1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/stockitem.h"
43 #include "wx/tokenzr.h"
44 #include "wx/msw/private.h"
47 #include "wx/msw/uxtheme.h"
49 // no need to include tmschema.h
51 #define BP_PUSHBUTTON 1
56 #define PBS_DISABLED 4
57 #define PBS_DEFAULTED 5
59 #define TMT_CONTENTMARGINS 3602
61 #endif // wxUSE_UXTHEME
63 #ifndef WM_THEMECHANGED
64 #define WM_THEMECHANGED 0x031A
68 #define ODS_NOACCEL 0x0100
71 #ifndef ODS_NOFOCUSRECT
72 #define ODS_NOFOCUSRECT 0x0200
75 // ----------------------------------------------------------------------------
77 // ----------------------------------------------------------------------------
79 #if wxUSE_EXTENDED_RTTI
81 WX_DEFINE_FLAGS( wxButtonStyle
)
83 wxBEGIN_FLAGS( wxButtonStyle
)
84 // new style border flags, we put them first to
85 // use them for streaming out
86 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
87 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
88 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
89 wxFLAGS_MEMBER(wxBORDER_RAISED
)
90 wxFLAGS_MEMBER(wxBORDER_STATIC
)
91 wxFLAGS_MEMBER(wxBORDER_NONE
)
93 // old style border flags
94 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
95 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
96 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
97 wxFLAGS_MEMBER(wxRAISED_BORDER
)
98 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
99 wxFLAGS_MEMBER(wxBORDER
)
101 // standard window styles
102 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
103 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
104 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
105 wxFLAGS_MEMBER(wxWANTS_CHARS
)
106 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
107 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
108 wxFLAGS_MEMBER(wxVSCROLL
)
109 wxFLAGS_MEMBER(wxHSCROLL
)
111 wxFLAGS_MEMBER(wxBU_LEFT
)
112 wxFLAGS_MEMBER(wxBU_RIGHT
)
113 wxFLAGS_MEMBER(wxBU_TOP
)
114 wxFLAGS_MEMBER(wxBU_BOTTOM
)
115 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
116 wxEND_FLAGS( wxButtonStyle
)
118 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
120 wxBEGIN_PROPERTIES_TABLE(wxButton
)
121 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
123 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
124 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
126 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
128 wxEND_PROPERTIES_TABLE()
130 wxBEGIN_HANDLERS_TABLE(wxButton
)
131 wxEND_HANDLERS_TABLE()
133 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
137 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
140 // this macro tries to adjust the default button height to a reasonable value
141 // using the char height as the base
142 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
144 // ============================================================================
146 // ============================================================================
148 // ----------------------------------------------------------------------------
149 // creation/destruction
150 // ----------------------------------------------------------------------------
152 bool wxButton::Create(wxWindow
*parent
,
158 const wxValidator
& validator
,
159 const wxString
& name
)
162 if (label
.empty() && wxIsStockID(id
))
164 // On Windows, some buttons aren't supposed to have mnemonics
165 label
= wxGetStockLabel
168 id
== wxID_OK
|| id
== wxID_CANCEL
|| id
== wxID_CLOSE
170 : wxSTOCK_WITH_MNEMONIC
174 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
178 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
180 // if the label contains several lines we must explicitly tell the button
181 // about it or it wouldn't draw it correctly ("\n"s would just appear as
184 // NB: we do it here and not in MSWGetStyle() because we need the label
185 // value and the label is not set yet when MSWGetStyle() is called
186 if ( label
.find(_T('\n')) != wxString::npos
)
188 msStyle
|= BS_MULTILINE
;
191 return MSWCreateControl(_T("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
194 wxButton::~wxButton()
196 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
197 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
203 // ----------------------------------------------------------------------------
205 // ----------------------------------------------------------------------------
207 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
209 // buttons never have an external border, they draw their own one
210 WXDWORD msStyle
= wxControl::MSWGetStyle
212 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
215 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
216 // each other in any resizeable dialog which has more than one button in
218 msStyle
|= WS_CLIPSIBLINGS
;
220 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
221 // and wxBU_RIGHT to get BS_CENTER!
