]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
added selecting-while-dragging
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider to update your code instead of doing it.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #ifdef _MSC_VER
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU bellow).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170 #endif
171
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // you are doing.
205 //
206 // Default is 1
207 //
208 // Recommended setting: 1 (always)
209 #define wxUSE_LOG 1
210
211 // Recommended setting: 1
212 #define wxUSE_LOGWINDOW 1
213
214 // Recommended setting: 1
215 #define wxUSE_LOGGUI 1
216
217 // Recommended setting: 1
218 #define wxUSE_LOG_DIALOG 1
219
220 // Support for command line parsing using wxCmdLineParser class.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
226
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
232 //
233 // This is ignored under Win16, threads are only supported under Win32.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled (1), compiles wxWindows streams classes
241 #define wxUSE_STREAMS 1
242
243 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244 #define wxUSE_STD_IOSTREAM 0
245
246 // ----------------------------------------------------------------------------
247 // non GUI features selection
248 // ----------------------------------------------------------------------------
249
250 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251 // integer which is implemented in terms of native 64 bit integers if any or
252 // uses emulation otherwise.
253 //
254 // This class is required by wxDateTime and so you should enable it if you want
255 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
256 // integers in which case (almost) all of its functions are inline and it
257 // almost does not take any space, so there should be no reason to switch it
258 // off.
259 //
260 // Recommended setting: 1
261 #define wxUSE_LONGLONG 1
262
263 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 (wxFile is highly recommended as it is required by
269 // i18n code, wxFileConfig and others)
270 #define wxUSE_FILE 1
271 #define wxUSE_FFILE 1
272
273 // Use wxFSVolume class providing access to the configured/active mount points
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (but may be safely disabled if you don't use it)
278 #define wxUSE_FSVOLUME 1
279
280 // use wxTextBuffer class: required by wxTextFile
281 #define wxUSE_TEXTBUFFER 1
282
283 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
284 // wxFileConfig
285 #define wxUSE_TEXTFILE 1
286
287 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
288 #define wxUSE_INTL 1
289
290 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
292 // old wxTime and wxDate classes which are still provided for backwards
293 // compatibility (and implemented in terms of wxDateTime).
294 //
295 // Note that this class is relatively new and is still officially in alpha
296 // stage because some features are not yet (fully) implemented. It is already
297 // quite useful though and should only be disabled if you are aiming at
298 // absolutely minimal version of the library.
299 //
300 // Requires: wxUSE_LONGLONG
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1
305 #define wxUSE_DATETIME 1
306
307 // Set wxUSE_TIMER to 1 to compile wxTimer class
308 //
309 // Default is 1
310 //
311 // Recommended setting: 1
312 #define wxUSE_TIMER 1
313
314 // Use wxStopWatch clas.
315 //
316 // Default is 1
317 //
318 // Recommended setting: 1 (needed by wxSocket)
319 #define wxUSE_STOPWATCH 1
320
321 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
322 // which allow the application to store its settings in the persistent
323 // storage. Setting this to 1 will also enable on-demand creation of the
324 // global config object in wxApp.
325 //
326 // See also wxUSE_CONFIG_NATIVE below.
327 //
328 // Recommended setting: 1
329 #define wxUSE_CONFIG 1
330
331 // If wxUSE_CONFIG is 1, you may choose to use either the native config
332 // classes under Windows (using .INI files under Win16 and the registry under
333 // Win32) or the portable text file format used by the config classes under
334 // Unix.
335 //
336 // Default is 1 to use native classes. Note that you may still use
337 // wxFileConfig even if you set this to 1 - just the config object created by
338 // default for the applications needs will be a wxRegConfig or wxIniConfig and
339 // not wxFileConfig.
340 //
341 // Recommended setting: 1
342 #define wxUSE_CONFIG_NATIVE 1
343
344 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
345 // to connect/disconnect from the network and be notified whenever the dial-up
346 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
347 //
348 // Default is 1.
349 //
350 // Recommended setting: 1
351 #define wxUSE_DIALUP_MANAGER 1
352
353 // Compile in classes for run-time DLL loading and function calling.
