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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/core/gsockosx.cpp
3 // Purpose: wxSocketImpl implementation for OS X
4 // Authors: Brian Victor, Vadim Zeitlin
5 // Created: February 2002
6 // Copyright: (c) 2002 Brian Victor
7 // (c) 2008 Vadim Zeitlin
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #include "wx/wxprec.h"
12
13 #if wxUSE_SOCKETS
14
15 #include "wx/private/socket.h"
16 #include "wx/unix/private/sockunix.h"
17 #include "wx/apptrait.h"
18 #include "wx/link.h"
19
20 #include "wx/osx/core/cfstring.h" // for wxMacWakeUp() only
21
22 #include <CoreFoundation/CoreFoundation.h>
23
24 namespace
25 {
26
27 // ----------------------------------------------------------------------------
28 // global variables
29 // ----------------------------------------------------------------------------
30
31 // Sockets must use the event loop to monitor the events so we store a
32 // reference to the main thread event loop here
33 static CFRunLoopRef gs_mainRunLoop = NULL;
34
35 // ----------------------------------------------------------------------------
36 // Mac-specific socket implementation
37 // ----------------------------------------------------------------------------
38
39 class wxSocketImplMac : public wxSocketImplUnix
40 {
41 public:
42 wxSocketImplMac(wxSocketBase& wxsocket)
43 : wxSocketImplUnix(wxsocket)
44 {
45 m_socket = NULL;
46 m_source = NULL;
47 }
48
49 virtual ~wxSocketImplMac()
50 {
51 wxASSERT_MSG( !m_source && !m_socket, "forgot to call Close()?" );
52 }
53
54 // get the underlying socket: creates it on demand
55 CFSocketRef GetSocket() /* const */
56 {
57 if ( !m_socket )
58 Initialize();
59
60 return m_socket;
61 }
62
63 private:
64 virtual void DoClose()
65 {
66 wxSocketManager * const manager = wxSocketManager::Get();
67 if ( manager )
68 {
69 manager->Uninstall_Callback(this, wxSOCKET_INPUT);
70 manager->Uninstall_Callback(this, wxSOCKET_OUTPUT);
71 }
72
73 // VZ: CFRunLoopRemoveSource() is probably unnecessary as
74 // CFSocketInvalidate() seems to do it internally from reading the
75 // docs, please remove it (and this comment) after testing
76 CFRunLoopRemoveSource(gs_mainRunLoop, m_source, kCFRunLoopCommonModes);
77 CFSocketInvalidate(m_socket);
78
79 CFRelease(m_source);
80 m_source = NULL;
81
82 CFRelease(m_socket);
83 m_socket = NULL;
84 }
85
86 // initialize the data associated with the given socket
87 bool Initialize()
88 {
89 // we need a valid Unix socket to create a CFSocket
90 if ( m_fd < 0 )
91 return false;
92
93 CFSocketContext cont;
94 cont.version = 0; // this currently must be 0
95 cont.info = this; // pointer passed to our callback
96 cont.retain = NULL; // no need to retain/release/copy the
97 cont.release = NULL; // socket pointer, so all callbacks
98 cont.copyDescription = NULL; // can be left NULL
99
100 m_socket = CFSocketCreateWithNative
101 (
102 NULL, // default allocator
103 m_fd,
104 kCFSocketReadCallBack |
105 kCFSocketWriteCallBack |
106 kCFSocketConnectCallBack,
107 SocketCallback,
108 &cont
109 );
110 if ( !m_socket )
111 return false;
112
113 m_source = CFSocketCreateRunLoopSource(NULL, m_socket, 0);
114
115 if ( !m_source )
116 {
117 CFRelease(m_socket);
118 m_socket = NULL;
119
120 return false;
121 }
122
123 CFRunLoopAddSource(gs_mainRunLoop, m_source, kCFRunLoopCommonModes);
124
125 return true;
126 }
127
128 static void SocketCallback(CFSocketRef WXUNUSED(s),
129 CFSocketCallBackType callbackType,
130 CFDataRef WXUNUSED(address),
131 const void* data,
132 void* info)
133 {
134 wxSocketImplMac * const socket = static_cast<wxSocketImplMac *>(info);
135
136 switch (callbackType)
137 {
138 case kCFSocketConnectCallBack:
139 wxASSERT(!socket->IsServer());
140 // KH: If data is non-NULL, the connect failed, do not call Detected_Write,
141 // which will only end up creating a spurious connect event because the
142 // call to getsocketopt SO_ERROR inexplicably returns no error.
143 // The change in behaviour cannot be traced to any particular commit or
144 // timeframe so I'm not sure what to think, but after so many hours,
145 // this seems to address the issue and it's time to move on.
