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1 ////////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/list.cpp
3 // Purpose: wxList implementation
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 ////////////////////////////////////////////////////////////////////////////////
11
12 // =============================================================================
13 // declarations
14 // =============================================================================
15
16 // -----------------------------------------------------------------------------
17 // headers
18 // -----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include <stdarg.h>
28 #include <stdlib.h>
29 #include <string.h>
30
31 #ifndef WX_PRECOMP
32 #include "wx/list.h"
33 #include "wx/crt.h"
34 #endif
35
36 #if !wxUSE_STL
37
38 // =============================================================================
39 // implementation
40 // =============================================================================
41
42 // -----------------------------------------------------------------------------
43 // wxListKey
44 // -----------------------------------------------------------------------------
45 wxListKey wxDefaultListKey;
46
47 bool wxListKey::operator==(wxListKeyValue value) const
48 {
49 switch ( m_keyType )
50 {
51 default:
52 wxFAIL_MSG(wxT("bad key type."));
53 // let compiler optimize the line above away in release build
54 // by not putting return here...
55
56 case wxKEY_STRING:
57 return *m_key.string == *value.string;
58
59 case wxKEY_INTEGER:
60 return m_key.integer == value.integer;
61 }
62 }
63
64 // -----------------------------------------------------------------------------
65 // wxNodeBase
66 // -----------------------------------------------------------------------------
67
68 wxNodeBase::wxNodeBase(wxListBase *list,
69 wxNodeBase *previous, wxNodeBase *next,
70 void *data, const wxListKey& key)
71 {
72 m_list = list;
73 m_data = data;
74 m_previous = previous;
75 m_next = next;
76
77 switch ( key.GetKeyType() )
78 {
79 case wxKEY_NONE:
80 break;
81
82 case wxKEY_INTEGER:
83 m_key.integer = key.GetNumber();
84 break;
85
86 case wxKEY_STRING:
87 // to be free()d later
88 m_key.string = new wxString(key.GetString());
89 break;
90
91 default:
92 wxFAIL_MSG(wxT("invalid key type"));
93 }
94
95 if ( previous )
96 previous->m_next = this;
97
98 if ( next )
99 next->m_previous = this;
100 }
101
102 wxNodeBase::~wxNodeBase()
103 {
104 // handle the case when we're being deleted from the list by the user (i.e.
105 // not by the list itself from DeleteNode) - we must do it for
106 // compatibility with old code
107 if ( m_list != NULL )
108 {
109 if ( m_list->m_keyType == wxKEY_STRING )
110 {
111 delete m_key.string;
112 }
113
114 m_list->DetachNode(this);
115 }
116 }
117
118 int wxNodeBase::IndexOf() const
119 {
120 wxCHECK_MSG( m_list, wxNOT_FOUND, wxT("node doesn't belong to a list in IndexOf"));
121
122 // It would be more efficient to implement IndexOf() completely inside
123 // wxListBase (only traverse the list once), but this is probably a more
124 // reusable way of doing it. Can always be optimized at a later date (since
125 // IndexOf() resides in wxListBase as well) if efficiency is a problem.
