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[wxWidgets.git] / utils / wxPython / README.txt
1 wxPython README
2 ---------------
3
4 Introduction
5 ------------
6 The code in this subtree is a Python Extension Module that enables the
7 use of wxWindows from the Python language. So what is Python? Go to
8 http://www.python.org to learn more but in a nutshell, it's an
9 extremly cool object oriented language. It's easier than Perl and
10 nearly as powerful. It runs on more platforms than Java, and by some
11 reports, is even faster than Java with a JIT compiler!
12
13 So why would you want to use wxPython over just C++ and wxWindows?
14 Personally I prefer using Python for everything. I only use C++ when
15 I absolutly have to eek more performance out of an algorithm, and even
16 then I ususally code it as an extension module and leave the majority
17 of the program in Python. Another good thing to use wxPython for is
18 quick prototyping of your wxWindows apps. With C++ you have to
19 continuously go though the edit-compile-link-run cycle, which can be
20 quite time comsuming. With Python it is only an edit-run cycle. You
21 can easily build an application in a few hours with Python that would
22 normally take a few days with C++. Converting a wxPython app to a
23 C++/wxWindows app should be a straight forward task.
24
25 This extension module attempts to mirror the class heiarchy of
26 wxWindows as closely as possble. This means that there is a wxFrame
27 class in wxPython that looks, smells, tastes and acts almost the same
28 as the wxFrame class in the C++ version. Unfortunatly, I wasn't able
29 to match things exactly because of differences in the languages, but
30 the differences should be easy to absorb because they are natural to
31 Python. For example, some methods that return mutliple values via
32 argument pointers in C++ will return a tuple of values in Python.
33 These differences have not been documented yet so if something isn't
34 working the same as described in the wxWindows documents the best
35 thing to do is to scan through the wxPython sources, especially the .i
36 files, as that is where the interfaces for wxPython are defined.
37
38 I have reports of successfully embedding wxPython within a wxWindows
39 C++ app on GTK. It hasn't yet been attempted on MSW (to my knowledge)
40 so I don't know how successful such an attempt would be. However it
41 is certainly possible.
42
43
44
45 Getting Help
46 ------------
47
48 Since wxPython is a blending of multiple technologies, help comes from
49 multiple sources. See the http://alldunn.com/wxPython for details on
50 various sources of help, but probably the best source is the
51 wxPython-users mail list. You can view the archive or subscribe by
52 going to
53
54 http://starship.python.net/mailman/listinfo/wxpython-users
55
56 Or you can send mail directly to the list using this address:
57
58 wxpython-users@starship.python.net
59
60
61
62
63 What's new in 2.0b5
64 -------------------
65 Well obviously the numbering scheme has changed. I did this to
66 reflect the fact that this truly is the second major revision of
67 wxPython, (well the third actually if you count the one I did for
68 wxWindows 1.68 and then threw away...) and also that it is associated
69 with the 2.0 version of wxWindows.
70
71 I have finally started documenting wxPython. There are several pages
72 in the wxWindows documentation tree specifically about wxPython, and I
73 have added notes within the class references about where wxPython
74 diverges from wxWindows.
75
76 [[ What else have I done??? ]]
77
78 As usual, some bug fixes, tweaks, etc.
79
80
81
82 What's new in 0.5.3
83 -------------------
84 Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
85
86 Various cleanup, tweaks, minor additions, etc. to maintain
87 compatibility with the current wxWindows.
88
89
90
91 What's new in 0.5.0
92 -------------------
93 Changed the import semantics from "from wxPython import *" to "from
94 wxPython.wx import *" This is for people who are worried about
95 namespace pollution, they can use "from wxPython import wx" and then
96 prefix all the wxPython identifiers with "wx."
97
98 Added wxTaskbarIcon for wxMSW.
99
100 Made the events work for wxGrid.
101
102 Added wxConfig.
103
104 Added wxMiniFrame for wxGTK.
105
106 Changed many of the args and return values that were pointers to gdi
107 objects to references to reflect changes in the wxWindows API.
