1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: declares wxTopLevelWindow class, the base class for all
4 // top level windows (such as frames and dialogs)
5 // Author: Vadim Zeitlin, Vaclav Slavik
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Vaclav Slavik <vaclav@wxwidgets.org>
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
14 #ifndef _WX_TOPLEVEL_BASE_H_
15 #define _WX_TOPLEVEL_BASE_H_
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 #include "wx/window.h"
22 #include "wx/iconbndl.h"
24 // the default names for various classs
25 extern WXDLLEXPORT_DATA(const wxChar
*) wxFrameNameStr
;
27 class WXDLLEXPORT wxTopLevelWindowBase
;
29 // ----------------------------------------------------------------------------
31 // ----------------------------------------------------------------------------
33 // style common to both wxFrame and wxDialog
34 #define wxSTAY_ON_TOP 0x8000
35 #define wxICONIZE 0x4000
36 #define wxMINIMIZE wxICONIZE
37 #define wxMAXIMIZE 0x2000
38 #define wxCLOSE_BOX 0x1000
40 #define wxSYSTEM_MENU 0x0800
41 #define wxMINIMIZE_BOX 0x0400
42 #define wxMAXIMIZE_BOX 0x0200
43 #define wxTINY_CAPTION_HORIZ 0x0100
44 #define wxTINY_CAPTION_VERT 0x0080
45 #define wxRESIZE_BORDER 0x0040
47 // deprecated versions defined for compatibility reasons
48 #define wxRESIZE_BOX wxMAXIMIZE_BOX
49 #define wxTHICK_FRAME wxRESIZE_BORDER
51 // obsolete styles, unused any more
52 #define wxDIALOG_MODAL 0
53 #define wxDIALOG_MODELESS 0
55 #define wxUSER_COLOURS 0
59 // under Windows CE (at least when compiling with eVC 4) we should create
60 // top level windows without any styles at all for them to appear
61 // "correctly", i.e. as full screen windows with a "hide" button (same as
62 // "close" but round instead of squared and just hides the applications
63 // instead of closing it) in the title bar
64 #if defined(__WXWINCE__)
65 #if defined(__SMARTPHONE__)
66 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
67 #elif defined(__WINCE_STANDARDSDK__)
68 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
70 #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
73 #define wxDEFAULT_FRAME_STYLE \
84 // Dialogs are created in a special way
85 #define wxTOPLEVEL_EX_DIALOG 0x00000008
87 // Styles for ShowFullScreen
88 // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
89 // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
92 wxFULLSCREEN_NOMENUBAR
= 0x0001,
93 wxFULLSCREEN_NOTOOLBAR
= 0x0002,
94 wxFULLSCREEN_NOSTATUSBAR
= 0x0004,
95 wxFULLSCREEN_NOBORDER
= 0x0008,
96 wxFULLSCREEN_NOCAPTION
= 0x0010,
98 wxFULLSCREEN_ALL
= wxFULLSCREEN_NOMENUBAR
| wxFULLSCREEN_NOTOOLBAR
|
99 wxFULLSCREEN_NOSTATUSBAR
| wxFULLSCREEN_NOBORDER
|
100 wxFULLSCREEN_NOCAPTION
103 // Styles for RequestUserAttention
106 wxUSER_ATTENTION_INFO
= 1,
107 wxUSER_ATTENTION_ERROR
= 2
110 // ----------------------------------------------------------------------------
111 // wxTopLevelWindow: a top level (as opposed to child) window
112 // ----------------------------------------------------------------------------
114 class WXDLLEXPORT wxTopLevelWindowBase
: public wxWindow
118 wxTopLevelWindowBase();
119 virtual ~wxTopLevelWindowBase();
121 // top level wnd state
122 // --------------------
124 // maximize = true => maximize, otherwise - restore
125 virtual void Maximize(bool maximize
= true) = 0;
127 // undo Maximize() or Iconize()
128 virtual void Restore() = 0;
130 // iconize = true => iconize, otherwise - restore
131 virtual void Iconize(bool iconize
= true) = 0;
133 // return true if the frame is maximized
134 virtual bool IsMaximized() const = 0;
136 // return true if the frame is iconized
137 virtual bool IsIconized() const = 0;
139 // get the frame icon
140 const wxIcon
& GetIcon() const { return m_icons
.GetIcon( -1 ); }
142 // get the frame icons
143 const wxIconBundle
& GetIcons() const { return m_icons
; }
145 // set the frame icon
146 virtual void SetIcon(const wxIcon
& icon
) { m_icons
= wxIconBundle( icon
); }
148 // set the frame icons
149 virtual void SetIcons(const wxIconBundle
& icons
) { m_icons
= icons
; }
151 // maximize the window to cover entire screen
152 virtual bool ShowFullScreen(bool show
, long style
= wxFULLSCREEN_ALL
) = 0;
154 // return true if the frame is in fullscreen mode
155 virtual bool IsFullScreen() const = 0;
158 for now we already have them in wxWindow, but this is wrong: these
159 methods really only make sense for wxTopLevelWindow!
161 virtual void SetTitle(const wxString& title) = 0;
162 virtual wxString GetTitle() const = 0;
165 // Set the shape of the window to the given region.
166 // Returns true if the platform supports this feature (and the
167 // operation is successful.)
168 virtual bool SetShape(const wxRegion
& WXUNUSED(region
)) { return false; }
170 // Attracts the users attention to this window if the application is
171 // inactive (should be called when a background event occurs)
172 virtual void RequestUserAttention(int flags
= wxUSER_ATTENTION_INFO
);
174 // Is this the active frame (highlighted in the taskbar)?
