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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/checkbox.h"
39 #include "wx/radiobut.h"
40 #include "wx/textctrl.h"
41 #include "wx/settings.h"
42 #include "wx/dialog.h"
43 #endif //WX_PRECOMP
44
45 #if wxUSE_CONSTRAINTS
46 #include "wx/layout.h"
47 #include "wx/sizer.h"
48 #endif // wxUSE_CONSTRAINTS
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_TOOLTIPS
55 #include "wx/tooltip.h"
56 #endif // wxUSE_TOOLTIPS
57
58 #if wxUSE_CARET
59 #include "wx/caret.h"
60 #endif // wxUSE_CARET
61
62 // ----------------------------------------------------------------------------
63 // static data
64 // ----------------------------------------------------------------------------
65
66 int wxWindowBase::ms_lastControlId = -200;
67
68 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
69
70 // ----------------------------------------------------------------------------
71 // event table
72 // ----------------------------------------------------------------------------
73
74 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
75 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
76 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
77 END_EVENT_TABLE()
78
79 // ============================================================================
80 // implementation of the common functionality of the wxWindow class
81 // ============================================================================
82
83 // ----------------------------------------------------------------------------
84 // initialization
85 // ----------------------------------------------------------------------------
86
87 // the default initialization
88 void wxWindowBase::InitBase()
89 {
90 // no window yet, no parent nor children
91 m_parent = (wxWindow *)NULL;
92 m_windowId = -1;
93 m_children.DeleteContents( FALSE ); // don't auto delete node data
94
95 // no constraints on the minimal window size
96 m_minWidth =
97 m_minHeight =
98 m_maxWidth =
99 m_maxHeight = -1;
100
101 // window is created enabled but it's not visible yet
102 m_isShown = FALSE;
103 m_isEnabled = TRUE;
104
105 // no client data (yet)
106 m_clientData = NULL;
107 m_clientDataType = ClientData_None;
108
109 // the default event handler is just this window
110 m_eventHandler = this;
111
112 #if wxUSE_VALIDATORS
113 // no validator
114 m_windowValidator = (wxValidator *) NULL;
115 #endif // wxUSE_VALIDATORS
116
117 // use the system default colours
118 wxSystemSettings settings;
119
120 m_backgroundColour = settings.GetSystemColour(wxSYS_COLOUR_BTNFACE);
121 // m_foregroundColour = *wxBLACK; // TODO take this from sys settings too?
122 m_foregroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
123
124 #if !defined(__WXMAC__) && !defined(__WXGTK__)
125 m_font = *wxSWISS_FONT; // and this?
126 #else
127 m_font = settings.GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
128 #endif
129 // no style bits
130 m_windowStyle = 0;
131
132 // an optimization for the event processing: checking this flag is much
133 // faster than using IsKindOf(CLASSINFO(wxWindow))
134 m_isWindow = TRUE;
135
136 #if wxUSE_CONSTRAINTS
137 // no constraints whatsoever
138 m_constraints = (wxLayoutConstraints *) NULL;
139 m_constraintsInvolvedIn = (wxWindowList *) NULL;
140 m_windowSizer = (wxSizer *) NULL;
141 m_autoLayout = FALSE;
142 #endif // wxUSE_CONSTRAINTS
143
144 #if wxUSE_DRAG_AND_DROP
145 m_dropTarget = (wxDropTarget *)NULL;
146 #endif // wxUSE_DRAG_AND_DROP
147
148 #if wxUSE_TOOLTIPS
149 m_tooltip = (wxToolTip *)NULL;
150 #endif // wxUSE_TOOLTIPS
151
152 #if wxUSE_CARET
153 m_caret = (wxCaret *)NULL;
154 #endif // wxUSE_CARET
155 }
156
157 // common part of window creation process
158 bool wxWindowBase::CreateBase(wxWindowBase *parent,
159 wxWindowID id,
160 const wxPoint& WXUNUSED(pos),
161 const wxSize& WXUNUSED(size),
162 long style,
163 const wxValidator& validator,
164 const wxString& name)
165 {
166 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
167 // member variables - check that it has been called (will catch the case
168 // when a new ctor is added which doesn't call InitWindow)
169 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
170
171 // generate a new id if the user doesn't care about it
172 m_windowId = id == -1 ? NewControlId() : id;
173
174 SetName(name);
175 SetWindowStyleFlag(style);
176 SetParent(parent);
177
178 #if wxUSE_VALIDATORS
179 SetValidator(validator);
180 #endif // wxUSE_VALIDATORS
181
182 return TRUE;
183 }
184
185 // ----------------------------------------------------------------------------
186 // destruction
187 // ----------------------------------------------------------------------------
188
189 // common clean up
190 wxWindowBase::~wxWindowBase()
191 {
192 // FIXME if these 2 cases result from programming errors in the user code
193 // we should probably assert here instead of silently fixing them
194
195 // Just in case the window has been Closed, but we're then deleting
196 // immediately: don't leave dangling pointers.
