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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/wince/setup.h
3 // Purpose: Configuration for the library
4 // Author: Marco Cavallini
5 // Modified by:
6 // Created: 08/11/2002
7 // RCS-ID:
8 // Copyright: (c) KOAN SAS ( www.koansoftware.com )
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 1.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use the normal memory operators.
101 //
102 // Default is 0
103 //
104 // Recommended setting: 0
105 #define wxUSE_DEBUG_CONTEXT 0
106
107 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
108 // __WXDEBUG__ is also defined.
109 //
110 // WARNING: this code may not work with all architectures, especially if
111 // alignment is an issue. This switch is currently ignored for mingw / cygwin
112 //
113 // Default is 0
114 //
115 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
116 #define wxUSE_MEMORY_TRACING 0
117
118 // In debug mode, cause new and delete to be redefined globally.
119 // If this causes problems (e.g. link errors which is a common problem
120 // especially if you use another library which also redefines the global new
121 // and delete), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 0
125 //
126 // Recommended setting: 0
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin / CodeWarrior
133 //
134 // Default is 0
135 //
136 // Recommended setting: 0
137 #define wxUSE_DEBUG_NEW_ALWAYS 0
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
171 #define wxUSE_UNICODE 0
172
173 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
174 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
175 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
176 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
177 // will have to modify the makefiles to include unicows.lib import library as the first
178 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
179 // command).
180 //
181 // If your compiler doesn't have unicows.lib, you can get a version of it at
182 // http://libunicows.sourceforge.net
183 //
184 // Default is 0
185 //
186 // Recommended setting: 0
187 #define wxUSE_UNICODE_MSLU 0
188
189 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
190 // compiling the program in Unicode mode. More precisely, it will be possible
191 // to construct wxString from a wide (Unicode) string and convert any wxString
192 // to Unicode.
193 //
194 // Default is 1
195 //
196 // Recommended setting: 1
197 #define wxUSE_WCHAR_T 1
198
199 // ----------------------------------------------------------------------------
200 // global features
201 // ----------------------------------------------------------------------------
202
203 // Support for message/error logging. This includes wxLogXXX() functions and
204 // wxLog and derived classes. Don't set this to 0 unless you really know what
205 // you are doing.
206 //
207 // Default is 1
208 //
209 // Recommended setting: 1 (always)
210 #define wxUSE_LOG 1
211
212 // Support for command line parsing using wxCmdLineParser class.
213 //
214 // Default is 1
215 //
216 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
217 #define wxUSE_CMDLINE_PARSER 1
218
219 // Recommended setting: 1
220 #define wxUSE_LOGWINDOW 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGGUI 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOG_DIALOG 1
227
228 // Support for multithreaded applications: if 1, compile in thread classes
229 // (thread.h) and make the library a bit more thread safe. Although thread
230 // support is quite stable by now, you may still consider recompiling the
231 // library without it if you have no use for it - this will result in a
232 // somewhat smaller and faster operation.
233 //
234 // This is ignored under Win16, threads are only supported under Win32.
235 //
236 // Default is 1
237 //
238 // Recommended setting: 0 unless you do plan to develop MT applications
239 #define wxUSE_THREADS 1
240
241 // If enabled (1), compiles wxWindows streams classes
242 #define wxUSE_STREAMS 1
243
244 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
245 #define wxUSE_STD_IOSTREAM 0
246
247 // ----------------------------------------------------------------------------
248 // non GUI features selection
249 // ----------------------------------------------------------------------------
250
251 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
252 // integer which is implemented in terms of native 64 bit integers if any or
253 // uses emulation otherwise.
254 //
255 // This class is required by wxDateTime and so you should enable it if you want
256 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
257 // integers in which case (almost) all of its functions are inline and it
258 // almost does not take any space, so there should be no reason to switch it
259 // off.
260 //
261 // Recommended setting: 1
262 #define wxUSE_LONGLONG 1
263
264 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
265 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
266 //
267 // Default is 1
268 //
269 // Recommended setting: 1 (wxFile is highly recommended as it is required by
270 // i18n code, wxFileConfig and others)
271 #define wxUSE_FILE 1
272 #define wxUSE_FFILE 1
273
274 // Use wxFSVolume class providing access to the configured/active mount points
275 //
276 // Default is 1
277 //
278 // Recommended setting: 1 (but may be safely disabled if you don't use it)
279 #define wxUSE_FSVOLUME 1
280
281 // use wxTextBuffer class: required by wxTextFile
282 #define wxUSE_TEXTBUFFER 1
283
284 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
285 // wxFileConfig
286 #define wxUSE_TEXTFILE 1
287
288 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
289 #define wxUSE_INTL 1
290
291 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
292 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
293 // old wxTime and wxDate classes which are still provided for backwards
294 // compatibility (and implemented in terms of wxDateTime).
