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Update the version of Expat used to 2.1.0.
[wxWidgets.git] / src / expat / CMake.README
1 == How to build expat with cmake (experimental) ==
2
3 The cmake based buildsystem for expat works on Windows (cygwin, mingw, Visual
4 Studio) and should work on all other platform cmake supports.
5
6 Assuming ~/expat-2.1.0 is the source directory of expat, add a subdirectory
7 build and change into that directory:
8 ~/expat-2.1.0$ mkdir build && cd build
9 ~/expat-2.1.0/build$
10
11 From that directory, call cmake first, then call make, make test and
12 make install in the usual way:
13 ~/expat-2.1.0/build$ cmake ..
14 -- The C compiler identification is GNU
15 -- The CXX compiler identification is GNU
16 ....
17 -- Configuring done
18 -- Generating done
19 -- Build files have been written to: /home/patrick/expat-2.1.0/build
20
21 If you want to specify the install location for your files, append
22 -DCMAKE_INSTALL_PREFIX=/your/install/path to the cmake call.
23
24 ~/expat-2.1.0/build$ make && make test && make install
25 Scanning dependencies of target expat
26 [ 5%] Building C object CMakeFiles/expat.dir/lib/xmlparse.c.o
27 [ 11%] Building C object CMakeFiles/expat.dir/lib/xmlrole.c.o
28 ....
29 -- Installing: /usr/local/lib/pkgconfig/expat.pc
30 -- Installing: /usr/local/bin/xmlwf
31 -- Installing: /usr/local/share/man/man1/xmlwf.1
32
33 For Windows builds, you must make sure to call cmake from an environment where
34 your compiler is reachable, that means either you call it from the
35 Visual Studio Command Prompt or when using mingw, you must open a cmd.exe and
36 make sure that gcc can be called. On Windows, you also might want to specify a
37 special Generator for CMake:
38 for Visual Studio builds do:
39 cmake .. -G "Visual Studio 10" && vcexpress expat.sln
40 for mingw builds do:
41 cmake .. -G "MinGW Makefiles" -DCMAKE_INSTALL_PREFIX=D:\expat-install
42 && gmake && gmake install