354 // Required by wxUSE_DIALUP_MANAGER.
355 //
356 // This setting is for Win32 only
357 //
358 // Default is 1.
359 //
360 // Recommended setting: 1
361 #define wxUSE_DYNLIB_CLASS 1
362
363 // experimental, don't use for now
364 #define wxUSE_DYNAMIC_LOADER 1
365
366 // Set to 1 to use socket classes
367 #define wxUSE_SOCKETS 1
368
369 // Set to 1 to enable virtual file systems (required by wxHTML)
370 #define wxUSE_FILESYSTEM 1
371
372 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
373 #define wxUSE_FS_ZIP 1
374
375 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
376 #define wxUSE_FS_INET 1
377
378 // Set to 1 to compile wxZipInput/OutputStream classes.
379 #define wxUSE_ZIPSTREAM 1
380
381 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
382 // wxUSE_LIBPNG.
383 #define wxUSE_ZLIB 1
384
385 // If enabled, the code written by Apple will be used to write, in a portable
386 // way, float on the disk. See extended.c for the license which is different
387 // from wxWindows one.
388 //
389 // Default is 1.
390 //
391 // Recommended setting: 1 unless you don't like the license terms (unlikely)
392 #define wxUSE_APPLE_IEEE 1
393
394 // Joystick support class
395 #define wxUSE_JOYSTICK 1
396
397 // wxFontMapper class
398 #define wxUSE_FONTMAP 1
399
400 // wxMimeTypesManager class
401 #define wxUSE_MIMETYPE 1
402
403 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
404 // or wxURL you need to set this to 1.
405 //
406 // Default is 1.
407 //
408 // Recommended setting: 1
409 #define wxUSE_PROTOCOL 1
410
411 // The settings for the individual URL schemes
412 #define wxUSE_PROTOCOL_FILE 1
413 #define wxUSE_PROTOCOL_FTP 1
414 #define wxUSE_PROTOCOL_HTTP 1
415
416 // Define this to use wxURL class.
417 #define wxUSE_URL 1
418
419 // Support for regular expression matching via wxRegEx class: enable this to
420 // use POSIX regular expressions in your code. You need to compile regex
421 // library from src/regex to use it under Windows.
422 //
423 // Default is 0
424 //
425 // Recommended setting: 1 if your compiler supports it, if it doesn't please
426 // contribute us a makefile for src/regex for it
427 #define wxUSE_REGEX 1
428
429 // wxSystemOptions class
430 #define wxUSE_SYSTEM_OPTIONS 1
431
432 // wxWave class
433 #define wxUSE_WAVE 1
434
435 // ----------------------------------------------------------------------------
436 // Individual GUI controls
437 // ----------------------------------------------------------------------------
438
439 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
440 // (without it, wxControl class is not compiled)
441 //
442 // Default is 1
443 //
444 // Recommended setting: 1 (don't change except for very special programs)
445 #define wxUSE_CONTROLS 1
446
447 // wxPopupWindow class is a top level transient window. It is currently used
448 // to implement wxTipWindow
449 //
450 // Default is 1
451 //
452 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
453 #define wxUSE_POPUPWIN 1
454
455 // wxTipWindow allows to implement the custom tooltips, it is used by the
456 // context help classes. Requires wxUSE_POPUPWIN.
457 //
458 // Default is 1
459 //
460 // Recommended setting: 1 (may be set to 0)
461 #define wxUSE_TIPWINDOW 1
462
463 // Each of the settings below corresponds to one wxWindows control. They are
464 // all switched on by default but may be disabled if you are sure that your
465 // program (including any standard dialogs it can show!) doesn't need them and
466 // if you desperately want to save some space. If you use any of these you must
467 // set wxUSE_CONTROLS as well.