197 wxPendingDelete.DeleteObject(this);
198
199 // Just in case we've loaded a top-level window via LoadNativeDialog but
200 // we weren't a dialog class
201 wxTopLevelWindows.DeleteObject(this);
202
203 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
204
205 // make sure that there are no dangling pointers left pointing to us
206 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
207 if ( panel )
208 {
209 if ( panel->GetLastFocus() == this )
210 {
211 panel->SetLastFocus((wxWindow *)NULL);
212 }
213 }
214
215 #if wxUSE_CARET
216 if ( m_caret )
217 delete m_caret;
218 #endif // wxUSE_CARET
219
220 #if wxUSE_VALIDATORS
221 if ( m_windowValidator )
222 delete m_windowValidator;
223 #endif // wxUSE_VALIDATORS
224
225 // we only delete object data, not untyped
226 if ( m_clientDataType == ClientData_Object )
227 delete m_clientObject;
228
229 #if wxUSE_CONSTRAINTS
230 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
231 // at deleted windows as they delete themselves.
232 DeleteRelatedConstraints();
233
234 if ( m_constraints )
235 {
236 // This removes any dangling pointers to this window in other windows'
237 // constraintsInvolvedIn lists.
238 UnsetConstraints(m_constraints);
239 delete m_constraints;
240 m_constraints = NULL;
241 }
242
243 if ( m_windowSizer )
244 delete m_windowSizer;
245
246 #endif // wxUSE_CONSTRAINTS
247
248 #if wxUSE_DRAG_AND_DROP
249 if ( m_dropTarget )
250 delete m_dropTarget;
251 #endif // wxUSE_DRAG_AND_DROP
252
253 #if wxUSE_TOOLTIPS
254 if ( m_tooltip )
255 delete m_tooltip;
256 #endif // wxUSE_TOOLTIPS
257 }
258
259 bool wxWindowBase::Destroy()
260 {
261 delete this;
262
263 return TRUE;
264 }
265
266 bool wxWindowBase::Close(bool force)
267 {
268 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
269 event.SetEventObject(this);
270 #if WXWIN_COMPATIBILITY
271 event.SetForce(force);
272 #endif // WXWIN_COMPATIBILITY
273 event.SetCanVeto(!force);
274
275 // return FALSE if window wasn't closed because the application vetoed the
276 // close event
277 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
278 }
279
280 bool wxWindowBase::DestroyChildren()
281 {
282 wxWindowList::Node *node;
283 for ( ;; )
284 {
285 // we iterate until the list becomes empty
286 node = GetChildren().GetFirst();
287 if ( !node )
288 break;
289
290 wxWindow *child = node->GetData();
291
292 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
293
294 delete child;
295
296 wxASSERT_MSG( !GetChildren().Find(child),
297 wxT("child didn't remove itself using RemoveChild()") );
298 }
299
300 return TRUE;
301 }
302
303 // ----------------------------------------------------------------------------
304 // size/position related methods
305 // ----------------------------------------------------------------------------
306
307 // centre the window with respect to its parent in either (or both) directions
308 void wxWindowBase::Centre(int direction)
309 {
310 int widthParent, heightParent;
311
312 wxWindow *parent = GetParent();
313 if ( !parent )
314 {
315 // no other choice
316 direction |= wxCENTRE_ON_SCREEN;
317 }
318
319 if ( direction & wxCENTRE_ON_SCREEN )
320 {
321 // centre with respect to the whole screen
322 wxDisplaySize(&widthParent, &heightParent);
323 }
324 else
325 {
326 // centre inside the parents rectangle
327 parent->GetClientSize(&widthParent, &heightParent);
328 }
329
330 int width, height;
331 GetSize(&width, &height);
332
333 int xNew = -1,
334 yNew = -1;
335
336 if ( direction & wxHORIZONTAL )
337 xNew = (widthParent - width)/2;
338
339 if ( direction & wxVERTICAL )
340 yNew = (heightParent - height)/2;
341
342 // controls are always centered on their parent because it doesn't make
