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git.saurik.com Git - wxWidgets.git/blob - src/generic/dragimgg.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Generic wxDragImage implementation
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "dragimgg.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
34 #include "wx/window.h"
36 #include "wx/dcclient.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcmemory.h"
39 #include "wx/settings.h"
46 #define wxUSE_IMAGE_IN_DRAGIMAGE 0
48 #define wxUSE_IMAGE_IN_DRAGIMAGE 1
51 #if wxUSE_IMAGE_IN_DRAGIMAGE
55 #include "wx/generic/dragimgg.h"
57 // ----------------------------------------------------------------------------
59 // ----------------------------------------------------------------------------
61 IMPLEMENT_DYNAMIC_CLASS(wxGenericDragImage
, wxObject
)
63 // ============================================================================
65 // ============================================================================
67 // ----------------------------------------------------------------------------
68 // wxGenericDragImage ctors/dtor
69 // ----------------------------------------------------------------------------
71 wxGenericDragImage::~wxGenericDragImage()
79 void wxGenericDragImage::Init()
83 m_windowDC
= (wxDC
*) NULL
;
84 m_window
= (wxWindow
*) NULL
;
86 m_pBackingBitmap
= (wxBitmap
*) NULL
;
90 ////////////////////////////////////////////////////////////////////////////
94 ////////////////////////////////////////////////////////////////////////////
96 // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect)
97 bool wxGenericDragImage::Create(const wxCursor
& cursor
, const wxPoint
& hotspot
)
105 // Create a drag image from a bitmap and optional cursor
106 bool wxGenericDragImage::Create(const wxBitmap
& image
, const wxCursor
& cursor
, const wxPoint
& hotspot
)
108 // We don't have to combine the cursor explicitly since we simply show the cursor
109 // as we drag. This currently will only work within one window.
118 // Create a drag image from an icon and optional cursor
119 bool wxGenericDragImage::Create(const wxIcon
& image
, const wxCursor
& cursor
, const wxPoint
& hotspot
)
121 // We don't have to combine the cursor explicitly since we simply show the cursor
122 // as we drag. This currently will only work within one window.
131 // Create a drag image from a string and optional cursor
132 bool wxGenericDragImage::Create(const wxString
& str
, const wxCursor
& cursor
, const wxPoint
& hotspot
)
134 wxFont
font(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT
));
139 dc
.GetTextExtent(str
, & w
, & h
);
140 dc
.SetFont(wxNullFont
);
145 // Sometimes GetTextExtent isn't accurate enough, so make it longer
146 wxBitmap
bitmap((int) ((w
+2) * 1.5), (int) h
+2);
147 dc2
.SelectObject(bitmap
);
149 dc2
.SetBackground(* wxWHITE_BRUSH
);
151 dc2
.SetBackgroundMode(wxTRANSPARENT
);
152 dc2
.SetTextForeground(* wxLIGHT_GREY
);
153 dc2
.DrawText(str
, 0, 0);
154 dc2
.DrawText(str
, 1, 0);
155 dc2
.DrawText(str
, 2, 0);
156 dc2
.DrawText(str
, 1, 1);
157 dc2
.DrawText(str
, 2, 1);
158 dc2
.DrawText(str
, 1, 2);
159 dc2
.DrawText(str
, 2, 2);
161 dc2
.SetTextForeground(* wxBLACK
);
162 dc2
.DrawText(str
, 1, 1);
164 dc2
.SelectObject(wxNullBitmap
);
166 #if wxUSE_IMAGE_IN_DRAGIMAGE
167 // Make the bitmap masked
168 wxImage
image(bitmap
);
169 image
.SetMaskColour(255, 255, 255);
170 bitmap
= image
.ConvertToBitmap();
173 return Create(bitmap
, cursor
, hotspot
);
176 // Create a drag image for the given tree control item
177 bool wxGenericDragImage::Create(const wxTreeCtrl
& treeCtrl
, wxTreeItemId
& id
)
179 wxString str
= treeCtrl
.GetItemText(id
);
183 // Create a drag image for the given list control item
184 bool wxGenericDragImage::Create(const wxListCtrl
& listCtrl
, long id
)
186 wxString str
= listCtrl
.GetItemText(id
);
191 bool wxGenericDragImage::BeginDrag(const wxPoint
& hotspot
,
196 wxASSERT_MSG( (window
!= 0), wxT("Window must not be null in BeginDrag."));
198 // The image should be offset by this amount
201 m_fullScreen
= fullScreen
;
204 m_boundingRect
= * rect
;
211 window
->CaptureMouse();
215 m_oldCursor
= window
->GetCursor();
216 window
->SetCursor(m_cursor
);
220 // Make a copy of the window so we can repair damage done as the image is
227 clientSize
= window
->GetClientSize();
228 m_boundingRect
.x
= 0; m_boundingRect
.y
= 0;
229 m_boundingRect
.width
= clientSize
.x
; m_boundingRect
.height
= clientSize
.y
;
234 wxDisplaySize(& w
, & h
);
235 clientSize
.x
= w
; clientSize
.y
= h
;
238 pt
.x
= m_boundingRect
.x
; pt
.y
= m_boundingRect
.y
;
239 clientSize
.x
= m_boundingRect
.width
; clientSize
.y
= m_boundingRect
.height
;
243 m_boundingRect
.x
= 0; m_boundingRect
.y
= 0;
244 m_boundingRect
.width
= w
; m_boundingRect
.height
= h
;
248 wxBitmap
* backing
= (m_pBackingBitmap
? m_pBackingBitmap
: (wxBitmap
*) & m_backingBitmap
);
250 if (!backing
->Ok() || (backing
->GetWidth() < clientSize
.x
|| backing
->GetHeight() < clientSize
.y
))
251 (*backing
) = wxBitmap(clientSize
.x
, clientSize
.y
);
254 m_windowDC
= new wxClientDC(window
);
257 m_windowDC
= new wxScreenDC
;
260 // Use m_boundingRect to limit the area considered.