468 //
469 // Default is 1
470 //
471 // Recommended setting: 1
472 #define wxUSE_BUTTON 1 // wxButton
473 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
474 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
475 #define wxUSE_CHECKBOX 1 // wxCheckBox
476 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
477 #define wxUSE_CHOICE 1 // wxChoice
478 #define wxUSE_COMBOBOX 1 // wxComboBox
479 #define wxUSE_GAUGE 1 // wxGauge
480 #define wxUSE_LISTBOX 1 // wxListBox
481 #define wxUSE_LISTCTRL 1 // wxListCtrl
482 #define wxUSE_RADIOBOX 1 // wxRadioBox
483 #define wxUSE_RADIOBTN 1 // wxRadioButton
484 #define wxUSE_SCROLLBAR 1 // wxScrollBar
485 #define wxUSE_SLIDER 1 // wxSlider
486 #define wxUSE_SPINBTN 1 // wxSpinButton
487 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
488 #define wxUSE_STATBOX 1 // wxStaticBox
489 #define wxUSE_STATLINE 1 // wxStaticLine
490 #define wxUSE_STATTEXT 1 // wxStaticText
491 #define wxUSE_STATBMP 1 // wxStaticBitmap
492 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
493 #define wxUSE_TOGGLEBTN 1 // requires wxButton
494 #define wxUSE_TREECTRL 1 // wxTreeCtrl
495
496 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
497 // below either wxStatusBar95 or a generic wxStatusBar will be used.
498 //
499 // Default is 1
500 //
501 // Recommended setting: 1
502 #define wxUSE_STATUSBAR 1
503
504 // Two status bar implementations are available under Win32: the generic one
505 // or the wrapper around native control. For native look and feel the native
506 // version should be used.
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1 (there is no advantage in using the generic one)
511 #define wxUSE_NATIVE_STATUSBAR 1
512
513 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
514 // classes at all. Otherwise, use the native toolbar class unless
515 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
516 // supports some features which might not be supported by the native wxToolBar
517 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
518 //
519 // Default is 1 for all settings.
520 //
521 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
522 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
523 #define wxUSE_TOOLBAR 1
524 #define wxUSE_TOOLBAR_NATIVE 1
525 #define wxUSE_TOOLBAR_SIMPLE 1
526
527 // this setting is obsolete, value is ignored
528 #define wxUSE_BUTTONBAR 1
529
530 // wxNotebook is a control with several "tabs" located on one of its sides. It
531 // may be used ot logically organise the data presented to the user instead of
532 // putting everything in one huge dialog. It replaces wxTabControl and related
533 // classes of wxWin 1.6x.
534 //
535 // Default is 1.
536 //
537 // Recommended setting: 1
538 #define wxUSE_NOTEBOOK 1
539
540 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
541 // the new class. It shouldn't be used in new code.
542 //
543 // Default is 0.
544 //
545 // Recommended setting: 0 (use wxNotebook)
546 #define wxUSE_TAB_DIALOG 0
547
548 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
549 // the new, much imporved and enhanced version. The new version is backwards
550 // compatible with the old one and should be used whenever possible, i.e. if
551 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
552 //
553 // Default is 1 for both options.
554 //
555 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
556 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
557 // essential.
558 //
559 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
560 #define wxUSE_GRID 1
561 #define wxUSE_NEW_GRID 1
562
563 // ----------------------------------------------------------------------------
564 // Miscellaneous GUI stuff
565 // ----------------------------------------------------------------------------
566
567 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
568 #define wxUSE_ACCEL 1
569
570 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
571 // under Windows).
572 //
573 // Default is 1.
574 //
575 // Recommended setting: 1 (can be safely set to 0, not used by the library)
576 #define wxUSE_CARET 1
577
578 // Use wxDisplay class: it allows enumerating all displays on a system and
579 // working with them.
580 //
581 // Default is 0 because it isn't yet implemented on all platforms
582 //
583 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
584 #define wxUSE_DISPLAY 0
585
586 // Miscellaneous geometry code: needed for Canvas library
587 #define wxUSE_GEOMETRY 1
588
589 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
590 // wxListCtrl.
591 //
592 // Default is 1.
