window is resized
734 // - this is done if autoLayout is on
735 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
736 bool GetAutoLayout() const { return m_autoLayout
; }
738 // lay out the window and its children
739 virtual bool Layout();
742 void SetSizer(wxSizer
*sizer
, bool deleteOld
= TRUE
);
743 wxSizer
*GetSizer() const { return m_windowSizer
; }
745 // Track if this window is a member of a sizer
746 void SetContainingSizer(wxSizer
* sizer
) { m_containingSizer
= sizer
; }
747 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
749 // backward compatibility
750 // ----------------------
751 #if WXWIN_COMPATIBILITY
752 bool Enabled() const { return IsEnabled(); }
754 void SetButtonFont(const wxFont
& font
) { SetFont(font
); }
755 void SetLabelFont(const wxFont
& font
) { SetFont(font
); }
756 wxFont
& GetLabelFont() { return GetFont(); };
757 wxFont
& GetButtonFont() { return GetFont(); };
758 #endif // WXWIN_COMPATIBILITY
764 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
765 void OnInitDialog( wxInitDialogEvent
&event
);
766 void OnMiddleClick( wxMouseEvent
& event
);
768 void OnHelp(wxHelpEvent
& event
);
771 // get the haqndle of the window for the underlying window system: this
772 // is only used for wxWin itself or for user code which wants to call
773 // platform-specific APIs
774 virtual WXWidget
GetHandle() const = 0;
777 // Store the palette used by DCs in wxWindow so that the dcs can share
778 // a palette. And we can respond to palette messages.
779 wxPalette
GetPalette() const { return m_palette
; }
781 // When palette is changed tell the DC to set the system palette to the
783 void SetPalette(const wxPalette
& pal
);
785 // return true if we have a specific palette
786 bool HasCustomPalette() const { return m_hasCustomPalette
; }
788 // return the first parent window with a custom palette or NULL
789 wxWindow
*GetAncestorWithCustomPalette() const;
790 #endif // wxUSE_PALETTE
793 // the window id - a number which uniquely identifies a window among
794 // its siblings unless it is -1
795 wxWindowID m_windowId
;
797 // the parent window of this window (or NULL) and the list of the children
800 wxWindowList m_children
;
802 // the minimal allowed size for the window (no minimal size if variable(s)
804 int m_minWidth
, m_minHeight
, m_maxWidth
, m_maxHeight
;
806 // event handler for this window: usually is just 'this' but may be
807 // changed with SetEventHandler()
808 wxEvtHandler
*m_eventHandler
;
811 // associated validator or NULL if none
812 wxValidator
*m_windowValidator
;
813 #endif // wxUSE_VALIDATORS
815 #if wxUSE_DRAG_AND_DROP
816 wxDropTarget
*m_dropTarget
;
817 #endif // wxUSE_DRAG_AND_DROP
819 // visual window attributes
822 wxColour m_backgroundColour
, m_foregroundColour
;
826 #endif // wxUSE_CARET
828 // the region which should be repainted in response to paint event
829 wxRegion m_updateRegion
;
832 // the accelerator table for the window which translates key strokes into
834 wxAcceleratorTable m_acceleratorTable
;
835 #endif // wxUSE_ACCEL
837 // the tooltip for this window (may be NULL)
839 wxToolTip
*m_tooltip
;
840 #endif // wxUSE_TOOLTIPS
842 // constraints and sizers
843 #if wxUSE_CONSTRAINTS
844 // the constraints for this window or NULL
845 wxLayoutConstraints
*m_constraints
;
847 // constraints this window is involved in
848 wxWindowList
*m_constraintsInvolvedIn
;
849 #endif // wxUSE_CONSTRAINTS
851 // this window's sizer
852 wxSizer
*m_windowSizer
;
854 // The sizer this window is a member of, if any
855 wxSizer
*m_containingSizer
;
857 // Layout() window automatically when its size changes?
863 bool m_isBeingDeleted
:1;
865 // was the window colours/font explicitly changed by user?
873 wxString m_windowName
;
878 bool m_hasCustomPalette
;
879 #endif // wxUSE_PALETTE
883 // common part of all ctors: it is not virtual because it is called from
887 // override this to change the default (i.e. used when no style is
888 // specified) border for the window class
889 virtual wxBorder
GetDefaultBorder() const;
891 // get the default size for the new window if no explicit size given
892 // FIXME why 20 and not 30, 10 or ...?
893 static int WidthDefault(int w
) { return w
== -1 ? 20 : w
; }
894 static int HeightDefault(int h
) { return h
== -1 ? 20 : h
; }
896 // set the best size for the control if the default size was given:
897 // replaces the fields of size == -1 with the best values for them and
898 // calls SetSize() if needed
899 void SetBestSize(const wxSize
& size
)
901 if ( size
.x
== -1 || size
.y
== -1 )
903 wxSize sizeBest
= DoGetBestSize();
913 // more pure virtual functions
914 // ---------------------------
916 // NB: we must have DoSomething() function when Something() is an overloaded
917 // method: indeed, we can't just have "virtual Something()" in case when
918 // the function is overloaded because then we'd have to make virtual all
919 // the variants (otherwise only the virtual function may be called on a
920 // pointer to derived class according to C++ rules) which is, in
921 // general, absolutely not needed. So instead we implement all
922 // overloaded Something()s in terms of DoSomething() which will be the
923 // only one to be virtual.