126 int i;
127 wxNodeBase *prev = m_previous;
128
129 for( i = 0; prev; i++ )
130 {
131 prev = prev->m_previous;
132 }
133
134 return i;
135 }
136
137 // -----------------------------------------------------------------------------
138 // wxListBase
139 // -----------------------------------------------------------------------------
140
141 void wxListBase::Init(wxKeyType keyType)
142 {
143 m_nodeFirst =
144 m_nodeLast = NULL;
145 m_count = 0;
146 m_destroy = false;
147 m_keyType = keyType;
148 }
149
150 wxListBase::wxListBase(size_t count, void *elements[])
151 {
152 Init();
153
154 for ( size_t n = 0; n < count; n++ )
155 {
156 Append(elements[n]);
157 }
158 }
159
160 void wxListBase::DoCopy(const wxListBase& list)
161 {
162 wxASSERT_MSG( !list.m_destroy,
163 wxT("copying list which owns it's elements is a bad idea") );
164
165 m_destroy = list.m_destroy;
166 m_keyType = list.m_keyType;
167 m_nodeFirst =
168 m_nodeLast = NULL;
169
170 switch (m_keyType)
171 {
172 case wxKEY_INTEGER:
173 {
174 long key;
175 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
176 {
177 key = node->GetKeyInteger();
178 Append(key, node->GetData());
179 }
180 break;
181 }
182
183 case wxKEY_STRING:
184 {
185 const wxChar *key;
186 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
187 {
188 key = node->GetKeyString();
189 Append(key, node->GetData());
190 }
191 break;
192 }
193
194 default:
195 {
196 for ( wxNodeBase *node = list.GetFirst(); node; node = node->GetNext() )
197 {
198 Append(node->GetData());
199 }
200 break;
201 }
202 }
203
204 wxASSERT_MSG( m_count == list.m_count, _T("logic error in wxList::DoCopy") );
205 }
206
207 wxListBase::~wxListBase()
208 {
209 wxNodeBase *each = m_nodeFirst;
210 while ( each != NULL )
211 {
212 wxNodeBase *next = each->GetNext();
213 DoDeleteNode(each);
214 each = next;
215 }
216 }
217
218 wxNodeBase *wxListBase::AppendCommon(wxNodeBase *node)
219 {
220 if ( !m_nodeFirst )
221 {
222 m_nodeFirst = node;
223 m_nodeLast = m_nodeFirst;
224 }
225 else
226 {
227 m_nodeLast->m_next = node;
228 m_nodeLast = node;
229 }
230
231 m_count++;
232
233 return node;
234 }
235
236 wxNodeBase *wxListBase::Append(void *object)
237 {
238 // all objects in a keyed list should have a key
239 wxCHECK_MSG( m_keyType == wxKEY_NONE, NULL,
240 wxT("need a key for the object to append") );
241
242 // we use wxDefaultListKey even though it is the default parameter value
243 // because gcc under Mac OS X seems to miscompile this call otherwise
244 wxNodeBase *node = CreateNode(m_nodeLast, NULL, object,
245 wxDefaultListKey);
246
247 return AppendCommon(node);
248 }
249
250 wxNodeBase *wxListBase::Append(long key, void *object)
251 {
252 wxCHECK_MSG( (m_keyType == wxKEY_INTEGER) ||
253 (m_keyType == wxKEY_NONE && m_count == 0),
254 NULL,
255 wxT("can't append object with numeric key to this list") );
256
257 wxNodeBase *node = CreateNode(m_nodeLast, NULL, object, key);
258 return AppendCommon(node);
259 }
260
261 wxNodeBase *wxListBase::Append (const wxString& key, void *object)
262 {
263 wxCHECK_MSG( (m_keyType == wxKEY_STRING) ||
264 (m_keyType == wxKEY_NONE && m_count == 0),
265 NULL,
266 wxT("can't append object with string key to this list") );
267
268 wxNodeBase *node = CreateNode(m_nodeLast, NULL, object, key);
269 return AppendCommon(node);
270 }
271
272 wxNodeBase *wxListBase::Insert(wxNodeBase *position, void *object)
273 {
274 // all objects in a keyed list should have a key
275 wxCHECK_MSG( m_keyType == wxKEY_NONE, NULL,
276 wxT("need a key for the object to insert") );
277
278 wxCHECK_MSG( !position || position->m_list == this, NULL,
279 wxT("can't insert before a node from another list") );
280
281 // previous and next node for the node being inserted
282 wxNodeBase *prev, *next;
283 if ( position )
284 {
285 prev = position->GetPrevious();
286 next = position;
287 }
288 else
289 {
290 // inserting in the beginning of the list
291 prev = NULL;