593 //
594 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
595 // enumerated above, then this class is mostly useless too)
596 #define wxUSE_IMAGLIST 1
597
598 // Use wxMenu, wxMenuBar, wxMenuItem.
599 //
600 // Default is 1.
601 //
602 // Recommended setting: 1 (can't be disabled under MSW)
603 #define wxUSE_MENUS 1
604
605 // Use wxSashWindow class.
606 //
607 // Default is 1.
608 //
609 // Recommended setting: 1
610 #define wxUSE_SASH 1
611
612 // Use wxSplitterWindow class.
613 //
614 // Default is 1.
615 //
616 // Recommended setting: 1
617 #define wxUSE_SPLITTER 1
618
619 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
620 //
621 // Default is 1.
622 //
623 // Recommended setting: 1
624 #define wxUSE_TOOLTIPS 1
625
626 // wxValidator class and related methods
627 #define wxUSE_VALIDATORS 1
628
629 // wxDC cacheing implementation
630 #define wxUSE_DC_CACHEING 1
631
632 // Set this to 1 to enable the use of DIB's for wxBitmap to support
633 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
634 #define wxUSE_DIB_FOR_BITMAP 0
635
636 // ----------------------------------------------------------------------------
637 // common dialogs
638 // ----------------------------------------------------------------------------
639
640 // Define 1 to use generic dialogs in Windows, even though they duplicate
641 // native common dialog (e.g. wxColourDialog). This is mainly useful for
642 // testing.
643 //
644 // Default is 0
645 //
646 // Recommended setting: 0
647 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
648
649 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
650 // file selector, printer dialog). Switching this off also switches off the
651 // printing architecture and interactive wxPrinterDC.
652 //
653 // Default is 1
654 //
655 // Recommended setting: 1 (unless it really doesn't work)
656 #define wxUSE_COMMON_DIALOGS 1
657
658 // wxBusyInfo displays window with message when app is busy. Works in same way
659 // as wxBusyCursor
660 #define wxUSE_BUSYINFO 1
661
662 // Use single/multiple choice dialogs.
663 //
664 // Default is 1
665 //
666 // Recommended setting: 1 (used in the library itself)
667 #define wxUSE_CHOICEDLG 1
668
669 // Use colour picker dialog
670 //
671 // Default is 1
672 //
673 // Recommended setting: 1
674 #define wxUSE_COLOURDLG 1
675
676 // wxDirDlg class for getting a directory name from user
677 #define wxUSE_DIRDLG 1
678
679 // TODO: setting to choose the generic or native one
680
681 // Use file open/save dialogs.
682 //
683 // Default is 1
684 //
685 // Recommended setting: 1 (used in many places in the library itself)
686 #define wxUSE_FILEDLG 1
687
688 // Use find/replace dialogs.
689 //
690 // Default is 1
691 //
692 // Recommended setting: 1 (but may be safely set to 0)
693 #define wxUSE_FINDREPLDLG 1
694
695 // Use font picker dialog
696 //
697 // Default is 1
698 //
699 // Recommended setting: 1 (used in the library itself)
700 #define wxUSE_FONTDLG 1
701
702 // Use wxMessageDialog and wxMessageBox.
703 //
704 // Default is 1
705 //
706 // Recommended setting: 1 (used in the library itself)
707 #define wxUSE_MSGDLG 1
708
709 // progress dialog class for lengthy operations
710 #define wxUSE_PROGRESSDLG 1
711
712 // support for startup tips (wxShowTip &c)
713 #define wxUSE_STARTUP_TIPS 1
714
715 // text entry dialog and wxGetTextFromUser function
716 #define wxUSE_TEXTDLG 1
717
718 // number entry dialog
719 #define wxUSE_NUMBERDLG 1
720
721 // splash screen class
722 #define wxUSE_SPLASH 1
723
724 // wizards
725 #define wxUSE_WIZARDDLG 1
726
727 // ----------------------------------------------------------------------------
728 // Metafiles support
729 // ----------------------------------------------------------------------------
730
731 // Windows supports the graphics format known as metafile which is, though not
732 // portable, is widely used under Windows and so is supported by wxWin (under
733 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
734 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
735 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
736 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
737 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
738 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
739 // in any metafile related classes at all.
