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1 \section{\class{wxBitmap}}\label{wxbitmap}
2
3 %\overview{Overview}{wxbitmapoverview}
4 %
5 This class encapsulates the concept of a platform-dependent bitmap,
6 either monochrome or colour.
7
8 \wxheading{Derived from}
9
10 \helpref{wxGDIObject}{wxgdiobject}\\
11 \helpref{wxObject}{wxobject}
12
13 \wxheading{Include file}
14
15 <wx/bitmap.h>
16
17 \wxheading{Predefined objects}
18
19 Objects:
20
21 {\bf wxNullBitmap}
22
23 \wxheading{See also}
24
25 \helpref{wxBitmap overview}{wxbitmapoverview},
26 \helpref{supported bitmap file formats}{supportedbitmapformats},
27 \helpref{wxDC::Blit}{wxdcblit},
28 \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxBitmap}{wxbitmap},
29 \helpref{wxMemoryDC}{wxmemorydc}
30
31 \latexignore{\rtfignore{\wxheading{Members}}}
32
33 \membersection{wxBitmap::wxBitmap}\label{wxbitmapctor}
34
35 \func{}{wxBitmap}{\void}
36
37 Default constructor.
38
39 \func{}{wxBitmap}{\param{const wxBitmap\& }{bitmap}}
40
41 Copy constructor. Note that this does not take a fresh copy of the data,
42 but instead makes the internal data point to {\it bitmap}'s data. So
43 changing one bitmap will change the other. To make a real copy, you can
44 use:
45
46 \begin{verbatim}
47 wxBitmap newBitmap = oldBitmap.GetSubBitmap(
48 wxRect(0, 0, oldBitmap.GetWidth(), oldBitmap.GetHeight()));
49 \end{verbatim}
50
51 \func{}{wxBitmap}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
52
53 Creates a bitmap from the given data which is interpreted in platform-dependent
54 manner.
55
56 \func{}{wxBitmap}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
57 \param{int}{ depth = 1}}
58
59 Creates a bitmap from an array of bits.
60
61 You should only use this function for monochrome bitmaps ({\it depth} 1) in
62 portable programs: in this case the {\it bits} parameter should contain an XBM
63 image.
64
65 For other bit depths, the behaviour is platform dependent: under Windows, the
66 data is passed without any changes to the underlying {\tt CreateBitmap()} API.
67 Under other platforms, only monochrome bitmaps may be created using this
68 constructor and \helpref{wxImage}{wximage} should be used for creating colour
69 bitmaps from static data.
70
71 \func{}{wxBitmap}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
72
73 Creates a new bitmap. A depth of -1 indicates the depth of the current screen
74 or visual. Some platforms only support 1 for monochrome and -1 for the current
75 colour setting.
76
77 \func{}{wxBitmap}{\param{const char**}{ bits}}
78
79 Creates a bitmap from XPM data.
80
81 \func{}{wxBitmap}{\param{const wxString\& }{name}, \param{long}{ type}}
82
83 Loads a bitmap from a file or resource.
84
85 \func{}{wxBitmap}{\param{const wxImage\&}{ img}, \param{int}{ depth = -1}}
86
87 Creates bitmap object from the image. This has to be done
88 to actually display an image as you cannot draw an image directly on a window.
89 The resulting bitmap will use the provided colour depth (or that of the
90 current system if depth is -1) which entails that a colour reduction has
91 to take place.
92
93 When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
94 on program start-up to look up colors. This ensures a very fast conversion, but
95 the image quality won't be perfect (and could be better for photo images using more
96 sophisticated dithering algorithms).
97
98 On Windows, if there is a palette present (set with SetPalette), it will be used when
99 creating the wxBitmap (most useful in 8-bit display mode). On other platforms,
100 the palette is currently ignored.
