1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu and wxMenuBar classes
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_MENU_H_BASE_
13 #define _WX_MENU_H_BASE_
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "menubase.h"
21 // ----------------------------------------------------------------------------
23 // ----------------------------------------------------------------------------
25 #include "wx/list.h" // for "template" list classes
26 #include "wx/window.h" // base class for wxMenuBar
28 // also include this one to ensure compatibility with old code which only
30 #include "wx/menuitem.h"
32 class WXDLLEXPORT wxMenu
;
33 class WXDLLEXPORT wxMenuBarBase
;
34 class WXDLLEXPORT wxMenuBar
;
35 class WXDLLEXPORT wxMenuItem
;
37 // pseudo template list classes
38 WX_DECLARE_EXPORTED_LIST(wxMenu
, wxMenuList
);
39 WX_DECLARE_EXPORTED_LIST(wxMenuItem
, wxMenuItemList
);
41 // ----------------------------------------------------------------------------
42 // conditional compilation
43 // ----------------------------------------------------------------------------
45 // having callbacks in menus is a wxWin 1.6x feature which should be replaced
46 // with event tables in wxWin 2.xx code - however provide it because many
47 // people like it a lot by default
48 #ifndef wxUSE_MENU_CALLBACK
49 #if WXWIN_COMPATIBILITY_2
50 #define wxUSE_MENU_CALLBACK 1
52 #define wxUSE_MENU_CALLBACK 0
53 #endif // WXWIN_COMPATIBILITY_2
54 #endif // !defined(wxUSE_MENU_CALLBACK)
56 // ----------------------------------------------------------------------------
58 // ----------------------------------------------------------------------------
60 class WXDLLEXPORT wxMenuBase
: public wxEvtHandler
64 static wxMenu
*New(const wxString
& title
= wxEmptyString
, long style
= 0);
67 wxMenuBase(const wxString
& title
, long style
= 0) : m_title(title
)
69 wxMenuBase(long style
= 0)
72 // dtor deletes all the menu items we own
73 virtual ~wxMenuBase();
78 // append any kind of item (normal/check/radio/separator)
79 void Append(int itemid
,
81 const wxString
& help
= wxEmptyString
,
82 wxItemKind kind
= wxITEM_NORMAL
)
84 DoAppend(wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
, kind
));
87 // append a separator to the menu
88 void AppendSeparator() { Append(wxID_SEPARATOR
, wxEmptyString
); }
90 // append a check item
91 void AppendCheckItem(int itemid
,
93 const wxString
& help
= wxEmptyString
)
95 Append(itemid
, text
, help
, wxITEM_CHECK
);
98 // append a radio item
99 void AppendRadioItem(int itemid
,
100 const wxString
& text
,
101 const wxString
& help
= wxEmptyString
)
103 Append(itemid
, text
, help
, wxITEM_RADIO
);
107 void Append(int itemid
,
108 const wxString
& text
,
110 const wxString
& help
= wxEmptyString
)
112 DoAppend(wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
,
113 wxITEM_NORMAL
, submenu
));
116 // the most generic form of Append() - append anything
117 void Append(wxMenuItem
*item
) { DoAppend(item
); }
119 // insert a break in the menu (only works when appending the items, not
121 virtual void Break() { }
123 // insert an item before given position
124 bool Insert(size_t pos
, wxMenuItem
*item
);
126 // insert an item before given position
127 void Insert(size_t pos
,
129 const wxString
& text
,
130 const wxString
& help
= wxEmptyString
,
131 wxItemKind kind
= wxITEM_NORMAL
)
133 Insert(pos
, wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
, kind
));
136 // insert a separator
137 void InsertSeparator(size_t pos
)
139 Insert(pos
, wxMenuItem::New((wxMenu
*)this));
142 // insert a check item
143 void InsertCheckItem(size_t pos
,
145 const wxString
& text
,
146 const wxString
& help
= wxEmptyString
)
148 Insert(pos
, itemid
, text
, help
, wxITEM_CHECK
);
151 // insert a radio item
152 void InsertRadioItem(size_t pos