740 //
741 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
742 //
743 // Recommended setting: default or 0 for everything for portable programs.
744 #define wxUSE_METAFILE 1
745 #define wxUSE_ENH_METAFILE 1
746 #define wxUSE_WIN_METAFILES_ALWAYS 0
747
748 // ----------------------------------------------------------------------------
749 // Big GUI components
750 // ----------------------------------------------------------------------------
751
752 // Set to 0 to disable document/view architecture
753 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
754
755 // Set to 0 to disable MDI document/view architecture
756 #define wxUSE_MDI_ARCHITECTURE 1
757
758 // Set to 0 to disable print/preview architecture code
759 #define wxUSE_PRINTING_ARCHITECTURE 1
760
761 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
762 // much more.
763 //
764 // Default is 1.
765 //
766 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
767 // smaller library.
768 #define wxUSE_HTML 1
769
770 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
771 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
772 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
773 // will need to manually add opengl32.lib and glu32.lib to the list of
774 // libraries linked with your program if you use OpenGL.
775 //
776 // Default is 0.
777 //
778 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
779 #define wxUSE_GLCANVAS 0
780
781 // ----------------------------------------------------------------------------
782 // Data transfer
783 // ----------------------------------------------------------------------------
784
785 // Use wxClipboard class for clipboard copy/paste.
786 //
787 // Default is 1.
788 //
789 // Recommended setting: 1
790 #define wxUSE_CLIPBOARD 1
791
792 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
793 // drop
794 //
795 // Default is 1.
796 //
797 // Recommended setting: 1
798 #define wxUSE_DATAOBJ 1
799
800 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
801 // different from "built in" drag and drop in wxTreeCtrl which is always
802 // available). Requires wxUSE_DATAOBJ.
803 //
804 // Default is 1.
805 //
806 // Recommended setting: 1
807 #define wxUSE_DRAG_AND_DROP 1
808
809 // Use wxAccessible for enhanced and customisable accessibility.
810 // Depends on wxUSE_OLE.
811 //
812 // Default is 0.
813 //
814 // Recommended setting (at present): 0
815 #define wxUSE_ACCESSIBILITY 0
816
817 // ----------------------------------------------------------------------------
818 // miscellaneous settings
819 // ----------------------------------------------------------------------------
820
821 // wxSingleInstanceChecker class allows to verify at startup if another program
822 // instance is running (it is only available under Win32)
823 //
824 // Default is 1
825 //
826 // Recommended setting: 1 (the class is tiny, disabling it won't save much
827 // space)
828 #define wxUSE_SNGLINST_CHECKER 1
829
830 #define wxUSE_DRAGIMAGE 1
831
832 #define wxUSE_IPC 1
833 // 0 for no interprocess comms
834 #define wxUSE_HELP 1
835 // 0 for no help facility
836 #define wxUSE_MS_HTML_HELP 1
837 // 0 for no MS HTML Help
838
839 // Use wxHTML-based help controller?
840 #define wxUSE_WXHTML_HELP 1
841
842 #define wxUSE_RESOURCES 1
843 // 0 for no wxGetResource/wxWriteResource
844 #define wxUSE_CONSTRAINTS 1
845 // 0 for no window layout constraint system
846
847 #define wxUSE_SPLINES 1
848 // 0 for no splines
849
850 #define wxUSE_XPM_IN_MSW 1
851 // 0 for no XPM support in wxBitmap.
852 // Default is 1, as XPM is now fully
853 // supported this makes easier the issue
854 // of portable icons and bitmaps.
855
856 #define wxUSE_MOUSEWHEEL 1
857 // Include mouse wheel support
858
859 // ----------------------------------------------------------------------------
860 // postscript support settings
861 // ----------------------------------------------------------------------------
862
863 // Set to 1 for PostScript device context.
