1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/socket.cpp
3 // Purpose: Socket handler classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
6 // Copyright: (C) 1999-1997, Guilhem Lavaux
7 // (C) 1999-2000, Guillermo Rodriguez Garcia
8 // (C) 2008 Vadim Zeitlin
10 // License: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 // ==========================================================================
15 // ==========================================================================
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
26 #include "wx/socket.h"
29 #include "wx/object.h"
30 #include "wx/string.h"
37 #include "wx/module.h"
40 #include "wx/apptrait.h"
41 #include "wx/sckaddr.h"
42 #include "wx/stopwatch.h"
43 #include "wx/thread.h"
44 #include "wx/evtloop.h"
47 #include "wx/private/fd.h"
48 #include "wx/private/socket.h"
54 // we use MSG_NOSIGNAL to avoid getting SIGPIPE when sending data to a remote
55 // host which closed the connection if it is available, otherwise we rely on
56 // SO_NOSIGPIPE existency
58 // this should cover all the current Unix systems (Windows never sends any
59 // signals anyhow) but if we find one that has neither we should explicitly
60 // ignore SIGPIPE for it
61 // OpenVMS has neither MSG_NOSIGNAL nor SO_NOSIGPIPE. However the socket sample
62 // seems to work. Not sure if problems will show up on OpenVMS using sockets.
64 #define wxSOCKET_MSG_NOSIGNAL MSG_NOSIGNAL
65 #else // MSG_NOSIGNAL not available (BSD including OS X)
66 // next best possibility is to use SO_NOSIGPIPE socket option, this covers
67 // BSD systems (including OS X) -- but if we don't have it neither (AIX and
68 // old HP-UX do not), we have to fall back to the old way of simply
69 // disabling SIGPIPE temporarily, so define a class to do it in a safe way
70 #if defined(__UNIX__) && !defined(SO_NOSIGPIPE)
71 extern "C" { typedef void (*wxSigHandler_t
)(int); }
77 // ctor disables the given signal
79 : m_handler(signal(sig
, SIG_IGN
)),
84 // dtor restores the old handler
87 signal(m_sig
, m_handler
);
91 const wxSigHandler_t m_handler
;
94 wxDECLARE_NO_COPY_CLASS(IgnoreSignal
);
96 } // anonymous namespace
98 #define wxNEEDS_IGNORE_SIGPIPE
99 #endif // Unix without SO_NOSIGPIPE
101 #define wxSOCKET_MSG_NOSIGNAL 0
104 // DLL options compatibility check:
105 #include "wx/build.h"
106 WX_CHECK_BUILD_OPTIONS("wxNet")
108 // --------------------------------------------------------------------------
109 // macros and constants
110 // --------------------------------------------------------------------------
113 wxDEFINE_EVENT(wxEVT_SOCKET
, wxSocketEvent
);
116 #define MAX_DISCARD_SIZE (10 * 1024)
118 #define wxTRACE_Socket wxT("wxSocket")
120 // --------------------------------------------------------------------------
122 // --------------------------------------------------------------------------
124 IMPLEMENT_CLASS(wxSocketBase
, wxObject
)
125 IMPLEMENT_CLASS(wxSocketServer
, wxSocketBase
)
126 IMPLEMENT_CLASS(wxSocketClient
, wxSocketBase
)
127 IMPLEMENT_CLASS(wxDatagramSocket
, wxSocketBase
)
128 IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent
, wxEvent
)
130 // ----------------------------------------------------------------------------
132 // ----------------------------------------------------------------------------
137 void SetTimeValFromMS(timeval
& tv
, unsigned long ms
)
139 tv
.tv_sec
= (ms
/ 1000);
140 tv
.tv_usec
= (ms
% 1000) * 1000;
143 } // anonymous namespace
145 // --------------------------------------------------------------------------
147 // --------------------------------------------------------------------------
149 class wxSocketState
: public wxObject
152 wxSocketFlags m_flags
;
153 wxSocketEventFlags m_eventmask
;
158 wxSocketState() : wxObject() {}
160 wxDECLARE_NO_COPY_CLASS(wxSocketState
);
163 // wxSocketWaitModeChanger: temporarily change the socket flags affecting its
165 class wxSocketWaitModeChanger
168 // temporarily set the flags to include the flag value which may be either
169 // wxSOCKET_NOWAIT or wxSOCKET_WAITALL
170 wxSocketWaitModeChanger(wxSocketBase
*socket
, int flag
)
172 m_oldflags(socket
->GetFlags())
175 wxASSERT_MSG( flag
== wxSOCKET_WAITALL
|| flag
== wxSOCKET_NOWAIT
,
178 // preserve wxSOCKET_BLOCK value when switching to wxSOCKET_WAITALL
179 // mode but not when switching to wxSOCKET_NOWAIT as the latter is
180 // incompatible with wxSOCKET_BLOCK
181 if ( flag
!= wxSOCKET_NOWAIT
)
182 flag
|= m_oldflags
& wxSOCKET_BLOCK
;
184 socket
->SetFlags(flag
);
187 ~wxSocketWaitModeChanger()
189 m_socket
->SetFlags(m_oldflags
);
193 wxSocketBase
* const m_socket
;
194 const int m_oldflags
;
196 wxDECLARE_NO_COPY_CLASS(wxSocketWaitModeChanger
);
199 // wxSocketRead/WriteGuard are instantiated before starting reading
200 // from/writing to the socket
201 class wxSocketReadGuard
204 wxSocketReadGuard(wxSocketBase
*socket
)
207 wxASSERT_MSG( !m_socket
->m_reading
, "read reentrancy?" );
209 m_socket
->m_reading
= true;
214 m_socket
->m_reading
= false;
216 // connection could have been lost while reading, in this case calling
217 // ReenableEvents() would assert and is not necessary anyhow
218 wxSocketImpl
* const impl
= m_socket
->m_impl
;
219 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
220 impl
->ReenableEvents(wxSOCKET_INPUT_FLAG
);
224 wxSocketBase
* const m_socket
;
226 wxDECLARE_NO_COPY_CLASS(wxSocketReadGuard
);
229 class wxSocketWriteGuard
232 wxSocketWriteGuard(wxSocketBase
*socket
)
235 wxASSERT_MSG( !m_socket
->m_writing
, "write reentrancy?" );
237 m_socket
->m_writing
= true;
240 ~wxSocketWriteGuard()
242 m_socket
->m_writing
= false;
244 wxSocketImpl
* const impl
= m_socket
->m_impl
;
245 if ( impl
&& impl
->m_fd
!= INVALID_SOCKET
)
246 impl
->ReenableEvents(wxSOCKET_OUTPUT_FLAG
);
250 wxSocketBase
* const m_socket
;
252 wxDECLARE_NO_COPY_CLASS(wxSocketWriteGuard
);
255 // ============================================================================
257 // ============================================================================
259 wxSocketManager
*wxSocketManager::ms_manager
= NULL
;
262 void wxSocketManager::Set(wxSocketManager
*manager
)
264 wxASSERT_MSG( !ms_manager
, "too late to set manager now" );
266 ms_manager
= manager
;
270 void wxSocketManager::Init()
272 wxASSERT_MSG( !ms_manager
, "shouldn't be initialized twice" );
275 Details: Initialize() creates a hidden window as a sink for socket
276 events, such as 'read completed'. wxMSW has only one message loop
277 for the main thread. If Initialize is called in a secondary thread,
278 the socket window will be created for the secondary thread, but
279 since there is no message loop on this thread, it will never
280 receive events and all socket operations will time out.