295 //
296 // Note that this class is relatively new and is still officially in alpha
297 // stage because some features are not yet (fully) implemented. It is already
298 // quite useful though and should only be disabled if you are aiming at
299 // absolutely minimal version of the library.
300 //
301 // Requires: wxUSE_LONGLONG
302 //
303 // Default is 1
304 //
305 // Recommended setting: 1
306 #define wxUSE_DATETIME 1
307
308 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
309 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
310 // in new code
311 //
312 // Default is 0
313 //
314 // Recommended setting: 0 unless you have legacy code which uses these classes
315 #define wxUSE_TIMEDATE 0
316
317 // Set wxUSE_TIMER to 1 to compile wxTimer class
318 //
319 // Default is 1
320 //
321 // Recommended setting: 1
322 #define wxUSE_TIMER 1
323
324 // Use wxStopWatch clas.
325 //
326 // Default is 1
327 //
328 // Recommended setting: 1 (needed by wxSocket)
329 #define wxUSE_STOPWATCH 1
330
331 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
332 // which allow the application to store its settings in the persistent
333 // storage. Setting this to 1 will also enable on-demand creation of the
334 // global config object in wxApp.
335 //
336 // See also wxUSE_CONFIG_NATIVE below.
337 //
338 // Recommended setting: 1
339 #define wxUSE_CONFIG 1
340
341 // If wxUSE_CONFIG is 1, you may choose to use either the native config
342 // classes under Windows (using .INI files under Win16 and the registry under
343 // Win32) or the portable text file format used by the config classes under
344 // Unix.
345 //
346 // Default is 1 to use native classes. Note that you may still use
347 // wxFileConfig even if you set this to 1 - just the config object created by
348 // default for the applications needs will be a wxRegConfig or wxIniConfig and
349 // not wxFileConfig.
350 //
351 // Recommended setting: 1
352 #define wxUSE_CONFIG_NATIVE 1
353
354 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
355 // to connect/disconnect from the network and be notified whenever the dial-up
356 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
357 //
358 // Default is 1.
359 //
360 // Recommended setting: 1
361 #define wxUSE_DIALUP_MANAGER 1
362
363 // Compile in classes for run-time DLL loading and function calling.
364 // Required by wxUSE_DIALUP_MANAGER.
365 //
366 // This setting is for Win32 only
367 //
368 // Default is 1.
369 //
370 // Recommended setting: 1
371 #define wxUSE_DYNLIB_CLASS 1
372
373 // experimental, don't use for now
374 #define wxUSE_DYNAMIC_LOADER 1
375
376 // Set to 1 to use socket classes
377 #define wxUSE_SOCKETS 1
378
379 // Set to 1 to enable virtual file systems (required by wxHTML)
380 #define wxUSE_FILESYSTEM 1
381
382 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
383 #define wxUSE_FS_ZIP 1
384
385 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
386 #define wxUSE_FS_INET 1
387
388 // Set to 1 to compile wxZipInput/OutputStream classes.
389 #define wxUSE_ZIPSTREAM 1
390
391 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
392 // wxUSE_LIBPNG.
393 #define wxUSE_ZLIB 1
394
395 // If enabled, the code written by Apple will be used to write, in a portable
396 // way, float on the disk. See extended.c for the license which is different
397 // from wxWindows one.
398 //
399 // Default is 1.
400 //
401 // Recommended setting: 1 unless you don't like the license terms (unlikely)
402 #define wxUSE_APPLE_IEEE 1
403
404 // Joystick support class
405 #define wxUSE_JOYSTICK 1
406
407 // wxFontMapper class
408 #define wxUSE_FONTMAP 1
409
410 // wxMimeTypesManager class
411 #define wxUSE_MIMETYPE 1
412
413 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
414 // or wxURL you need to set this to 1.
415 //
416 // Default is 1.