292 next = m_nodeFirst;
293 }
294
295 // wxDefaultListKey: see comment in Append() above
296 wxNodeBase *node = CreateNode(prev, next, object, wxDefaultListKey);
297 if ( !m_nodeFirst )
298 {
299 m_nodeLast = node;
300 }
301
302 if ( prev == NULL )
303 {
304 m_nodeFirst = node;
305 }
306
307 m_count++;
308
309 return node;
310 }
311
312 wxNodeBase *wxListBase::Item(size_t n) const
313 {
314 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
315 {
316 if ( n-- == 0 )
317 {
318 return current;
319 }
320 }
321
322 wxFAIL_MSG( wxT("invalid index in wxListBase::Item") );
323
324 return NULL;
325 }
326
327 wxNodeBase *wxListBase::Find(const wxListKey& key) const
328 {
329 wxASSERT_MSG( m_keyType == key.GetKeyType(),
330 wxT("this list is not keyed on the type of this key") );
331
332 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
333 {
334 if ( key == current->m_key )
335 {
336 return current;
337 }
338 }
339
340 // not found
341 return NULL;
342 }
343
344 wxNodeBase *wxListBase::Find(const void *object) const
345 {
346 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
347 {
348 if ( current->GetData() == object )
349 return current;
350 }
351
352 // not found
353 return NULL;
354 }
355
356 int wxListBase::IndexOf(void *object) const
357 {
358 wxNodeBase *node = Find( object );
359
360 return node ? node->IndexOf() : wxNOT_FOUND;
361 }
362
363 void wxListBase::DoDeleteNode(wxNodeBase *node)
364 {
365 // free node's data
366 if ( m_keyType == wxKEY_STRING )
367 {
368 free(node->m_key.string);
369 }
370
371 if ( m_destroy )
372 {
373 node->DeleteData();
374 }
375
376 // so that the node knows that it's being deleted by the list
377 node->m_list = NULL;
378 delete node;
379 }
380
381 wxNodeBase *wxListBase::DetachNode(wxNodeBase *node)
382 {
383 wxCHECK_MSG( node, NULL, wxT("detaching NULL wxNodeBase") );
384 wxCHECK_MSG( node->m_list == this, NULL,
385 wxT("detaching node which is not from this list") );
386
387 // update the list
388 wxNodeBase **prevNext = node->GetPrevious() ? &node->GetPrevious()->m_next
389 : &m_nodeFirst;
390 wxNodeBase **nextPrev = node->GetNext() ? &node->GetNext()->m_previous
391 : &m_nodeLast;
392
393 *prevNext = node->GetNext();
394 *nextPrev = node->GetPrevious();
395
396 m_count--;
397
398 // mark the node as not belonging to this list any more
399 node->m_list = NULL;
400
401 return node;
402 }
403
404 bool wxListBase::DeleteNode(wxNodeBase *node)
405 {
406 if ( !DetachNode(node) )
407 return false;
408
409 DoDeleteNode(node);
410
411 return true;
412 }
413
414 bool wxListBase::DeleteObject(void *object)
415 {
416 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
417 {
418 if ( current->GetData() == object )
419 {
420 DeleteNode(current);
421 return true;
422 }
423 }
424
425 // not found
426 return false;
427 }
428
429 void wxListBase::Clear()
430 {
431 wxNodeBase *current = m_nodeFirst;
432 while ( current )
433 {
434 wxNodeBase *next = current->GetNext();
435 DoDeleteNode(current);
436 current = next;
437 }
438
439 m_nodeFirst =
440 m_nodeLast = NULL;
441
442 m_count = 0;
443 }
444
445 void wxListBase::ForEach(wxListIterateFunction F)
446 {
447 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
448 {
449 (*F)(current->GetData());
450 }
451 }
452
453 void *wxListBase::FirstThat(wxListIterateFunction F)
454 {
455 for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
456 {
457 if ( (*F)(current->GetData()) )
458 return current->GetData();
459 }
460
461 return NULL;
462 }
463
464 void *wxListBase::LastThat(wxListIterateFunction F)
465 {
466 for ( wxNodeBase *current = GetLast(); current; current = current->GetPrevious() )
467 {
468 if ( (*F)(current->GetData()) )
469 return current->GetData();
470 }
471
472 return NULL;
473 }
474
475 // (stefan.hammes@urz.uni-heidelberg.de)
476 //
477 // function for sorting lists. the concept is borrowed from 'qsort'.
478 // by giving a sort function, arbitrary lists can be sorted.