261 ((wxScreenDC
*) m_windowDC
)->StartDrawingOnTop(rect
);
264 m_windowDC
->SetClippingRegion(m_boundingRect
.x
, m_boundingRect
.y
,
265 m_boundingRect
.width
, m_boundingRect
.height
);
271 // Begin drag. hotspot is the location of the drag position relative to the upper-left
272 // corner of the image. This is full screen only. fullScreenRect gives the
273 // position of the window on the screen, to restrict the drag to.
274 bool wxGenericDragImage::BeginDrag(const wxPoint
& hotspot
, wxWindow
* window
, wxWindow
* fullScreenRect
)
278 int x
= fullScreenRect
->GetPosition().x
;
279 int y
= fullScreenRect
->GetPosition().y
;
281 wxSize sz
= fullScreenRect
->GetSize();
283 if (fullScreenRect
->GetParent() && !fullScreenRect
->IsKindOf(CLASSINFO(wxFrame
)))
284 fullScreenRect
->GetParent()->ClientToScreen(& x
, & y
);
286 rect
.x
= x
; rect
.y
= y
;
287 rect
.width
= sz
.x
; rect
.height
= sz
.y
;
289 return BeginDrag(hotspot
, window
, TRUE
, & rect
);
293 bool wxGenericDragImage::EndDrag()
297 m_window
->ReleaseMouse();
298 if (m_cursor
.Ok() && m_oldCursor
.Ok())
300 m_window
->SetCursor(m_oldCursor
);
306 m_windowDC
->DestroyClippingRegion();
308 m_windowDC
= (wxDC
*) NULL
;
311 m_repairBitmap
= wxNullBitmap
;
316 // Move the image: call from OnMouseMove. Pt is in window client coordinates if window
317 // is non-NULL, or in screen coordinates if NULL.
318 bool wxGenericDragImage::Move(const wxPoint
& pt
)
320 wxASSERT_MSG( (m_windowDC
!= (wxDC
*) NULL
), wxT("No window DC in wxGenericDragImage::Move()") );
322 // Erase at old position, then show at the current position
323 wxPoint oldPos
= m_position
;
325 bool eraseOldImage
= (m_isDirty
&& m_isShown
);
328 RedrawImage(oldPos
- m_offset
, pt
- m_offset
, eraseOldImage
, TRUE
);
338 bool wxGenericDragImage::Show()
340 wxASSERT_MSG( (m_windowDC
!= (wxDC
*) NULL
), wxT("No window DC in wxGenericDragImage::Show()") );
342 // Show at the current position
346 // This is where we restore the backing bitmap, in case
347 // something has changed on the window.