417 //
418 // Recommended setting: 1
419 #define wxUSE_PROTOCOL 1
420
421 // The settings for the individual URL schemes
422 #define wxUSE_PROTOCOL_FILE 1
423 #define wxUSE_PROTOCOL_FTP 1
424 #define wxUSE_PROTOCOL_HTTP 1
425
426 // Define this to use wxURL class.
427 #define wxUSE_URL 1
428
429 // Support for regular expression matching via wxRegEx class: enable this to
430 // use POSIX regular expressions in your code. You need to compile regex
431 // library from src/regex to use it under Windows.
432 //
433 // Default is 0
434 //
435 // Recommended setting: 1 if your compiler supports it, if it doesn't please
436 // contribute us a makefile for src/regex for it
437 #define wxUSE_REGEX 1
438
439 // wxSystemOptions class
440 #define wxUSE_SYSTEM_OPTIONS 1
441
442 // wxWave class
443 #define wxUSE_WAVE 1
444
445 // ----------------------------------------------------------------------------
446 // Individual GUI controls
447 // ----------------------------------------------------------------------------
448
449 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
450 // (without it, wxControl class is not compiled)
451 //
452 // Default is 1
453 //
454 // Recommended setting: 1 (don't change except for very special programs)
455 #define wxUSE_CONTROLS 1
456
457 // wxPopupWindow class is a top level transient window. It is currently used
458 // to implement wxTipWindow
459 //
460 // Default is 1
461 //
462 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
463 #define wxUSE_POPUPWIN 1
464
465 // wxTipWindow allows to implement the custom tooltips, it is used by the
466 // context help classes. Requires wxUSE_POPUPWIN.
467 //
468 // Default is 1
469 //
470 // Recommended setting: 1 (may be set to 0)
471 #define wxUSE_TIPWINDOW 1
472
473 // Each of the settings below corresponds to one wxWindows control. They are
474 // all switched on by default but may be disabled if you are sure that your
475 // program (including any standard dialogs it can show!) doesn't need them and
476 // if you desperately want to save some space. If you use any of these you must
477 // set wxUSE_CONTROLS as well.
478 //
479 // Default is 1
480 //
481 // Recommended setting: 1
482 #define wxUSE_BUTTON 1 // wxButton
483 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
484 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
485 #define wxUSE_CHECKBOX 1 // wxCheckBox
486 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
487 #define wxUSE_CHOICE 1 // wxChoice
488 #define wxUSE_COMBOBOX 1 // wxComboBox
489 #define wxUSE_GAUGE 1 // wxGauge
490 #define wxUSE_LISTBOX 1 // wxListBox
491 #define wxUSE_LISTCTRL 1 // wxListCtrl
492 #define wxUSE_RADIOBOX 1 // wxRadioBox
493 #define wxUSE_RADIOBTN 1 // wxRadioButton
494 #define wxUSE_SCROLLBAR 1 // wxScrollBar
495 #define wxUSE_SLIDER 1 // wxSlider
496 #define wxUSE_SPINBTN 1 // wxSpinButton
497 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
498 #define wxUSE_STATBOX 1 // wxStaticBox
499 #define wxUSE_STATLINE 1 // wxStaticLine
500 #define wxUSE_STATTEXT 1 // wxStaticText
501 #define wxUSE_STATBMP 1 // wxStaticBitmap
502 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
503 #define wxUSE_TOGGLEBTN 1 // requires wxButton
504 #define wxUSE_TREECTRL 1 // wxTreeCtrl
505
506 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
507 // below either wxStatusBar95 or a generic wxStatusBar will be used.
508 //
509 // Default is 1
510 //
511 // Recommended setting: 1
512 #define wxUSE_STATUSBAR 1
513
514 // Two status bar implementations are available under Win32: the generic one
515 // or the wrapper around native control. For native look and feel the native
516 // version should be used.
517 //
518 // Default is 1.
519 //
520 // Recommended setting: 1 (there is no advantage in using the generic one)
521 #define wxUSE_NATIVE_STATUSBAR 1
522
523 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
524 // classes at all. Otherwise, use the native toolbar class unless
525 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
526 // supports some features which might not be supported by the native wxToolBar
527 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
528 //
529 // Default is 1 for all settings.
