Show the OK button in the title bar under PocketPC
[wxWidgets.git] / src / msw / dialog.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "dialog.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/log.h"
43 #include "wx/evtloop.h"
44 #include "wx/ptr_scpd.h"
45
46 #if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
47 #include <commdlg.h>
48 #endif
49
50 // ----------------------------------------------------------------------------
51 // wxWin macros
52 // ----------------------------------------------------------------------------
53
54 #if wxUSE_EXTENDED_RTTI
55 WX_DEFINE_FLAGS( wxDialogStyle )
56
57 wxBEGIN_FLAGS( wxDialogStyle )
58 // new style border flags, we put them first to
59 // use them for streaming out
60 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
61 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
62 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
63 wxFLAGS_MEMBER(wxBORDER_RAISED)
64 wxFLAGS_MEMBER(wxBORDER_STATIC)
65 wxFLAGS_MEMBER(wxBORDER_NONE)
66
67 // old style border flags
68 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
69 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
70 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
71 wxFLAGS_MEMBER(wxRAISED_BORDER)
72 wxFLAGS_MEMBER(wxSTATIC_BORDER)
73 wxFLAGS_MEMBER(wxNO_BORDER)
74
75 // standard window styles
76 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
77 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
78
79 // dialog styles
80 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
81 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
82 wxFLAGS_MEMBER(wxCAPTION)
83 wxFLAGS_MEMBER(wxTHICK_FRAME)
84 wxFLAGS_MEMBER(wxSYSTEM_MENU)
85 wxFLAGS_MEMBER(wxRESIZE_BORDER)
86 wxFLAGS_MEMBER(wxRESIZE_BOX)
87 wxFLAGS_MEMBER(wxCLOSE_BOX)
88 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
89 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
90 wxEND_FLAGS( wxDialogStyle )
91
92 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
93
94 wxBEGIN_PROPERTIES_TABLE(wxDialog)
95 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
96 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
97 wxEND_PROPERTIES_TABLE()
98
99 wxBEGIN_HANDLERS_TABLE(wxDialog)
100 wxEND_HANDLERS_TABLE()
101
102 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
103
104 #else
105 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
106 #endif
107
108 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
109 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
110 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
111 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
112
113 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
114
115 EVT_CLOSE(wxDialog::OnCloseWindow)
116 END_EVENT_TABLE()
117
118 // ----------------------------------------------------------------------------
119 // wxDialogModalData
120 // ----------------------------------------------------------------------------
121
122 // this is simply a container for any data we need to implement modality which
123 // allows us to avoid changing wxDialog each time the implementation changes
124 class wxDialogModalData
125 {
126 public:
127 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
128
129 void RunLoop()
130 {
131 m_evtLoop.Run();
132 }
133
134 void ExitLoop()
135 {
136 m_evtLoop.Exit();
137 }
138
139 private:
140 wxModalEventLoop m_evtLoop;
141 };
142
143 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
144
145 // ============================================================================
146 // implementation
147 // ============================================================================
148
149 // ----------------------------------------------------------------------------
150 // wxDialog construction
151 // ----------------------------------------------------------------------------
152
153 void wxDialog::Init()
154 {
155 m_oldFocus = (wxWindow *)NULL;
156 m_isShown = FALSE;
157 m_modalData = NULL;
158 m_endModalCalled = FALSE;
159 }
160
161 bool wxDialog::Create(wxWindow *parent,
162 wxWindowID id,
163 const wxString& title,
164 const wxPoint& pos,
165 const wxSize& size,
166 long style,
167 const wxString& name)
168 {
169 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
170
171 // save focus before doing anything which can potentially change it
172 m_oldFocus = FindFocus();
173
174 // All dialogs should really have this style
175 style |= wxTAB_TRAVERSAL;
176
177 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
178 return FALSE;
179
180 if ( !m_hasFont )
181 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
182
183 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
184
185 return TRUE;
186 }
187
188 void wxDialog::SetModal(bool flag)
189 {
190 if ( flag )
191 {
192 wxModelessWindows.DeleteObject(this);
193 }
194 else
195 {
196 wxModelessWindows.Append(this);
197 }
198 }
199
200 wxDialog::~wxDialog()
201 {
202 m_isBeingDeleted = TRUE;
203
204 // this will also reenable all the other windows for a modal dialog
205 Show(FALSE);
206 }
207
208 // ----------------------------------------------------------------------------