101
102 \wxheading{Parameters}
103
104 \docparam{bits}{Specifies an array of pixel values.}
105
106 \docparam{width}{Specifies the width of the bitmap.}
107
108 \docparam{height}{Specifies the height of the bitmap.}
109
110 \docparam{depth}{Specifies the depth of the bitmap. If this is omitted, the display depth of the
111 screen is used.}
112
113 \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
114 Its meaning is determined by the {\it type} parameter.}
115
116 \docparam{type}{May be one of the following:
117
118 \twocolwidtha{5cm}
119 \begin{twocollist}
120 \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
121 \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap from the resource database.}
122 \twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
123 \twocolitem{\indexit{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
124 \twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
125 \twocolitem{\indexit{wxBITMAP\_TYPE\_RESOURCE}}{Load a Windows resource name.}
126 \end{twocollist}
127
128 The validity of these flags depends on the platform and wxWidgets configuration.
129 If all possible wxWidgets settings are used, the Windows platform supports BMP file, BMP resource,
130 XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
131 Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
132
133 In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can, which currently include
134 wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX,
135 and wxBITMAP\_TYPE\_PNM. Of course, you must have wxImage handlers loaded. }
136
137 \docparam{img}{Platform-independent wxImage object.}
138
139 \wxheading{Remarks}
140
141 The first form constructs a bitmap object with no data; an assignment or another member function such as Create
142 or LoadFile must be called subsequently.
143
144 The second and third forms provide copy constructors. Note that these do not copy the
145 bitmap data, but instead a pointer to the data, keeping a reference count. They are therefore
146 very efficient operations.
147
148 The fourth form constructs a bitmap from data whose type and value depends on
149 the value of the {\it type} argument.
150
151 The fifth form constructs a (usually monochrome) bitmap from an array of pixel values, under both
152 X and Windows.
153
154 The sixth form constructs a new bitmap.
155
156 The seventh form constructs a bitmap from pixmap (XPM) data, if wxWidgets has been configured
157 to incorporate this feature.
158
159 To use this constructor, you must first include an XPM file. For
160 example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
161 of character pointers called mybitmap:
162
163 \begin{verbatim}
164 #include "mybitmap.xpm"
165
166 ...
167
168 wxBitmap *bitmap = new wxBitmap(mybitmap);
169 \end{verbatim}
170
171 The eighth form constructs a bitmap from a file or resource. {\it name} can refer
172 to a resource name under MS Windows, or a filename under MS Windows and X.
173
174 Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_BMP\_RESOURCE.
175 Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
176
177 \wxheading{See also}
178
179 \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
180
181 \pythonnote{Constructors supported by wxPython are:\par
182 \indented{2cm}{\begin{twocollist}
183 \twocolitem{{\bf wxBitmap(name, flag)}}{Loads a bitmap from a file}
184 \twocolitem{{\bf wxEmptyBitmap(width, height, depth = -1)}}{Creates an
185 empty bitmap with the given specifications}
186 \twocolitem{{\bf wxBitmapFromXPMData(listOfStrings)}}{Create a bitmap
187 from a Python list of strings whose contents are XPM data.}
188 \twocolitem{{\bf wxBitmapFromBits(bits, width, height,
189 depth=-1)}}{Create a bitmap from an array of bits contained in a
190 string.}
191 \twocolitem{{\bf wxBitmapFromImage(image, depth=-1)}}{Convert a
192 wxImage to a wxBitmap.}
193 \end{twocollist}}
194 }
195
196 \perlnote{Constructors supported by wxPerl are:\par
197 \begin{itemize}
198 \item{Wx::Bitmap->new( width, height, depth = -1 )}
199 \item{Wx::Bitmap->new( name, type )}
200 \item{Wx::Bitmap->new( icon )}
201 \item{Wx::Bitmap->newFromBits( bits, width, height, depth = 1 )}
202 \item{Wx::Bitmap->newFromXPM( data )}
203 \end{itemize}
204 }
205
206 \membersection{wxBitmap::\destruct{wxBitmap}}\label{wxbitmapdtor}
207
208 \func{}{\destruct{wxBitmap}}{\void}
209
210 Destroys the wxBitmap object and possibly the underlying bitmap data.
211 Because reference counting is used, the bitmap may not actually be
212 destroyed at this point - only when the reference count is zero will the
213 data be deleted.
214
215 If the application omits to delete the bitmap explicitly, the bitmap will be
216 destroyed automatically by wxWidgets when the application exits.