530 //
531 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
532 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
533 #define wxUSE_TOOLBAR 1
534 #define wxUSE_TOOLBAR_NATIVE 1
535 #define wxUSE_TOOLBAR_SIMPLE 1
536
537 // this setting is obsolete, value is ignored
538 #define wxUSE_BUTTONBAR 1
539
540 // wxNotebook is a control with several "tabs" located on one of its sides. It
541 // may be used ot logically organise the data presented to the user instead of
542 // putting everything in one huge dialog. It replaces wxTabControl and related
543 // classes of wxWin 1.6x.
544 //
545 // Default is 1.
546 //
547 // Recommended setting: 1
548 #define wxUSE_NOTEBOOK 1
549
550 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
551 // the new class. It shouldn't be used in new code.
552 //
553 // Default is 0.
554 //
555 // Recommended setting: 0 (use wxNotebook)
556 #define wxUSE_TAB_DIALOG 0
557
558 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
559 // the new, much imporved and enhanced version. The new version is backwards
560 // compatible with the old one and should be used whenever possible, i.e. if
561 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
562 //
563 // Default is 1 for both options.
564 //
565 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
566 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
567 // essential.
568 //
569 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
570 #define wxUSE_GRID 1
571 #define wxUSE_NEW_GRID 1
572
573 // wxProperty[Value/Form/List] classes, used by Dialog Editor
574 #define wxUSE_PROPSHEET 1
575
576 // ----------------------------------------------------------------------------
577 // Miscellaneous GUI stuff
578 // ----------------------------------------------------------------------------
579
580 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
581 #define wxUSE_ACCEL 1
582
583 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
584 // under Windows).
585 //
586 // Default is 1.
587 //
588 // Recommended setting: 1 (can be safely set to 0, not used by the library)
589 #define wxUSE_CARET 1
590
591 // Miscellaneous geometry code: needed for Canvas library
592 #define wxUSE_GEOMETRY 1
593
594 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
595 // wxListCtrl.
596 //
597 // Default is 1.
598 //
599 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
600 // enumerated above, then this class is mostly useless too)
601 #define wxUSE_IMAGLIST 1
602
603 // Use wxMenu, wxMenuBar, wxMenuItem.
604 //
605 // Default is 1.
606 //
607 // Recommended setting: 1 (can't be disabled under MSW)
608 #define wxUSE_MENUS 1
609
610 // Use wxSashWindow class.
611 //
612 // Default is 1.
613 //
614 // Recommended setting: 1
615 #define wxUSE_SASH 1
616
617 // Use wxSplitterWindow class.
618 //
619 // Default is 1.
620 //
621 // Recommended setting: 1
622 #define wxUSE_SPLITTER 1
623
624 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
625 //
626 // Default is 1.
627 //
628 // Recommended setting: 1
629 #define wxUSE_TOOLTIPS 1
630
631 // wxValidator class and related methods
632 #define wxUSE_VALIDATORS 1
633
634 // wxDC cacheing implementation
635 #define wxUSE_DC_CACHEING 1
636
637 // ----------------------------------------------------------------------------
638 // common dialogs
639 // ----------------------------------------------------------------------------
640
641 // Define 1 to use generic dialogs in Windows, even though they duplicate
642 // native common dialog (e.g. wxColourDialog). This is mainly useful for
643 // testing.
644 //
645 // Default is 0
646 //
647 // Recommended setting: 0
648 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
649
650 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
651 // file selector, printer dialog). Switching this off also switches off the
652 // printing architecture and interactive wxPrinterDC.
653 //
654 // Default is 1
655 //
656 // Recommended setting: 1 (unless it really doesn't work)
657 #define wxUSE_COMMON_DIALOGS 1
658
659 // wxBusyInfo displays window with message when app is busy. Works in same way
660 // as wxBusyCursor
661 #define wxUSE_BUSYINFO 1
662
663 // Use single/multiple choice dialogs.
664 //
665 // Default is 1
666 //
667 // Recommended setting: 1 (used in the library itself)
668 #define wxUSE_CHOICEDLG 1
669
670 // Use colour picker dialog
671 //
672 // Default is 1
673 //
674 // Recommended setting: 1
675 #define wxUSE_COLOURDLG 1
676
677 // wxDirDlg class for getting a directory name from user
678 #define wxUSE_DIRDLG 1
679
680 // TODO: setting to choose the generic or native one
681
682 // Use file open/save dialogs.
683 //
684 // Default is 1
685 //
686 // Recommended setting: 1 (used in many places in the library itself)
687 #define wxUSE_FILEDLG 1
688
689 // Use find/replace dialogs.