281 BTW, the main thread must not be stopped using sleep or block
282 on a semaphore (a bad idea in any case) or socket operations
285 On the Mac side, Initialize() stores a pointer to the CFRunLoop for
286 the main thread. Because secondary threads do not have run loops,
287 adding event notifications to the "Current" loop would have no
288 effect at all, events would never fire.
290 wxASSERT_MSG( wxIsMainThread(),
291 "sockets must be initialized from the main thread" );
293 wxAppConsole
* const app
= wxAppConsole::GetInstance();
294 wxCHECK_RET( app
, "sockets can't be initialized without wxApp" );
296 ms_manager
= app
->GetTraits()->GetSocketManager();
299 // ==========================================================================
301 // ==========================================================================
303 wxSocketImpl::wxSocketImpl(wxSocketBase
& wxsocket
)
304 : m_wxsocket(&wxsocket
)
306 m_fd
= INVALID_SOCKET
;
307 m_error
= wxSOCKET_NOERROR
;
311 SetTimeout(wxsocket
.GetTimeout() * 1000);
313 m_establishing
= false;
317 m_initialRecvBufferSize
= -1;
318 m_initialSendBufferSize
= -1;
321 wxSocketImpl::~wxSocketImpl()
323 if ( m_fd
!= INVALID_SOCKET
)
327 bool wxSocketImpl::PreCreateCheck(const wxSockAddressImpl
& addr
)
329 if ( m_fd
!= INVALID_SOCKET
)
331 m_error
= wxSOCKET_INVSOCK
;
337 m_error
= wxSOCKET_INVADDR
;
344 void wxSocketImpl::PostCreation()
346 // FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option
348 EnableSocketOption(SO_NOSIGPIPE
);
352 EnableSocketOption(SO_REUSEADDR
);
356 wxASSERT_MSG( !m_stream
, "broadcasting is for datagram sockets only" );
358 EnableSocketOption(SO_BROADCAST
);
361 if ( m_initialRecvBufferSize
>= 0 )
362 SetSocketOption(SO_RCVBUF
, m_initialRecvBufferSize
);
363 if ( m_initialSendBufferSize
>= 0 )
364 SetSocketOption(SO_SNDBUF
, m_initialSendBufferSize
);
366 // we always put our sockets in unblocked mode and handle blocking
367 // ourselves in DoRead/Write() if wxSOCKET_WAITALL is specified
368 UnblockAndRegisterWithEventLoop();
371 wxSocketError
wxSocketImpl::UpdateLocalAddress()
373 if ( !m_local
.IsOk() )
375 // ensure that we have a valid object using the correct family: correct
376 // being the same one as our peer uses as we have no other way to
378 m_local
.Create(m_peer
.GetFamily());
381 WX_SOCKLEN_T lenAddr
= m_local
.GetLen();
382 if ( getsockname(m_fd
, m_local
.GetWritableAddr(), &lenAddr
) != 0 )
385 m_error
= wxSOCKET_IOERR
;
389 return wxSOCKET_NOERROR
;
392 wxSocketError
wxSocketImpl::CreateServer()
394 if ( !PreCreateCheck(m_local
) )
400 // do create the socket
401 m_fd
= socket(m_local
.GetFamily(), SOCK_STREAM
, 0);
403 if ( m_fd
== INVALID_SOCKET
)
405 m_error
= wxSOCKET_IOERR
;
406 return wxSOCKET_IOERR
;
411 // and then bind to and listen on it
413 // FIXME: should we test for m_dobind here?
414 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
415 m_error
= wxSOCKET_IOERR
;
419 if ( listen(m_fd
, 5) != 0 )
420 m_error
= wxSOCKET_IOERR
;
429 // finally retrieve the address we effectively bound to
430 return UpdateLocalAddress();
433 wxSocketError
wxSocketImpl::CreateClient(bool wait
)
435 if ( !PreCreateCheck(m_peer
) )
438 m_fd
= socket(m_peer
.GetFamily(), SOCK_STREAM
, 0);
440 if ( m_fd
== INVALID_SOCKET
)
442 m_error
= wxSOCKET_IOERR
;
443 return wxSOCKET_IOERR
;
448 // If a local address has been set, then bind to it before calling connect
449 if ( m_local
.IsOk() )
451 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
454 m_error
= wxSOCKET_IOERR
;
460 int rc
= connect(m_fd
, m_peer
.GetAddr(), m_peer
.GetLen());
461 if ( rc
== SOCKET_ERROR
)
463 wxSocketError err
= GetLastError();
464 if ( err
== wxSOCKET_WOULDBLOCK
)
466 m_establishing
= true;
468 // block waiting for connection if we should (otherwise just return
469 // wxSOCKET_WOULDBLOCK to the caller)
472 err
= SelectWithTimeout(wxSOCKET_CONNECTION_FLAG
)
475 m_establishing
= false;
483 m_error
= wxSOCKET_NOERROR
;
490 wxSocketError
wxSocketImpl::CreateUDP()
492 if ( !PreCreateCheck(m_local
) )
498 m_fd
= socket(m_local
.GetFamily(), SOCK_DGRAM
, 0);
500 if ( m_fd
== INVALID_SOCKET
)
502 m_error
= wxSOCKET_IOERR
;
503 return wxSOCKET_IOERR
;
510 if ( bind(m_fd
, m_local
.GetAddr(), m_local
.GetLen()) != 0 )
513 m_error
= wxSOCKET_IOERR
;
517 return UpdateLocalAddress();
520 return wxSOCKET_NOERROR
;
523 wxSocketImpl
*wxSocketImpl::Accept(wxSocketBase
& wxsocket
)
525 wxSockAddressStorage from
;
526 WX_SOCKLEN_T fromlen
= sizeof(from
);
527 const SOCKET fd
= accept(m_fd
, &from
.addr
, &fromlen
);
529 // accepting is similar to reading in the sense that it resets "ready for
530 // read" flag on the socket
531 ReenableEvents(wxSOCKET_INPUT_FLAG
);
533 if ( fd
== INVALID_SOCKET
)
536 wxSocketManager
* const manager
= wxSocketManager::Get();
540 wxSocketImpl
* const sock
= manager
->CreateSocket(wxsocket
);
545 sock
->m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
547 sock
->UnblockAndRegisterWithEventLoop();
553 void wxSocketImpl::Close()
555 if ( m_fd
!= INVALID_SOCKET