217
218 Do not delete a bitmap that is selected into a memory device context.
219
220 \membersection{wxBitmap::AddHandler}\label{wxbitmapaddhandler}
221
222 \func{static void}{AddHandler}{\param{wxBitmapHandler*}{ handler}}
223
224 Adds a handler to the end of the static list of format handlers.
225
226 \docparam{handler}{A new bitmap format handler object. There is usually only one instance
227 of a given handler class in an application session.}
228
229 \wxheading{See also}
230
231 \helpref{wxBitmapHandler}{wxbitmaphandler}
232
233 \membersection{wxBitmap::CleanUpHandlers}\label{wxbitmapcleanuphandlers}
234
235 \func{static void}{CleanUpHandlers}{\void}
236
237 Deletes all bitmap handlers.
238
239 This function is called by wxWidgets on exit.
240
241 \membersection{wxBitmap::ConvertToImage}\label{wxbitmapconverttoimage}
242
243 \func{wxImage}{ConvertToImage}{\void}
244
245 Creates an image from a platform-dependent bitmap. This preserves
246 mask information so that bitmaps and images can be converted back
247 and forth without loss in that respect.
248
249 \membersection{wxBitmap::CopyFromIcon}\label{wxbitmapcopyfromicon}
250
251 \func{bool}{CopyFromIcon}{\param{const wxIcon\&}{ icon}}
252
253 Creates the bitmap from an icon.
254
255 \membersection{wxBitmap::Create}\label{wxbitmapcreate}
256
257 \func{virtual bool}{Create}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
258
259 Creates a fresh bitmap. If the final argument is omitted, the display depth of
260 the screen is used.
261
262 \func{virtual bool}{Create}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
263
264 Creates a bitmap from the given data, which can be of arbitrary type.
265
266 \wxheading{Parameters}
267
268 \docparam{width}{The width of the bitmap in pixels.}
269
270 \docparam{height}{The height of the bitmap in pixels.}
271
272 \docparam{depth}{The depth of the bitmap in pixels. If this is -1, the screen depth is used.}
273
274 \docparam{data}{Data whose type depends on the value of {\it type}.}
275
276 \docparam{type}{A bitmap type identifier - see \helpref{wxBitmap::wxBitmap}{wxbitmapctor} for a list
277 of possible values.}
278
279 \wxheading{Return value}
280
281 true if the call succeeded, false otherwise.
282
283 \wxheading{Remarks}
284
285 The first form works on all platforms. The portability of the second form depends on the
286 type of data.
287
288 \wxheading{See also}
289
290 \helpref{wxBitmap::wxBitmap}{wxbitmapctor}
291
292 \membersection{wxBitmap::FindHandler}\label{wxbitmapfindhandler}
293
294 \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{name}}
295
296 Finds the handler with the given name.
297
298 \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{extension}, \param{long}{ bitmapType}}
299
300 Finds the handler associated with the given extension and type.
301
302 \func{static wxBitmapHandler*}{FindHandler}{\param{long }{bitmapType}}
303
304 Finds the handler associated with the given bitmap type.
305
306 \docparam{name}{The handler name.}
307
308 \docparam{extension}{The file extension, such as ``bmp".}
309
310 \docparam{bitmapType}{The bitmap type, such as wxBITMAP\_TYPE\_BMP.}
311
312 \wxheading{Return value}
313
314 A pointer to the handler if found, NULL otherwise.
315
316 \wxheading{See also}
317
318 \helpref{wxBitmapHandler}{wxbitmaphandler}
319
320 \membersection{wxBitmap::GetDepth}\label{wxbitmapgetdepth}
321
322 \constfunc{int}{GetDepth}{\void}
323
324 Gets the colour depth of the bitmap. A value of 1 indicates a
325 monochrome bitmap.
326
327 \membersection{wxBitmap::GetHandlers}\label{wxbitmapgethandlers}
328
329 \func{static wxList\&}{GetHandlers}{\void}
330
331 Returns the static list of bitmap format handlers.
332
333 \wxheading{See also}
334
335 \helpref{wxBitmapHandler}{wxbitmaphandler}
336
337 \membersection{wxBitmap::GetHeight}\label{wxbitmapgetheight}
338
339 \constfunc{int}{GetHeight}{\void}
340
341 Gets the height of the bitmap in pixels.
342
343 \membersection{wxBitmap::GetPalette}\label{wxbitmapgetpalette}
344
345 \constfunc{wxPalette*}{GetPalette}{\void}
346
347 Gets the associated palette (if any) which may have been loaded from a file
348 or set for the bitmap.
349
350 \wxheading{See also}
351
352 \helpref{wxPalette}{wxpalette}
353
354 \membersection{wxBitmap::GetMask}\label{wxbitmapgetmask}
355
356 \constfunc{wxMask*}{GetMask}{\void}
357
358 Gets the associated mask (if any) which may have been loaded from a file
359 or set for the bitmap.