343 // sense to centre them on the screen
344 if ( !(direction & wxCENTRE_ON_SCREEN) || wxDynamicCast(this, wxControl) )
345 {
346 // theo nly chance to get this is to have a wxControl without parent
347 wxCHECK_RET( parent, wxT("a control must have a parent") );
348
349 // adjust to the parents client area origin
350 wxPoint posParent = parent->ClientToScreen(wxPoint(0, 0));
351
352 xNew += posParent.x;
353 yNew += posParent.y;
354 }
355
356 // move the centre of this window to this position
357 Move(xNew, yNew);
358 }
359
360 // fits the window around the children
361 void wxWindowBase::Fit()
362 {
363 if ( GetChildren().GetCount() > 0 )
364 {
365 SetClientSize(DoGetBestSize());
366 }
367 //else: do nothing if we have no children
368 }
369
370 // return the size best suited for the current window
371 wxSize wxWindowBase::DoGetBestSize() const
372 {
373 if ( GetChildren().GetCount() > 0 )
374 {
375 // our minimal acceptable size is such that all our windows fit inside
376 int maxX = 0,
377 maxY = 0;
378
379 for ( wxWindowList::Node *node = GetChildren().GetFirst();
380 node;
381 node = node->GetNext() )
382 {
383 wxWindow *win = node->GetData();
384 if ( win->IsTopLevel() )
385 {
386 // dialogs and frames lie in different top level windows -
387 // don't deal with them here
388 continue;
389 }
390
391 int wx, wy, ww, wh;
392 win->GetPosition(&wx, &wy);
393 win->GetSize(&ww, &wh);
394 if ( wx + ww > maxX )
395 maxX = wx + ww;
396 if ( wy + wh > maxY )
397 maxY = wy + wh;
398 }
399
400 // leave a margin
401 return wxSize(maxX + 7, maxY + 14);
402 }
403 else
404 {
405 // for a generic window there is no natural best size - just use the
406 // current one
407 return GetSize();
408 }
409 }
410
411 // set the min/max size of the window
412 void wxWindowBase::SetSizeHints(int minW, int minH,
413 int maxW, int maxH,
414 int WXUNUSED(incW), int WXUNUSED(incH))
415 {
416 m_minWidth = minW;
417 m_maxWidth = maxW;
418 m_minHeight = minH;
419 m_maxHeight = maxH;
420 }
421
422 // ----------------------------------------------------------------------------
423 // show/hide/enable/disable the window
424 // ----------------------------------------------------------------------------
425
426 bool wxWindowBase::Show(bool show)
427 {
428 if ( show != m_isShown )
429 {
430 m_isShown = show;
431
432 return TRUE;
433 }
434 else
435 {
436 return FALSE;
437 }
438 }
439
440 bool wxWindowBase::Enable(bool enable)
441 {
442 if ( enable != m_isEnabled )
443 {
444 m_isEnabled = enable;
445
446 return TRUE;
447 }
448 else
449 {
450 return FALSE;
451 }
452 }
453 // ----------------------------------------------------------------------------
454 // RTTI
455 // ----------------------------------------------------------------------------
456
457 bool wxWindowBase::IsTopLevel() const
458 {
459 return FALSE;
460 }
461
462 // ----------------------------------------------------------------------------
463 // reparenting the window
464 // ----------------------------------------------------------------------------
465
466 void wxWindowBase::AddChild(wxWindowBase *child)
467 {
468 wxCHECK_RET( child, wxT("can't add a NULL child") );
469
470 GetChildren().Append(child);
471 child->SetParent(this);
472 }
473
474 void wxWindowBase::RemoveChild(wxWindowBase *child)
475 {
476 wxCHECK_RET( child, wxT("can't remove a NULL child") );
477
478 GetChildren().DeleteObject(child);
479 child->SetParent((wxWindow *)NULL);
480 }
481
482 bool wxWindowBase::Reparent(wxWindowBase *newParent)
483 {
484 wxWindow *oldParent = GetParent();
485 if ( newParent == oldParent )
486 {
487 // nothing done
488 return FALSE;
489 }
490
491 // unlink this window from the existing parent.