)
558 m_fd
= INVALID_SOCKET
;
562 void wxSocketImpl::Shutdown()
564 if ( m_fd
!= INVALID_SOCKET
)
566 shutdown(m_fd
, 1 /* SD_SEND */);
572 * Sets the timeout for blocking calls. Time is expressed in
575 void wxSocketImpl::SetTimeout(unsigned long millis
)
577 SetTimeValFromMS(m_timeout
, millis
);
580 void wxSocketImpl::NotifyOnStateChange(wxSocketNotify event
)
582 m_wxsocket
->OnRequest(event
);
585 /* Address handling */
586 wxSocketError
wxSocketImpl::SetLocal(const wxSockAddressImpl
& local
)
588 /* the socket must be initialized, or it must be a server */
589 if (m_fd
!= INVALID_SOCKET
&& !m_server
)
591 m_error
= wxSOCKET_INVSOCK
;
592 return wxSOCKET_INVSOCK
;
597 m_error
= wxSOCKET_INVADDR
;
598 return wxSOCKET_INVADDR
;
603 return wxSOCKET_NOERROR
;
606 wxSocketError
wxSocketImpl::SetPeer(const wxSockAddressImpl
& peer
)
610 m_error
= wxSOCKET_INVADDR
;
611 return wxSOCKET_INVADDR
;
616 return wxSOCKET_NOERROR
;
619 const wxSockAddressImpl
& wxSocketImpl::GetLocal()
621 if ( !m_local
.IsOk() )
622 UpdateLocalAddress();
627 // ----------------------------------------------------------------------------
629 // ----------------------------------------------------------------------------
631 // this macro wraps the given expression (normally a syscall) in a loop which
632 // ignores any interruptions, i.e. reevaluates it again if it failed and errno
635 #define DO_WHILE_EINTR( rc, syscall ) \
639 while ( rc == -1 && errno == EINTR )
641 #define DO_WHILE_EINTR( rc, syscall ) rc = (syscall)
644 int wxSocketImpl::RecvStream(void *buffer
, int size
)
647 DO_WHILE_EINTR( ret
, recv(m_fd
, static_cast<char *>(buffer
), size
, 0) );
651 // receiving 0 bytes for a TCP socket indicates that the connection was
652 // closed by peer so shut down our end as well (for UDP sockets empty
653 // datagrams are also possible)
654 m_establishing
= false;
655 NotifyOnStateChange(wxSOCKET_LOST
);
659 // do not return an error in this case however
665 int wxSocketImpl::SendStream(const void *buffer
, int size
)
667 #ifdef wxNEEDS_IGNORE_SIGPIPE
668 IgnoreSignal
ignore(SIGPIPE
);
672 DO_WHILE_EINTR( ret
, send(m_fd
, static_cast<const char *>(buffer
), size
,
673 wxSOCKET_MSG_NOSIGNAL
) );
678 int wxSocketImpl::RecvDgram(void *buffer
, int size
)
680 wxSockAddressStorage from
;
681 WX_SOCKLEN_T fromlen
= sizeof(from
);
684 DO_WHILE_EINTR( ret
, recvfrom(m_fd
, static_cast<char *>(buffer
), size
,
685 0, &from
.addr
, &fromlen
) );
687 if ( ret
== SOCKET_ERROR
)
690 m_peer
= wxSockAddressImpl(from
.addr
, fromlen
);
691 if ( !m_peer
.IsOk() )
697 int wxSocketImpl::SendDgram(const void *buffer
, int size
)
699 if ( !m_peer
.IsOk() )
701 m_error
= wxSOCKET_INVADDR
;
706 DO_WHILE_EINTR( ret
, sendto(m_fd
, static_cast<const char *>(buffer
), size
,
707 0, m_peer
.GetAddr(), m_peer
.GetLen()) );
712 int wxSocketImpl::Read(void *buffer
, int size
)
714 // server sockets can't be used for IO, only to accept new connections
715 if ( m_fd
== INVALID_SOCKET
|| m_server
)
717 m_error
= wxSOCKET_INVSOCK
;
721 int ret
= m_stream
? RecvStream(buffer
, size
)
722 : RecvDgram(buffer
, size
);
724 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
729 int wxSocketImpl::Write(const void *buffer
, int size
)
731 if ( m_fd
== INVALID_SOCKET
|| m_server
)
733 m_error
= wxSOCKET_INVSOCK
;
737 int ret
= m_stream
? SendStream(buffer
, size
)
738 : SendDgram(buffer
, size
);
740 m_error
= ret
== SOCKET_ERROR
? GetLastError() : wxSOCKET_NOERROR
;
745 // ==========================================================================
747 // ==========================================================================
749 // --------------------------------------------------------------------------
750 // Initialization and shutdown
751 // --------------------------------------------------------------------------
756 // flag indicating whether wxSocketManager was already initialized
757 bool gs_socketInitDone
= false;
759 } // anonymous namespace
761 bool wxSocketBase::IsInitialized()
763 wxASSERT_MSG( wxIsMainThread(), "unsafe to call from other threads" );
765 return gs_socketInitDone
;
768 bool wxSocketBase::Initialize()
770 wxCHECK_MSG( wxIsMainThread(), false,
771 "must be called from the main thread" );
773 if ( !gs_socketInitDone
)
775 wxSocketManager
* const manager
= wxSocketManager::Get();
776 if ( !manager
|| !manager
->OnInit() )
779 gs_socketInitDone
= true;
785 void wxSocketBase::Shutdown()
787 wxCHECK_RET( wxIsMainThread(), "must be called from the main thread" );
789 wxCHECK_RET( gs_socketInitDone
, "unnecessary call to Shutdown()" );
791 gs_socketInitDone
= false;
793 wxSocketManager
* const manager
= wxSocketManager::Get();
794 wxCHECK_RET( manager
, "should have a socket manager" );
799 // --------------------------------------------------------------------------
801 // --------------------------------------------------------------------------
803 void wxSocketBase::Init()
806 m_type
= wxSOCKET_UNINIT
;
817 m_beingDeleted
= false;
