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Better fix for 'int i' used twice in the same block.
[wxWidgets.git] / contrib / src / fl / gcupdatesmgr.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gcupdatesmgr.cpp
3 // Purpose: cbGCUpdatesMgr class, optimizing refresh using GarbageCollector
4 // Author: Aleksandras Gluchovas
5 // Modified by:
6 // Created: 19/10/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Aleksandras Gluchovas
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "gcupdatesmgr.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/wx.h"
25 #endif
26
27 #include "wx/fl/gcupdatesmgr.h"
28
29 // helper function
30
31 static inline bool rect_hits_rect( const wxRect& r1, const wxRect& r2 )
32 {
33 if ( ( r2.x >= r1.x && r2.x <= r1.x + r1.width ) ||
34 ( r1.x >= r2.x && r1.x <= r2.x + r2.width ) )
35
36 if ( ( r2.y >= r1.y && r2.y <= r1.y + r1.height ) ||
37 ( r1.y >= r2.y && r1.y <= r2.y + r2.height ) )
38
39 return 1;
40
41 return 0;
42 }
43
44 // helper structure
45
46 struct cbRectInfo
47 {
48 cbBarInfo* mpBar;
49 cbDockPane* mpPane;
50 wxRect* mpCurBounds;
51 wxRect* mpPrevBounds;
52 };
53
54 static inline cbRectInfo& node_to_rect_info( wxNode* pNode )
55 {
56 return *( (cbRectInfo*) (pNode->GetData()) );
57 }
58
59 /***** Implementation for class cbSimpleUpdatesMgr *****/
60
61 IMPLEMENT_DYNAMIC_CLASS( cbGCUpdatesMgr, cbSimpleUpdatesMgr )
62
63 cbGCUpdatesMgr::cbGCUpdatesMgr( wxFrameLayout* pPanel )
64 : cbSimpleUpdatesMgr( pPanel )
65 {}
66
67 void cbGCUpdatesMgr::AddItem( wxList& itemList,
68 cbBarInfo* pBar,
69 cbDockPane* pPane,
70 wxRect& curBounds,
71 wxRect& prevBounds )
72 {
73 cbRectInfo* pInfo = new cbRectInfo();
74
75 pInfo->mpBar = pBar;
76 pInfo->mpPane = pPane;
77 pInfo->mpCurBounds = &curBounds;
78 pInfo->mpPrevBounds = &prevBounds;
79
80 itemList.Append( (wxObject*) pInfo );
81 }
82
83 void cbGCUpdatesMgr::OnStartChanges()
84 {
85 // memorize states of ALL items in the layout -
86 // this is quite excessive, but OK for the decent
87 // implementation of updates manager
88
89 mpLayout->GetPrevClientRect() = mpLayout->GetClientRect();
90
91 cbDockPane** panes = mpLayout->GetPanesArray();
92
93 for( int n = 0; n != MAX_PANES; ++n )
94 {
95 cbDockPane& pane = *(panes[n]);
96
97 // store pane state
98 pane.mUMgrData.StoreItemState( pane.mBoundsInParent );
99 pane.mUMgrData.SetDirty( false );
100
101 cbRowInfo* pRow = pane.GetFirstRow();
102
103 while ( pRow )
104 {
105 cbBarInfo* pBar = pRow->GetFirstBar();
106
107 // store row state
108 pRow->mUMgrData.StoreItemState( pRow->mBoundsInParent );
109 pRow->mUMgrData.SetDirty( false );
110
111 while( pBar )
112 {
113 // store bar state
114 pBar->mUMgrData.StoreItemState( pBar->mBoundsInParent );
115 pBar->mUMgrData.SetDirty( false );
116
117 pBar = pBar->mpNext;
118 }
119
120 pRow = pRow->mpNext;
121 }
122 }
123 }
124
125 void cbGCUpdatesMgr::UpdateNow()
126 {
127 cbDockPane** panes = mpLayout->GetPanesArray();
128
129 wxRect& r1 = mpLayout->GetClientRect();
130 wxRect& r2 = mpLayout->GetPrevClientRect();
131
132 // detect changes in client window's area
133
134 bool clientWindowChanged = ( r1.x != r2.x ||
135 r1.y != r2.y ||
136 r1.width != r2.width ||
137 r1.height != r2.height );
138
139 // step #1 - detect changes in each row of each pane,
140 // and repaint decorations around changed windows
141
142 wxList mBarsToResize;
143
144 int n;
145 for ( n = 0; n != MAX_PANES; ++n )
146 {
147 cbDockPane& pane = *(panes[n]);
