fixing comments, making sure sound always gets the completion call in the same thread...
[wxWidgets.git] / src / osx / core / sound.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/core/sound.cpp
3 // Purpose: wxSound class implementation using AudioToolbox
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 2009-01-01
7 // RCS-ID: $Id: sound.cpp 61475 2009-07-20 16:47:54Z VZ $
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #if wxUSE_SOUND
16
17 #include "wx/sound.h"
18
19 #if wxOSX_USE_AUDIOTOOLBOX
20
21 #ifndef WX_PRECOMP
22 #include "wx/object.h"
23 #include "wx/string.h"
24 #include "wx/intl.h"
25 #include "wx/log.h"
26 #include "wx/timer.h"
27 #endif
28
29 #include "wx/file.h"
30
31 #include "wx/osx/private.h"
32
33 #include <AudioToolbox/AudioToolbox.h>
34
35 class wxOSXAudioToolboxSoundData : public wxSoundData
36 {
37 public:
38 wxOSXAudioToolboxSoundData(const wxString& fileName);
39
40 ~wxOSXAudioToolboxSoundData();
41
42 virtual bool Play(unsigned flags);
43
44 virtual void DoStop();
45 protected:
46 static void CompletionCallback(SystemSoundID mySSID, void * soundRef);
47 void SoundCompleted();
48
49 SystemSoundID m_soundID;
50 wxString m_sndname; //file path
51 };
52
53 wxOSXAudioToolboxSoundData::wxOSXAudioToolboxSoundData(const wxString& fileName) :
54 m_soundID(NULL)
55 {
56 m_sndname = fileName;
57 }
58
59 wxOSXAudioToolboxSoundData::~wxOSXAudioToolboxSoundData()
60 {
61 DoStop();
62 }
63
64 void
65 wxOSXAudioToolboxSoundData::CompletionCallback(SystemSoundID WXUNUSED(mySSID),
66 void * soundRef)
67 {
68 wxOSXAudioToolboxSoundData* data = (wxOSXAudioToolboxSoundData*) soundRef;
69
70 data->SoundCompleted();
71
72 if (data->IsMarkedForDeletion())
73 delete data;
74 }
75
76 void wxOSXAudioToolboxSoundData::SoundCompleted()
77 {
78 if ( m_flags & wxSOUND_ASYNC )
79 {
80 if (m_flags & wxSOUND_LOOP)
81 AudioServicesPlaySystemSound(m_soundID);
82 else
83 Stop();
84 }
85 else
86 {
87 Stop();
88 CFRunLoopStop(CFRunLoopGetCurrent());
89 }
90
91 }
92
93 void wxOSXAudioToolboxSoundData::DoStop()
94 {
95 if (m_soundID)
96 {
97 AudioServicesDisposeSystemSoundID (m_soundID);
98 m_soundID = NULL;
99
100 wxSound::SoundStopped(this);
101 }
102 }
103
104 bool wxOSXAudioToolboxSoundData::Play(unsigned flags)
105 {
106 Stop();
107
108 m_flags = flags;
109
110 wxCFRef<CFMutableStringRef> cfMutableString(CFStringCreateMutableCopy(NULL, 0, wxCFStringRef(m_sndname)));
111 CFStringNormalize(cfMutableString,kCFStringNormalizationFormD);
112 wxCFRef<CFURLRef> url(CFURLCreateWithFileSystemPath(kCFAllocatorDefault, cfMutableString , kCFURLPOSIXPathStyle, false));
113
114 AudioServicesCreateSystemSoundID(url, &m_soundID);
115 AudioServicesAddSystemSoundCompletion( m_soundID, CFRunLoopGetCurrent(), NULL, wxOSXAudioToolboxSoundData::CompletionCallback, (void *) this );
116
117 bool sync = !(flags & wxSOUND_ASYNC);
118
119 AudioServicesPlaySystemSound(m_soundID);
120
121 if ( sync )
122 {
123 while( m_soundID )
124 {
125 CFRunLoopRun();
126 }
127 }
128
129 return true;
130 }
131
132 bool wxSound::Create(int WXUNUSED(size), const wxByte* WXUNUSED(data))
133 {
134 wxFAIL_MSG( "not implemented" );
135
136 return false;
137 }
138
139 bool wxSound::Create(const wxString& fileName, bool isResource)
140 {
141 wxCHECK_MSG( !isResource, false, "not implemented" );
142
143 m_data = new wxOSXAudioToolboxSoundData(fileName);
144 return true;
145 }
146
147 #endif // wxOSX_USE_AUDIOTOOLBOX
148
149 #endif //wxUSE_SOUND