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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: button.h
3 // Purpose: interface of wxButton
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxButton
11
12 A button is a control that contains a text string, and is one of the most
13 common elements of a GUI.
14
15 It may be placed on a @ref wxDialog "dialog box" or on a @ref wxPanel panel,
16 or indeed on almost any other window.
17
18 @beginStyleTable
19 @style{wxBU_LEFT}
20 Left-justifies the label. Windows and GTK+ only.
21 @style{wxBU_TOP}
22 Aligns the label to the top of the button. Windows and GTK+ only.
23 @style{wxBU_RIGHT}
24 Right-justifies the bitmap label. Windows and GTK+ only.
25 @style{wxBU_BOTTOM}
26 Aligns the label to the bottom of the button. Windows and GTK+ only.
27 @style{wxBU_EXACTFIT}
28 Creates the button as small as possible instead of making it of the
29 standard size (which is the default behaviour ).
30 @style{wxBU_NOTEXT}
31 Disables the display of the text label in the button even if it has one
32 or its id is one of the standard stock ids with an associated label:
33 without using this style a button which is only supposed to show a
34 bitmap but uses a standard id would display a label too.
35 @style{wxBORDER_NONE}
36 Creates a button without border. This is currently implemented in MSW,
37 GTK2 and OSX/Carbon ports but in the latter only applies to buttons
38 with bitmaps and using bitmap of one of the standard sizes only, namely
39 128*128, 48*48, 24*24 or 16*16. In all the other cases wxBORDER_NONE is
40 ignored under OSX.
41 @endStyleTable
42
43 By default, i.e. if none of the alignment styles are specified, the label
44 is centered both horizontally and vertically. If the button has both a
45 label and a bitmap, the alignment styles above specify the location of the
46 rectangle combining both the label and the bitmap and the bitmap position
47 set with wxButton::SetBitmapPosition() defines the relative position of the
48 bitmap with respect to the label (however currently non-default alignment
49 combinations are not implemented on all platforms).
50
51 @beginEventEmissionTable{wxCommandEvent}
52 @event{EVT_BUTTON(id, func)}
53 Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.
54 @endEventTable
55
56
57 Since version 2.9.1 wxButton supports showing both text and an image
58 (currently only when using wxMSW, wxGTK or wxOSX/Cocoa ports), see
59 SetBitmap() and SetBitmapLabel(), SetBitmapDisabled() &c methods. In the
60 previous wxWidgets versions this functionality was only available in (the
61 now trivial) wxBitmapButton class which was only capable of showing an
62 image without text.
63
64 A button may have either a single image for all states or different images
65 for the following states (different images are not currently supported
66 under OS X where the normal image is used for all states):
67 @li @b normal: the default state
68 @li @b disabled: bitmap shown when the button is disabled.
69 @li @b pressed: bitmap shown when the button is pushed (e.g. while the user
70 keeps the mouse button pressed on it)
71 @li @b focus: bitmap shown when the button has keyboard focus (but is not
72 pressed as in this case the button is in the pressed state)
73 @li @b current: bitmap shown when the mouse is over the button (but it is
74 not pressed although it may have focus). Notice that if current bitmap
75 is not specified but the current platform UI uses hover images for the
76 buttons (such as Windows XP or GTK+), then the focus bitmap is used for
77 hover state as well. This makes it possible to set focus bitmap only to
78 get reasonably good behaviour on all platforms.
79
80 All of the bitmaps must be of the same size and the normal bitmap must be
81 set first (to a valid bitmap), before setting any other ones.
82
83 The position of the image inside the button be configured using
84 SetBitmapPosition(). By default the image is on the left of the text.
85
86 @library{wxcore}
87 @category{ctrl}
88 @appearance{button.png}
89
90 @see wxBitmapButton
91 */
92 class wxButton : public wxControl
93 {
94 public:
95 /**
96 Default ctor.
97 */
98 wxButton();
99
100 /**
101 Constructor, creating and showing a button.
102
103 The preferred way to create standard buttons is to use default value of
104 @a label. If no label is supplied and @a id is one of standard IDs from
105 @ref page_stockitems "this list", a standard label will be used.