360
361 \wxheading{See also}
362
363 \helpref{wxBitmap::SetMask}{wxbitmapsetmask}, \helpref{wxMask}{wxmask}
364
365 \membersection{wxBitmap::GetWidth}\label{wxbitmapgetwidth}
366
367 \constfunc{int}{GetWidth}{\void}
368
369 Gets the width of the bitmap in pixels.
370
371 \wxheading{See also}
372
373 \helpref{wxBitmap::GetHeight}{wxbitmapgetheight}
374
375 \membersection{wxBitmap::GetSubBitmap}\label{wxbitmapgetsubbitmap}
376
377 \constfunc{wxBitmap}{GetSubBitmap}{\param{const wxRect\&}{rect}}
378
379 Returns a sub bitmap of the current one as long as the rect belongs entirely to
380 the bitmap. This function preserves bit depth and mask information.
381
382 \membersection{wxBitmap::InitStandardHandlers}\label{wxbitmapinitstandardhandlers}
383
384 \func{static void}{InitStandardHandlers}{\void}
385
386 Adds the standard bitmap format handlers, which, depending on wxWidgets
387 configuration, can be handlers for Windows bitmap, Windows bitmap resource, and XPM.
388
389 This function is called by wxWidgets on startup.
390
391 \wxheading{See also}
392
393 \helpref{wxBitmapHandler}{wxbitmaphandler}
394
395 \membersection{wxBitmap::InsertHandler}\label{wxbitmapinserthandler}
396
397 \func{static void}{InsertHandler}{\param{wxBitmapHandler*}{ handler}}
398
399 Adds a handler at the start of the static list of format handlers.
400
401 \docparam{handler}{A new bitmap format handler object. There is usually only one instance
402 of a given handler class in an application session.}
403
404 \wxheading{See also}
405
406 \helpref{wxBitmapHandler}{wxbitmaphandler}
407
408 \membersection{wxBitmap::LoadFile}\label{wxbitmaploadfile}
409
410 \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{long}{ type}}
411
412 Loads a bitmap from a file or resource.
413
414 \wxheading{Parameters}
415
416 \docparam{name}{Either a filename or a Windows resource name.
417 The meaning of {\it name} is determined by the {\it type} parameter.}
418
419 \docparam{type}{One of the following values:
420
421 \twocolwidtha{5cm}
422 \begin{twocollist}
423 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
424 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap from the resource database.}
425 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
426 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
427 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
428 \end{twocollist}
429
430 The validity of these flags depends on the platform and wxWidgets configuration.
431
432 In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can
433 (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, wxBITMAP\_TYPE\_PNM).
434 (Of course you must have wxImage handlers loaded.) }
435
436 \wxheading{Return value}
437
438 true if the operation succeeded, false otherwise.
439
440 \wxheading{Remarks}
441
442 A palette may be associated with the bitmap if one exists (especially for
443 colour Windows bitmaps), and if the code supports it. You can check
444 if one has been created by using the \helpref{GetPalette}{wxbitmapgetpalette} member.
445
446 \wxheading{See also}
447
448 \helpref{wxBitmap::SaveFile}{wxbitmapsavefile}
449
450 \membersection{wxBitmap::Ok}\label{wxbitmapok}
451
452 \constfunc{bool}{Ok}{\void}
453
454 Returns true if bitmap data is present.
455
456 \membersection{wxBitmap::RemoveHandler}\label{wxbitmapremovehandler}
457
458 \func{static bool}{RemoveHandler}{\param{const wxString\& }{name}}
459
460 Finds the handler with the given name, and removes it. The handler
461 is not deleted.
462
463 \docparam{name}{The handler name.}
464
465 \wxheading{Return value}
466
467 true if the handler was found and removed, false otherwise.
468
469 \wxheading{See also}
470
471 \helpref{wxBitmapHandler}{wxbitmaphandler}
472
473 \membersection{wxBitmap::SaveFile}\label{wxbitmapsavefile}
474
475 \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}}
476
477 Saves a bitmap in the named file.
478
479 \wxheading{Parameters}
480
481 \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
482
483 \docparam{type}{One of the following values:
484
485 \twocolwidtha{5cm}
486 \begin{twocollist}
487 \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Save a Windows bitmap file.}
488 \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF bitmap file.}
489 \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
490 \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
491 \end{twocollist}
492
493 The validity of these flags depends on the platform and wxWidgets configuration.
494
495 In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can
496 (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG).