492 if ( oldParent )
493 {
494 oldParent->RemoveChild(this);
495 }
496 else
497 {
498 wxTopLevelWindows.DeleteObject(this);
499 }
500
501 // add it to the new one
502 if ( newParent )
503 {
504 newParent->AddChild(this);
505 }
506 else
507 {
508 wxTopLevelWindows.Append(this);
509 }
510
511 return TRUE;
512 }
513
514 // ----------------------------------------------------------------------------
515 // event handler stuff
516 // ----------------------------------------------------------------------------
517
518 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
519 {
520 handler->SetNextHandler(GetEventHandler());
521 SetEventHandler(handler);
522 }
523
524 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
525 {
526 wxEvtHandler *handlerA = GetEventHandler();
527 if ( handlerA )
528 {
529 wxEvtHandler *handlerB = handlerA->GetNextHandler();
530 handlerA->SetNextHandler((wxEvtHandler *)NULL);
531 SetEventHandler(handlerB);
532 if ( deleteHandler )
533 {
534 delete handlerA;
535 handlerA = (wxEvtHandler *)NULL;
536 }
537 }
538
539 return handlerA;
540 }
541
542 // ----------------------------------------------------------------------------
543 // cursors, fonts &c
544 // ----------------------------------------------------------------------------
545
546 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
547 {
548 if ( !colour.Ok() || (colour == m_backgroundColour) )
549 return FALSE;
550
551 m_backgroundColour = colour;
552
553 return TRUE;
554 }
555
556 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
557 {
558 if ( !colour.Ok() || (colour == m_foregroundColour) )
559 return FALSE;
560
561 m_foregroundColour = colour;
562
563 return TRUE;
564 }
565
566 bool wxWindowBase::SetCursor(const wxCursor& cursor)
567 {
568 // don't try to set invalid cursor, always fall back to the default
569 const wxCursor& cursorOk = cursor.Ok() ? cursor : *wxSTANDARD_CURSOR;
570
571 if ( (wxCursor&)cursorOk == m_cursor )
572 {
573 // no change
574 return FALSE;
575 }
576
577 m_cursor = cursorOk;
578
579 return TRUE;
580 }
581
582 bool wxWindowBase::SetFont(const wxFont& font)
583 {
584 // don't try to set invalid font, always fall back to the default
585 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
586
587 if ( (wxFont&)fontOk == m_font )
588 {
589 // no change
590 return FALSE;
591 }
592
593 m_font = fontOk;
594
595 return TRUE;
596 }
597
598 #if wxUSE_CARET
599 void wxWindowBase::SetCaret(wxCaret *caret)
600 {
601 if ( m_caret )
602 {
603 delete m_caret;
604 }
605
606 m_caret = caret;
607
608 if ( m_caret )
609 {
610 wxASSERT_MSG( m_caret->GetWindow() == this,
611 wxT("caret should be created associated to this window") );
612 }
613 }
614 #endif // wxUSE_CARET
615
616 #if wxUSE_VALIDATORS
617 // ----------------------------------------------------------------------------
618 // validators
619 // ----------------------------------------------------------------------------
620
621 void wxWindowBase::SetValidator(const wxValidator& validator)
622 {
623 if ( m_windowValidator )
624 delete m_windowValidator;
625
626 m_windowValidator = (wxValidator *)validator.Clone();
627
628 if ( m_windowValidator )
629 m_windowValidator->SetWindow(this) ;
630 }
631 #endif // wxUSE_VALIDATORS
632
633 // ----------------------------------------------------------------------------
634 // update region testing
635 // ----------------------------------------------------------------------------
636
637 bool wxWindowBase::IsExposed(int x, int y) const
638 {
639 return m_updateRegion.Contains(x, y) != wxOutRegion;
640 }
641
642 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
643 {
644 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
645 }
646
647 // ----------------------------------------------------------------------------
648 // find window by id or name
649 // ----------------------------------------------------------------------------
650
651 wxWindow *wxWindowBase::FindWindow( long id )
652 {
653 if ( id == m_windowId )
654 return (wxWindow *)this;
655
656 wxWindowBase *res = (wxWindow *)NULL;
657 wxWindowList::Node *node;
658 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
659 {
660 wxWindowBase *child = node->GetData();
661 res = child->FindWindow( id );
662 }
663
664 return (wxWindow *)res;
665 }
666
667 wxWindow *wxWindowBase::FindWindow( const wxString& name )
668 {
669 if ( name == m_windowName )
670 return (wxWindow *)this;
671
672 wxWindowBase *res = (wxWindow *)NULL;
673 wxWindowList::Node *node;
674 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
675 {
676 wxWindow *child = node->GetData();
677 res = child->FindWindow(name);
678 }
679
680 return (wxWindow *)res;
681 }
682
683 // ----------------------------------------------------------------------------
684 // dialog oriented functions
685 // ----------------------------------------------------------------------------
686
687 void wxWindowBase::MakeModal(bool modal)
688 {
689 // Disable all other windows
690 if ( IsTopLevel() )
691 {
692 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
693 while (node)
694 {
695 wxWindow *win = node->GetData();
696 if (win != this)
697 win->Enable(!modal);
698
699 node = node->GetNext();
700 }
701 }
702 }
703
704 bool wxWindowBase::Validate()
705 {
706 #if wxUSE_VALIDATORS
707 wxWindowList::Node *node;