690 //
691 // Default is 1
692 //
693 // Recommended setting: 1 (but may be safely set to 0)
694 #define wxUSE_FINDREPLDLG 1
695
696 // Use font picker dialog
697 //
698 // Default is 1
699 //
700 // Recommended setting: 1 (used in the library itself)
701 #define wxUSE_FONTDLG 1
702
703 // Use wxMessageDialog and wxMessageBox.
704 //
705 // Default is 1
706 //
707 // Recommended setting: 1 (used in the library itself)
708 #define wxUSE_MSGDLG 1
709
710 // progress dialog class for lengthy operations
711 #define wxUSE_PROGRESSDLG 1
712
713 // support for startup tips (wxShowTip &c)
714 #define wxUSE_STARTUP_TIPS 1
715
716 // text entry dialog and wxGetTextFromUser function
717 #define wxUSE_TEXTDLG 1
718
719 // number entry dialog
720 #define wxUSE_NUMBERDLG 1
721
722 // splash screen class
723 #define wxUSE_SPLASH 1
724
725 // wizards
726 #define wxUSE_WIZARDDLG 1
727
728 // ----------------------------------------------------------------------------
729 // Metafiles support
730 // ----------------------------------------------------------------------------
731
732 // Windows supports the graphics format known as metafile which is, though not
733 // portable, is widely used under Windows and so is supported by wxWin (under
734 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
735 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
736 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
737 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
738 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
739 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
740 // in any metafile related classes at all.
741 //
742 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
743 //
744 // Recommended setting: default or 0 for everything for portable programs.
745 #define wxUSE_METAFILE 1
746 #define wxUSE_ENH_METAFILE 1
747 #define wxUSE_WIN_METAFILES_ALWAYS 0
748
749 // ----------------------------------------------------------------------------
750 // Big GUI components
751 // ----------------------------------------------------------------------------
752
753 // Set to 0 to disable document/view architecture
754 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
755
756 // Set to 0 to disable MDI document/view architecture
757 #define wxUSE_MDI_ARCHITECTURE 1
758
759 // Set to 0 to disable print/preview architecture code
760 #define wxUSE_PRINTING_ARCHITECTURE 1
761
762 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
763 // much more.
764 //
765 // Default is 1.
766 //
767 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
768 // smaller library.
769 #define wxUSE_HTML 1
770
771 // OpenGL canvas
772 #define wxUSE_GLCANVAS 0
773
774 // wxTreeLayout class
775 #define wxUSE_TREELAYOUT 1
776
777 // ----------------------------------------------------------------------------
778 // Data transfer
779 // ----------------------------------------------------------------------------
780
781 // Use wxClipboard class for clipboard copy/paste.
782 //
783 // Default is 1.
784 //
785 // Recommended setting: 1
786 #define wxUSE_CLIPBOARD 1
787
788 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
789 // drop
790 //
791 // Default is 1.
792 //
793 // Recommended setting: 1
794 #define wxUSE_DATAOBJ 1
795
796 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
797 // different from "built in" drag and drop in wxTreeCtrl which is always
798 // available). Requires wxUSE_DATAOBJ.
799 //
800 // Default is 0.
801 //
802 // Recommended WinCE setting: 0
803 #define wxUSE_DRAG_AND_DROP 0
804
805 // ----------------------------------------------------------------------------
806 // miscellaneous settings
807 // ----------------------------------------------------------------------------
808
809 // wxSingleInstanceChecker class allows to verify at startup if another program
810 // instance is running (it is only available under Win32)
811 //
812 // Default is 1
813 //
814 // Recommended setting: 1 (the class is tiny, disabling it won't save much
815 // space)
816 #define wxUSE_SNGLINST_CHECKER 1
817
818 #define wxUSE_DRAGIMAGE 1
819
820 #define wxUSE_IPC 1
821 // 0 for no interprocess comms
822 #define wxUSE_HELP 1
823 // 0 for no help facility
824 #define wxUSE_MS_HTML_HELP 1
825 // 0 for no MS HTML Help
826
827 // Use wxHTML-based help controller?
