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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dynlib.cpp
3 // Purpose: Dynamic library management
4 // Author: Guilhem Lavaux
5 // Modified by:
6 // Created: 20/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 # pragma implementation "dynlib.h"
22 #endif
23
24 #include "wx/wxprec.h"
25
26 #ifdef __BORLANDC__
27 #pragma hdrstop
28 #endif
29
30 #if wxUSE_DYNLIB_CLASS
31
32 #if defined(__WINDOWS__)
33 #include "wx/msw/private.h"
34 #endif
35
36 #include "wx/dynlib.h"
37 #include "wx/filefn.h"
38 #include "wx/intl.h"
39 #include "wx/log.h"
40 #include "wx/tokenzr.h"
41
42 // ----------------------------------------------------------------------------
43 // conditional compilation
44 // ----------------------------------------------------------------------------
45
46 #if defined(__WXPM__) || defined(__EMX__)
47 # define INCL_DOS
48 # include <os2.h>
49 # define wxDllOpen(error, lib, handle) DosLoadModule(error, sizeof(error), lib, &handle)
50 # define wxDllGetSymbol(handle, modaddr) DosQueryProcAddr(handle, 1L, NULL, (PFN*)modaddr)
51 # define wxDllClose(handle) DosFreeModule(handle)
52 #elif defined(HAVE_DLOPEN)
53 // note about dlopen() flags: we use RTLD_NOW to have more Windows-like
54 // behaviour (Win won't let you load a library with missing symbols) and
55 // RTLD_GLOBAL because it is needed sometimes and probably doesn't hurt
56 // otherwise. On VMS the second argument on dlopen is ignored.
57 #ifdef __VMS
58 # define wxDllOpen(lib) dlopen(lib.fn_str(), 0 )
59 #else
60 # define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY | RTLD_GLOBAL)
61 #endif
62 #define wxDllGetSymbol(handle, name) dlsym(handle, name)
63 # define wxDllClose dlclose
64 #elif defined(HAVE_SHL_LOAD)
65 # define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
66 # define wxDllClose shl_unload
67
68 static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
69 {
70 void *sym;
71 if ( shl_findsym(&handle, name.mb_str(), TYPE_UNDEFINED, &sym) == 0 )
72 return sym;
73 else
74 return (void *)0;
75 }
76 #elif defined(__WINDOWS__)
77 // using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
78 # ifdef __WIN32__
79 #ifdef _UNICODE
80 # define wxDllOpen(lib) ::LoadLibraryExW(lib, 0, 0)
81 #else
82 # define wxDllOpen(lib) ::LoadLibraryExA(lib, 0, 0)
83 #endif
84 # else // Win16
85 # define wxDllOpen(lib) ::LoadLibrary(lib)
86 # endif // Win32/16
87 # define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
88 # define wxDllClose ::FreeLibrary
89 #else
90 # error "Don't know how to load shared libraries on this platform."
91 #endif // OS
92
93 // ---------------------------------------------------------------------------
94 // Global variables
95 // ---------------------------------------------------------------------------
96
97 wxLibraries wxTheLibraries;
98
99 // ============================================================================
100 // implementation
101 // ============================================================================
102
103 // construct the full name from the base shared object name: adds a .dll
104 // suffix under Windows or .so under Unix
105 static wxString ConstructLibraryName(const wxString& basename)
106 {
107 wxString fullname;
108 fullname << basename << wxDllLoader::GetDllExt();
109
110 return fullname;
111 }
112
113 // ---------------------------------------------------------------------------
114 // wxLibrary (one instance per dynamic library)
115 // ---------------------------------------------------------------------------
116
117 wxLibrary::wxLibrary(wxDllType handle)
118 {
119 typedef wxClassInfo *(*t_get_first)(void);
120 t_get_first get_first;
121
122 m_handle = handle;
123
124 // Some system may use a local heap for library.
125 get_first = (t_get_first)GetSymbol("wxGetClassFirst");
126 // It is a wxWindows DLL.