,
154 const wxString
& text
,
155 const wxString
& help
= wxEmptyString
)
157 Insert(pos
, itemid
, text
, help
, wxITEM_RADIO
);
161 void Insert(size_t pos
,
163 const wxString
& text
,
165 const wxString
& help
= wxEmptyString
)
167 Insert(pos
, wxMenuItem::New((wxMenu
*)this, itemid
, text
, help
,
168 wxITEM_NORMAL
, submenu
));
171 // prepend an item to the menu
172 void Prepend(wxMenuItem
*item
)
177 // prepend any item to the menu
178 void Prepend(int itemid
,
179 const wxString
& text
,
180 const wxString
& help
= wxEmptyString
,
181 wxItemKind kind
= wxITEM_NORMAL
)
183 Insert(0u, itemid
, text
, help
, kind
);
186 // prepend a separator
187 void PrependSeparator()
192 // prepend a check item
193 void PrependCheckItem(int itemid
,
194 const wxString
& text
,
195 const wxString
& help
= wxEmptyString
)
197 InsertCheckItem(0u, itemid
, text
, help
);
200 // prepend a radio item
201 void PrependRadioItem(int itemid
,
202 const wxString
& text
,
203 const wxString
& help
= wxEmptyString
)
205 InsertRadioItem(0u, itemid
, text
, help
);
209 void Prepend(int itemid
,
210 const wxString
& text
,
212 const wxString
& help
= wxEmptyString
)
214 Insert(0u, itemid
, text
, submenu
, help
);
217 // detach an item from the menu, but don't delete it so that it can be
218 // added back later (but if it's not, the caller is responsible for
220 wxMenuItem
*Remove(int itemid
) { return Remove(FindChildItem(itemid
)); }
221 wxMenuItem
*Remove(wxMenuItem
*item
);
223 // delete an item from the menu (submenus are not destroyed by this
224 // function, see Destroy)
225 bool Delete(int itemid
) { return Delete(FindChildItem(itemid
)); }
226 bool Delete(wxMenuItem
*item
);
228 // delete the item from menu and destroy it (if it's a submenu)
229 bool Destroy(int itemid
) { return Destroy(FindChildItem(itemid
)); }
230 bool Destroy(wxMenuItem
*item
);
236 size_t GetMenuItemCount() const { return m_items
.GetCount(); }
238 const wxMenuItemList
& GetMenuItems() const { return m_items
; }
239 wxMenuItemList
& GetMenuItems() { return m_items
; }
242 virtual int FindItem(const wxString
& item
) const;
243 wxMenuItem
* FindItem(int itemid
, wxMenu
**menu
= NULL
) const;
246 wxMenuItem
* FindItemByPosition(size_t position
) const;
248 // get/set items attributes
249 void Enable(int itemid
, bool enable
);
250 bool IsEnabled(int itemid
) const;
252 void Check(int itemid
, bool check
);
253 bool IsChecked(int itemid
) const;
255 void SetLabel(int itemid
, const wxString
& label
);
256 wxString
GetLabel(int itemid
) const;
258 virtual void SetHelpString(int itemid
, const wxString
& helpString
);
259 virtual wxString
GetHelpString(int itemid
) const;
265 virtual void SetTitle(const wxString
& title
) { m_title
= title
; }
266 const wxString
GetTitle() const { return m_title
; }
269 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
270 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
273 void SetInvokingWindow(wxWindow
*win
) { m_invokingWindow
= win
; }
274 wxWindow
*GetInvokingWindow() const { return m_invokingWindow
; }
277 long GetStyle() const { return m_style
; }
279 // implementation helpers
280 // ----------------------
282 // Updates the UI for a menu and all submenus recursively. source is the
283 // object that has the update event handlers defined for it. If NULL, the
284 // menu or associated window will be used.
285 void UpdateUI(wxEvtHandler
* source
= (wxEvtHandler
*)NULL
);
287 // get the menu bar this menu is attached to (may be NULL, always NULL for
289 wxMenuBar
*GetMenuBar() const { return m_menuBar
; }
291 // called when the menu is attached/detached to/from a menu bar
292 virtual void Attach(wxMenuBarBase
*menubar
);
293 virtual void Detach();
295 // is the menu attached to a menu bar (or is it a popup one)?