864 #define wxUSE_POSTSCRIPT 0
865
866 // Set to 1 to use font metric files in GetTextExtent
867 #define wxUSE_AFM_FOR_POSTSCRIPT 0
868
869 // Set to 0 to disable PostScript print/preview architecture code under Windows
870 // (just use Windows printing).
871 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
872
873 // ----------------------------------------------------------------------------
874 // database classes
875 // ----------------------------------------------------------------------------
876
877 // Define 1 to use ODBC classes
878 #define wxUSE_ODBC 0
879
880 // For backward compatibility reasons, this parameter now only controls the
881 // default scrolling method used by cursors. This default behavior can be
882 // overriden by setting the second param of wxDB::wxDbGetConnection() or
883 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
884 // that use the connection) should support forward only scrolling of cursors,
885 // or both forward and backward support for backward scrolling cursors is
886 // dependent on the data source as well as the ODBC driver being used.
887 #define wxODBC_FWD_ONLY_CURSORS 1
888
889 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
890 // member variables. With a setting of 1, full backward compatability with the
891 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
892 // as future development will be done only on the non-deprecated
893 // functions/classes/member variables/etc.
894 #define wxODBC_BACKWARD_COMPATABILITY 0
895
896 // ----------------------------------------------------------------------------
897 // other compiler (mis)features
898 // ----------------------------------------------------------------------------
899
900 // Set this to 0 if your compiler can't cope with omission of prototype
901 // parameters.
902 //
903 // Default is 1.
904 //
905 // Recommended setting: 1 (should never need to set this to 0)
906 #define REMOVE_UNUSED_ARG 1
907
908 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
909 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
910 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
911 // used anyhow.
912 //
913 // Default is 1.
914 //
915 // Recommended setting: whatever your compiler likes more
916 #define wxUSE_IOSTREAMH 1
917
918 // ----------------------------------------------------------------------------
919 // image format support
920 // ----------------------------------------------------------------------------
921
922 // wxImage supports many different image formats which can be configured at
923 // compile-time. BMP is always supported, others are optional and can be safely
924 // disabled if you don't plan to use images in such format sometimes saving
925 // substantial amount of code in the final library.
926 //
927 // Some formats require an extra library which is included in wxWin sources
928 // which is mentioned if it is the case.
929
930 // Set to 1 for wxImage support (recommended).
931 #define wxUSE_IMAGE 1
932
933 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
934 #define wxUSE_LIBPNG 1
935
936 // Set to 1 for JPEG format support (requires libjpeg)
937 #define wxUSE_LIBJPEG 1
938
939 // Set to 1 for TIFF format support (requires libtiff)
940 #define wxUSE_LIBTIFF 1
941
942 // Set to 1 for GIF format support
943 #define wxUSE_GIF 1
944
945 // Set to 1 for PNM format support
946 #define wxUSE_PNM 1
947
948 // Set to 1 for PCX format support
949 #define wxUSE_PCX 1
950
951 // Set to 1 for IFF format support (Amiga format)
952 #define wxUSE_IFF 0
953
954 // Set to 1 for XPM format support
955 #define wxUSE_XPM 1
956
957 // Set to 1 for MS Icons and Cursors format support
958 #define wxUSE_ICO_CUR 1
959
960 // Set to 1 to compile in wxPalette class
961 #define wxUSE_PALETTE 1
962
963 // ----------------------------------------------------------------------------
964 // Windows-only settings
965 // ----------------------------------------------------------------------------
966
967 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
968 // will override some other settings (see below)
969 //
970 // Default is 0.
971 //
972 // Recommended setting: 0 unless you really have to use MFC
973 #define wxUSE_MFC 0
974
975 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
976 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
977 // can't compile/doesn't have the OLE headers.
978 //
979 // Default is 1.
980 //
981 // Recommended setting: 1
982 #define wxUSE_OLE 1
983
984 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
985 // 3.x. This setting is ignored under Win9x and NT 4.0+.