708 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
709 {
710 wxWindowBase *child = node->GetData();
711 wxValidator *validator = child->GetValidator();
712 if ( validator && !validator->Validate((wxWindow *)this) )
713 {
714 return FALSE;
715 }
716 }
717 #endif // wxUSE_VALIDATORS
718
719 return TRUE;
720 }
721
722 bool wxWindowBase::TransferDataToWindow()
723 {
724 #if wxUSE_VALIDATORS
725 wxWindowList::Node *node;
726 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
727 {
728 wxWindowBase *child = node->GetData();
729 wxValidator *validator = child->GetValidator();
730 if ( validator && !validator->TransferToWindow() )
731 {
732 wxLog *log = wxLog::GetActiveTarget();
733 if ( log )
734 {
735 wxLogWarning(_("Could not transfer data to window"));
736 log->Flush();
737 }
738
739 return FALSE;
740 }
741 }
742 #endif // wxUSE_VALIDATORS
743
744 return TRUE;
745 }
746
747 bool wxWindowBase::TransferDataFromWindow()
748 {
749 #if wxUSE_VALIDATORS
750 wxWindowList::Node *node;
751 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
752 {
753 wxWindow *child = node->GetData();
754 if ( child->GetValidator() &&
755 !child->GetValidator()->TransferFromWindow() )
756 {
757 return FALSE;
758 }
759 }
760 #endif // wxUSE_VALIDATORS
761
762 return TRUE;
763 }
764
765 void wxWindowBase::InitDialog()
766 {
767 wxInitDialogEvent event(GetId());
768 event.SetEventObject( this );
769 GetEventHandler()->ProcessEvent(event);
770 }
771
772 // ----------------------------------------------------------------------------
773 // tooltips
774 // ----------------------------------------------------------------------------
775
776 #if wxUSE_TOOLTIPS
777
778 void wxWindowBase::SetToolTip( const wxString &tip )
779 {
780 // don't create the new tooltip if we already have one
781 if ( m_tooltip )
782 {
783 m_tooltip->SetTip( tip );
784 }
785 else
786 {
787 SetToolTip( new wxToolTip( tip ) );
788 }
789
790 // setting empty tooltip text does not remove the tooltip any more - use
791 // SetToolTip((wxToolTip *)NULL) for this
792 }
793
794 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
795 {
796 if ( m_tooltip )
797 delete m_tooltip;
798
799 m_tooltip = tooltip;
800 }
801
802 #endif // wxUSE_TOOLTIPS
803
804 // ----------------------------------------------------------------------------
805 // constraints and sizers
806 // ----------------------------------------------------------------------------
807
808 #if wxUSE_CONSTRAINTS
809
810 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
811 {
812 if ( m_constraints )
813 {
814 UnsetConstraints(m_constraints);
815 delete m_constraints;
816 }
817 m_constraints = constraints;
818 if ( m_constraints )
819 {
820 // Make sure other windows know they're part of a 'meaningful relationship'
821 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
822 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
823 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
824 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
825 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
826 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
827 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
828 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
829 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
830 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
831 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
832 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
833 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
834 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
835 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
836 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
837 }
838 }
839
840 // This removes any dangling pointers to this window in other windows'
841 // constraintsInvolvedIn lists.
842 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
843 {
844 if ( c )
845 {
846 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
847 c->left.GetOtherWindow()->RemoveConstraintReference(this);
848 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
849 c->top.GetOtherWindow()->RemoveConstraintReference(this);
850 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
851 c->right.GetOtherWindow()->RemoveConstraintReference(this);
852 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
853 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
854 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
855 c->width.GetOtherWindow()->RemoveConstraintReference(this);
856 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
857 c->height.GetOtherWindow()->RemoveConstraintReference(this);
858 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
859 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
860 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
861 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
862 }
863 }
864
865 // Back-pointer to other windows we're involved with, so if we delete this
866 // window, we must delete any constraints we're involved with.
867 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
868 {
869 if ( !m_constraintsInvolvedIn )
870 m_constraintsInvolvedIn = new wxWindowList;
871 if ( !m_constraintsInvolvedIn->Find(otherWin) )
872 m_constraintsInvolvedIn->Append(otherWin);
873 }
874
875 // REMOVE back-pointer to other windows we're involved with.