127 if (get_first)
128 PrepareClasses(get_first());
129 }
130
131 wxLibrary::~wxLibrary()
132 {
133 if ( m_handle )
134 {
135 wxDllClose(m_handle);
136 }
137 }
138
139 wxObject *wxLibrary::CreateObject(const wxString& name)
140 {
141 wxClassInfo *info = (wxClassInfo *)classTable.Get(name);
142
143 if (!info)
144 return NULL;
145
146 return info->CreateObject();
147 }
148
149 void wxLibrary::PrepareClasses(wxClassInfo *first)
150 {
151 // Index all class infos by their class name
152 wxClassInfo *info = first;
153 while (info)
154 {
155 if (info->m_className)
156 classTable.Put(info->m_className, (wxObject *)info);
157 info = info->GetNext();
158 }
159
160 // Set base pointers for each wxClassInfo
161 info = first;
162 while (info)
163 {
164 if (info->GetBaseClassName1())
165 info->m_baseInfo1 = (wxClassInfo *)classTable.Get(info->GetBaseClassName1());
166 if (info->GetBaseClassName2())
167 info->m_baseInfo2 = (wxClassInfo *)classTable.Get(info->GetBaseClassName2());
168 info = info->m_next;
169 }
170 }
171
172 void *wxLibrary::GetSymbol(const wxString& symbname)
173 {
174 return wxDllLoader::GetSymbol(m_handle, symbname);
175 }
176
177 // ---------------------------------------------------------------------------
178 // wxDllLoader
179 // ---------------------------------------------------------------------------
180
181 /* static */
182 wxString wxDllLoader::GetDllExt()
183 {
184 wxString ext;
185
186 #if defined(__WINDOWS__) || defined(__WXPM__) || defined(__EMX__)
187 ext = _T(".dll");
188 #elif defined(__UNIX__)
189 # if defined(__HPUX__)
190 ext = _T(".sl");
191 # else //__HPUX__
192 ext = _T(".so");
193 # endif //__HPUX__
194 #endif
195
196 return ext;
197 }
198
199 /* static */
200 wxDllType
201 wxDllLoader::GetProgramHandle(void)
202 {
203 #if defined( HAVE_DLOPEN ) && !defined(__EMX__)
204 // optain handle for main program
205 return dlopen(NULL, RTLD_NOW/*RTLD_LAZY*/);
206 #elif defined (HAVE_SHL_LOAD)
207 // shl_findsymbol with NULL handle looks up in main program
208 return 0;
209 #else
210 wxFAIL_MSG( wxT("This method is not implemented under Windows or OS/2"));
211 return 0;
212 #endif
213 }
214
215 /* static */
216 wxDllType
217 wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
218 {
219 wxDllType handle;
220
221 #if defined(__WXMAC__)
222 FSSpec myFSSpec ;
223 Ptr myMainAddr ;
224 Str255 myErrName ;
225
226 wxMacPathToFSSpec( libname , &myFSSpec ) ;
227 if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
228 myErrName ) != noErr )
229 {
230 p2cstr( myErrName ) ;
231 wxASSERT_MSG( 1 , (char*)myErrName ) ;
232 return NULL ;
233 }
234 #elif defined(__WXPM__) || defined(__EMX__)
235 char zError[256] = "";
236 wxDllOpen(zError, libname, handle);
237 #else // !Mac
238 handle = wxDllOpen(libname);
239 #endif // OS
240
241 if ( !handle )
242 {
243 wxString msg(_("Failed to load shared library '%s'"));
244
245 #ifdef HAVE_DLERROR
246 const char *errmsg = dlerror();
247 if ( errmsg )
248 {
249 // the error string format is "libname: ...", but we already have
250 // libname, so cut it off
251 const char *p = strchr(errmsg, ':');
252 if ( p )
253 {
254 if ( *++p == ' ' )
255 p++;
256 }
257 else
258 {
259 p = errmsg;
260 }
261
262 msg += _T(" (%s)");
263 wxLogError(msg, libname.c_str(), p);
264 }
265 else
266 #endif // HAVE_DLERROR
267 {
268 wxLogSysError(msg, libname.c_str());
269 }
270 }
271
272 if ( success )
273 {
274 *success = handle != 0;