222 if ( style
& wxBU_LEFT
)
224 if ( style
& wxBU_RIGHT
)
226 if ( style
& wxBU_TOP
)
228 if ( style
& wxBU_BOTTOM
)
229 msStyle
|= BS_BOTTOM
;
232 if ( style
& wxNO_BORDER
)
234 #endif // __WXWINCE__
239 void wxButton::SetLabel(const wxString
& label
)
241 // update BS_MULTILINE style depending on the new label (resetting it
242 // doesn't seem to do anything very useful but it shouldn't hurt and we do
243 // have to set it whenever the label becomes multi line as otherwise it
244 // wouldn't be shown correctly)
245 long styleOld
= ::GetWindowLong(GetHwnd(), GWL_STYLE
),
247 if ( label
.find(_T('\n')) != wxString::npos
)
248 styleNew
= styleOld
| BS_MULTILINE
;
250 styleNew
= styleOld
& ~BS_MULTILINE
;
252 if ( styleNew
!= styleOld
)
253 ::SetWindowLong(GetHwnd(), GWL_STYLE
, styleNew
);
255 wxButtonBase::SetLabel(label
);
258 // ----------------------------------------------------------------------------
259 // size management including autosizing
260 // ----------------------------------------------------------------------------
262 wxSize
wxButton::DoGetBestSize() const
264 wxClientDC
dc(wx_const_cast(wxButton
*, this));
265 dc
.SetFont(GetFont());
269 dc
.GetMultiLineTextExtent(GetLabelText(), &wBtn
, &hBtn
);
271 // add a margin -- the button is wider than just its label
272 wBtn
+= 3*GetCharWidth();
273 hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn
);
275 // all buttons have at least the standard size unless the user explicitly
276 // wants them to be of smaller size and used wxBU_EXACTFIT style when
277 // creating the button
278 if ( !HasFlag(wxBU_EXACTFIT
) )
280 wxSize sz
= GetDefaultSize();
289 wxSize
best(wBtn
, hBtn
);
295 wxSize
wxButtonBase::GetDefaultSize()
297 static wxSize s_sizeBtn
;
299 if ( s_sizeBtn
.x
== 0 )
302 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
304 // the size of a standard button in the dialog units is 50x14,
305 // translate this to pixels
306 // NB1: the multipliers come from the Windows convention
307 // NB2: the extra +1/+2 were needed to get the size be the same as the
308 // size of the buttons in the standard dialog - I don't know how
309 // this happens, but on my system this size is 75x23 in pixels and
310 // 23*8 isn't even divisible by 14... Would be nice to understand
311 // why these constants are needed though!
312 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
313 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
319 // ----------------------------------------------------------------------------
320 // default button handling
321 // ----------------------------------------------------------------------------
324 "Everything you ever wanted to know about the default buttons" or "Why do we
325 have to do all this?"
327 In MSW the default button should be activated when the user presses Enter
328 and the current control doesn't process Enter itself somehow. This is
329 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
330 Another aspect of "defaultness" is that the default button has different
331 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
332 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
333 be unset if our parent window is not active so it should be unset whenever
334 we lose activation and set back when we regain it.
336 Final complication is that when a button is active, it should be the default
337 one, i.e. pressing Enter on a button always activates it and not another
340 We handle this by maintaining a permanent and a temporary default items in
341 wxControlContainer (both may be NULL). When a button becomes the current
342 control (i.e. gets focus) it sets itself as the temporary default which
343 ensures that it has the right appearance and that Enter will be redirected
344 to it. When the button loses focus, it unsets the temporary default and so
345 the default item will be the permanent default -- that is the default button
346 if any had been set or none otherwise, which is just what we want.
348 NB: all this is quite complicated by now and the worst is that normally
349 it shouldn't be necessary at all as for the normal Windows programs
350 DefWindowProc() and IsDialogMessage() take care of all this
351 automatically -- however in wxWidgets programs this doesn't work for
352 nested hierarchies (i.e. a notebook inside a notebook) for unknown
353 reason and so we have to reproduce all this code ourselves. It would be
354 very nice if we could avoid doing it.
357 // set this button as the (permanently) default one in its panel
358 wxWindow
*wxButton::SetDefault()
360 // set this one as the default button both for wxWidgets ...
361 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
364 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
365 SetDefaultStyle(this, true);
367 return winOldDefault
;
370 // return the top level parent window if it's not being deleted yet, otherwise
372 static wxTopLevelWindow
*GetTLWParentIfNotBeingDeleted(wxWindow
*win
)
376 // IsTopLevel() will return false for a wxTLW being deleted, so we also
377 // need the parent test for this case
378 wxWindow
* const parent
= win
->GetParent();
379 if ( !parent
|| win
->IsTopLevel() )
381 if ( win
->IsBeingDeleted() )
390 wxASSERT_MSG( win
, _T("button without top level parent?") );
392 wxTopLevelWindow
* const tlw
= wxDynamicCast(win
, wxTopLevelWindow
);
393 wxASSERT_MSG( tlw
, _T("logic error in GetTLWParentIfNotBeingDeleted()") );
398 // set this button as being currently default
399 void wxButton::SetTmpDefault()
401 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
405 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
406 tlw
->SetTmpDefaultItem(this);
408 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
409 SetDefaultStyle(this, true);
412 // unset this button as currently default, it may still stay permanent default
413 void wxButton::UnsetTmpDefault()
415 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
419 tlw
->SetTmpDefaultItem(NULL
);
421 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
423 SetDefaultStyle(this, false);
424 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
429 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
431 // we may be called with NULL pointer -- simpler to do the check here than
432 // in the caller which does wxDynamicCast()
436 // first, let DefDlgProc() know about the new default button
439 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
440 // focus at all any more
441 if ( !wxTheApp
->IsActive() )
444 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
445 wxCHECK_RET( tlw
, _T("button without top level window?") );
447 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
449 // sending DM_SETDEFID also changes the button style to
450 // BS_DEFPUSHBUTTON so there is nothing more to do
453 // then also change the style as needed
454 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
455 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
457 // don't do it with the owner drawn buttons because it will
458 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
459 // BS_DEFPUSHBUTTON != 0)!