876 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
877 {
878 if ( m_constraintsInvolvedIn )
879 m_constraintsInvolvedIn->DeleteObject(otherWin);
880 }
881
882 // Reset any constraints that mention this window
883 void wxWindowBase::DeleteRelatedConstraints()
884 {
885 if ( m_constraintsInvolvedIn )
886 {
887 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
888 while (node)
889 {
890 wxWindow *win = node->GetData();
891 wxLayoutConstraints *constr = win->GetConstraints();
892
893 // Reset any constraints involving this window
894 if ( constr )
895 {
896 constr->left.ResetIfWin(this);
897 constr->top.ResetIfWin(this);
898 constr->right.ResetIfWin(this);
899 constr->bottom.ResetIfWin(this);
900 constr->width.ResetIfWin(this);
901 constr->height.ResetIfWin(this);
902 constr->centreX.ResetIfWin(this);
903 constr->centreY.ResetIfWin(this);
904 }
905
906 wxWindowList::Node *next = node->GetNext();
907 delete node;
908 node = next;
909 }
910
911 delete m_constraintsInvolvedIn;
912 m_constraintsInvolvedIn = (wxWindowList *) NULL;
913 }
914 }
915
916 void wxWindowBase::SetSizer(wxSizer *sizer)
917 {
918 if (m_windowSizer) delete m_windowSizer;
919
920 m_windowSizer = sizer;
921 }
922
923 bool wxWindowBase::Layout()
924 {
925 int w, h;
926 GetClientSize(&w, &h);
927
928 // If there is a sizer, use it instead of the constraints
929 if ( GetSizer() )
930 {
931 GetSizer()->SetDimension( 0, 0, w, h );
932 return TRUE;
933 }
934
935 if ( GetConstraints() )
936 {
937 GetConstraints()->width.SetValue(w);
938 GetConstraints()->height.SetValue(h);
939 }
940
941 // Evaluate child constraints
942 ResetConstraints(); // Mark all constraints as unevaluated
943 DoPhase(1); // Just one phase need if no sizers involved
944 DoPhase(2);
945 SetConstraintSizes(); // Recursively set the real window sizes
946
947 return TRUE;
948 }
949
950
951 // Do a phase of evaluating constraints: the default behaviour. wxSizers may
952 // do a similar thing, but also impose their own 'constraints' and order the
953 // evaluation differently.
954 bool wxWindowBase::LayoutPhase1(int *noChanges)
955 {
956 wxLayoutConstraints *constr = GetConstraints();
957 if ( constr )
958 {
959 return constr->SatisfyConstraints(this, noChanges);
960 }
961 else
962 return TRUE;
963 }
964
965 bool wxWindowBase::LayoutPhase2(int *noChanges)
966 {
967 *noChanges = 0;
968
969 // Layout children
970 DoPhase(1);
971 DoPhase(2);
972 return TRUE;
973 }
974
975 // Do a phase of evaluating child constraints
976 bool wxWindowBase::DoPhase(int phase)
977 {
978 int noIterations = 0;
979 int maxIterations = 500;
980 int noChanges = 1;
981 int noFailures = 0;
982 wxWindowList succeeded;
983 while ((noChanges > 0) && (noIterations < maxIterations))
984 {
985 noChanges = 0;
986 noFailures = 0;
987 wxWindowList::Node *node = GetChildren().GetFirst();
988 while (node)
989 {
990 wxWindow *child = node->GetData();
991 if ( !child->IsTopLevel() )
992 {
993 wxLayoutConstraints *constr = child->GetConstraints();
994 if ( constr )
995 {
996 if ( !succeeded.Find(child) )
997 {
998 int tempNoChanges = 0;
999 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
1000 noChanges += tempNoChanges;
1001 if ( success )
1002 {
1003 succeeded.Append(child);
1004 }
1005 }
1006 }
1007 }
1008 node = node->GetNext();
1009 }
1010
1011 noIterations++;
1012 }
1013
1014 return TRUE;
1015 }
1016
1017 void wxWindowBase::ResetConstraints()
1018 {
1019 wxLayoutConstraints *constr = GetConstraints();
1020 if ( constr )
1021 {
1022 constr->left.SetDone(FALSE);
1023 constr->top.SetDone(FALSE);
1024 constr->right.SetDone(FALSE);
1025 constr->bottom.SetDone(FALSE);
1026 constr->width.SetDone(FALSE);
1027 constr->height.SetDone(FALSE);
1028 constr->centreX.SetDone(FALSE);
1029 constr->centreY.SetDone(FALSE);
1030 }
1031 wxWindowList::Node *node = GetChildren().GetFirst();
1032 while (node)
1033 {
1034 wxWindow *win = node->GetData();
1035 if ( !win->IsTopLevel() )
1036 win->ResetConstraints();
1037 node = node->GetNext();
1038 }
1039 }
1040
1041 // Need to distinguish between setting the 'fake' size for windows and sizers,
1042 // and setting the real values.