175 virtual bool IsActive()
176 { return (wxGetTopLevelParent(FindFocus()) == this); }
178 #if defined(__SMARTPHONE__)
179 virtual void SetLeftMenu(int id
= wxID_ANY
, const wxString
& label
= wxEmptyString
, wxMenu
*subMenu
= NULL
) = 0;
180 virtual void SetRightMenu(int id
= wxID_ANY
, const wxString
& label
= wxEmptyString
, wxMenu
*subMenu
= NULL
) = 0;
181 #endif // __SMARTPHONE__
183 // implementation only from now on
184 // -------------------------------
186 // override some base class virtuals
187 virtual bool Destroy();
188 virtual bool IsTopLevel() const { return true; }
189 virtual wxSize
GetMaxSize() const;
192 void OnCloseWindow(wxCloseEvent
& event
);
193 void OnSize(wxSizeEvent
& WXUNUSED(event
)) { DoLayout(); }
195 // Get rect to be used to center top-level children
196 virtual void GetRectForTopLevelChildren(int *x
, int *y
, int *w
, int *h
);
198 // this should go away, but for now it's called from docview.cpp,
199 // so should be there for all platforms
200 void OnActivate(wxActivateEvent
&WXUNUSED(event
)) { }
202 // do the window-specific processing after processing the update event
203 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
205 // Reserved for future use
206 virtual void ReservedTopLevelWindowFunc1() {}
207 virtual void ReservedTopLevelWindowFunc2() {}
208 virtual void ReservedTopLevelWindowFunc3() {}
209 virtual void ReservedTopLevelWindowFunc4() {}
210 virtual void ReservedTopLevelWindowFunc5() {}
211 virtual void ReservedTopLevelWindowFunc6() {}
212 virtual void ReservedTopLevelWindowFunc7() {}
213 virtual void ReservedTopLevelWindowFunc8() {}
214 virtual void ReservedTopLevelWindowFunc9() {}
217 // the frame client to screen translation should take account of the
218 // toolbar which may shift the origin of the client area
219 virtual void DoClientToScreen(int *x
, int *y
) const;
220 virtual void DoScreenToClient(int *x
, int *y
) const;
222 // test whether this window makes part of the frame
223 // (menubar, toolbar and statusbar are excluded from automatic layout)
224 virtual bool IsOneOfBars(const wxWindow
*WXUNUSED(win
)) const
227 // check if we should exit the program after deleting this top level
228 // window (this is used in common dtor and wxMSW code)
229 bool IsLastBeforeExit() const;
231 // send the iconize event, return true if processed
232 bool SendIconizeEvent(bool iconized
= true);
234 // do TLW-specific layout: we resize our unique child to fill the entire
238 // Get the default size for the new window if no explicit size given. If
239 // there are better default sizes then these can be changed, just as long
240 // as they are not too small for TLWs (and not larger than screen).
241 static wxSize
GetDefaultSize();
242 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? GetDefaultSize().x
: w
; }
243 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? GetDefaultSize().y
: h
; }
246 wxIconBundle m_icons
;
248 DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase
)
249 DECLARE_EVENT_TABLE()
253 // include the real class declaration
254 #if defined(__WXPALMOS__)
255 #include "wx/palmos/toplevel.h"
256 #define wxTopLevelWindowNative wxTopLevelWindowPalm
257 #elif defined(__WXMSW__)
258 #include "wx/msw/toplevel.h"
259 #define wxTopLevelWindowNative wxTopLevelWindowMSW
260 #elif defined(__WXGTK__)
261 #include "wx/gtk/toplevel.h"
262 #define wxTopLevelWindowNative wxTopLevelWindowGTK
263 #elif defined(__WXX11__)
264 #include "wx/x11/toplevel.h"
265 #define wxTopLevelWindowNative wxTopLevelWindowX11
266 #elif defined(__WXMGL__)
267 #include "wx/mgl/toplevel.h"
268 #define wxTopLevelWindowNative wxTopLevelWindowMGL
269 #elif defined(__WXMAC__)
270 #include "wx/mac/toplevel.h"
271 #define wxTopLevelWindowNative wxTopLevelWindowMac
272 #elif defined(__WXCOCOA__)
273 #include "wx/cocoa/toplevel.h"
274 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
275 #elif defined(__WXPM__)
276 #include "wx/os2/toplevel.h"
277 #define wxTopLevelWindowNative wxTopLevelWindowOS2
278 #elif defined(__WXMOTIF__)
279 #include "wx/motif/toplevel.h"
280 #define wxTopLevelWindowNative wxTopLevelWindowMotif
283 #ifdef __WXUNIVERSAL__
284 #include "wx/univ/toplevel.h"
285 #else // !__WXUNIVERSAL__
286 #ifdef wxTopLevelWindowNative
287 class WXDLLEXPORT wxTopLevelWindow
: public wxTopLevelWindowNative
291 wxTopLevelWindow() { Init(); }
292 wxTopLevelWindow(wxWindow
*parent
,
294 const wxString
& title
,
295 const wxPoint
& pos
= wxDefaultPosition
,
296 const wxSize
& size
= wxDefaultSize
,
297 long style
= wxDEFAULT_FRAME_STYLE
,
298 const wxString
& name
= wxFrameNameStr
)
301 Create(parent
, winid
, title
, pos
, size
, style
, name
);
304 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow
)
306 #endif // wxTopLevelWindowNative
307 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
310 #endif // _WX_TOPLEVEL_BASE_H_