209 // showing the dialogs
210 // ----------------------------------------------------------------------------
211
212 bool wxDialog::IsModal() const
213 {
214 return !wxModelessWindows.Find(this);
215 }
216
217 bool wxDialog::IsModalShowing() const
218 {
219 return m_modalData != NULL;
220 }
221
222 wxWindow *wxDialog::FindSuitableParent() const
223 {
224 // first try to use the currently active window
225 HWND hwndFg = ::GetForegroundWindow();
226 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
227 : NULL;
228 if ( !parent )
229 {
230 // next try the main app window
231 parent = wxTheApp->GetTopWindow();
232 }
233
234 // finally, check if the parent we found is really suitable
235 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
236 {
237 // don't use this one
238 parent = NULL;
239 }
240
241 return parent;
242 }
243
244 void wxDialog::DoShowModal()
245 {
246 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
247 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
248
249 wxWindow *parent = GetParent();
250
251 wxWindow* oldFocus = m_oldFocus;
252
253 // We have to remember the HWND because we need to check
254 // the HWND still exists (oldFocus can be garbage when the dialog
255 // exits, if it has been destroyed)
256 HWND hwndOldFocus = 0;
257 if (oldFocus)
258 hwndOldFocus = (HWND) oldFocus->GetHWND();
259
260 // remember where the focus was
261 if ( !oldFocus )
262 {
263 oldFocus = parent;
264 if ( parent )
265 hwndOldFocus = GetHwndOf(parent);
266 }
267
268 // enter the modal loop
269 {
270 wxDialogModalDataTiedPtr modalData(&m_modalData,
271 new wxDialogModalData(this));
272 modalData->RunLoop();
273 }
274
275 // and restore focus
276 // Note that this code MUST NOT access the dialog object's data
277 // in case the object has been deleted (which will be the case
278 // for a modal dialog that has been destroyed before calling EndModal).
279 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
280 {
281 // This is likely to prove that the object still exists
282 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
283 oldFocus->SetFocus();
284 }
285 }
286
287 bool wxDialog::Show(bool show)
288 {
289 if ( !show && m_modalData )
290 {
291 // we need to do this before calling wxDialogBase version because if we
292 // had disabled other app windows, they must be reenabled right now as
293 // if they stay disabled Windows will activate another window (one
294 // which is enabled, anyhow) when we're hidden in the base class Show()
295 // and we will lose activation
296 m_modalData->ExitLoop();
297 }
298
299 // ShowModal() may be called for already shown dialog
300 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
301 {
302 // nothing to do
303 return FALSE;
304 }
305
306 if ( show )
307 {
308 // dialogs don't get WM_SIZE message after creation unlike most (all?)
309 // other windows and so could start their life non laid out correctly
310 // if we didn't call Layout() from here
311 //
312 // NB: normally we should call it just the first time but doing it
313 // every time is simpler than keeping a flag
314 Layout();
315
316 // this usually will result in TransferDataToWindow() being called
317 InitDialog();
318 }
319
320 // EndModal may have been called from InitDialog handler,
321 // which would cause an infinite loop if we didn't take it
322 // into account
323 if ( show && IsModal() && !m_endModalCalled )
324 {
325 // modal dialog needs a parent window, so try to find one
326 if ( !GetParent() )
327 {
328 m_parent = FindSuitableParent();
329 }
330
331 DoShowModal();
332 }
333
334 return TRUE;
335 }
336
337 void wxDialog::Raise()
338 {
339 ::SetForegroundWindow(GetHwnd());
340 }
341
342 // a special version for Show(TRUE) for modal dialogs which returns return code
343 int wxDialog::ShowModal()
344 {
345 m_endModalCalled = FALSE;
346 if ( !IsModal() )
347 {
348 SetModal(TRUE);
349 }
350
351 Show(TRUE);
352
353 return GetReturnCode();
354 }
355
356 // NB: this function (surprizingly) may be called for both modal and modeless
357 // dialogs and should work for both of them
358 void wxDialog::EndModal(int retCode)
359 {
360 m_endModalCalled = TRUE;
361 SetReturnCode(retCode);
362
363 Show(FALSE);
364 }
365
366 // ----------------------------------------------------------------------------
367 // wxWin event handlers
368 // ----------------------------------------------------------------------------
369
370 // Standard buttons
371 void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
372 {
373 if ( Validate() && TransferDataFromWindow() )
374 {
375 EndModal(wxID_OK);
376 }
377 }
378
379 void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
380 {
381 if ( Validate() )
382 TransferDataFromWindow();
383
384 // TODO probably need to disable the Apply button until things change again
385 }
386
387 void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
388 {
389 EndModal(wxID_CANCEL);
390 }
391
392 void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
393 {
394 // We'll send a Cancel message by default, which may close the dialog.