832 // when we create the first socket in the main thread we initialize the
833 // OS-dependent socket stuff: notice that this means that the user code
834 // needs to call wxSocket::Initialize() itself if the first socket it
835 // creates is not created in the main thread
836 if ( wxIsMainThread() )
840 wxLogError(_("Cannot initialize sockets"));
845 wxSocketBase::wxSocketBase()
850 wxSocketBase::wxSocketBase(wxSocketFlags flags
, wxSocketType type
)
859 wxSocketBase::~wxSocketBase()
861 // Shutdown and close the socket
865 // Destroy the implementation object
868 // Free the pushback buffer
872 bool wxSocketBase::Destroy()
874 // Delayed destruction: the socket will be deleted during the next idle
875 // loop iteration. This ensures that all pending events have been
877 m_beingDeleted
= true;
879 // Shutdown and close the socket
882 // Suppress events from now on
885 // Schedule this object for deletion instead of destroying it right now if
886 // possible as we may have other events pending for it
889 wxTheApp
->ScheduleForDestruction(this);
893 // in wxBase we might have no app object at all, don't leak memory
900 // ----------------------------------------------------------------------------
902 // ----------------------------------------------------------------------------
904 void wxSocketBase::SetError(wxSocketError error
)
906 m_impl
->m_error
= error
;
909 wxSocketError
wxSocketBase::LastError() const
911 return m_impl
->GetError();
914 // --------------------------------------------------------------------------
916 // --------------------------------------------------------------------------
918 // The following IO operations update m_lcount:
919 // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard}
920 bool wxSocketBase::Close()
922 // Interrupt pending waits
928 m_establishing
= false;
932 void wxSocketBase::ShutdownOutput()
938 wxSocketBase
& wxSocketBase::Read(void* buffer
, wxUint32 nbytes
)
940 wxSocketReadGuard
read(this);
942 m_lcount
= DoRead(buffer
, nbytes
);
947 wxUint32
wxSocketBase::DoRead(void* buffer_
, wxUint32 nbytes
)
949 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
951 // We use pointer arithmetic here which doesn't work with void pointers.
952 char *buffer
= static_cast<char *>(buffer_
);
953 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
955 // Try the push back buffer first, even before checking whether the socket
956 // is valid to allow reading previously pushed back data from an already
958 wxUint32 total
= GetPushback(buffer
, nbytes
, false);
964 // our socket is non-blocking so Read() will return immediately if
965 // there is nothing to read yet and it's more efficient to try it first
966 // before entering DoWait() which is going to start dispatching GUI
967 // events and, even more importantly, we must do this under Windows
968 // where we're not going to get notifications about socket being ready
969 // for reading before we read all the existing data from it
970 const int ret
= !m_impl
->m_stream
|| m_connected
971 ? m_impl
->Read(buffer
, nbytes
)
975 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
977 // if we don't want to wait, just return immediately
978 if ( m_flags
& wxSOCKET_NOWAIT
)
981 // otherwise wait until the socket becomes ready for reading or
982 // an error occurs on it
983 if ( !DoWaitWithTimeout(wxSOCKET_INPUT_FLAG
) )
985 // and exit if the timeout elapsed before it did
986 SetError(wxSOCKET_TIMEDOUT
);
995 SetError(wxSOCKET_IOERR
);
1001 // for connection-oriented (e.g. TCP) sockets we can only read
1002 // 0 bytes if the other end has been closed, and for connectionless
1003 // ones (UDP) this flag doesn't make sense anyhow so we can set it
1004 // to true too without doing any harm
1007 // we're not going to read anything else and so if we haven't read
1008 // anything (or not everything in wxSOCKET_WAITALL case) already,
1010 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1011 SetError(wxSOCKET_IOERR
);
1017 // if we are happy to read something and not the entire nbytes bytes,
1019 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1029 wxSocketBase
& wxSocketBase::ReadMsg(void* buffer
, wxUint32 nbytes
)
1033 unsigned char sig
[4];
1034 unsigned char len
[4];
1037 wxSocketReadGuard
read(this);
1039 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1042 if ( DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1044 wxUint32 sig
= (wxUint32
)msg
.sig
[0];
1045 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1046 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1047 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1049 if ( sig
== 0xfeeddead )
1051 wxUint32 len
= (wxUint32
)msg
.len
[0];
1052 len
|= (wxUint32
)(msg
.len
[1] << 8);
1053 len
|= (wxUint32
)(msg
.len
[2] << 16);
1054 len
|= (wxUint32
)(msg
.len
[3] << 24);
1059 len2
= len
- nbytes
;
1065 // Don't attempt to read if the msg was zero bytes long.
1066 m_lcount
= len
? DoRead(buffer
, len
) : 0;
1070 char discard_buffer
[MAX_DISCARD_SIZE
];
1073 // NOTE: discarded bytes don't add to m_lcount.