106
107 In addition to that, the button will be decorated with stock icons under GTK+ 2.
108
109 @param parent
110 Parent window. Must not be @NULL.
111 @param id
112 Button identifier. A value of wxID_ANY indicates a default value.
113 @param label
114 Text to be displayed on the button.
115 @param pos
116 Button position.
117 @param size
118 Button size. If the default size is specified then the button is sized
119 appropriately for the text.
120 @param style
121 Window style. See wxButton class description.
122 @param validator
123 Window validator.
124 @param name
125 Window name.
126
127 @see Create(), wxValidator
128 */
129 wxButton(wxWindow* parent, wxWindowID id,
130 const wxString& label = wxEmptyString,
131 const wxPoint& pos = wxDefaultPosition,
132 const wxSize& size = wxDefaultSize,
133 long style = 0,
134 const wxValidator& validator = wxDefaultValidator,
135 const wxString& name = wxButtonNameStr);
136
137 /**
138 Button creation function for two-step creation.
139 For more details, see wxButton().
140 */
141 bool Create(wxWindow* parent, wxWindowID id,
142 const wxString& label = wxEmptyString,
143 const wxPoint& pos = wxDefaultPosition,
144 const wxSize& size = wxDefaultSize,
145 long style = 0,
146 const wxValidator& validator = wxDefaultValidator,
147 const wxString& name = wxButtonNameStr);
148
149 /**
150 Returns @true if an authentication needed symbol is displayed on the
151 button.
152
153 @remarks This method always returns @false if the platform is not
154 Windows Vista or newer.
155
156 @see SetAuthNeeded()
157
158 @since 2.9.1
159 */
160 bool GetAuthNeeded() const;
161
162 /**
163 Return the bitmap shown by the button.
164
165 The returned bitmap may be invalid only if the button doesn't show any
166 images.
167
168 @see SetBitmap()
169
170 @since 2.9.1
171 */
172 wxBitmap GetBitmap() const;
173
174 /**
175 Returns the bitmap used when the mouse is over the button, which may be
176 invalid.
177
178 @see SetBitmapCurrent()
179
180 @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
181 versions)
182 */
183 wxBitmap GetBitmapCurrent() const;
184
185 /**
186 Returns the bitmap for the disabled state, which may be invalid.
187
188 @see SetBitmapDisabled()
189
190 @since 2.9.1 (available in wxBitmapButton only in previous versions)
191 */
192 wxBitmap GetBitmapDisabled() const;
193
194 /**
195 Returns the bitmap for the focused state, which may be invalid.
196
197 @see SetBitmapFocus()
198
199 @since 2.9.1 (available in wxBitmapButton only in previous versions)
200 */
201 wxBitmap GetBitmapFocus() const;
202
203 /**
204 Returns the bitmap for the normal state.
205
206 This is exactly the same as GetBitmap() but uses a name
207 backwards-compatible with wxBitmapButton.
208
209 @see SetBitmap(), SetBitmapLabel()
210
211 @since 2.9.1 (available in wxBitmapButton only in previous versions)
212 */
213 wxBitmap GetBitmapLabel() const;
214
215 /**
216 Returns the bitmap for the pressed state, which may be invalid.
217
218 @see SetBitmapPressed()
219
220 @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
221 previous versions)
222 */
223 wxBitmap GetBitmapPressed() const;
224
225 /**
226 Get the margins between the bitmap and the text of the button.
227
228 @see SetBitmapMargins()
229
230 @since 2.9.1
231 */
232 wxSize GetBitmapMargins();
233
234 /**
235 Returns the default size for the buttons. It is advised to make all the dialog
236 buttons of the same size and this function allows to retrieve the (platform and
237 current font dependent size) which should be the best suited for this.
238 */
239 static wxSize GetDefaultSize();
240
241 /**
242 Returns the string label for the button.
243
244 @see SetLabel()
245 */
246 wxString GetLabel() const;
247
248 /**
249 Sets whether an authentication needed symbol should be displayed on the
250 button.