395 // Check for looping if the Cancel event handler calls Close().
396
397 // Note that if a cancel button and handler aren't present in the dialog,
398 // nothing will happen when you close the dialog via the window manager, or
399 // via Close(). We wouldn't want to destroy the dialog by default, since
400 // the dialog may have been created on the stack. However, this does mean
401 // that calling dialog->Close() won't delete the dialog unless the handler
402 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
403 // destroy the dialog. The default OnCancel (above) simply ends a modal
404 // dialog, and hides a modeless dialog.
405
406 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
407 // lists here? don't dare to change it now, but should be done later!
408 static wxList closing;
409
410 if ( closing.Member(this) )
411 return;
412
413 closing.Append(this);
414
415 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
416 cancelEvent.SetEventObject( this );
417 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
418
419 closing.DeleteObject(this);
420 }
421
422 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
423 {
424 #if wxUSE_CTL3D
425 Ctl3dColorChange();
426 #else
427 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
428 Refresh();
429 #endif
430 }
431
432 // ---------------------------------------------------------------------------
433 // dialog window proc
434 // ---------------------------------------------------------------------------
435
436 WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
437 {
438 WXLRESULT rc = 0;
439 bool processed = FALSE;
440
441 switch ( message )
442 {
443 #ifdef __WXWINCE__
444 // react to pressing the OK button in the title
445 case WM_COMMAND:
446 if (LOWORD(wParam) == IDOK)
447 {
448 wxButton *btn = wxDynamicCast(FindWindow(wxID_CANCEL), wxButton);
449 if ( btn && btn->IsEnabled() )
450 {
451 // if we do have a cancel button, do press it
452 btn->MSWCommand(BN_CLICKED, 0 /* unused */);
453 processed = TRUE;
454 break;
455 }
456 }
457 break;
458 #endif
459 case WM_CLOSE:
460 // if we can't close, tell the system that we processed the
461 // message - otherwise it would close us
462 processed = !Close();
463 break;
464
465 case WM_SIZE:
466 // the Windows dialogs unfortunately are not meant to be resizeable
467 // at all and their standard class doesn't include CS_[VH]REDRAW
468 // styles which means that the window is not refreshed properly
469 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
470 // help with it - so we have to refresh it manually which certainly
471 // creates flicker but at least doesn't show garbage on the screen
472 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
473 processed = TRUE;
474 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
475 {
476 ::InvalidateRect(GetHwnd(), NULL, FALSE /* erase bg */);
477 }
478 break;
479
480 #ifndef __WXMICROWIN__
481 case WM_SETCURSOR:
482 // we want to override the busy cursor for modal dialogs:
483 // typically, wxBeginBusyCursor() is called and then a modal dialog
484 // is shown, but the modal dialog shouldn't have hourglass cursor
485 if ( IsModalShowing() && wxIsBusy() )
486 {
487 // set our cursor for all windows (but see below)
488 wxCursor cursor = m_cursor;
489 if ( !cursor.Ok() )
490 cursor = wxCURSOR_ARROW;
491
492 ::SetCursor(GetHcursorOf(cursor));
493
494 // in any case, stop here and don't let wxWindow process this
495 // message (it would set the busy cursor)
496 processed = TRUE;
497
498 // but return FALSE to tell the child window (if the event
499 // comes from one of them and not from ourselves) that it can
500 // set its own cursor if it has one: thus, standard controls
501 // (e.g. text ctrl) still have correct cursors in a dialog
502 // invoked while wxIsBusy()
503 rc = FALSE;
504 }
505 break;
506 #endif // __WXMICROWIN__
507 }
508
509 if ( !processed )
510 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
511
512 return rc;
513 }
514
515 #if wxUSE_CTL3D
516
517 // Define for each class of dialog and control
518 WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
519 WXHWND WXUNUSED(pWnd),
520 WXUINT WXUNUSED(nCtlColor),
521 WXUINT message,
522 WXWPARAM wParam,
523 WXLPARAM lParam)
524 {
525 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
526 }
527
528 #endif // wxUSE_CTL3D
529