1043 void wxWindowBase::SetConstraintSizes(bool recurse)
1044 {
1045 wxLayoutConstraints *constr = GetConstraints();
1046 if ( constr && constr->left.GetDone() && constr->right.GetDone( ) &&
1047 constr->width.GetDone() && constr->height.GetDone())
1048 {
1049 int x = constr->left.GetValue();
1050 int y = constr->top.GetValue();
1051 int w = constr->width.GetValue();
1052 int h = constr->height.GetValue();
1053
1054 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1055 (constr->height.GetRelationship() != wxAsIs) )
1056 {
1057 SetSize(x, y, w, h);
1058 }
1059 else
1060 {
1061 // If we don't want to resize this window, just move it...
1062 Move(x, y);
1063 }
1064 }
1065 else if ( constr )
1066 {
1067 wxChar *windowClass = GetClassInfo()->GetClassName();
1068
1069 wxString winName;
1070 if ( GetName() == wxT("") )
1071 winName = wxT("unnamed");
1072 else
1073 winName = GetName();
1074 wxLogDebug( wxT("Constraint(s) not satisfied for window of type %s, name %s:\n"),
1075 (const wxChar *)windowClass,
1076 (const wxChar *)winName);
1077 if ( !constr->left.GetDone()) wxLogDebug( wxT(" unsatisfied 'left' constraint.\n") );
1078 if ( !constr->right.GetDone()) wxLogDebug( wxT(" unsatisfied 'right' constraint.\n") );
1079 if ( !constr->width.GetDone()) wxLogDebug( wxT(" unsatisfied 'width' constraint.\n") );
1080 if ( !constr->height.GetDone()) wxLogDebug( wxT(" unsatisfied 'height' constraint.\n") );
1081 wxLogDebug( wxT("Please check constraints: try adding AsIs() constraints.\n") );
1082 }
1083
1084 if ( recurse )
1085 {
1086 wxWindowList::Node *node = GetChildren().GetFirst();
1087 while (node)
1088 {
1089 wxWindow *win = node->GetData();
1090 if ( !win->IsTopLevel() )
1091 win->SetConstraintSizes();
1092 node = node->GetNext();
1093 }
1094 }
1095 }
1096
1097 // Only set the size/position of the constraint (if any)
1098 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1099 {
1100 wxLayoutConstraints *constr = GetConstraints();
1101 if ( constr )
1102 {
1103 if ( x != -1 )
1104 {
1105 constr->left.SetValue(x);
1106 constr->left.SetDone(TRUE);
1107 }
1108 if ( y != -1 )
1109 {
1110 constr->top.SetValue(y);
1111 constr->top.SetDone(TRUE);
1112 }
1113 if ( w != -1 )
1114 {
1115 constr->width.SetValue(w);
1116 constr->width.SetDone(TRUE);
1117 }
1118 if ( h != -1 )
1119 {
1120 constr->height.SetValue(h);
1121 constr->height.SetDone(TRUE);
1122 }
1123 }
1124 }
1125
1126 void wxWindowBase::MoveConstraint(int x, int y)
1127 {
1128 wxLayoutConstraints *constr = GetConstraints();
1129 if ( constr )
1130 {
1131 if ( x != -1 )
1132 {
1133 constr->left.SetValue(x);
1134 constr->left.SetDone(TRUE);
1135 }
1136 if ( y != -1 )
1137 {
1138 constr->top.SetValue(y);
1139 constr->top.SetDone(TRUE);
1140 }
1141 }
1142 }
1143
1144 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1145 {
1146 wxLayoutConstraints *constr = GetConstraints();
1147 if ( constr )
1148 {
1149 *w = constr->width.GetValue();
1150 *h = constr->height.GetValue();
1151 }
1152 else
1153 GetSize(w, h);
1154 }
1155
1156 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1157 {
1158 wxLayoutConstraints *constr = GetConstraints();
1159 if ( constr )
1160 {
1161 *w = constr->width.GetValue();
1162 *h = constr->height.GetValue();
1163 }
1164 else
1165 GetClientSize(w, h);
1166 }
1167
1168 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1169 {
1170 wxLayoutConstraints *constr = GetConstraints();
1171 if ( constr )
1172 {
1173 *x = constr->left.GetValue();
1174 *y = constr->top.GetValue();
1175 }
1176 else
1177 GetPosition(x, y);
1178 }
1179
1180 #endif // wxUSE_CONSTRAINTS
1181
1182 // ----------------------------------------------------------------------------
1183 // do Update UI processing for child controls
1184 // ----------------------------------------------------------------------------
1185
1186 // TODO: should this be implemented for the child window rather
1187 // than the parent? Then you can override it e.g. for wxCheckBox
1188 // to do the Right Thing rather than having to assume a fixed number
1189 // of control classes.
