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[wxWidgets.git] / include / wx / msw / bmpbuttn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bmpbuttn.h
3 // Purpose: wxBitmapButton class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BMPBUTTN_H_
13 #define _WX_BMPBUTTN_H_
14
15 #ifdef __GNUG__
16 #pragma interface "bmpbuttn.h"
17 #endif
18
19 #include "wx/button.h"
20 #include "wx/bitmap.h"
21
22 #define wxDEFAULT_BUTTON_MARGIN 4
23
24 class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase
25 {
26 public:
27 wxBitmapButton()
28 { m_marginX = m_marginY = wxDEFAULT_BUTTON_MARGIN; }
29 wxBitmapButton(wxWindow *parent,
30 wxWindowID id,
31 const wxBitmap& bitmap,
32 const wxPoint& pos = wxDefaultPosition,
33 const wxSize& size = wxDefaultSize,
34 long style = wxBU_AUTODRAW,
35 const wxValidator& validator = wxDefaultValidator,
36 const wxString& name = wxButtonNameStr)
37 {
38 Create(parent, id, bitmap, pos, size, style, validator, name);
39 }
40
41 bool Create(wxWindow *parent,
42 wxWindowID id,
43 const wxBitmap& bitmap,
44 const wxPoint& pos = wxDefaultPosition,
45 const wxSize& size = wxDefaultSize,
46 long style = wxBU_AUTODRAW,
47 const wxValidator& validator = wxDefaultValidator,
48 const wxString& name = wxButtonNameStr);
49
50 #if WXWIN_COMPATIBILITY
51 wxBitmap *GetBitmap() const { return (wxBitmap *) & m_bmp; }
52 #endif
53
54 // Implementation
55 virtual void SetDefault();
56 virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
57 virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
58 virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
59 virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
60
61 private:
62 DECLARE_DYNAMIC_CLASS(wxBitmapButton)
63 };
64
65 #endif
66 // _WX_BMPBUTTN_H_