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[wxWidgets.git] / src / osx / carbon / evtloop.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/carbon/evtloop.cpp
3 // Purpose: implementation of wxEventLoop for wxMac
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id$
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/evtloop.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #endif // WX_PRECOMP
32
33 #include "wx/osx/private.h"
34
35 // ============================================================================
36 // wxEventLoop implementation
37 // ============================================================================
38
39 wxGUIEventLoop::wxGUIEventLoop()
40 {
41 m_sleepTime = kEventDurationNoWait;
42 }
43
44 void wxGUIEventLoop::WakeUp()
45 {
46 extern void wxMacWakeUp();
47
48 wxMacWakeUp();
49 }
50
51 void wxGUIEventLoop::DispatchAndReleaseEvent(EventRef theEvent)
52 {
53 if ( wxTheApp )
54 wxTheApp->MacSetCurrentEvent( theEvent, NULL );
55
56 OSStatus status = SendEventToEventTarget(theEvent, GetEventDispatcherTarget());
57 if (status == eventNotHandledErr && wxTheApp)
58 wxTheApp->MacHandleUnhandledEvent(theEvent);
59
60 ReleaseEvent( theEvent );
61 }
62
63 bool wxGUIEventLoop::Pending() const
64 {
65 EventRef theEvent;
66
67 return ReceiveNextEvent
68 (
69 0, // we want any event at all so we don't specify neither
70 NULL, // the number of event types nor the types themselves
71 kEventDurationNoWait,
72 false, // don't remove the event from queue
73 &theEvent
74 ) == noErr;
75 }
76
77 bool wxGUIEventLoop::Dispatch()
78 {
79 if ( !wxTheApp )
80 return false;
81
82 wxMacAutoreleasePool autoreleasepool;
83
84 EventRef theEvent;
85
86 OSStatus status = ReceiveNextEvent(0, NULL, m_sleepTime, true, &theEvent) ;
87
88 switch (status)
89 {
90 case eventLoopTimedOutErr :
91 if ( wxTheApp->ProcessIdle() )
92 m_sleepTime = kEventDurationNoWait ;
93 else
94 {
95 m_sleepTime = kEventDurationSecond;
96 #if wxUSE_THREADS
97 wxMutexGuiLeave();
98 wxMilliSleep(20);
99 wxMutexGuiEnter();
100 #endif
101 }
102 break;
103
104 case eventLoopQuitErr :
105 // according to QA1061 this may also occur
106 // when a WakeUp Process is executed
107 break;
108
109 default:
110 DispatchAndReleaseEvent(theEvent);
111 m_sleepTime = kEventDurationNoWait ;
112 break;
113 }
114
115 return true;
116 }
117
118 int wxGUIEventLoop::DispatchTimeout(unsigned long timeout)
119 {
120 EventRef event;
121 OSStatus status = ReceiveNextEvent(0, NULL, timeout/1000, true, &event);
122 switch ( status )
123 {
124 default:
125 wxFAIL_MSG( "unexpected ReceiveNextEvent() error" );
126 // fall through
127
128 case eventLoopTimedOutErr:
129 return -1;
130
131 case eventLoopQuitErr:
132 return 0;
133
134 case noErr:
135 DispatchAndReleaseEvent(event);
136 return 1;
137 }
138 }
139