1076 discard_len
= len2
> MAX_DISCARD_SIZE
1079 discard_len
= DoRead(discard_buffer
, (wxUint32
)discard_len
);
1080 len2
-= (wxUint32
)discard_len
;
1082 while ((discard_len
> 0) && len2
);
1085 if ( !len2
&& DoRead(&msg
, sizeof(msg
)) == sizeof(msg
) )
1087 sig
= (wxUint32
)msg
.sig
[0];
1088 sig
|= (wxUint32
)(msg
.sig
[1] << 8);
1089 sig
|= (wxUint32
)(msg
.sig
[2] << 16);
1090 sig
|= (wxUint32
)(msg
.sig
[3] << 24);
1092 if ( sig
== 0xdeadfeed )
1099 SetError(wxSOCKET_IOERR
);
1104 wxSocketBase
& wxSocketBase::Peek(void* buffer
, wxUint32 nbytes
)
1106 wxSocketReadGuard
read(this);
1108 m_lcount
= DoRead(buffer
, nbytes
);
1110 Pushback(buffer
, m_lcount
);
1115 wxSocketBase
& wxSocketBase::Write(const void *buffer
, wxUint32 nbytes
)
1117 wxSocketWriteGuard
write(this);
1119 m_lcount
= DoWrite(buffer
, nbytes
);
1124 // This function is a mirror image of DoRead() except that it doesn't use the
1125 // push back buffer and doesn't treat 0 return value specially (normally this
1126 // shouldn't happen at all here), so please see comments there for explanations
1127 wxUint32
wxSocketBase::DoWrite(const void *buffer_
, wxUint32 nbytes
)
1129 wxCHECK_MSG( m_impl
, 0, "socket must be valid" );
1131 const char *buffer
= static_cast<const char *>(buffer_
);
1132 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1137 if ( m_impl
->m_stream
&& !m_connected
)
1139 if ( (m_flags
& wxSOCKET_WAITALL
) || !total
)
1140 SetError(wxSOCKET_IOERR
);
1144 const int ret
= m_impl
->Write(buffer
, nbytes
);
1147 if ( m_impl
->GetLastError() == wxSOCKET_WOULDBLOCK
)
1149 if ( m_flags
& wxSOCKET_NOWAIT
)
1152 if ( !DoWaitWithTimeout(wxSOCKET_OUTPUT_FLAG
) )
1154 SetError(wxSOCKET_TIMEDOUT
);
1160 else // "real" error
1162 SetError(wxSOCKET_IOERR
);
1169 if ( !(m_flags
& wxSOCKET_WAITALL
) )
1179 wxSocketBase
& wxSocketBase::WriteMsg(const void *buffer
, wxUint32 nbytes
)
1183 unsigned char sig
[4];
1184 unsigned char len
[4];
1187 wxSocketWriteGuard
write(this);
1189 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_WAITALL
);
1191 msg
.sig
[0] = (unsigned char) 0xad;
1192 msg
.sig
[1] = (unsigned char) 0xde;
1193 msg
.sig
[2] = (unsigned char) 0xed;
1194 msg
.sig
[3] = (unsigned char) 0xfe;
1196 msg
.len
[0] = (unsigned char) (nbytes
& 0xff);
1197 msg
.len
[1] = (unsigned char) ((nbytes
>> 8) & 0xff);
1198 msg
.len
[2] = (unsigned char) ((nbytes
>> 16) & 0xff);
1199 msg
.len
[3] = (unsigned char) ((nbytes
>> 24) & 0xff);
1202 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
) )
1204 m_lcount
= DoWrite(buffer
, nbytes
);
1205 if ( m_lcount
== nbytes
)
1207 msg
.sig
[0] = (unsigned char) 0xed;
1208 msg
.sig
[1] = (unsigned char) 0xfe;
1209 msg
.sig
[2] = (unsigned char) 0xad;
1210 msg
.sig
[3] = (unsigned char) 0xde;
1214 msg
.len
[3] = (char) 0;
1216 if ( DoWrite(&msg
, sizeof(msg
)) == sizeof(msg
))
1222 SetError(wxSOCKET_IOERR
);
1227 wxSocketBase
& wxSocketBase::Unread(const void *buffer
, wxUint32 nbytes
)
1230 Pushback(buffer
, nbytes
);
1232 SetError(wxSOCKET_NOERROR
);
1238 wxSocketBase
& wxSocketBase::Discard()
1240 char *buffer
= new char[MAX_DISCARD_SIZE
];
1244 wxSocketReadGuard
read(this);
1246 wxSocketWaitModeChanger
changeFlags(this, wxSOCKET_NOWAIT
);
1250 ret
= DoRead(buffer
, MAX_DISCARD_SIZE
);
1253 while (ret
== MAX_DISCARD_SIZE
);
1257 SetError(wxSOCKET_NOERROR
);
1262 // --------------------------------------------------------------------------
1264 // --------------------------------------------------------------------------
1267 This function will check for the events specified in the flags parameter,
1268 and it will return a mask indicating which operations can be performed.
1270 wxSocketEventFlags
wxSocketImpl::Select(wxSocketEventFlags flags
,
1271 const timeval
*timeout
)
1273 if ( m_fd
== INVALID_SOCKET
)
1274 return (wxSOCKET_LOST_FLAG
& flags
);
1280 tv
.tv_sec
= tv
.tv_usec
= 0;
1282 // prepare the FD sets, passing NULL for the one(s) we don't use
1284 readfds
, *preadfds
= NULL
,
1285 writefds
, *pwritefds
= NULL
,
1286 exceptfds
; // always want to know about errors
1288 if ( flags
& wxSOCKET_INPUT_FLAG
)
1290 preadfds
= &readfds
;
1291 wxFD_ZERO(preadfds
);
1292 wxFD_SET(m_fd
, preadfds
);
1295 // when using non-blocking connect() the socket becomes connected
1296 // (successfully or not) when it becomes writable
1297 if ( flags
& (wxSOCKET_OUTPUT_FLAG
| wxSOCKET_CONNECTION_FLAG
) )
1299 pwritefds
= &writefds
;
1300 wxFD_ZERO(pwritefds
);
1301 wxFD_SET(m_fd
, pwritefds
);
1304 wxFD_ZERO(&exceptfds
);
1305 wxFD_SET(m_fd
, &exceptfds
);
1307 const int rc
= select(m_fd
+ 1, preadfds
, pwritefds
, &exceptfds
, &tv
);
1309 // check for errors first
1310 if ( rc
== -1 || wxFD_ISSET(m_fd
, &exceptfds
) )
1312 m_establishing
= false;
1314 return wxSOCKET_LOST_FLAG
& flags
;
1320 wxASSERT_MSG( rc
== 1, "unexpected select() return value" );
1322 wxSocketEventFlags detected
= 0;
1323 if ( preadfds
&& wxFD_ISSET(m_fd
, preadfds
) )
1324 detected
|= wxSOCKET_INPUT_FLAG
;
1326 if ( pwritefds
&& wxFD_ISSET(m_fd
, pwritefds
) )
1328 // check for the case of non-blocking connect()
1329 if ( m_establishing
&& !m_server
)
1332 SOCKOPTLEN_T len
= sizeof(error
);
1333 m_establishing
= false;
1334 getsockopt(m_fd
, SOL_SOCKET
, SO_ERROR
, (char*)&error
, &len
);
1337 detected
= wxSOCKET_LOST_FLAG
;
1339 detected
|= wxSOCKET_CONNECTION_FLAG
;
1341 else // not called to get non-blocking connect() status
1343 detected
|= wxSOCKET_OUTPUT_FLAG
;
1347 return detected
& flags
;
1351 wxSocketBase::DoWait(long seconds
, long milliseconds
, wxSocketEventFlags flags
)
1353 // Use either the provided timeout or the default timeout value associated
1354 // with this socket.