460 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
462 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
463 on
? style
| BS_DEFPUSHBUTTON
464 : style
& ~BS_DEFPUSHBUTTON
,
469 // redraw the button - it will notice itself that it's
470 // [not] the default one [any longer]
474 //else: already has correct style
477 // ----------------------------------------------------------------------------
479 // ----------------------------------------------------------------------------
481 bool wxButton::SendClickEvent()
483 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
484 event
.SetEventObject(this);
486 return ProcessCommand(event
);
489 void wxButton::Command(wxCommandEvent
& event
)
491 ProcessCommand(event
);
494 // ----------------------------------------------------------------------------
495 // event/message handlers
496 // ----------------------------------------------------------------------------
498 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
500 bool processed
= false;
503 // NOTE: Apparently older versions (NT 4?) of the common controls send
504 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
505 // buttons, so in order to send two EVT_BUTTON events we should
506 // catch both types. Currently (Feb 2003) up-to-date versions of
507 // win98, win2k and winXP all send two BN_CLICKED messages for
508 // all button types, so we don't catch BN_DOUBLECLICKED anymore
509 // in order to not get 3 EVT_BUTTON events. If this is a problem
510 // then we need to figure out which version of the comctl32 changed
511 // this behaviour and test for it.
513 case 1: // message came from an accelerator
514 case BN_CLICKED
: // normal buttons send this
515 processed
= SendClickEvent();
522 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
524 // when we receive focus, we want to temporarily become the default button in
525 // our parent panel so that pressing "Enter" would activate us -- and when
526 // losing it we should restore the previous default button as well
527 if ( nMsg
== WM_SETFOCUS
)
531 // let the default processing take place too
533 else if ( nMsg
== WM_KILLFOCUS
)
537 else if ( nMsg
== WM_LBUTTONDBLCLK
)
539 // emulate a click event to force an owner-drawn button to change its
540 // appearance - without this, it won't do it
541 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
543 // and continue with processing the message normally as well
546 else if ( nMsg
== WM_THEMECHANGED
)
548 // need to recalculate the best size here
549 // as the theme size might have changed
550 InvalidateBestSize();
552 else if ( wxUxThemeEngine::GetIfActive() )
554 // we need to Refresh() if mouse has entered or left window
555 // so we can update the hot tracking state
556 // must use m_mouseInWindow here instead of IsMouseInWindow()
557 // since we need to know the first time the mouse enters the window
558 // and IsMouseInWindow() would return true in this case
559 if ( ( nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
560 nMsg
== WM_MOUSELEAVE
)
565 #endif // wxUSE_UXTHEME
567 // let the base class do all real processing
568 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
571 // ----------------------------------------------------------------------------
572 // owner-drawn buttons support
573 // ----------------------------------------------------------------------------
577 static void DrawButtonText(HDC hdc
,
579 const wxString
& text
,
582 COLORREF colOld
= SetTextColor(hdc
, col
);
583 int modeOld
= SetBkMode(hdc
, TRANSPARENT
);
585 if ( text
.find(_T('\n')) != wxString::npos
)
587 // draw multiline label
589 // first we need to compute its bounding rect
591 ::CopyRect(&rc
, pRect
);
592 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
,
593 DT_CENTER
| DT_CALCRECT
);
595 // now center this rect inside the entire button area
596 const LONG w
= rc
.right
- rc
.left
;
597 const LONG h
= rc
.bottom
- rc
.top
;
598 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
599 rc
.right
= rc
.left
+w
;
600 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
601 rc
.bottom
= rc
.top
+h
;
603 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
, DT_CENTER
);
605 else // single line label
607 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
608 ::DrawText(hdc
, text
.wx_str(), text
.length(), pRect
,
609 DT_SINGLELINE
| DT_CENTER
| DT_VCENTER
);
612 SetBkMode(hdc
, modeOld
);
613 SetTextColor(hdc
, colOld
);
616 static void DrawRect(HDC hdc
, const RECT
& r
)
618 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
619 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
620 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
621 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
624 void wxButton::MakeOwnerDrawn()
626 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
627 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
630 style
|= BS_OWNERDRAW
;
631 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
635 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
637 if ( !wxControl::SetBackgroundColour(colour