986 //
987 // Default is 0 for (most) Win32 (systems), 1 for Win16
988 //
989 // Recommended setting: same as default
990 #if defined(__WIN95__)
991 #define wxUSE_CTL3D 0
992 #else
993 #define wxUSE_CTL3D 1
994 #endif
995
996 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
997 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
998 // miniframes support instead.
999 //
1000 // Default is 0 for (most) Win32 (systems), 1 for Win16
1001 //
1002 // Recommended setting: same as default
1003 #if defined(__WIN95__)
1004 #define wxUSE_ITSY_BITSY 0
1005 #else
1006 #define wxUSE_ITSY_BITSY 1
1007 #endif
1008
1009 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1010 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1011 // doesn't have such limitation).
1012 //
1013 // Default is 1 for compilers which support it
1014 //
1015 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1016 // or can't compile <richedit.h>
1017 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1018 #define wxUSE_RICHEDIT 1
1019
1020 // TODO: This should be ifdef'ed for any compilers that don't support
1021 // RichEdit 2.0 but do have RichEdit 1.0...
1022 #define wxUSE_RICHEDIT2 1
1023
1024 #else
1025 #define wxUSE_RICHEDIT 0
1026 #define wxUSE_RICHEDIT2 0
1027 #endif
1028
1029 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1030 // is required by wxUSE_CHECKLISTBOX.
1031 //
1032 // Default is 1.
1033 //
1034 // Recommended setting: 1, set to 0 for a small library size reduction
1035 #define wxUSE_OWNER_DRAWN 1
1036
1037 // Set to 1 to compile MS Windows XP theme engine support
1038 #define wxUSE_UXTHEME 1
1039
1040 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1041 // (notably, wxNotebook pages)
1042 #define wxUSE_UXTHEME_AUTO 1
1043
1044 // ----------------------------------------------------------------------------
1045 // obsolete settings
1046 // ----------------------------------------------------------------------------
1047
1048 // NB: all settings in this section are obsolete and should not be used/changed
1049 // at all, they will disappear
1050
1051 // Set to 1 to use PenWindows
1052 #define wxUSE_PENWINDOWS 0
1053
1054 // Define 1 to use bitmap messages.
1055 #define wxUSE_BITMAP_MESSAGE 1
1056
1057 // If 1, enables provision of run-time type information.
1058 // NOW MANDATORY: don't change.
1059 #define wxUSE_DYNAMIC_CLASSES 1
1060
1061 // ----------------------------------------------------------------------------
1062 // disable the settings which don't work for some compilers
1063 // ----------------------------------------------------------------------------
1064
1065 #ifndef wxUSE_NORLANDER_HEADERS
1066 #if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
1067 # define wxUSE_NORLANDER_HEADERS 1
1068 #else
1069 # define wxUSE_NORLANDER_HEADERS 0
1070 #endif
1071 #endif
1072
1073 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1074 #if defined(__MWERKS__)
1075 #undef wxUSE_DEBUG_NEW_ALWAYS
1076 #define wxUSE_DEBUG_NEW_ALWAYS 0
1077 #endif
1078
1079 #if defined(__GNUWIN32__)
1080 // These don't work as expected for mingw32 and cygwin32
1081 #undef wxUSE_MEMORY_TRACING
1082 #define wxUSE_MEMORY_TRACING 0
1083
1084 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1085 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1086
1087 #undef wxUSE_DEBUG_NEW_ALWAYS
1088 #define wxUSE_DEBUG_NEW_ALWAYS 0
1089
1090 // Cygwin betas don't have wcslen