275 }
276
277 return handle;
278 }
279
280
281 /* static */
282 void
283 wxDllLoader::UnloadLibrary(wxDllType handle)
284 {
285 wxDllClose(handle);
286 }
287
288 /* static */
289 void *
290 wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
291 {
292 void *symbol = NULL; // return value
293
294 #if defined( __WXMAC__ )
295 Ptr symAddress ;
296 CFragSymbolClass symClass ;
297 Str255 symName ;
298
299 strcpy( (char*) symName , name ) ;
300 c2pstr( (char*) symName ) ;
301
302 if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
303 symbol = (void *)symAddress ;
304 #elif defined( __WXPM__ ) || defined(__EMX__)
305 wxDllGetSymbol(dllHandle, symbol);
306 #else
307 // mb_str() is necessary in Unicode build
308 symbol = wxDllGetSymbol(dllHandle, name.mb_str());
309 #endif
310
311 if ( !symbol )
312 {
313 wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
314 name.c_str());
315 }
316 return symbol;
317 }
318
319 // ---------------------------------------------------------------------------
320 // wxLibraries (only one instance should normally exist)
321 // ---------------------------------------------------------------------------
322
323 wxLibraries::wxLibraries():m_loaded(wxKEY_STRING)
324 {
325 }
326
327 wxLibraries::~wxLibraries()
328 {
329 wxNode *node = m_loaded.First();
330
331 while (node) {
332 wxLibrary *lib = (wxLibrary *)node->Data();
333 delete lib;
334
335 node = node->Next();
336 }
337 }
338
339 wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
340 {
341 wxNode *node;
342 wxLibrary *lib;
343 wxClassInfo *old_sm_first;
344
345 #if defined(__VISAGECPP__)
346 node = m_loaded.Find(name.GetData());
347 if (node != NULL)
348 return ((wxLibrary *)node->Data());
349 #else // !OS/2
350 if ( (node = m_loaded.Find(name.GetData())) )
351 return ((wxLibrary *)node->Data());
352 #endif
353 // If DLL shares data, this is necessary.
354 old_sm_first = wxClassInfo::sm_first;
355 wxClassInfo::sm_first = NULL;
356
357 wxString libname = ConstructLibraryName(name);
358
359 /*
360 Unix automatically builds that library name, at least for dlopen()
361 */
362 #if 0
363 #if defined(__UNIX__)
364 // found the first file in LD_LIBRARY_PATH with this name
365 wxString libPath("/lib:/usr/lib"); // system path first
366 const char *envLibPath = getenv("LD_LIBRARY_PATH");
367 if ( envLibPath )
368 libPath << wxT(':') << envLibPath;
369 wxStringTokenizer tokenizer(libPath, wxT(':'));
370 while ( tokenizer.HasMoreToken() )
371 {
372 wxString fullname(tokenizer.NextToken());
373
374 fullname << wxT('/') << libname;
375 if ( wxFileExists(fullname) )
376 {
377 libname = fullname;
378
379 // found the library
380 break;
381 }
382 }
383 //else: not found in the path, leave the name as is (secutiry risk?)
384
385 #endif // __UNIX__
386 #endif
387
388 bool success = FALSE;
389 wxDllType handle = wxDllLoader::LoadLibrary(libname, &success);
390 if(success)
391 {
392 lib = new wxLibrary(handle);
393 wxClassInfo::sm_first = old_sm_first;
394 m_loaded.Append(name.GetData(), lib);
395 }
396 else
397 lib = NULL;
398 return lib;
399 }
400
401 wxObject *wxLibraries::CreateObject(const wxString& path)
402 {
403 wxNode *node = m_loaded.First();
404 wxObject *obj;
405
406 while (node) {
407 obj = ((wxLibrary *)node->Data())->CreateObject(path);
408 if (obj)
409 return obj;
410
411 node = node->Next();
412 }
413 return NULL;
414 }
415
416 #endif // wxUSE_DYNLIB_CLASS