479 // method:
480 // - put wxObject pointers into an array
481 // - sort the array with qsort
482 // - put back the sorted wxObject pointers into the list
483 //
484 // CAVE: the sort function receives pointers to wxObject pointers (wxObject **),
485 // so dereference right!
486 // EXAMPLE:
487 // int listcompare(const void *arg1, const void *arg2)
488 // {
489 // return(compare(**(wxString **)arg1,
490 // **(wxString **)arg2));
491 // }
492 //
493 // void main()
494 // {
495 // wxListBase list;
496 //
497 // list.Append(new wxString("DEF"));
498 // list.Append(new wxString("GHI"));
499 // list.Append(new wxString("ABC"));
500 // list.Sort(listcompare);
501 // }
502
503 void wxListBase::Sort(const wxSortCompareFunction compfunc)
504 {
505 // allocate an array for the wxObject pointers of the list
506 const size_t num = GetCount();
507 void **objArray = new void *[num];
508 void **objPtr = objArray;
509
510 // go through the list and put the pointers into the array
511 wxNodeBase *node;
512 for ( node = GetFirst(); node; node = node->GetNext() )
513 {
514 *objPtr++ = node->GetData();
515 }
516
517 // sort the array
518 qsort((void *)objArray,num,sizeof(wxObject *),
519 #ifdef __WXWINCE__
520 (int (__cdecl *)(const void *,const void *))
521 #endif
522 compfunc);
523
524 // put the sorted pointers back into the list
525 objPtr = objArray;
526 for ( node = GetFirst(); node; node = node->GetNext() )
527 {
528 node->SetData(*objPtr++);
529 }
530
531 // free the array
532 delete[] objArray;
533 }
534
535 void wxListBase::Reverse()
536 {
537 wxNodeBase* node = m_nodeFirst;
538 wxNodeBase* tmp;
539
540 while (node)
541 {
542 // swap prev and next pointers
543 tmp = node->m_next;
544 node->m_next = node->m_previous;
545 node->m_previous = tmp;
546
547 // this is the node that was next before swapping
548 node = tmp;
549 }
550
551 // swap first and last node
552 tmp = m_nodeFirst; m_nodeFirst = m_nodeLast; m_nodeLast = tmp;
553 }
554
555 void wxListBase::DeleteNodes(wxNodeBase* first, wxNodeBase* last)
556 {
557 wxNodeBase* node = first;
558
559 while (node != last)
560 {
561 wxNodeBase* next = node->GetNext();
562 DeleteNode(node);
563 node = next;
564 }
565 }
566
567 // ============================================================================
568 // compatibility section from now on
569 // ============================================================================
570
571 #ifdef wxLIST_COMPATIBILITY
572
573 // -----------------------------------------------------------------------------
574 // wxList (a.k.a. wxObjectList)
575 // -----------------------------------------------------------------------------
576
577 wxList::wxList( int key_type )
578 : wxObjectList( (wxKeyType)key_type )
579 {
580 }
581
582 void wxObjectListNode::DeleteData()
583 {
584 delete (wxObject *)GetData();
585 }
586
587 // ----------------------------------------------------------------------------
588 // wxStringList
589 // ----------------------------------------------------------------------------
590
591 static inline wxChar* MYcopystring(const wxChar* s)
592 {
593 wxChar* copy = new wxChar[wxStrlen(s) + 1];
594 return wxStrcpy(copy, s);
595 }
596
597 // instead of WX_DEFINE_LIST(wxStringListBase) we define this function
598 // ourselves
599 void wxStringListNode::DeleteData()
600 {
601 delete [] (char *)GetData();
602 }
603
604 bool wxStringList::Delete(const wxChar *s)
605 {
606 wxStringListNode *current;
607
608 for ( current = GetFirst(); current; current = current->GetNext() )
609 {
610 if ( wxStrcmp(current->GetData(), s) == 0 )
611 {
612 DeleteNode(current);
613 return true;
614 }
615 }
616
617 // not found
618 return false;
619 }
620
621 void wxStringList::DoCopy(const wxStringList& other)
622 {
623 wxASSERT( GetCount() == 0 ); // this list must be empty before copying!