828 #define wxUSE_WXHTML_HELP 1
829
830 #define wxUSE_RESOURCES 1
831 // 0 for no wxGetResource/wxWriteResource
832 #define wxUSE_CONSTRAINTS 1
833 // 0 for no window layout constraint system
834
835 #define wxUSE_SPLINES 1
836 // 0 for no splines
837
838 #define wxUSE_XPM_IN_MSW 1
839 // 0 for no XPM support in wxBitmap.
840 // Default is 1, as XPM is now fully
841 // supported this makes easier the issue
842 // of portable icons and bitmaps.
843
844 #define wxUSE_IMAGE_LOADING_IN_MSW 1
845 // Use dynamic DIB loading/saving code in utils/dib under MSW.
846 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
847 // Use dynamic icon/cursor loading/saving code
848 // under MSW.
849 // use wxExpr (a.k.a. PrologIO)
850 #define wxUSE_PROLOGIO 0
851
852 #define wxUSE_WX_RESOURCES 0
853 // Use .wxr resource mechanism (requires PrologIO library)
854
855 #define wxUSE_MOUSEWHEEL 1
856 // Include mouse wheel support
857
858 // ----------------------------------------------------------------------------
859 // postscript support settings
860 // ----------------------------------------------------------------------------
861
862 // Set to 1 for PostScript device context.
863 #define wxUSE_POSTSCRIPT 0
864
865 // Set to 1 to use font metric files in GetTextExtent
866 #define wxUSE_AFM_FOR_POSTSCRIPT 0
867
868 // Set to 0 to disable PostScript print/preview architecture code under Windows
869 // (just use Windows printing).
870 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
871
872 // ----------------------------------------------------------------------------
873 // database classes
874 // ----------------------------------------------------------------------------
875
876 // Define 1 to use ODBC classes
877 #define wxUSE_ODBC 1
878
879 // For backward compatibility reasons, this parameter now only controls the
880 // default scrolling method used by cursors. This default behavior can be
881 // overriden by setting the second param of wxDB::wxDbGetConnection() or
882 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
883 // that use the connection) should support forward only scrolling of cursors,
884 // or both forward and backward support for backward scrolling cursors is
885 // dependent on the data source as well as the ODBC driver being used.
886 #define wxODBC_FWD_ONLY_CURSORS 1
887
888 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
889 // member variables. With a setting of 1, full backward compatability with the
890 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
891 // as future development will be done only on the non-deprecated
892 // functions/classes/member variables/etc.
893 #define wxODBC_BACKWARD_COMPATABILITY 0
894
895 // ----------------------------------------------------------------------------
896 // other compiler (mis)features
897 // ----------------------------------------------------------------------------
898
899 // Set this to 0 if your compiler can't cope with omission of prototype
900 // parameters.
901 //
902 // Default is 1.
903 //
904 // Recommended setting: 1 (should never need to set this to 0)
905 #define REMOVE_UNUSED_ARG 1
906
907 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
908 // them. Set to 1 for <iostream.h>, 0 for <iostream>
909 //
910 // Default is 1.
911 //
912 // Recommended setting: whatever your compiler likes more
913 #define wxUSE_IOSTREAMH 1
914
915 // ----------------------------------------------------------------------------
916 // image format support
917 // ----------------------------------------------------------------------------
918
919 // wxImage supports many different image formats which can be configured at
920 // compile-time. BMP is always supported, others are optional and can be safely
921 // disabled if you don't plan to use images in such format sometimes saving
922 // substantial amount of code in the final library.
923 //
924 // Some formats require an extra library which is included in wxWin sources
925 // which is mentioned if it is the case.
926
927 // Set to 1 for wxImage support (recommended).
928 #define wxUSE_IMAGE 1
929
930 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
931 #define wxUSE_LIBPNG 1
932
933 // Set to 1 for JPEG format support (requires libjpeg)
934 #define wxUSE_LIBJPEG 1
935
936 // Set to 1 for TIFF format support (requires libtiff)
937 #define wxUSE_LIBTIFF 1
938
939 // Set to 1 for GIF format support
940 #define wxUSE_GIF 1
941
942 // Set to 1 for PNM format support
943 #define wxUSE_PNM 1
944
945 // Set to 1 for PCX format support
946 #define wxUSE_PCX 1
947
948 // Set to 1 for IFF format support (Amiga format)
949 #define wxUSE_IFF 0
950
951 // Set to 1 for XPM format support
952 #define wxUSE_XPM 1
953
954 // Set to 1 for MS Icons and Cursors format support
955 #define wxUSE_ICO_CUR 1
956
957 // Set to 1 to compile in wxPalette class
958 #define wxUSE_PALETTE 1
959
960 // ----------------------------------------------------------------------------
961 // Windows-only settings
962 // ----------------------------------------------------------------------------
963
964 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
965 // will override some other settings (see below)
966 //
967 // Default is 0.
