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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 1.68 API:
32 // Level 0: no backward compatibility, all new features
33 // Level 1: some extra methods are defined for compatibility.
37 // Recommended setting: 0 (in fact the compatibility code is now very minimal
38 // so there is little advantage to setting it to 1.
39 #define WXWIN_COMPATIBILITY 0
41 // This setting determines the compatibility with 2.0 API: set it to 1 to
46 // Recommended setting: 0 (please update your code instead!)
47 #define WXWIN_COMPATIBILITY_2 0
49 // This setting determines the compatibility with 2.0 API: set it to 1 to
54 // Recommended setting: 0 (please update your code instead!)
55 #define WXWIN_COMPATIBILITY_2_2 1
57 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
58 // but this is very dangerous because you can mistakenly pass an icon instead
59 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
60 // because an icon is not a valid bitmap
62 // Starting from 2.1.12, you have the choice under this backwards compatible
63 // behaviour (your code will still compile, but probably won't behave as
64 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
65 // conversion ctor wxBitmap(const wxIcon&) instead.
67 // Recommended setting: 0
68 #define wxICON_IS_BITMAP 0
70 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
71 // 1.64 and later define point sizes to be compatible with Windows.
75 // Recommended setting: 0
76 #define wxFONT_SIZE_COMPATIBILITY 0
78 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
79 // If migrating between versions, your dialogs may seem to shrink.
83 // Recommended setting: 0 (the new calculations are more correct!)
84 #define wxDIALOG_UNIT_COMPATIBILITY 1
86 // ----------------------------------------------------------------------------
88 // ----------------------------------------------------------------------------
90 // Generic comment about debugging settings: they are very useful if you don't
91 // use any other memory leak detection tools such as Purify/BoundsChecker, but
92 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
93 // as wxWindows memory debugging subsystem built in since version 5.0 and you
94 // may prefer to use it instead of built in memory debugging code because it is
95 // faster and more fool proof.
97 // Using VC++ CRT memory debugging is enabled by default in debug mode
98 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
99 // and if __NO_VC_CRTDBG__ is not defined.
101 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
102 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
103 // recommended to set this to 1, since you may well need to output an error log
104 // in a production version (or non-debugging beta).
108 // Recommended setting: 1 but see comment above
109 #define wxUSE_DEBUG_CONTEXT 1
111 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112 // __WXDEBUG__ is also defined.
114 // WARNING: this code may not work with all architectures, especially if
115 // alignment is an issue. This switch is currently ignored for mingw / cygwin
119 // Recommended setting: 1 but see comment in the beginning of this section
120 #define wxUSE_MEMORY_TRACING 0
122 // In debug mode, cause new and delete to be redefined globally.
123 // If this causes problems (e.g. link errors), set this to 0.
124 // This switch is currently ignored for mingw / cygwin
128 // Recommended setting: 1 but see comment in the beginning of this section
129 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
131 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
132 // this causes problems (e.g. link errors), set this to 0. You may need to set
133 // this to 0 if using templates (at least for VC++). This switch is currently
134 // ignored for mingw / cygwin
138 // Recommended setting: 1 but see comment in the beginning of this section
139 #define wxUSE_DEBUG_NEW_ALWAYS 0
141 // wxHandleFatalExceptions() may be used to catch the program faults at run
142 // time and, instead of terminating the program with a usual GPF message box,
143 // call the user-defined wxApp::OnFatalException() function. If you set
144 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
146 // This setting is for Win32 only and can only be enabled if your compiler
147 // supports Win32 structured exception handling (currently only VC++ does)
151 // Recommended setting: 1 if your compiler supports it.
153 #define wxUSE_ON_FATAL_EXCEPTION 1
155 #define wxUSE_ON_FATAL_EXCEPTION 0
158 // ----------------------------------------------------------------------------
160 // ----------------------------------------------------------------------------
162 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
163 // defined as wchar_t, wxString will use Unicode internally. If you set this
164 // to 1, you must use wxT() macro for all literal strings in the program.