146 if (data == NULL)
147 socket->OnWriteWaiting();
148 break;
149
150 case kCFSocketReadCallBack:
151 socket->OnReadWaiting();
152 break;
153
154 case kCFSocketWriteCallBack:
155 socket->OnWriteWaiting();
156 break;
157
158 default:
159 wxFAIL_MSG( "unexpected socket callback" );
160 }
161
162 // receiving a socket event does _not_ make ReceiveNextEvent() (or the
163 // equivalent NSApp:nextEventMatchingMask:untilDate:inMode:dequeue)
164 // return control, i.e. apparently it doesn't count as a real event, so
165 // we need to generate a wake up to return control to the code waiting
166 // for something to happen and process this socket event
167 wxMacWakeUp();
168 }
169
170 CFSocketRef m_socket;
171 CFRunLoopSourceRef m_source;
172
173 wxDECLARE_NO_COPY_CLASS(wxSocketImplMac);
174 };
175
176 } // anonymous namespace
177
178
179 // ----------------------------------------------------------------------------
180 // CoreFoundation implementation of wxSocketManager
181 // ----------------------------------------------------------------------------
182
183 class wxSocketManagerMac : public wxSocketManager
184 {
185 public:
186 virtual bool OnInit();
187 virtual void OnExit();
188
189 virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
190 {
191 return new wxSocketImplMac(wxsocket);
192 }
193
194 virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event);
195 virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event);
196
197 private:
198 // return CFSocket callback mask corresponding to the given event (the
199 // socket parameter is needed because some events are interpreted
200 // differently depending on whether they happen on a server or on a client
201 // socket)
202 static int GetCFCallback(wxSocketImpl *socket, wxSocketNotify event);
203 };
204
205 bool wxSocketManagerMac::OnInit()
206 {
207 // No need to store the main loop again
208 if (gs_mainRunLoop != NULL)
209 return true;
210
211 // Get the loop for the main thread so our events will actually fire.
212 // The common socket.cpp code will assert if initialize is called from a
213 // secondary thread, otherwise Mac would have the same problems as MSW
214 gs_mainRunLoop = CFRunLoopGetCurrent();
215 if ( !gs_mainRunLoop )
216 return false;
217
218 CFRetain(gs_mainRunLoop);
219
220 return true;
221 }
222
223 void wxSocketManagerMac::OnExit()
224 {
225 // Release the reference count, and set the reference back to NULL
226 CFRelease(gs_mainRunLoop);
227 gs_mainRunLoop = NULL;
228 }
229
230 /* static */
231 int wxSocketManagerMac::GetCFCallback(wxSocketImpl *socket, wxSocketNotify event)
232 {
233 switch ( event )
234 {
235 case wxSOCKET_CONNECTION:
236 return socket->IsServer() ? kCFSocketReadCallBack
237 : kCFSocketConnectCallBack;
238
239 case wxSOCKET_INPUT:
240 return kCFSocketReadCallBack;
241
242 case wxSOCKET_OUTPUT:
243 return kCFSocketWriteCallBack;
244
245 case wxSOCKET_LOST:
246 wxFAIL_MSG( "unexpected wxSocketNotify" );
247 return 0;
248
249 default:
250 wxFAIL_MSG( "unknown wxSocketNotify" );
251 return 0;
252 }
253 }
254
255 void wxSocketManagerMac::Install_Callback(wxSocketImpl *socket_,
256 wxSocketNotify event)
257 {
258 wxSocketImplMac * const socket = static_cast<wxSocketImplMac *>(socket_);
259
260 CFSocketEnableCallBacks(socket->GetSocket(), GetCFCallback(socket, event));
261 }
262
263 void wxSocketManagerMac::Uninstall_Callback(wxSocketImpl *socket_,
264 wxSocketNotify event)
265 {
266 wxSocketImplMac * const socket = static_cast<wxSocketImplMac *>(socket_);
267
268 CFSocketDisableCallBacks(socket->GetSocket(), GetCFCallback(socket, event));
269 }
270
271 // set the wxBase variable to point to CF wxSocketManager implementation so
272 // that the GUI code in utilsexc_cf.cpp could return it from its traits method
273 //
274 // this is very roundabout but necessary to allow us to have different
275 // behaviours in console and GUI applications while avoiding dependencies of
276 // GUI library on the network one
277 extern WXDLLIMPEXP_BASE wxSocketManager *wxOSXSocketManagerCF;
278
279 static struct OSXManagerSetter
280 {
281 OSXManagerSetter()
282 {
283 static wxSocketManagerMac s_manager;
284 wxOSXSocketManagerCF = &s_manager;
285 }
286 } gs_OSXManagerSetter;
287
288 // see the relative linker macro in socket.cpp
289 wxFORCE_LINK_THIS_MODULE(osxsocket)
290
291 #endif // wxUSE_SOCKETS