349 wxBitmap
* backing
= (m_pBackingBitmap
? m_pBackingBitmap
: (wxBitmap
*) & m_backingBitmap
);
351 memDC
.SelectObject(* backing
);
353 UpdateBackingFromWindow(* m_windowDC
, memDC
, m_boundingRect
, wxRect(0, 0, m_boundingRect
.width
, m_boundingRect
.height
));
355 //memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y);
356 memDC
.SelectObject(wxNullBitmap
);
358 RedrawImage(m_position
- m_offset
, m_position
- m_offset
, FALSE
, TRUE
);
367 bool wxGenericDragImage::UpdateBackingFromWindow(wxDC
& windowDC
, wxMemoryDC
& destDC
,
368 const wxRect
& sourceRect
, const wxRect
& destRect
) const
370 return destDC
.Blit(destRect
.x
, destRect
.y
, destRect
.width
, destRect
.height
, & windowDC
, sourceRect
.x
, sourceRect
.y
);
373 bool wxGenericDragImage::Hide()
375 wxASSERT_MSG( (m_windowDC
!= (wxDC
*) NULL
), wxT("No window DC in wxGenericDragImage::Hide()") );
377 // Repair the old position
379 if (m_isShown
&& m_isDirty
)
381 RedrawImage(m_position
- m_offset
, m_position
- m_offset
, TRUE
, FALSE
);
390 // More efficient: erase and redraw simultaneously if possible
391 bool wxGenericDragImage::RedrawImage(const wxPoint
& oldPos
, const wxPoint
& newPos
,
392 bool eraseOld
, bool drawNew
)
397 wxBitmap
* backing
= (m_pBackingBitmap
? m_pBackingBitmap
: (wxBitmap
*) & m_backingBitmap
);
401 wxRect
oldRect(GetImageRect(oldPos
));
402 wxRect
newRect(GetImageRect(newPos
));
406 // Full rect: the combination of both rects
407 if (eraseOld
&& drawNew
)
409 int oldRight
= oldRect
.GetRight();
410 int oldBottom
= oldRect
.GetBottom();
411 int newRight
= newRect
.GetRight();
412 int newBottom
= newRect
.GetBottom();
414 wxPoint topLeft
= wxPoint(wxMin(oldPos
.x
, newPos
.x
), wxMin(oldPos
.y
, newPos
.y
));
415 wxPoint bottomRight
= wxPoint(wxMax(oldRight
, newRight
), wxMax(oldBottom
, newBottom
));
417 fullRect
.x
= topLeft
.x
; fullRect
.y
= topLeft
.y
;
418 fullRect
.SetRight(bottomRight
.x
);
419 fullRect
.SetBottom(bottomRight
.y
);
426 // Make the bitmap bigger than it need be, so we don't
427 // keep reallocating all the time.
430 if (!m_repairBitmap
.Ok() || (m_repairBitmap
.GetWidth() < fullRect
.GetWidth() || m_repairBitmap
.GetHeight() < fullRect
.GetHeight()))
432 m_repairBitmap
= wxBitmap(fullRect
.GetWidth() + excess
, fullRect
.GetHeight() + excess
);
436 memDC
.SelectObject(* backing
);
438 wxMemoryDC memDCTemp
;
439 memDCTemp
.SelectObject(m_repairBitmap
);
441 // Draw the backing bitmap onto the repair bitmap.
442 // If full-screen, we may have specified the rect on the
443 // screen that we're using for our backing bitmap.
444 // So subtract this when we're blitting from the backing bitmap
445 // (translate from screen to backing-bitmap coords).
447 memDCTemp
.Blit(0, 0, fullRect
.GetWidth(), fullRect
.GetHeight(), & memDC
, fullRect
.x
- m_boundingRect
.x
, fullRect
.y
- m_boundingRect
.y
);
449 // If drawing, draw the image onto the mem DC
452 wxPoint
pos(newPos
.x
- fullRect
.x
, newPos
.y
- fullRect
.y
) ;
453 DoDrawImage(memDCTemp
, pos
);
456 // Now blit to the window
457 // Finally, blit the temp mem DC to the window.
458 m_windowDC
->Blit(fullRect
.x
, fullRect
.y
, fullRect
.width
, fullRect
.height
, & memDCTemp
, 0, 0);
460 memDCTemp
.SelectObject(wxNullBitmap
);
461 memDC
.SelectObject(wxNullBitmap
);
466 // Override this if you are using a virtual image (drawing your own image)
467 bool wxGenericDragImage::DoDrawImage(wxDC
& dc
, const wxPoint
& pos
) const
471 dc
.DrawBitmap(m_bitmap
, pos
.x
, pos
.y
, (m_bitmap
.GetMask() != 0));
474 else if (m_icon
.Ok())
476 dc
.DrawIcon(m_icon
, pos
.x
, pos
.y
);
483 // Override this if you are using a virtual image (drawing your own image)
484 wxRect
wxGenericDragImage::GetImageRect(const wxPoint
& pos
) const
488 return wxRect(pos
.x
, pos
.y
, m_bitmap
.GetWidth(), m_bitmap
.GetHeight());
490 else if (m_icon
.Ok())
492 return wxRect(pos
.x
, pos
.y
, m_icon
.GetWidth(), m_icon
.GetHeight());
496 return wxRect(pos
.x
, pos
.y
, 0, 0);