497 (Of course you must have wxImage handlers loaded.) }
498
499 \docparam{palette}{An optional palette used for saving the bitmap.}
500 % TODO: this parameter should
501 %probably be eliminated; instead the app should set the palette before saving.
502
503 \wxheading{Return value}
504
505 true if the operation succeeded, false otherwise.
506
507 \wxheading{Remarks}
508
509 Depending on how wxWidgets has been configured, not all formats may be available.
510
511 \wxheading{See also}
512
513 \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
514
515 \membersection{wxBitmap::SetDepth}\label{wxbitmapsetdepth}
516
517 \func{void}{SetDepth}{\param{int }{depth}}
518
519 Sets the depth member (does not affect the bitmap data).
520
521 \wxheading{Parameters}
522
523 \docparam{depth}{Bitmap depth.}
524
525 \membersection{wxBitmap::SetHeight}\label{wxbitmapsetheight}
526
527 \func{void}{SetHeight}{\param{int }{height}}
528
529 Sets the height member (does not affect the bitmap data).
530
531 \wxheading{Parameters}
532
533 \docparam{height}{Bitmap height in pixels.}
534
535 \membersection{wxBitmap::SetMask}\label{wxbitmapsetmask}
536
537 \func{void}{SetMask}{\param{wxMask* }{mask}}
538
539 Sets the mask for this bitmap.
540
541 \wxheading{Remarks}
542
543 The bitmap object owns the mask once this has been called.
544
545 \wxheading{See also}
546
547 \helpref{wxBitmap::GetMask}{wxbitmapgetmask}, \helpref{wxMask}{wxmask}
548
549 %% VZ: this function is an implementation detail and shouldn't be documented
550 %%\membersection{wxBitmap::SetOk}\label{wxbitmapsetok}
551 %%
552 %%\func{void}{SetOk}{\param{int }{isOk}}
553 %%
554 %%Sets the validity member (does not affect the bitmap data).
555 %%
556 %%\wxheading{Parameters}
557 %%
558 %%\docparam{isOk}{Validity flag.}
559
560 \membersection{wxBitmap::SetPalette}\label{wxbitmapsetpalette}
561
562 \func{void}{SetPalette}{\param{const wxPalette\& }{palette}}
563
564 Sets the associated palette.
565
566 \wxheading{Parameters}
567
568 \docparam{palette}{The palette to set.}
569
570 \wxheading{See also}
571
572 \helpref{wxPalette}{wxpalette}
573
574 \membersection{wxBitmap::SetWidth}\label{wxbitmapsetwidth}
575
576 \func{void}{SetWidth}{\param{int }{width}}
577
578 Sets the width member (does not affect the bitmap data).
579
580 \wxheading{Parameters}
581
582 \docparam{width}{Bitmap width in pixels.}
583
584 \membersection{wxBitmap::operator $=$}\label{wxbitmapassign}
585
586 \func{wxBitmap\& }{operator $=$}{\param{const wxBitmap\& }{bitmap}}
587
588 Assignment operator. This operator does not copy any data, but instead
589 passes a pointer to the data in {\it bitmap} and increments a reference
590 counter. It is a fast operation.
591
592 \wxheading{Parameters}
593
594 \docparam{bitmap}{Bitmap to assign.}
595
596 \wxheading{Return value}
597
598 Returns 'this' object.
599
600 \membersection{wxBitmap::operator $==$}\label{wxbitmapequal}
601
602 \func{bool}{operator $==$}{\param{const wxBitmap\& }{bitmap}}
603
604 Equality operator. This operator tests whether the internal data pointers are
605 equal (a fast test).
606
607 \wxheading{Parameters}
608
609 \docparam{bitmap}{Bitmap to compare with 'this'}
610
611 \wxheading{Return value}
612
613 Returns true if the bitmaps were effectively equal, false otherwise.
614
615 \membersection{wxBitmap::operator $!=$}\label{wxbitmapnotequal}
616
617 \func{bool}{operator $!=$}{\param{const wxBitmap\& }{bitmap}}
618
619 Inequality operator. This operator tests whether the internal data pointers are
620 unequal (a fast test).
621
622 \wxheading{Parameters}
623
624 \docparam{bitmap}{Bitmap to compare with 'this'}
625
626 \wxheading{Return value}
627
628 Returns true if the bitmaps were unequal, false otherwise.
629