624
625 size_t count = other.GetCount();
626 for ( size_t n = 0; n < count; n++ )
627 {
628 Add(other.Item(n)->GetData());
629 }
630 }
631
632 wxStringList::wxStringList()
633 {
634 DeleteContents(true);
635 }
636
637 // Variable argument list, terminated by a zero
638 // Makes new storage for the strings
639 wxStringList::wxStringList (const wxChar *first, ...)
640 {
641 DeleteContents(true);
642 if ( !first )
643 return;
644
645 va_list ap;
646 va_start(ap, first);
647
648 const wxChar *s = first;
649 for (;;)
650 {
651 Add(s);
652
653 // icc gives this warning in its own va_arg() macro, argh
654 #ifdef __INTELC__
655 #pragma warning(push)
656 #pragma warning(disable: 1684)
657 #endif
658
659 s = va_arg(ap, const wxChar *);
660
661 #ifdef __INTELC__
662 #pragma warning(pop)
663 #endif
664
665 if ( !s )
666 break;
667 }
668
669 va_end(ap);
670 }
671
672 // Only makes new strings if arg is true
673 wxChar **wxStringList::ListToArray(bool new_copies) const
674 {
675 wxChar **string_array = new wxChar *[GetCount()];
676 wxStringListNode *node = GetFirst();
677 for (size_t i = 0; i < GetCount(); i++)
678 {
679 wxChar *s = node->GetData();
680 if ( new_copies )
681 string_array[i] = MYcopystring(s);
682 else
683 string_array[i] = s;
684 node = node->GetNext();
685 }
686
687 return string_array;
688 }
689
690 // Checks whether s is a member of the list
691 bool wxStringList::Member(const wxChar *s) const
692 {
693 for ( wxStringListNode *node = GetFirst(); node; node = node->GetNext() )
694 {
695 const wxChar *s1 = node->GetData();
696 if (s == s1 || wxStrcmp (s, s1) == 0)
697 return true;
698 }
699
700 return false;
701 }
702
703 #ifdef __WXWINCE__
704 extern "C" int __cdecl
705 #else
706 extern "C" int LINKAGEMODE
707 #endif
708
709 wx_comparestrings(const void *arg1, const void *arg2)
710 {
711 wxChar **s1 = (wxChar **) arg1;
712 wxChar **s2 = (wxChar **) arg2;
713
714 return wxStrcmp (*s1, *s2);
715 }
716
717 // Sort a list of strings - deallocates old nodes, allocates new
718 void wxStringList::Sort()
719 {
720 size_t N = GetCount();
721 wxChar **array = new wxChar *[N];
722 wxStringListNode *node;
723
724 size_t i = 0;
725 for ( node = GetFirst(); node; node = node->GetNext() )
726 {
727 array[i++] = node->GetData();
728 }
729
730 qsort (array, N, sizeof (wxChar *), wx_comparestrings);
731
732 i = 0;
733 for ( node = GetFirst(); node; node = node->GetNext() )
734 node->SetData( array[i++] );
735
736 delete [] array;
737 }
738
739 wxNode *wxStringList::Add(const wxChar *s)
740 {
741 return (wxNode *)(wxStringListBase::Node *)
742 wxStringListBase::Append(MYcopystring(s));
743 }
744
745 wxNode *wxStringList::Prepend(const wxChar *s)
746 {
747 return (wxNode *)(wxStringListBase::Node *)
748 wxStringListBase::Insert(MYcopystring(s));
749 }
750
751 #endif // wxLIST_COMPATIBILITY
752
753 #else // wxUSE_STL = 1
754
755 #include "wx/listimpl.cpp"
756 WX_DEFINE_LIST(wxObjectList)
757
758 // with wxUSE_STL wxStringList contains wxString objects, not pointers
759 void _WX_LIST_HELPER_wxStringListBase::DeleteFunction( wxString WXUNUSED(X) )
760 {
761 }
762
763 wxStringListBase::BaseListType wxStringListBase::EmptyList;
764
765 #endif // !wxUSE_STL