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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: colour.cpp
3 // Purpose:
4 // Author: Robert Roebling
5 // Created: 01/02/97
6 // Id:
7 // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11
12 #ifdef __GNUG__
13 #pragma implementation "colour.h"
14 #endif
15
16 #include "wx/gdicmn.h"
17
18 #ifdef USE_GDK_IMLIB
19 #include "gdk_imlib.h"
20 #endif
21
22 //-----------------------------------------------------------------------------
23 // wxColour
24 //-----------------------------------------------------------------------------
25
26 class wxColourRefData: public wxObjectRefData
27 {
28 public:
29
30 wxColourRefData(void);
31 ~wxColourRefData(void);
32 void FreeColour(void);
33
34 GdkColor m_color;
35 GdkColormap *m_colormap;
36 bool m_hasPixel;
37
38 friend wxColour;
39 };
40
41 wxColourRefData::wxColourRefData(void)
42 {
43 m_color.red = 0;
44 m_color.green = 0;
45 m_color.blue = 0;
46 m_color.pixel = 0;
47 m_colormap = NULL;
48 m_hasPixel = FALSE;
49 };
50
51 wxColourRefData::~wxColourRefData(void)
52 {
53 FreeColour();
54 };
55
56 void wxColourRefData::FreeColour(void)
57 {
58 // if (m_hasPixel) gdk_colors_free( m_colormap, &m_color, 1, 0 );
59 };
60
61 //-----------------------------------------------------------------------------
62
63 #define M_COLDATA ((wxColourRefData *)m_refData)
64
65 #define SHIFT (8*(sizeof(short int)-sizeof(char)))
66
67 IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
68
69 wxColour::wxColour(void)
70 {
71 };
72
73 wxColour::wxColour( char red, char green, char blue )
74 {
75 m_refData = new wxColourRefData();
76 M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
77 M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
78 M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
79 M_COLDATA->m_color.pixel = 0;
80 };
81
82 wxColour::wxColour( const wxString &colourName )
83 {
84 wxNode *node = NULL;
85 if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
86 {
87 wxColour *col = (wxColour*)node->Data();
88 UnRef();
89 if (col) Ref( *col );
90 }
91 else
92 {
93 m_refData = new wxColourRefData();
94 if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
95 {
96 delete m_refData;
97 m_refData = NULL;
98 };
99 };
100 };
101
102 wxColour::wxColour( const wxColour& col )
103 {
104 Ref( col );
105 };
106
107 wxColour::wxColour( const wxColour* col )
108 {
109 if (col) Ref( *col );
110 };
111
112 wxColour::~wxColour(void)
113 {
114 };
115
116 wxColour& wxColour::operator = ( const wxColour& col )
117 {
118 if (*this == col) return (*this);
119 Ref( col );
120 return *this;
121 };
122
123 wxColour& wxColour::operator = ( const wxString& colourName )
124 {
125 UnRef();
126 wxNode *node = NULL;
127 if ((wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
128 {
129 wxColour *col = (wxColour*)node->Data();
130 if (col) Ref( *col );
131 }
132 else
133 {
134 m_refData = new wxColourRefData();
135 if (!gdk_color_parse( colourName, &M_COLDATA->m_color ))
136 {
137 delete m_refData;
138 m_refData = NULL;
139 };
140 };
141 return *this;
142 };
143
144 bool wxColour::operator == ( const wxColour& col )
145 {
146 return m_refData == col.m_refData;
147 };
148
149 bool wxColour::operator != ( const wxColour& col)
150 {
151 return m_refData != col.m_refData;
152 };
153
154 void wxColour::Set( const unsigned char red, const unsigned char green, const unsigned char blue )
155 {
156 UnRef();
157 m_refData = new wxColourRefData();
158 M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
159 M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
160 M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
161 M_COLDATA->m_color.pixel = 0;
162 };
163
164 unsigned char wxColour::Red(void) const
165 {
166 if (!Ok()) return 0;
167 return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
168 };
169
170 unsigned char wxColour::Green(void) const
171 {
172 if (!Ok()) return 0;
173 return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
174 };
175
176 unsigned char wxColour::Blue(void) const
177 {
178 if (!Ok()) return 0;
179 return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
180 };
181
182 bool wxColour::Ok(void) const
183 {
184 return (m_refData);
185 };
186
187 void wxColour::CalcPixel( GdkColormap *cmap )
188 {
189 if (!Ok()) return;
190
191 if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
192 M_COLDATA->FreeColour();
193
194 #ifdef USE_GDK_IMLIB
195
196 int r = M_COLDATA->m_color.red >> SHIFT;
197 int g = M_COLDATA->m_color.green >> SHIFT;
198 int b = M_COLDATA->m_color.blue >> SHIFT;
199 M_COLDATA->m_hasPixel = TRUE;
200 M_COLDATA->m_color.pixel = gdk_imlib_best_color_match( &r, &g, &b );
201
202 #else
203
204 M_COLDATA->m_hasPixel = gdk_color_alloc( cmap, &M_COLDATA->m_color );
205
206 #endif
207
208 M_COLDATA->m_colormap = cmap;
209 };
210
211 int wxColour::GetPixel(void)
212 {
213 if (!Ok()) return 0;
214
215 return M_COLDATA->m_color.pixel;
216 };
217
218 GdkColor *wxColour::GetColor(void)
219 {
220 if (!Ok()) return NULL;
221
222 return &M_COLDATA->m_color;
223 };
224
225