1356 // TODO: allow waiting forever, see #9443
1357 const long timeout
= seconds
== -1 ? m_timeout
* 1000
1358 : seconds
* 1000 + milliseconds
;
1360 return DoWait(timeout
, flags
);
1364 wxSocketBase::DoWait(long timeout
, wxSocketEventFlags flags
)
1366 wxCHECK_MSG( m_impl
, -1, "can't wait on invalid socket" );
1368 // we're never going to become ready in a client if we're not connected any
1369 // more (OTOH a server can call this to precisely wait for a connection so
1370 // do wait for it in this case)
1371 if ( !m_impl
->IsServer() && !m_connected
&& !m_establishing
)
1374 // This can be set to true from Interrupt() to exit this function a.s.a.p.
1375 m_interrupt
= false;
1378 const wxMilliClock_t timeEnd
= wxGetLocalTimeMillis() + timeout
;
1380 // Get the active event loop which we'll use for the message dispatching
1381 // when running in the main thread unless this was explicitly disabled by
1382 // setting wxSOCKET_BLOCK flag
1383 wxEventLoopBase
*eventLoop
;
1384 if ( !(m_flags
& wxSOCKET_BLOCK
) && wxIsMainThread() )
1386 eventLoop
= wxEventLoop::GetActive();
1388 else // in worker thread
1390 // We never dispatch messages from threads other than the main one.
1394 // Make sure the events we're interested in are enabled before waiting for
1395 // them: this is really necessary here as otherwise this could happen:
1396 // 1. DoRead(wxSOCKET_WAITALL) is called
1397 // 2. There is nothing to read so DoWait(wxSOCKET_INPUT_FLAG) is called
1398 // 3. Some, but not all data appears, wxSocketImplUnix::OnReadWaiting()
1399 // is called and wxSOCKET_INPUT_FLAG events are disabled in it
1400 // 4. Because of wxSOCKET_WAITALL we call DoWait() again but the events
1401 // are still disabled and we block forever
1403 // More elegant solution would be nice but for now simply re-enabling the
1404 // events here will do
1405 m_impl
->ReenableEvents(flags
& (wxSOCKET_INPUT_FLAG
| wxSOCKET_OUTPUT_FLAG
));
1408 // Wait until we receive the event we're waiting for or the timeout expires
1409 // (but note that we always execute the loop at least once, even if timeout
1410 // is 0 as this is used for polling)
1412 for ( bool firstTime
= true; !m_interrupt
; firstTime
= false )
1414 long timeLeft
= wxMilliClockToLong(timeEnd
- wxGetLocalTimeMillis());
1423 wxSocketEventFlags events
;
1426 // reset them before starting to wait
1429 eventLoop
->DispatchTimeout(timeLeft
);
1431 events
= m_eventsgot
;
1433 else // no event loop or waiting in another thread
1435 // as explained below, we should always check for wxSOCKET_LOST_FLAG
1437 SetTimeValFromMS(tv
, timeLeft
);
1438 events
= m_impl
->Select(flags
| wxSOCKET_LOST_FLAG
, &tv
);
1441 // always check for wxSOCKET_LOST_FLAG, even if flags doesn't include
1442 // it, as continuing to wait for anything else after getting it is
1444 if ( events
& wxSOCKET_LOST_FLAG
)
1446 m_connected
= false;
1447 m_establishing
= false;
1452 // otherwise mask out the bits we're not interested in
1455 // Incoming connection (server) or connection established (client)?
1456 if ( events
& wxSOCKET_CONNECTION_FLAG
)
1459 m_establishing
= false;
1464 // Data available or output buffer ready?
1465 if ( (events
& wxSOCKET_INPUT_FLAG
) || (events
& wxSOCKET_OUTPUT_FLAG
) )
1475 bool wxSocketBase::Wait(long seconds
, long milliseconds
)
1477 return DoWait(seconds
, milliseconds
,
1478 wxSOCKET_INPUT_FLAG
|
1479 wxSOCKET_OUTPUT_FLAG
|
1480 wxSOCKET_CONNECTION_FLAG
) != 0;
1483 bool wxSocketBase::WaitForRead(long seconds
, long milliseconds
)
1485 // Check pushback buffer before entering DoWait
1489 // Check if the socket is not already ready for input, if it is, there is
1490 // no need to start waiting for it (worse, we'll actually never get a
1491 // notification about the socket becoming ready if it is already under
1493 if ( m_impl
->Select(wxSOCKET_INPUT_FLAG
) )
1496 return DoWait(seconds
, milliseconds
, wxSOCKET_INPUT_FLAG
) != 0;
1500 bool wxSocketBase::WaitForWrite(long seconds
, long milliseconds
)
1502 if ( m_impl
->Select(wxSOCKET_OUTPUT_FLAG
) )
1505 return DoWait(seconds
, milliseconds
, wxSOCKET_OUTPUT_FLAG
) != 0;
1508 bool wxSocketBase::WaitForLost(long seconds
, long milliseconds
)
1510 return DoWait(seconds
, milliseconds
, wxSOCKET_LOST_FLAG
) == -1;
1513 // --------------------------------------------------------------------------
1515 // --------------------------------------------------------------------------
1518 // Get local or peer address
1521 bool wxSocketBase::GetPeer(wxSockAddress
& addr
) const
1523 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1525 const wxSockAddressImpl
& peer
= m_impl
->GetPeer();
1529 addr
.SetAddress(peer
);
1534 bool wxSocketBase::GetLocal(wxSockAddress
& addr
) const
1536 wxCHECK_MSG( m_impl
, false, "invalid socket" );
1538 const wxSockAddressImpl
& local
= m_impl
->GetLocal();
1539 if ( !local
.IsOk() )
1542 addr
.SetAddress(local
);
1548 // Save and restore socket state
1551 void wxSocketBase::SaveState()
1553 wxSocketState
*state
;
1555 state
= new wxSocketState();
1557 state
->m_flags
= m_flags
;
1558 state
->m_notify
= m_notify
;
1559 state
->m_eventmask
= m_eventmask
;
1560 state
->m_clientData
= m_clientData
;
1562 m_states
.Append(state
);
1565 void wxSocketBase::RestoreState()
1567 wxList::compatibility_iterator node
;
1568 wxSocketState
*state
;
1570 node
= m_states
.GetLast();
1574 state
= (wxSocketState
*)node
->GetData();
1576 m_flags
= state
->m_flags
;
1577 m_notify
= state
->m_notify
;
1578 m_eventmask
= state
->m_eventmask
;
1579 m_clientData
= state
->m_clientData
;
1581 m_states