251
252 @remarks This method doesn't do anything if the platform is not Windows
253 Vista or newer.
254
255 @see GetAuthNeeded()
256
257 @since 2.9.1
258 */
259 void SetAuthNeeded(bool needed = true);
260
261 /**
262 Sets the bitmap to display in the button.
263
264 The bitmap is displayed together with the button label. This method
265 sets up a single bitmap which is used in all button states, use
266 SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
267 SetBitmapFocus() to change the individual images used in different
268 states.
269
270 @param bitmap
271 The bitmap to display in the button. May be invalid to remove any
272 currently displayed bitmap.
273 @param dir
274 The position of the bitmap inside the button. By default it is
275 positioned to the left of the text, near to the left button border.
276 Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
277
278 @see SetBitmapPosition(), SetBitmapMargins()
279
280 @since 2.9.1
281 */
282 void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT);
283
284 /**
285 Sets the bitmap to be shown when the mouse is over the button.
286
287 @see GetBitmapCurrent()
288
289 @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
290 versions)
291 */
292 void SetBitmapCurrent(const wxBitmap& bitmap);
293
294 /**
295 Sets the bitmap for the disabled button appearance.
296
297 @see GetBitmapDisabled(), SetBitmapLabel(),
298 SetBitmapPressed(), SetBitmapFocus()
299
300 @since 2.9.1 (available in wxBitmapButton only in previous versions)
301 */
302 void SetBitmapDisabled(const wxBitmap& bitmap);
303
304 /**
305 Sets the bitmap for the button appearance when it has the keyboard
306 focus.
307
308 @see GetBitmapFocus(), SetBitmapLabel(),
309 SetBitmapPressed(), SetBitmapDisabled()
310
311 @since 2.9.1 (available in wxBitmapButton only in previous versions)
312 */
313 void SetBitmapFocus(const wxBitmap& bitmap);
314
315 /**
316 Sets the bitmap label for the button.
317
318 @remarks This is the bitmap used for the unselected state, and for all
319 other states if no other bitmaps are provided.
320
321 @see SetBitmap(), GetBitmapLabel()
322
323 @since 2.9.1 (available in wxBitmapButton only in previous versions)
324 */
325 void SetBitmapLabel(const wxBitmap& bitmap);
326
327 /**
328 Sets the bitmap for the selected (depressed) button appearance.
329
330 @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
331 previous versions)
332 */
333 void SetBitmapPressed(const wxBitmap& bitmap);
334
335 /**
336 Set the margins between the bitmap and the text of the button.
337
338 This method is currently only implemented under MSW. If it is not
339 called, default margin is used around the bitmap.
340
341 @see SetBitmap(), SetBitmapPosition()
342
343 @since 2.9.1
344 */
345 //@{
346 void SetBitmapMargins(wxCoord x, wxCoord y);
347 void SetBitmapMargins(const wxSize& sz);
348 //@}
349
350 /**
351 Set the position at which the bitmap is displayed.
352
353 This method should only be called if the button does have an associated
354 bitmap.
355
356 @since 2.9.1
357
358 @param dir
359 Direction in which the bitmap should be positioned, one of wxLEFT,
360 wxRIGHT, wxTOP or wxBOTTOM.
361 */
362 void SetBitmapPosition(wxDirection dir);
363
364 /**
365 This sets the button to be the default item in its top-level window
366 (e.g. the panel or the dialog box containing it).
367
368 As normal, pressing return causes the default button to be depressed when
369 the return key is pressed.
370
371 See also wxWindow::SetFocus() which sets the keyboard focus for windows
372 and text panel items, and wxTopLevelWindow::SetDefaultItem().
373
374 @remarks Under Windows, only dialog box buttons respond to this function.
375
376 @return the old default item (possibly NULL)
377 */
378 virtual wxWindow* SetDefault();
379
380 /**
381 Sets the string label for the button.
382
383 @param label
384 The label to set.
385 */
386 void SetLabel(const wxString& label);
387 };
388