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Better fix for 'int i' used twice in the same block.
[wxWidgets.git] / contrib / src / fl / garbagec.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: garbagec.cpp
3 // Purpose: Garbage collection algorithm for optimizing refresh.
4 // Author: Aleksandras Gluchovas
5 // Modified by:
6 // Created: 18/10/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Aleksandras Gluchovas
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12
13 #ifdef __GNUG__
14 #pragma implementation "garbagec.h"
15 #endif
16
17 // For compilers that support precompilation, includes "wx/wx.h".
18 #include "wx/wxprec.h"
19
20 #ifdef __BORLANDC__
21 #pragma hdrstop
22 #endif
23
24
25 #ifndef WX_PRECOMP
26 #include "wx/wx.h"
27 #endif
28
29 #include "wx/fl/garbagec.h"
30
31 /***** Implementation for class GarbageCollector *****/
32
33 inline static GCItem& node_to_item( wxNode* pNode )
34 {
35 return *( (GCItem*)(pNode->GetData()) );
36 }
37
38 GarbageCollector::~GarbageCollector()
39 {
40 Reset();
41 }
42
43 /*** GC alg. helpers ***/
44
45 void GarbageCollector::DestroyItemList( wxList& lst )
46 {
47 wxNode* pNode = lst.GetFirst();
48
49 while( pNode )
50 {
51 delete &node_to_item( pNode );
52
53 pNode = pNode->GetNext();
54 }
55
56 lst.Clear();
57 }
58
59 wxNode* GarbageCollector::FindItemNode( void* pForObj )
60 {
61 wxNode* pNode = mAllNodes.GetFirst();
62
63 while( pNode )
64 {
65 if ( node_to_item( pNode ).mpObj == pForObj )
66
67 return pNode;
68
69 pNode = pNode->GetNext();
70 }
71
72 return NULL;
73 }
74
75 wxNode* GarbageCollector::FindReferenceFreeItemNode()
76 {
77 wxNode* pNode = mAllNodes.GetFirst();
78
79 while( pNode )
80 {
81 if ( node_to_item( pNode ).mRefs.GetCount() == 0 )
82
83 return pNode;
84
85 pNode = pNode->GetNext();
86 }
87
88 return 0;
89 }
90
91 void GarbageCollector::RemoveReferencesToNode( wxNode* pItemNode )
92 {
93 wxNode* pNode = mAllNodes.GetFirst();
94
95 while( pNode )
96 {
97 wxList& refLst = node_to_item( pNode ).mRefs;
98 wxNode* pRefNode = refLst.GetFirst();
99
100 while( pRefNode )
101 {
102 if ( pRefNode->GetData() == (wxObject*)pItemNode )
103 {
104 wxNode* pNext = pRefNode->GetNext();
105
106 refLst.DeleteNode( pRefNode );
107
108 pRefNode = pNext;
109
110 continue;
111 }
112 else pRefNode = pRefNode->GetNext();
113 }
114
115 pNode = pNode->GetNext();
116 }
117 }
118
119 void GarbageCollector::ResolveReferences()
120 {
121 wxNode* pNode = mAllNodes.GetFirst();
122
123 while( pNode )
124 {
125 GCItem& item = node_to_item( pNode );
126
127 wxNode* pRefNode = item.mRefs.GetFirst();
128
129 while( pRefNode )
130 {
131 pRefNode->SetData( (wxObject*) FindItemNode( (void*)pRefNode->GetData() ) );
132
133 pRefNode = pRefNode->GetNext();
134 }
135
136 pNode = pNode->GetNext();
137 }
138 }
139
140 void GarbageCollector::AddObject( void* pObj, int WXUNUSED(refCnt) )
141 {
142 // FOR NOW:: initial ref-count is not used
143
144 GCItem* pItem = new GCItem();
145
146 pItem->mpObj = pObj;
147
148 mAllNodes.Append( (wxObject*) pItem );
149 }
150
151 void GarbageCollector::AddDependency( void* pObj, void* pDependsOnObj )
152 {
153 node_to_item( FindItemNode( pObj ) ).mRefs.Append( (wxObject*)pDependsOnObj );
154 }
155
156 /*** GC alg. implementation ***/
157
158 void GarbageCollector::ArrangeCollection()
159 {
160 ResolveReferences();
161
162 do
163 {
164 // find node, which does not depend on anything
165
166 wxNode* pItemNode = FindReferenceFreeItemNode();
167
168 if ( pItemNode )
169 {
170 // append it to the list, where items are contained
171 // in the increasing order of dependencies
172
173 mRegularLst.Append( pItemNode->GetData() );
174
175 mAllNodes.DeleteNode( pItemNode );
176
177 // remove references to this current "least-dependent" node
178 // from reference lists of all the other nodes
179
180 RemoveReferencesToNode( pItemNode );
181 }
182 else
183 {
184 // otherwise, what is left - all nodes, which
185 // are involved into cycled chains (rings)
186
187 wxNode* pNode = mAllNodes.GetFirst();
188
189 while( pNode )
190 {
191 mCycledLst.Append( pNode->GetData() );
192
193 pNode = pNode->GetNext();
194 }
195
196 mAllNodes.Clear();
197 break;
198 }
199
200 // continue search for "least-dependent" nodes
201
202 } while(1);
203 }
204
205 wxList& GarbageCollector::GetRegularObjects()
206 {
207 return mRegularLst;
208 }
209
210 wxList& GarbageCollector::GetCycledObjects()
211 {
212 return mCycledLst;
213 }
214
215 void GarbageCollector::Reset()
216 {
217 DestroyItemList( mAllNodes );
218 DestroyItemList( mRegularLst );
219 DestroyItemList( mCycledLst );
220 }
221