.Erase(node
);
1586 // Timeout and flags
1589 void wxSocketBase::SetTimeout(long seconds
)
1591 m_timeout
= seconds
;
1594 m_impl
->SetTimeout(m_timeout
* 1000);
1597 void wxSocketBase::SetFlags(wxSocketFlags flags
)
1599 // Do some sanity checking on the flags used: not all values can be used
1601 wxASSERT_MSG( !(flags
& wxSOCKET_NOWAIT
) ||
1602 !(flags
& (wxSOCKET_WAITALL
| wxSOCKET_BLOCK
)),
1603 "Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with "
1604 "wxSOCKET_NOWAIT doesn't make sense" );
1610 // --------------------------------------------------------------------------
1612 // --------------------------------------------------------------------------
1614 void wxSocketBase::OnRequest(wxSocketNotify notification
)
1616 wxSocketEventFlags flag
= 0;
1617 switch ( notification
)
1619 case wxSOCKET_INPUT
:
1620 flag
= wxSOCKET_INPUT_FLAG
;
1623 case wxSOCKET_OUTPUT
:
1624 flag
= wxSOCKET_OUTPUT_FLAG
;
1627 case wxSOCKET_CONNECTION
:
1628 flag
= wxSOCKET_CONNECTION_FLAG
;
1630 // we're now successfully connected
1632 m_establishing
= false;
1634 // error was previously set to wxSOCKET_WOULDBLOCK, but this is not
1635 // the case any longer
1636 SetError(wxSOCKET_NOERROR
);
1640 flag
= wxSOCKET_LOST_FLAG
;
1642 // if we lost the connection the socket is now closed and not
1643 // connected any more
1644 m_connected
= false;
1649 wxFAIL_MSG( "unknown wxSocket notification" );
1652 // remember the events which were generated for this socket, we're going to
1653 // use this in DoWait()
1654 m_eventsgot
|= flag
;
1656 // send the wx event if enabled and we're interested in it
1657 if ( m_notify
&& (m_eventmask
& flag
) && m_handler
)
1659 // don't generate the events when we're inside DoWait() called from our
1660 // own code as we are going to consume the data that has just become
1661 // available ourselves and the user code won't see it at all
1662 if ( (notification
== wxSOCKET_INPUT
&& m_reading
) ||
1663 (notification
== wxSOCKET_OUTPUT
&& m_writing
) )
1668 wxSocketEvent
event(m_id
);
1669 event
.m_event
= notification
;
1670 event
.m_clientData
= m_clientData
;
1671 event
.SetEventObject(this);
1673 m_handler
->AddPendingEvent(event
);
1677 void wxSocketBase::Notify(bool notify
)
1682 void wxSocketBase::SetNotify(wxSocketEventFlags flags
)
1684 m_eventmask
= flags
;
1687 void wxSocketBase::SetEventHandler(wxEvtHandler
& handler
, int id
)
1689 m_handler
= &handler
;
1693 // --------------------------------------------------------------------------
1695 // --------------------------------------------------------------------------
1697 void wxSocketBase::Pushback(const void *buffer
, wxUint32 size
)
1701 if (m_unread
== NULL
)
1702 m_unread
= malloc(size
);
1707 tmp
= malloc(m_unrd_size
+ size
);
1708 memcpy((char *)tmp
+ size
, m_unread
, m_unrd_size
);
1714 m_unrd_size
+= size
;
1716 memcpy(m_unread
, buffer
, size
);
1719 wxUint32
wxSocketBase::GetPushback(void *buffer
, wxUint32 size
, bool peek
)
1721 wxCHECK_MSG( buffer
, 0, "NULL buffer" );
1726 if (size
> (m_unrd_size
-m_unrd_cur
))
1727 size
= m_unrd_size
-m_unrd_cur
;
1729 memcpy(buffer
, (char *)m_unread
+ m_unrd_cur
, size
);
1734 if (m_unrd_size
== m_unrd_cur
)
1747 // ==========================================================================
1749 // ==========================================================================
1751 // --------------------------------------------------------------------------
1753 // --------------------------------------------------------------------------
1755 wxSocketServer::wxSocketServer(const wxSockAddress
& addr
,
1756 wxSocketFlags flags
)
1757 : wxSocketBase(flags
, wxSOCKET_SERVER
)
1759 wxLogTrace( wxTRACE_Socket
, wxT("Opening wxSocketServer") );
1761 wxSocketManager
* const manager
= wxSocketManager::Get();
1762 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
1766 wxLogTrace( wxTRACE_Socket
, wxT("*** Failed to create m_impl") );
1770 // Setup the socket as server
1771 m_impl
->SetLocal(addr
.GetAddress());
1773 if (GetFlags() & wxSOCKET_REUSEADDR
) {
1774 m_impl
->SetReusable();
1776 if (GetFlags() & wxSOCKET_BROADCAST
) {
1777 m_impl
->SetBroadcast();
1779 if (GetFlags() & wxSOCKET_NOBIND
) {
1780 m_impl
->DontDoBind();
1783 if (m_impl
->CreateServer() != wxSOCKET_NOERROR
)
1788 wxLogTrace( wxTRACE_Socket
, wxT("*** CreateServer() failed") );
1792 wxLogTrace( wxTRACE_Socket
, wxT("wxSocketServer on fd %d"), m_impl
->m_fd
);
1795 // --------------------------------------------------------------------------
1797 // --------------------------------------------------------------------------
1799 bool wxSocketServer::AcceptWith(wxSocketBase
& sock
, bool wait
)
1801 if ( !m_impl
|| (m_impl
->m_fd
== INVALID_SOCKET
) || !m_impl
->IsServer() )
1803 wxFAIL_MSG( "can only be called for a valid server socket" );
1805 SetError(wxSOCKET_INVSOCK
);
1812 // wait until we get a connection
1813 if ( !m_impl
->SelectWithTimeout(wxSOCKET_INPUT_FLAG
) )
1815 SetError(wxSOCKET_TIMEDOUT
);
1821 sock
.m_impl
= m_impl
->Accept(sock
);
1825 SetError(m_impl
->GetLastError());
1830 sock
.m_type
= wxSOCKET_BASE
;
1831 sock
.m_connected
= true;
1836 wxSocketBase
*wxSocketServer::Accept(bool wait
)
1838 wxSocketBase
* sock
= new wxSocketBase();
1840 sock
->SetFlags(m_flags
);
1842 if (!AcceptWith(*sock
, wait
))
1851 bool wxSocketServer::WaitForAccept(long seconds
, long milliseconds
)
1853 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) == 1;
1856 bool wxSocketBase::GetOption(int level
, int optname
, void *optval
, int *optlen
)