296 bool IsAttached() const { return m_menuBar
!= NULL
; }
298 // set/get the parent of this menu
299 void SetParent(wxMenu
*parent
) { m_menuParent
= parent
; }
300 wxMenu
*GetParent() const { return m_menuParent
; }
302 // implementation only from now on
303 // -------------------------------
305 // unlike FindItem(), this function doesn't recurse but only looks through
306 // our direct children and also may return the index of the found child if
308 wxMenuItem
*FindChildItem(int itemid
, size_t *pos
= NULL
) const;
310 // called to generate a wxCommandEvent, return TRUE if it was processed,
313 // the checked parameter may have boolean value or -1 for uncheckable items
314 bool SendEvent(int itemid
, int checked
= -1);
316 // compatibility: these functions are deprecated, use the new ones instead
317 // -----------------------------------------------------------------------
319 // use the versions taking wxItem_XXX now instead, they're more readable
320 // and allow adding the radio items as well
321 void Append(int itemid
,
322 const wxString
& text
,
323 const wxString
& help
,
326 Append(itemid
, text
, help
, isCheckable
? wxITEM_CHECK
: wxITEM_NORMAL
);
329 void Insert(size_t pos
,
331 const wxString
& text
,
332 const wxString
& help
,
335 Insert(pos
, itemid
, text
, help
, isCheckable
? wxITEM_CHECK
: wxITEM_NORMAL
);
338 void Prepend(int itemid
,
339 const wxString
& text
,
340 const wxString
& help
,
343 Insert(0u, itemid
, text
, help
, isCheckable
);
346 #if WXWIN_COMPATIBILITY
347 bool Enabled(int itemid
) const { return IsEnabled(itemid
); }
348 bool Checked(int itemid
) const { return IsChecked(itemid
); }
350 wxMenuItem
* FindItemForId(int itemId
, wxMenu
**itemMenu
) const
351 { return FindItem(itemId
, itemMenu
); }
353 wxList
& GetItems() const { return (wxList
&)m_items
; }
354 #endif // WXWIN_COMPATIBILITY
356 #if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__)
357 // wxWin 1.6x compatible menu event handling
358 wxFunction
GetCallback() const { return m_callback
; }
359 void Callback(const wxFunction func
) { m_callback
= func
; }
361 wxFunction m_callback
;
362 #endif // wxUSE_MENU_CALLBACK
365 // virtuals to override in derived classes
366 // ---------------------------------------
368 virtual bool DoAppend(wxMenuItem
*item
);
369 virtual bool DoInsert(size_t pos
, wxMenuItem
*item
);
371 virtual wxMenuItem
*DoRemove(wxMenuItem
*item
);
372 virtual bool DoDelete(wxMenuItem
*item
);
373 virtual bool DoDestroy(wxMenuItem
*item
);
378 // common part of all ctors
379 void Init(long style
);
381 // associate the submenu with this menu
382 void AddSubMenu(wxMenu
*submenu
);
384 wxMenuBar
*m_menuBar
; // menubar we belong to or NULL
385 wxMenu
*m_menuParent
; // parent menu or NULL
387 wxString m_title
; // the menu title or label
388 wxMenuItemList m_items
; // the list of menu items
390 wxWindow
*m_invokingWindow
; // for popup menus
392 long m_style
; // combination of wxMENU_XXX flags
394 wxEvtHandler
*m_eventHandler
; // a pluggable in event handler
396 DECLARE_NO_COPY_CLASS(wxMenuBase
)
399 // ----------------------------------------------------------------------------
401 // ----------------------------------------------------------------------------
403 class WXDLLEXPORT wxMenuBarBase
: public wxWindow
409 // dtor will delete all menus we own
410 virtual ~wxMenuBarBase();
412 // menu bar construction
413 // ---------------------
415 // append a menu to the end of menubar, return TRUE if ok
416 virtual bool Append(wxMenu
*menu
, const wxString
& title
);
418 // insert a menu before the given position into the menubar, return TRUE
420 virtual bool Insert(size_t pos
, wxMenu
*menu
, const wxString
& title
);
422 // menu bar items access
423 // ---------------------
425 // get the number of menus in the menu bar
426 size_t GetMenuCount() const { return m_menus
.GetCount(); }
428 // get the menu at given position
429 wxMenu
*GetMenu(size_t pos
) const;
431 // replace the menu at given position with another one, returns the
432 // previous menu (which should be deleted by the caller)
433 virtual wxMenu
*Replace(size_t pos
, wxMenu
*menu
, const wxString
& title
);
435 // delete the menu at given position from the menu bar, return the pointer
436 // to the menu (which should be deleted by the caller)
437 virtual wxMenu
*Remove(size_t pos
);
439 // enable or disable a submenu
440 virtual void EnableTop(size_t pos
, bool enable
) = 0;
442 // is the menu enabled?