968 //
969 // Recommended setting: 0 unless you really have to use MFC
970 #define wxUSE_MFC 0
971
972 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
973 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
974 // can't compile/doesn't have the OLE headers.
975 //
976 // Default is 1.
977 //
978 // Recommended setting: 1
979 #define wxUSE_OLE 1
980
981 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
982 // 3.x. This setting is ignored under Win9x and NT 4.0+.
983 //
984 // Default is 0 for (most) Win32 (systems), 1 for Win16
985 //
986 // Recommended setting: same as default
987 #if defined(__WIN95__)
988 #define wxUSE_CTL3D 0
989 #else
990 #define wxUSE_CTL3D 1
991 #endif
992
993 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
994 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
995 // miniframes support instead.
996 //
997 // Default is 0 for (most) Win32 (systems), 1 for Win16
998 //
999 // Recommended setting: same as default
1000 #if defined(__WIN95__)
1001 #define wxUSE_ITSY_BITSY 0
1002 #else
1003 #define wxUSE_ITSY_BITSY 1
1004 #endif
1005
1006 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1007 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1008 // doesn't have such limitation).
1009 //
1010 // Default is 1 for compilers which support it
1011 //
1012 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1013 // or can't compile <richedit.h>
1014 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1015 #define wxUSE_RICHEDIT 1
1016
1017 // TODO: This should be ifdef'ed for any compilers that don't support
1018 // RichEdit 2.0 but do have RichEdit 1.0...
1019 #define wxUSE_RICHEDIT2 1
1020
1021 #else
1022 #define wxUSE_RICHEDIT 0
1023 #define wxUSE_RICHEDIT2 0
1024 #endif
1025
1026 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1027 // is required by wxUSE_CHECKLISTBOX.
1028 //
1029 // Default is 1.
1030 //
1031 // Recommended setting: 1, set to 0 for a small library size reduction
1032 #define wxUSE_OWNER_DRAWN 1
1033
1034 // ----------------------------------------------------------------------------
1035 // obsolete settings
1036 // ----------------------------------------------------------------------------
1037
1038 // NB: all settings in this section are obsolete and should not be used/changed
1039 // at all, they will disappear
1040
1041 // Set to 1 to use PenWindows
1042 #define wxUSE_PENWINDOWS 0
1043
1044 // Define 1 to use bitmap messages.
1045 #define wxUSE_BITMAP_MESSAGE 1
1046
1047 // If 1, enables provision of run-time type information.
1048 // NOW MANDATORY: don't change.
1049 #define wxUSE_DYNAMIC_CLASSES 1
1050
1051 // ----------------------------------------------------------------------------
1052 // disable the settings which don't work for some compilers
1053 // ----------------------------------------------------------------------------
1054
1055 #ifndef wxUSE_NORLANDER_HEADERS
1056 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1057 # define wxUSE_NORLANDER_HEADERS 1
1058 #else
1059 # define wxUSE_NORLANDER_HEADERS 0
1060 #endif
1061 #endif
1062
1063 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1064 #if defined(__MWERKS__)
1065 #undef wxUSE_DEBUG_NEW_ALWAYS
1066 #define wxUSE_DEBUG_NEW_ALWAYS 0
1067 #endif
1068
1069 #if defined(__GNUWIN32__)
1070 // These don't work as expected for mingw32 and cygwin32
1071 #undef wxUSE_MEMORY_TRACING
1072 #define wxUSE_MEMORY_TRACING 0
1073
1074 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1075 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1076