148
149 bool paneChanged = WasChanged( pane.mUMgrData, pane.mBoundsInParent );
150
151 if ( paneChanged )
152 {
153 wxClientDC dc( &mpLayout->GetParentFrame() );
154 pane.PaintPaneBackground( dc );
155 }
156
157 wxRect realBounds;
158
159 cbRowInfo* pRow = pane.GetFirstRow();
160
161 while ( pRow )
162 {
163 wxDC* pDc = 0;
164
165 cbBarInfo* pBar = pRow->GetFirstBar();
166
167 bool rowChanged = false;
168 // bool rowBkPainted = false;
169
170 // FIXME:: the below should not be fixed
171 cbBarInfo* barsToRepaint[128];
172 // number of bars, that were changed in the current row
173 int nBars = 0;
174
175 //wxRect r1 = pRow->mUMgrData.mPrevBounds;
176 //wxRect r2 = pRow->mBoundsInParent;
177
178 if ( WasChanged( pRow->mUMgrData, pRow->mBoundsInParent ) )
179
180 rowChanged = true;
181 else
182 while( pBar )
183 {
184 if ( WasChanged( pBar->mUMgrData, pBar->mBoundsInParent ) )
185
186 barsToRepaint[nBars++] = pBar;
187
188 pBar = pBar->mpNext;
189 }
190
191 if ( nBars || rowChanged )
192 {
193 realBounds = pRow->mBoundsInParent;
194
195 // include 1-pixel thick shades around the row
196 realBounds.x -= 1;
197 realBounds.y -= 1;
198 realBounds.width += 2;
199 realBounds.height += 2;
200
201 pDc = pane.StartDrawInArea( realBounds );
202 }
203
204 if ( rowChanged )
205 {
206 // postphone the resizement and refreshing the changed
207 // bar windows
208
209 cbBarInfo* pCurBar = pRow->GetFirstBar();
210
211 while ( pCurBar )
212 {
213 if ( WasChanged( pCurBar->mUMgrData,
214 pCurBar->mBoundsInParent ) )
215
216 AddItem( mBarsToResize, pCurBar, &pane,
217 pCurBar->mBoundsInParent,
218 pCurBar->mUMgrData.mPrevBounds );
219
220 pCurBar = pCurBar->mpNext;
221 }
222
223 // draw only their decorations now
224
225 pane.PaintRow( pRow, *pDc );
226 }
227 else
228 if ( nBars != 0 )
229 {
230 for ( int i = 0; i != nBars; ++i )
231
232 // postphone the resizement and refreshing the changed
233 // bar windows
234
235 AddItem( mBarsToResize,
236 barsToRepaint[i],
237 &pane,
238 barsToRepaint[i]->mBoundsInParent,
239 barsToRepaint[i]->mUMgrData.mPrevBounds );
240
241 // redraw decorations of entire row, regardless of how much
242 // of the bars were changed
243
244 pane.PaintRow( pRow, *pDc );
245 }
246
247 if ( pDc )
248
249 pane.FinishDrawInArea( realBounds );
250
251 pRow = pRow->mpNext;
252
253 } // end of while
254
255 if ( paneChanged )
256 {
257 wxClientDC dc( &mpLayout->GetParentFrame() );
258 pane.PaintPaneDecorations( dc );
259 }
260
261 } // end of for
262
263 if ( clientWindowChanged && !mpLayout->mClientWndRefreshPending )
264 {
265 // ptr to client-window object is "marked" as NULL
266
267 AddItem( mBarsToResize, NULL, NULL,
268 mpLayout->GetClientRect(),
269 mpLayout->GetPrevClientRect() );
270 }
271
272 // step #2 - do ordered refreshing and resizing of bar window objects now
273
274 DoRepositionItems( mBarsToResize );
275 }
276
277 void cbGCUpdatesMgr::DoRepositionItems( wxList& items )
278 {
279 wxNode* pNode1 = items.GetFirst();
280
281 while( pNode1 )
282 {
283 cbRectInfo& info = node_to_rect_info( pNode1 );
284
285 wxNode* pNode2 = items.GetFirst();
286
287 // and node itself
288
289 mGC.AddObject( &info );
290
291 while( pNode2 )
292 {
293 if ( pNode2 != pNode1 ) // node should not depend on itself
294 {
295 // Add references to objects on which this object
296 // depends. Dependency here indicates intersection of current
297 // bounds of this object with the initial bounds of the
298 // other object.