108
109 Other assorted fixes and additions.
110
111
112
113
114 What's new in 0.4.2
115 -------------------
116
117 wxPython on wxGTK works!!! Both dynamic and static on Linux and
118 static on Solaris have been tested. Many thanks go to Harm
119 <H.v.d.Heijden@phys.tue.nl> for his astute detective work on tracking
120 down a nasty DECREF bug. Okay so I have to confess that it was just a
121 DSM (Dumb Stupid Mistake) on my part but it was nasty none the less
122 because the behavior was so different on different platforms.
123
124
125 The dynamicly loaded module on Solaris is still segfaulting, so it
126 must have been a different issue all along...
127
128
129
130 What's New in 0.4
131 -----------------
132
133 1. Worked on wxGTK compatibility. It is partially working. On a
134 Solaris/Sparc box wxPython is working but only when it is statically
135 linked with the Python interpreter. When built as a dyamically loaded
136 extension module, things start acting weirdly and it soon seg-faults.
137 And on Linux both the statically linked and the dynamically linked
138 version segfault shortly after starting up.
139
140 2. Added Toolbar, StatusBar and SplitterWindow classes.
141
142 3. Varioius bug fixes, enhancements, etc.
143
144
145
146 Build Instructions
147 ------------------
148 I used SWIG (http://www.swig.org) to create the source code for the
149 extension module. This enabled me to only have to deal with a small
150 amount of code and only have to bother with the exceptional issues.
151 SWIG takes care of the rest and generates all the repetative code for
152 me. You don't need SWIG to build the extension module as all the
153 generated C++ code is included under the src directory.
154
155 I added a few minor features to SWIG to control some of the code
156 generation. If you want to playaround with this the patches are in
157 wxPython/SWIG.patches and they should be applied to the 1.1p5 version
158 of SWIG. These new patches are documented at
159 http://starship.skyport.net/crew/robind/python/#swig, and they should
160 also end up in the 1.2 version of SWIG.
161
162 wxPython is organized as a Python package. This means that the
163 directory containing the results of the build process should be a
164 subdirectory of a directory on the PYTHONPATH. (And preferably should
165 be named wxPython.) You can control where the build process will dump
166 wxPython by setting the TARGETDIR makefile variable. The default is
167 $(WXWIN)/utils/wxPython, where this README.txt is located. If you
168 leave it here then you should add $(WXWIN)/utils to your PYTHONPATH.
169 However, you may prefer to use something that is already on your
170 PYTHONPATH, such as the site-packages directory on Unix systems.
171
172
173 Win32
174 -----
175
176 1. Build wxWindows with wxUSE_RESOURCE_LOADING_IN_MSW set to 1 in
177 include/wx/msw/setup.h so icons can be loaded dynamically. While
178 there, make sure wxUSE_OWNER_DRAWN is also set to 1.
179
180 2. Change into the $(WXWIN)/utils/wxPython/src directory.
181
182 3. Edit makefile.nt and specify where your python installation is at.
183 You may also want to fiddle with the TARGETDIR variable as described
184 above.
185
186 4. Run nmake -f makefile.nt
187
188 5. If it builds successfully, congratulations! Move on to the next
189 step. If not then you can try mailing me for help. Also, I will
190 always have a pre-built win32 version of this extension module at
191 http://starship.skyport.net/crew/robind/python.
192
193 6. Change to the $(WXWIN)/utils/wxPython/tests directory.
194
195 7. Try executing the test programs. Note that some of these print
196 diagnositc or test info to standard output, so they will require the
197 console version of python. For example:
198
199 python test1.py
200
201 To run them without requiring a console, you can use the pythonw.exe
202 version of Python either from the command line or from a shortcut.
203
204
205
206 Unix
207 ----
208
209 1. Change into the $(WXWIN)/utils/wxPython/src directory.
210
211 2. Edit Setup.in and ensure that the flags, directories, and toolkit
212 options are correct. See the above commentary about TARGETDIR. There
213 are a few sample Setup.in.[platform] files provided.
214
215 3. Run this command to generate a makefile:
216
217 make -f Makefile.pre.in boot
218
219 4. Run these commands to build and then install the wxPython extension
220 module:
221
222 make
223 make install
224
225
226 5. Change to the $(WXWIN)/utils/wxPython/tests directory.
227
228 6. Try executing the test programs. For example:
229
230 python test1.py
231
232
233
234 ------------------------
235 10/20/1998
236
237 Robin Dunn
238 robin@alldunn.com
239
240
241