1077 #undef wxUSE_DEBUG_NEW_ALWAYS
1078 #define wxUSE_DEBUG_NEW_ALWAYS 0
1079
1080 // Cygwin betas don't have wcslen
1081 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1082 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1083 # undef wxUSE_WCHAR_T
1084 # define wxUSE_WCHAR_T 0
1085 # endif
1086 #endif
1087
1088 #endif // __GNUWIN32__
1089
1090 // MFC duplicates these operators
1091 #if wxUSE_MFC
1092 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1093 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1094
1095 #undef wxUSE_DEBUG_NEW_ALWAYS
1096 #define wxUSE_DEBUG_NEW_ALWAYS 0
1097 #endif // wxUSE_MFC
1098
1099 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1100 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1101 // to implement UUIDs
1102 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1103 #undef wxUSE_DRAG_AND_DROP
1104 #define wxUSE_DRAG_AND_DROP 0
1105 #endif
1106
1107 // Only WIN32 supports wxStatusBar95
1108 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1109 #undef wxUSE_NATIVE_STATUSBAR
1110 #define wxUSE_NATIVE_STATUSBAR 0
1111 #endif
1112
1113 #if !wxUSE_OWNER_DRAWN
1114 #undef wxUSE_CHECKLISTBOX
1115 #define wxUSE_CHECKLISTBOX 0
1116 #endif
1117
1118 // Salford C++ doesn't like some of the memory operator definitions
1119 #ifdef __SALFORDC__
1120 #undef wxUSE_MEMORY_TRACING
1121 #define wxUSE_MEMORY_TRACING 0
1122
1123 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1125
1126 #undef wxUSE_DEBUG_NEW_ALWAYS
1127 #define wxUSE_DEBUG_NEW_ALWAYS 0
1128
1129 #undef wxUSE_THREADS
1130 #define wxUSE_THREADS 0
1131
1132 #undef wxUSE_OWNER_DRAWN
1133 #define wxUSE_OWNER_DRAWN 0
1134 #endif // __SALFORDC__
1135
1136 // BC++/Win16 can't cope with the amount of data in resource.cpp
1137 #if defined(__WIN16__) && defined(__BORLANDC__)
1138 #undef wxUSE_WX_RESOURCES
1139 #define wxUSE_WX_RESOURCES 0
1140
1141 #undef wxUSE_ODBC
1142 #define wxUSE_ODBC 0
1143
1144 #undef wxUSE_NEW_GRID
1145 #define wxUSE_NEW_GRID 0
1146 #endif
1147
1148 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1149 // BC++ 4.0 can't compile JPEG library
1150 #undef wxUSE_LIBJPEG
1151 #define wxUSE_LIBJPEG 0
1152 #endif
1153
1154 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1155 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1156 #undef wxUSE_DEBUG_NEW_ALWAYS
1157 #define wxUSE_DEBUG_NEW_ALWAYS 0
1158 #endif
1159
1160 #if defined(__WXMSW__) && defined(__WATCOMC__)
1161 /*
1162 #undef wxUSE_GLCANVAS
1163 #define wxUSE_GLCANVAS 0
1164 */
1165
1166 #undef wxUSE_WCHAR_T
1167 #define wxUSE_WCHAR_T 0
1168 #endif
1169
1170 #if defined(__WXMSW__) && !defined(__WIN32__)
1171
1172 #undef wxUSE_SOCKETS
1173 #define wxUSE_SOCKETS 0
1174
1175 #undef wxUSE_THREADS
1176 #define wxUSE_THREADS 0
1177
1178 #undef wxUSE_TOOLTIPS
1179 #define wxUSE_TOOLTIPS 0
1180
1181 #undef wxUSE_SPINCTRL
1182 #define wxUSE_SPINCTRL 0
1183
1184 #undef wxUSE_SPINBTN
1185 #define wxUSE_SPINBTN 0
1186
1187 #undef wxUSE_LIBPNG
1188 #define wxUSE_LIBPNG 0
1189
1190 #undef wxUSE_LIBJPEG
1191 #define wxUSE_LIBJPEG 0
1192
1193 #undef wxUSE_LIBTIFF
1194 #define wxUSE_LIBTIFF 0
1195
1196 #undef wxUSE_GIF
1197 #define wxUSE_GIF 0
1198
1199 #undef wxUSE_PNM
1200 #define wxUSE_PNM 0
1201
1202 #undef wxUSE_PCX
1203 #define wxUSE_PCX 0
1204
1205 #undef wxUSE_GLCANVAS
1206 #define wxUSE_GLCANVAS 0
1207
1208 #undef wxUSE_MS_HTML_HELP
1209 #define wxUSE_MS_HTML_HELP 0
1210
1211 #undef wxUSE_WCHAR_T
1212 #define wxUSE_WCHAR_T 0
1213
1214 #endif // Win16
1215
1216 #endif
1217 // _WX_SETUP_H_