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Added wxCURSOR_RIGHT_ARROW, which is like the typical wxCURSOR_ARROR,
[wxWidgets.git] / include / wx / gtk1 / glcanvas.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.h
3 // Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWindows and GTK
4 // Author: Robert Roebling
5 // Modified by:
6 // Created: 17/8/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma interface "glcanvas.h"
14 #endif
15
16 #ifndef _WX_GLCANVAS_H_
17 #define _WX_GLCANVAS_H_
18
19 #include "wx/scrolwin.h"
20 #include "wx/app.h"
21
22 extern "C" {
23 #include <GL/gl.h>
24 #include <GL/glx.h>
25 #include <GL/glu.h>
26 }
27
28 //---------------------------------------------------------------------------
29 // Constants for attriblist
30 //---------------------------------------------------------------------------
31
32 enum
33 {
34 WX_GL_RGBA=1, /* use true color palette */
35 WX_GL_BUFFER_SIZE, /* bits for buffer if not WX_GL_RGBA */
36 WX_GL_LEVEL, /* 0 for main buffer, >0 for overlay, <0 for underlay */
37 WX_GL_DOUBLEBUFFER, /* use doublebuffer */
38 WX_GL_STEREO, /* use stereoscopic display */
39 WX_GL_AUX_BUFFERS, /* number of auxiliary buffers */
40 WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
41 WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
42 WX_GL_MIN_BLUE, /* use blue buffer with most bits (> MIN_BLUE bits) */
43 WX_GL_MIN_ALPHA, /* use blue buffer with most bits (> MIN_ALPHA bits) */
44 WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
45 WX_GL_STENCIL_SIZE, /* bits for stencil buffer */
46 WX_GL_MIN_ACCUM_RED, /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
47 WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
48 WX_GL_MIN_ACCUM_BLUE, /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
49 WX_GL_MIN_ACCUM_ALPHA /* use blue buffer with most bits (> MIN_ACCUM_ALPHA bits) */
50 };
51
52 //---------------------------------------------------------------------------
53 // classes
54 //---------------------------------------------------------------------------
55
56 class WXDLLEXPORT wxGLContext;
57 class WXDLLEXPORT wxGLCanvas;
58
59 //---------------------------------------------------------------------------
60 // wxGLContext
61 //---------------------------------------------------------------------------
62
63
64 class WXDLLEXPORT wxGLContext: public wxObject
65 {
66 public:
67 wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette );
68 wxGLContext(
69 bool WXUNUSED(isRGB), wxWindow *win,
70 const wxPalette& WXUNUSED(palette),
71 const wxGLContext *other /* for sharing display lists */
72 );
73 ~wxGLContext();
74
75 void SetCurrent();
76 void SetColour(const char *colour);
77 void SwapBuffers();
78
79 void SetupPixelFormat();
80 void SetupPalette(const wxPalette& palette);
81 wxPalette CreateDefaultPalette();
82
83 inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
84 inline wxWindow* GetWindow() const { return m_window; }
85 inline GtkWidget* GetWidget() const { return m_widget; }
86 inline GLXContext GetContext() const { return m_glContext; }
87
88 public:
89 GLXContext m_glContext;
90
91 GtkWidget *m_widget;
92 wxPalette m_palette;
93 wxWindow* m_window;
94
95 private:
96 DECLARE_CLASS(wxGLContext)
97 };
98
99 //---------------------------------------------------------------------------
100 // wxGLCanvas
101 //---------------------------------------------------------------------------
102
103 class WXDLLEXPORT wxGLCanvas: public wxWindow
104 {
105 public:
106 inline wxGLCanvas() {
107 m_glContext = (wxGLContext*) NULL;
108 m_sharedContext = (wxGLContext*) NULL;
109 m_glWidget = (GtkWidget*) NULL;
110 m_vi = (void*) NULL;
111 m_exposed = FALSE;
112 }
113 wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
114 const wxPoint& pos = wxDefaultPosition,
115 const wxSize& size = wxDefaultSize,
116 long style = 0, const wxString& name = "GLCanvas",
117 int *attribList = (int*) NULL,
118 const wxPalette& palette = wxNullPalette );
119 wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
120 wxWindowID id = -1,
121 const wxPoint& pos = wxDefaultPosition,
122 const wxSize& size = wxDefaultSize,
123 long style = 0, const wxString& name = "GLCanvas",
124 int *attribList = (int*) NULL,
125 const wxPalette& palette = wxNullPalette );
126 wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL,
127 wxWindowID id = -1,
128 const wxPoint& pos = wxDefaultPosition,
129 const wxSize& size = wxDefaultSize,
130 long style = 0, const wxString& name = "GLCanvas",
131 int *attribList = (int*) NULL,
132 const wxPalette& palette = wxNullPalette );
133
134 bool Create( wxWindow *parent,
135 const wxGLContext *shared = (wxGLContext*)NULL,
136 const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL,
137 wxWindowID id = -1,
138 const wxPoint& pos = wxDefaultPosition,
139 const wxSize& size = wxDefaultSize,
140 long style = 0, const wxString& name = "GLCanvas",
141 int *attribList = (int*) NULL,
142 const wxPalette& palette = wxNullPalette );
143
144 ~wxGLCanvas();
145
146 void SetCurrent();
147 void SetColour(const char *colour);
148 void SwapBuffers();
149
150 void OnSize(wxSizeEvent& event);
151
152 void OnInternalIdle();
153
154 inline wxGLContext* GetContext() const { return m_glContext; }
155
156 // implementation
157
158 wxGLContext *m_glContext,
159 *m_sharedContext;
160 wxGLCanvas *m_sharedContextOf;
161 void *m_vi; // actually an XVisualInfo*
162 bool m_canFreeVi;
163 GtkWidget *m_glWidget;
164 bool m_exposed;
165
166 // returns an XVisualInfo* based on desired GL attributes;
167 // returns NULL if an appropriate visual is not found. The
168 // caller is reponsible for using XFree() to deallocate
169 // the returned structure.
170 static void* ChooseGLVisual(int *attribList);
171
172 private:
173 DECLARE_EVENT_TABLE()
174 DECLARE_CLASS(wxGLCanvas)
175 };
176
177 #endif
178 // _WX_GLCANVAS_H_
179