443 virtual bool IsEnabledTop(size_t WXUNUSED(pos
)) const { return TRUE
; }
445 // get or change the label of the menu at given position
446 virtual void SetLabelTop(size_t pos
, const wxString
& label
) = 0;
447 virtual wxString
GetLabelTop(size_t pos
) const = 0;
452 // by menu and item names, returns wxNOT_FOUND if not found or id of the
454 virtual int FindMenuItem(const wxString
& menu
, const wxString
& item
) const;
456 // find item by id (in any menu), returns NULL if not found
458 // if menu is !NULL, it will be filled with wxMenu this item belongs to
459 virtual wxMenuItem
* FindItem(int itemid
, wxMenu
**menu
= NULL
) const;
461 // find menu by its caption, return wxNOT_FOUND on failure
462 int FindMenu(const wxString
& title
) const;
467 // all these functions just use FindItem() and then call an appropriate
470 // NB: under MSW, these methods can only be used after the menubar had
471 // been attached to the frame
473 void Enable(int itemid
, bool enable
);
474 void Check(int itemid
, bool check
);
475 bool IsChecked(int itemid
) const;
476 bool IsEnabled(int itemid
) const;
478 void SetLabel(int itemid
, const wxString
&label
);
479 wxString
GetLabel(int itemid
) const;
481 void SetHelpString(int itemid
, const wxString
& helpString
);
482 wxString
GetHelpString(int itemid
) const;
484 // implementation helpers
486 // get the frame we are attached to (may return NULL)
487 wxFrame
*GetFrame() const { return m_menuBarFrame
; }
489 // returns TRUE if we're attached to a frame
490 bool IsAttached() const { return GetFrame() != NULL
; }
492 // associate the menubar with the frame
493 virtual void Attach(wxFrame
*frame
);
495 // called before deleting the menubar normally
496 virtual void Detach();
498 // need to override these ones to avoid virtual function hiding
499 virtual bool Enable(bool enable
= TRUE
) { return wxWindow::Enable(enable
); }
500 virtual void SetLabel(const wxString
& s
) { wxWindow::SetLabel(s
); }
501 virtual wxString
GetLabel() const { return wxWindow::GetLabel(); }
503 // don't want menu bars to accept the focus by tabbing to them
504 virtual bool AcceptsFocusFromKeyboard() const { return FALSE
; }
506 // compatibility only: these functions are deprecated, use the new ones
508 #if WXWIN_COMPATIBILITY
509 bool Enabled(int itemid
) const { return IsEnabled(itemid
); }
510 bool Checked(int itemid
) const { return IsChecked(itemid
); }
512 wxMenuItem
* FindMenuItemById(int itemid
) const
513 { return FindItem(itemid
); }
514 wxMenuItem
* FindItemForId(int itemid
, wxMenu
**menu
= NULL
) const
515 { return FindItem(itemid
, menu
); }
516 #endif // WXWIN_COMPATIBILITY
519 // the list of all our menus
522 // the frame we are attached to (may be NULL)
523 wxFrame
*m_menuBarFrame
;
525 DECLARE_NO_COPY_CLASS(wxMenuBarBase
)
528 // ----------------------------------------------------------------------------
529 // include the real class declaration
530 // ----------------------------------------------------------------------------
532 #ifdef wxUSE_BASE_CLASSES_ONLY
533 #define wxMenuItem wxMenuItemBase
534 #else // !wxUSE_BASE_CLASSES_ONLY
535 #if defined(__WXUNIVERSAL__)
536 #include "wx/univ/menu.h"
537 #elif defined(__WXMSW__)
538 #include "wx/msw/menu.h"
539 #elif defined(__WXMOTIF__)
540 #include "wx/motif/menu.h"
541 #elif defined(__WXGTK__)
542 #include "wx/gtk/menu.h"
543 #elif defined(__WXMAC__)
544 #include "wx/mac/menu.h"
545 #elif defined(__WXCOCOA__)
546 #include "wx/cocoa/menu.h"
547 #elif defined(__WXPM__)
548 #include "wx/os2/menu.h"
550 #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
552 #endif // wxUSE_MENUS