299
300 cbRectInfo& otherInfo = node_to_rect_info( pNode2 );
301
302 if ( rect_hits_rect( *info.mpCurBounds, *otherInfo.mpPrevBounds ) )
303
304 // the node depends on node
305 mGC.AddDependency( &info, &otherInfo );
306 }
307
308 pNode2 = pNode2->GetNext();
309 }
310
311 pNode1 = pNode1->GetNext();
312 }
313
314 mGC.ArrangeCollection(); // order nodes according "least-dependency" rule,
315 // and find out cycled chains
316
317 // Regular item nodes need to be resized, but not repainted (since
318 // they stand in linear (not cyclic) dependency with other
319 // regular nodes).
320
321 wxNode* pNode = mGC.GetRegularObjects().GetFirst();
322
323 while ( pNode )
324 {
325 cbRectInfo& info = *((cbRectInfo*)gc_node_to_obj(pNode));
326
327 if ( info.mpBar == NULL )
328
329 mpLayout->PositionClientWindow();
330 else
331 info.mpPane->SizeBar( info.mpBar );
332
333 pNode = pNode->GetNext();
334 }
335
336 // cycled item nodes, need to be both resized and repainted
337
338 pNode = mGC.GetCycledObjects().GetFirst();
339
340 while ( pNode )
341 {
342 cbRectInfo& info = *((cbRectInfo*)gc_node_to_obj(pNode));
343
344 if ( info.mpBar == NULL )
345 {
346 wxWindow* pClntWnd = mpLayout->GetFrameClient();
347
348 mpLayout->PositionClientWindow();
349
350 // FIXME FIXME:: excessive!
351
352 pClntWnd->Show( false );
353 pClntWnd->Show( true );
354
355 // OLD STUFF:: mpLayout->PositionClientWindow();
356 }
357 else
358 if ( info.mpBar->mpBarWnd )
359 {
360 wxWindow* pWnd = info.mpBar->mpBarWnd;
361
362 // resize
363 info.mpPane->SizeBar( info.mpBar );
364
365 // repaint
366
367 /* OLD STUFF:: bool isChoice = info.mpBar->IsKindOf( CLASSINFO( wxChoice ) );
368
369 //#ifdef __WINDOWS__
370 //int result = ::SendMessage( (HWND)pWnd->m_hWnd, WM_NCPAINT, 0, 0 );
371 //#endif
372 */
373
374 // FIXME FIXME:: there's no other way to repaint non-client area of the wxWindow!!
375 // so we do *excessive* "hide 'n show"
376
377 pWnd->Show(false);
378 pWnd->Show(true);
379
380 pWnd->Refresh();
381 }
382
383 pNode = pNode->GetNext();
384 }
385
386 // release data prepared for GC alg.
387
388 pNode = items.GetFirst();
389
390 while( pNode )
391 {
392 cbRectInfo* pInfo = (cbRectInfo*)(pNode->GetData());
393
394 delete pInfo;
395
396 pNode = pNode->GetNext();
397 }
398
399 mGC.Reset(); // reinit GC
400
401 // FIXME:: this is a dirty-workaround for messy client-area,
402 // as a result of docking bar out of floated-container window
403
404 if ( mpLayout->mClientWndRefreshPending )
405 {
406 mpLayout->PositionClientWindow();
407 mpLayout->GetFrameClient()->Refresh();
408 }
409 }
410