) )
650 bool wxButton::SetForegroundColour(const wxColour
&colour
)
652 if ( !wxControl::SetForegroundColour(colour
) )
666 The button frame looks like this normally:
669 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
670 WH GB H = light grey (LIGHT)
671 WH GB G = dark grey (SHADOW)
672 WH GB B = black (DKSHADOW)
677 When the button is selected, the button becomes like this (the total button
678 size doesn't change):
689 When the button is pushed (while selected) it is like:
701 static void DrawButtonFrame(HDC hdc
, const RECT
& rectBtn
,
702 bool selected
, bool pushed
)
705 CopyRect(&r
, &rectBtn
);
707 HPEN hpenBlack
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DDKSHADOW
)),
708 hpenGrey
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DSHADOW
)),
709 hpenLightGr
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DLIGHT
)),
710 hpenWhite
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DHILIGHT
));
712 HPEN hpenOld
= (HPEN
)SelectObject(hdc
, hpenBlack
);
721 (void)SelectObject(hdc
, hpenGrey
);
722 ::InflateRect(&r
, -1, -1);
732 ::InflateRect(&r
, -1, -1);
735 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
736 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
738 (void)SelectObject(hdc
, hpenWhite
);
739 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
740 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
742 (void)SelectObject(hdc
, hpenLightGr
);
743 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
744 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
746 (void)SelectObject(hdc
, hpenGrey
);
747 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
748 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
751 (void)SelectObject(hdc
, hpenOld
);
752 DeleteObject(hpenWhite
);
753 DeleteObject(hpenLightGr
);
754 DeleteObject(hpenGrey
);
755 DeleteObject(hpenBlack
);
760 void MSWDrawXPBackground(wxButton
*button
, WXDRAWITEMSTRUCT
*wxdis
)
762 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
763 HDC hdc
= lpDIS
->hDC
;
764 UINT state
= lpDIS
->itemState
;
766 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
768 wxUxThemeHandle
theme(button
, L
"BUTTON");
771 if ( state
& ODS_SELECTED
)
773 iState
= PBS_PRESSED
;
775 else if ( button
->HasCapture() || button
->IsMouseInWindow() )
779 else if ( state
& ODS_FOCUS
)
781 iState
= PBS_DEFAULTED
;
783 else if ( state
& ODS_DISABLED
)
785 iState
= PBS_DISABLED
;
792 // draw parent background if needed
793 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme
,
797 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
801 wxUxThemeEngine::Get()->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
804 // calculate content area margins
806 wxUxThemeEngine::Get()->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
807 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
809 ::CopyRect(&rectClient
, &rectBtn
);
810 ::InflateRect(&rectClient
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
812 // if focused and !nofocus rect
813 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
815 DrawFocusRect(hdc
, &rectClient
);
818 if ( button
->UseBgCol() )
820 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
821 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
823 // don't overwrite the focus rect
824 ::InflateRect(&rectClient
, -1, -1);
825 FillRect(hdc
, &rectClient
, hbrushBackground
);
826 ::DeleteObject(hbrushBackground
);
829 #endif // wxUSE_UXTHEME
831 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
833 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
834 HDC hdc
= lpDIS
->hDC
;
835 UINT state
= lpDIS
->itemState
;
837 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
840 if ( wxUxThemeEngine::GetIfActive() )
842 MSWDrawXPBackground(this, wxdis
);
845 #endif // wxUSE_UXTHEME
847 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
849 // first, draw the background
850 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
851 FillRect(hdc
, &rectBtn
, hbrushBackground
);
852 ::DeleteObject(hbrushBackground
);
854 // draw the border for the current state
855 bool selected
= (state
& ODS_SELECTED
) != 0;
858 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
861 selected
= tlw
->GetDefaultItem() == this;
864 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
866 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
868 // if focused and !nofocus rect
869 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
872 CopyRect(&rectFocus
, &rectBtn
);
874 // I don't know where does this constant come from, but this is how
875 // Windows draws them
876 InflateRect(&rectFocus
, -4, -4);
878 DrawFocusRect(hdc
, &rectFocus
);
883 // the label is shifted by 1 pixel to create "pushed" effect
884 OffsetRect(&rectBtn
, 1, 1);
888 COLORREF colFg
= wxColourToRGB(GetForegroundColour());
889 if ( state
& ODS_DISABLED
) colFg
= GetSysColor(COLOR_GRAYTEXT
) ;
890 wxString label
= GetLabel();
891 if ( state
& ODS_NOACCEL
) label
= GetLabelText() ;
892 DrawButtonText(hdc
, &rectBtn
, label
, colFg
);
897 #endif // wxUSE_BUTTON