1091 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1092 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1093 # undef wxUSE_WCHAR_T
1094 # define wxUSE_WCHAR_T 0
1095 # endif
1096 #endif
1097
1098 #endif // __GNUWIN32__
1099
1100 // MFC duplicates these operators
1101 #if wxUSE_MFC
1102 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1104
1105 #undef wxUSE_DEBUG_NEW_ALWAYS
1106 #define wxUSE_DEBUG_NEW_ALWAYS 0
1107 #endif // wxUSE_MFC
1108
1109 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1110 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1111 // to implement UUIDs
1112 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1113 #undef wxUSE_DRAG_AND_DROP
1114 #define wxUSE_DRAG_AND_DROP 0
1115 #endif
1116
1117 // Only WIN32 supports wxStatusBar95
1118 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1119 #undef wxUSE_NATIVE_STATUSBAR
1120 #define wxUSE_NATIVE_STATUSBAR 0
1121 #endif
1122
1123 #if !wxUSE_OWNER_DRAWN
1124 #undef wxUSE_CHECKLISTBOX
1125 #define wxUSE_CHECKLISTBOX 0
1126 #endif
1127
1128 // Salford C++ doesn't like some of the memory operator definitions
1129 #ifdef __SALFORDC__
1130 #undef wxUSE_MEMORY_TRACING
1131 #define wxUSE_MEMORY_TRACING 0
1132
1133 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1134 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1135
1136 #undef wxUSE_DEBUG_NEW_ALWAYS
1137 #define wxUSE_DEBUG_NEW_ALWAYS 0
1138
1139 #undef wxUSE_THREADS
1140 #define wxUSE_THREADS 0
1141
1142 #undef wxUSE_OWNER_DRAWN
1143 #define wxUSE_OWNER_DRAWN 0
1144 #endif // __SALFORDC__
1145
1146 // BC++/Win16 can't cope with the amount of data in resource.cpp
1147 #if defined(__WIN16__) && defined(__BORLANDC__)
1148 #undef wxUSE_WX_RESOURCES
1149 #define wxUSE_WX_RESOURCES 0
1150
1151 #undef wxUSE_ODBC
1152 #define wxUSE_ODBC 0
1153
1154 #undef wxUSE_NEW_GRID
1155 #define wxUSE_NEW_GRID 0
1156 #endif
1157
1158 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1159 // BC++ 4.0 can't compile JPEG library
1160 #undef wxUSE_LIBJPEG
1161 #define wxUSE_LIBJPEG 0
1162 #endif
1163
1164 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1165 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1166 #undef wxUSE_DEBUG_NEW_ALWAYS
1167 #define wxUSE_DEBUG_NEW_ALWAYS 0
1168 #endif
1169
1170 #if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
1171 /*
1172 #undef wxUSE_GLCANVAS
1173 #define wxUSE_GLCANVAS 0
1174 */
1175
1176 #undef wxUSE_WCHAR_T
1177 #define wxUSE_WCHAR_T 0
1178 #endif
1179
1180 #if defined(__WXMSW__) && !defined(__WIN32__)
1181
1182 #undef wxUSE_SOCKETS
1183 #define wxUSE_SOCKETS 0
1184
1185 #undef wxUSE_THREADS
1186 #define wxUSE_THREADS 0
1187
1188 #undef wxUSE_TOOLTIPS
1189 #define wxUSE_TOOLTIPS 0
1190
1191 #undef wxUSE_SPINCTRL
1192 #define wxUSE_SPINCTRL 0
1193
1194 #undef wxUSE_SPINBTN
1195 #define wxUSE_SPINBTN 0
1196
1197 #undef wxUSE_LIBPNG
1198 #define wxUSE_LIBPNG 0
1199
1200 #undef wxUSE_LIBJPEG
1201 #define wxUSE_LIBJPEG 0
1202
1203 #undef wxUSE_LIBTIFF
1204 #define wxUSE_LIBTIFF 0
1205
1206 #undef wxUSE_GIF
1207 #define wxUSE_GIF 0
1208
1209 #undef wxUSE_PNM
1210 #define wxUSE_PNM 0
1211
1212 #undef wxUSE_PCX
1213 #define wxUSE_PCX 0
1214
1215 #undef wxUSE_GLCANVAS
1216 #define wxUSE_GLCANVAS 0
1217
1218 #undef wxUSE_MS_HTML_HELP
1219 #define wxUSE_MS_HTML_HELP 0
1220
1221 #undef wxUSE_WCHAR_T
1222 #define wxUSE_WCHAR_T 0
1223
1224 #endif // Win16
1225
1226 #endif
1227 // _WX_SETUP_H_