1190 void wxWindowBase::UpdateWindowUI()
1191 {
1192 wxUpdateUIEvent event(GetId());
1193 event.m_eventObject = this;
1194
1195 if ( GetEventHandler()->ProcessEvent(event) )
1196 {
1197 if ( event.GetSetEnabled() )
1198 Enable(event.GetEnabled());
1199
1200 if ( event.GetSetText() )
1201 {
1202 wxControl *control = wxDynamicCast(this, wxControl);
1203 if ( control )
1204 {
1205 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1206 if ( text )
1207 text->SetValue(event.GetText());
1208 else
1209 control->SetLabel(event.GetText());
1210 }
1211 }
1212
1213 #if wxUSE_CHECKBOX
1214 wxCheckBox *checkbox = wxDynamicCast(this, wxCheckBox);
1215 if ( checkbox )
1216 {
1217 if ( event.GetSetChecked() )
1218 checkbox->SetValue(event.GetChecked());
1219 }
1220 #endif // wxUSE_CHECKBOX
1221
1222 #if wxUSE_RADIOBTN
1223 wxRadioButton *radiobtn = wxDynamicCast(this, wxRadioButton);
1224 if ( radiobtn )
1225 {
1226 if ( event.GetSetChecked() )
1227 radiobtn->SetValue(event.GetChecked());
1228 }
1229 #endif // wxUSE_RADIOBTN
1230 }
1231 }
1232
1233 // ----------------------------------------------------------------------------
1234 // dialog units translations
1235 // ----------------------------------------------------------------------------
1236
1237 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1238 {
1239 int charWidth = GetCharWidth();
1240 int charHeight = GetCharHeight();
1241 wxPoint pt2(-1, -1);
1242 if (pt.x != -1)
1243 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1244 if (pt.y != -1)
1245 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1246
1247 return pt2;
1248 }
1249
1250 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1251 {
1252 int charWidth = GetCharWidth();
1253 int charHeight = GetCharHeight();
1254 wxPoint pt2(-1, -1);
1255 if (pt.x != -1)
1256 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1257 if (pt.y != -1)
1258 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1259
1260 return pt2;
1261 }
1262
1263 // ----------------------------------------------------------------------------
1264 // client data
1265 // ----------------------------------------------------------------------------
1266
1267 void wxWindowBase::DoSetClientObject( wxClientData *data )
1268 {
1269 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1270 wxT("can't have both object and void client data") );
1271
1272 if ( m_clientObject )
1273 delete m_clientObject;
1274
1275 m_clientObject = data;
1276 m_clientDataType = ClientData_Object;
1277 }
1278
1279 wxClientData *wxWindowBase::DoGetClientObject() const
1280 {
1281 // it's not an error to call GetClientObject() on a window which doesn't
1282 // have client data at all - NULL will be returned
1283 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1284 wxT("this window doesn't have object client data") );
1285
1286 return m_clientObject;
1287 }
1288
1289 void wxWindowBase::DoSetClientData( void *data )
1290 {
1291 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1292 wxT("can't have both object and void client data") );
1293
1294 m_clientData = data;
1295 m_clientDataType = ClientData_Void;
1296 }
1297
1298 void *wxWindowBase::DoGetClientData() const
1299 {
1300 // it's not an error to call GetClientData() on a window which doesn't have
1301 // client data at all - NULL will be returned
1302 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1303 wxT("this window doesn't have void client data") );
1304
1305 return m_clientData;
1306 }
1307
1308 // ----------------------------------------------------------------------------
1309 // event handlers
1310 // ----------------------------------------------------------------------------
1311
1312 // propagate the colour change event to the subwindows
1313 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1314 {
1315 wxWindowList::Node *node = GetChildren().GetFirst();
1316 while ( node )
1317 {
1318 // Only propagate to non-top-level windows
1319 wxWindow *win = node->GetData();
1320 if ( !win->IsTopLevel() )
1321 {
1322 wxSysColourChangedEvent event2;
1323 event.m_eventObject = win;
1324 win->GetEventHandler()->ProcessEvent(event2);
1325 }
1326
1327 node = node->GetNext();
1328 }
1329 }
1330
1331 // the default action is to populate dialog with data when it's created
1332 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1333 {
1334 TransferDataToWindow();
1335 }
1336
1337 // ----------------------------------------------------------------------------
1338 // list classes implementation
1339 // ----------------------------------------------------------------------------
1340
1341 void wxWindowListNode::DeleteData()
1342 {
1343 delete (wxWindow *)GetData();
1344 }
1345