1858 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
1860 SOCKOPTLEN_T lenreal
= *optlen
;
1861 if ( getsockopt(m_impl
->m_fd
, level
, optname
,
1862 static_cast<char *>(optval
), &lenreal
) != 0 )
1871 wxSocketBase::SetOption(int level
, int optname
, const void *optval
, int optlen
)
1873 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
1875 return setsockopt(m_impl
->m_fd
, level
, optname
,
1876 static_cast<const char *>(optval
), optlen
) == 0;
1879 bool wxSocketBase::SetLocal(const wxIPV4address
& local
)
1881 m_localAddress
= local
;
1886 // ==========================================================================
1888 // ==========================================================================
1890 // --------------------------------------------------------------------------
1892 // --------------------------------------------------------------------------
1894 wxSocketClient::wxSocketClient(wxSocketFlags flags
)
1895 : wxSocketBase(flags
, wxSOCKET_CLIENT
)
1897 m_initialRecvBufferSize
=
1898 m_initialSendBufferSize
= -1;
1901 // --------------------------------------------------------------------------
1903 // --------------------------------------------------------------------------
1905 bool wxSocketClient::DoConnect(const wxSockAddress
& remote
,
1906 const wxSockAddress
* local
,
1911 // Shutdown and destroy the old socket
1916 m_connected
= false;
1917 m_establishing
= false;
1919 // Create and set up the new one
1920 wxSocketManager
* const manager
= wxSocketManager::Get();
1921 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
1925 // Reuse makes sense for clients too, if we are trying to rebind to the same port
1926 if (GetFlags() & wxSOCKET_REUSEADDR
)
1927 m_impl
->SetReusable();
1928 if (GetFlags() & wxSOCKET_BROADCAST
)
1929 m_impl
->SetBroadcast();
1930 if (GetFlags() & wxSOCKET_NOBIND
)
1931 m_impl
->DontDoBind();
1933 // Bind to the local IP address and port, when provided or if one had been
1935 if ( !local
&& m_localAddress
.GetAddress().IsOk() )
1936 local
= &m_localAddress
;
1939 m_impl
->SetLocal(local
->GetAddress());
1941 m_impl
->SetInitialSocketBuffers(m_initialRecvBufferSize
, m_initialSendBufferSize
);
1943 m_impl
->SetPeer(remote
.GetAddress());
1945 // Finally do create the socket and connect to the peer
1946 const wxSocketError err
= m_impl
->CreateClient(wait
);
1948 if ( err
!= wxSOCKET_NOERROR
)
1950 if ( err
== wxSOCKET_WOULDBLOCK
)
1952 wxASSERT_MSG( !wait
, "shouldn't get this for blocking connect" );
1954 m_establishing
= true;
1964 bool wxSocketClient::Connect(const wxSockAddress
& remote
, bool wait
)
1966 return DoConnect(remote
, NULL
, wait
);
1969 bool wxSocketClient::Connect(const wxSockAddress
& remote
,
1970 const wxSockAddress
& local
,
1973 return DoConnect(remote
, &local
, wait
);
1976 bool wxSocketClient::WaitOnConnect(long seconds
, long milliseconds
)
1980 // this happens if the initial attempt to connect succeeded without
1985 wxCHECK_MSG( m_establishing
&& m_impl
, false,
1986 "No connection establishment attempt in progress" );
1988 // notice that we return true even if DoWait() returned -1, i.e. if an
1989 // error occurred and connection was lost: this is intentional as we should
1990 // return false only if timeout expired without anything happening
1991 return DoWait(seconds
, milliseconds
, wxSOCKET_CONNECTION_FLAG
) != 0;
1994 // ==========================================================================
1996 // ==========================================================================
1998 wxDatagramSocket::wxDatagramSocket( const wxSockAddress
& addr
,
1999 wxSocketFlags flags
)
2000 : wxSocketBase( flags
, wxSOCKET_DATAGRAM
)
2002 // Create the socket
2003 wxSocketManager
* const manager
= wxSocketManager::Get();
2004 m_impl
= manager
? manager
->CreateSocket(*this) : NULL
;
2009 // Setup the socket as non connection oriented
2010 m_impl
->SetLocal(addr
.GetAddress());
2011 if (flags
& wxSOCKET_REUSEADDR
)
2013 m_impl
->SetReusable();
2015 if (GetFlags() & wxSOCKET_BROADCAST
)
2017 m_impl
->SetBroadcast();
2019 if (GetFlags() & wxSOCKET_NOBIND
)
2021 m_impl
->DontDoBind();
2024 if ( m_impl
->CreateUDP() != wxSOCKET_NOERROR
)
2031 // Initialize all stuff
2032 m_connected
= false;
2033 m_establishing
= false;
2036 wxDatagramSocket
& wxDatagramSocket::RecvFrom( wxSockAddress
& addr
,
2045 wxDatagramSocket
& wxDatagramSocket::SendTo( const wxSockAddress
& addr
,
2049 wxASSERT_MSG( m_impl
, wxT("Socket not initialised") );
2051 m_impl
->SetPeer(addr
.GetAddress());
2056 // ==========================================================================
2058 // ==========================================================================
2060 class wxSocketModule
: public wxModule
2063 virtual bool OnInit()
2065 // wxSocketBase will call Initialize() itself only if sockets are
2066 // really used, don't do it from here
2070 virtual void OnExit()
2072 if ( wxSocketBase::IsInitialized() )
2073 wxSocketBase::Shutdown();
2077 DECLARE_DYNAMIC_CLASS(wxSocketModule
)
2080 IMPLEMENT_DYNAMIC_CLASS(wxSocketModule
, wxModule
)
2082 #if defined(wxUSE_SELECT_DISPATCHER) && wxUSE_SELECT_DISPATCHER
2083 // NOTE: we need to force linking against socketiohandler.cpp otherwise in
2084 // static builds of wxWidgets the ManagerSetter::ManagerSetter ctor
2085 // contained there wouldn't be ever called
2086 wxFORCE_LINK_MODULE( socketiohandler
)
2089 // same for ManagerSetter in the MSW file
2091 wxFORCE_LINK_MODULE( mswsocket
)
2094 // and for OSXManagerSetter in the OS X one
2096 wxFORCE_LINK_MODULE( osxsocket
)
2099 #endif // wxUSE_SOCKETS