925 // coordinates translation
926 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
927 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
929 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
931 // capture/release the mouse, used by Capture/ReleaseMouse()
932 virtual void DoCaptureMouse() = 0;
933 virtual void DoReleaseMouse() = 0;
935 // retrieve the position/size of the window
936 virtual void DoGetPosition( int *x
, int *y
) const = 0;
937 virtual void DoGetSize( int *width
, int *height
) const = 0;
938 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
940 // get the size which best suits the window: for a control, it would be
941 // the minimal size which doesn't truncate the control, for a panel - the
942 // same size as it would have after a call to Fit()
943 virtual wxSize
DoGetBestSize() const;
945 // this is the virtual function to be overriden in any derived class which
946 // wants to change how SetSize() or Move() works - it is called by all
947 // versions of these functions in the base class
948 virtual void DoSetSize(int x
, int y
,
949 int width
, int height
,
950 int sizeFlags
= wxSIZE_AUTO
) = 0;
952 // same as DoSetSize() for the client size
953 virtual void DoSetClientSize(int width
, int height
) = 0;
955 // move the window to the specified location and resize it: this is called
956 // from both DoSetSize() and DoSetClientSize() and would usually just
957 // reposition this window except for composite controls which will want to
958 // arrange themselves inside the given rectangle
959 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
962 virtual void DoSetToolTip( wxToolTip
*tip
);
963 #endif // wxUSE_TOOLTIPS
966 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
) = 0;
967 #endif // wxUSE_MENUS
969 // Makes an adjustment to the window position (for example, a frame that has
970 // a toolbar that it manages itself).
971 virtual void AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const;
976 // contains the last id generated by NewControlId
977 static int ms_lastControlId
;
979 // the stack of windows which have captured the mouse
980 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
982 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
983 DECLARE_NO_COPY_CLASS(wxWindowBase
)
984 DECLARE_EVENT_TABLE()
987 // ----------------------------------------------------------------------------
988 // now include the declaration of wxWindow class
989 // ----------------------------------------------------------------------------
991 // include the declaration of the platform-specific class
992 #if defined(__WXMSW__)
993 #ifdef __WXUNIVERSAL__
994 #define wxWindowNative wxWindowMSW
996 #define wxWindowMSW wxWindow
997 #define sm_classwxWindowMSW sm_classwxWindow
998 #endif // wxUniv/!wxUniv
999 #include "wx/msw/window.h"
1000 #elif defined(__WXMOTIF__)
1001 #include "wx/motif/window.h"
1002 #elif defined(__WXGTK__)
1003 #ifdef __WXUNIVERSAL__
1004 #define wxWindowNative wxWindowGTK
1006 #define wxWindowGTK wxWindow
1007 #define sm_classwxWindowGTK sm_classwxWindow
1009 #include "wx/gtk/window.h"
1010 #elif defined(__WXX11__)
1011 #ifdef __WXUNIVERSAL__
1012 #define wxWindowNative wxWindowX11
1014 #define wxWindowX11 wxWindow
1015 #define sm_classwxWindowX11 sm_classwxWindow
1017 #include "wx/x11/window.h"
1018 #elif defined(__WXMGL__)
1019 #ifdef __WXUNIVERSAL__
1020 #define wxWindowNative wxWindowMGL
1022 #define wxWindowMGL wxWindow
1023 #define sm_classwxWindowMGL sm_classwxWindow
1025 #include "wx/mgl/window.h"
1026 #elif defined(__WXMAC__)
1027 #ifdef __WXUNIVERSAL__
1028 #define wxWindowNative wxWindowMac
1030 #define wxWindowMac wxWindow
1031 #define sm_classwxWindowMac sm_classwxWindow
1033 #include "wx/mac/window.h"
1034 #elif defined(__WXPM__)
1035 #ifdef __WXUNIVERSAL__
1036 #define wxWindowNative wxWindowOS2
1038 #define wxWindowOS2 wxWindow
1039 #define sm_classwxWindowOS2 sm_classwxWindow
1040 #endif // wxUniv/!wxUniv
1041 #include "wx/os2/window.h"
1044 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1045 // for the native ports we already have defined it above
1046 #if defined(__WXUNIVERSAL__)
1047 #ifndef wxWindowNative
1048 #error "wxWindowNative must be defined above!"
1051 #include "wx/univ/window.h"
1054 // ----------------------------------------------------------------------------
1055 // inline functions which couldn't be declared in the class body because of
1056 // forward dependencies
1057 // ----------------------------------------------------------------------------
1059 inline wxWindow
*wxWindowBase::GetGrandParent() const
1061 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1064 // ----------------------------------------------------------------------------
1066 // ----------------------------------------------------------------------------
1068 // Find the wxWindow at the current mouse position, also returning the mouse
1070 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1072 // Get the current mouse position.
1073 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1075 // get the currently active window of this application or NULL
1076 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1078 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1079 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1082 // _WX_WINDOW_H_BASE_