166 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
167 // doesn't support it and the programs compiled in Unicode mode will not run
172 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
173 #define wxUSE_UNICODE 0
175 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
176 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
177 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
178 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
179 // will have to modify the makefiles to include unicows.lib import library as the first
184 // Recommended setting: 0
185 #define wxUSE_UNICODE_MSLU 0
187 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
188 // compiling the program in Unicode mode. More precisely, it will be possible
189 // to construct wxString from a wide (Unicode) string and convert any wxString
194 // Recommended setting: 1
195 #define wxUSE_WCHAR_T 0
197 // ----------------------------------------------------------------------------
199 // ----------------------------------------------------------------------------
201 // Support for message/error logging. This includes wxLogXXX() functions and
202 // wxLog and derived classes. Don't set this to 0 unless you really know what
207 // Recommended setting: 1 (always)
210 // Support for command line parsing using wxCmdLineParser class.
214 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
215 #define wxUSE_CMDLINE_PARSER 1
217 // Recommended setting: 1
218 #define wxUSE_LOGWINDOW 1
220 // Recommended setting: 1
221 #define wxUSE_LOGGUI 1
223 // Recommended setting: 1
224 #define wxUSE_LOG_DIALOG 0
226 // Support for multithreaded applications: if 1, compile in thread classes
227 // (thread.h) and make the library a bit more thread safe. Although thread
228 // support is quite stable by now, you may still consider recompiling the
229 // library without it if you have no use for it - this will result in a
230 // somewhat smaller and faster operation.
232 // This is ignored under Win16, threads are only supported under Win32.
236 // Recommended setting: 0 unless you do plan to develop MT applications
237 #define wxUSE_THREADS 0
239 // If enabled (1), compiles wxWindows streams classes
240 #define wxUSE_STREAMS 1
242 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
243 #define wxUSE_STD_IOSTREAM 0
245 // Use serialization (requires utils/serialize)
246 #define wxUSE_SERIAL 0
248 // ----------------------------------------------------------------------------
249 // non GUI features selection
250 // ----------------------------------------------------------------------------
252 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
253 // integer which is implemented in terms of native 64 bit integers if any or
254 // uses emulation otherwise.
256 // This class is required by wxDateTime and so you should enable it if you want
257 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
258 // integers in which case (almost) all of its functions are inline and it
259 // almost does not take any space, so there should be no reason to switch it
262 // Recommended setting: 1
263 #define wxUSE_LONGLONG 1
265 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
266 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
270 // Recommended setting: 1 (wxFile is highly recommended as it is required by
271 // i18n code, wxFileConfig and others)
273 #define wxUSE_FFILE 1
275 // use wxTextBuffer class: required by wxTextFile
276 #define wxUSE_TEXTBUFFER 1
278 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
280 #define wxUSE_TEXTFILE 1
282 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
285 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
286 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
287 // old wxTime and wxDate classes which are still provided for backwards
288 // compatibility (and implemented in terms of wxDateTime).
290 // Note that this class is relatively new and is still officially in alpha
291 // stage because some features are not yet (fully) implemented. It is already
292 // quite useful though and should only be disabled if you are aiming at
293 // absolutely minimal version of the library.
295 // Requires: wxUSE_LONGLONG
299 // Recommended setting: 1
300 #define wxUSE_DATETIME 1
302 // Set wxUSE_TIMER to 1 to compile wxTimer class
306 // Recommended setting: 1
307 #define wxUSE_TIMER 1
309 // Use wxStopWatch clas.
313 // Recommended setting: 1 (needed by wxSocket)
314 #define wxUSE_STOPWATCH 1
316 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
317 // which allow the application to store its settings in the persistent
318 // storage. Setting this to 1 will also enable on-demand creation of the
319 // global config object in wxApp.
321 // See also wxUSE_CONFIG_NATIVE below.
323 // Recommended setting: 1
324 #define wxUSE_CONFIG 1
326 // If wxUSE_CONFIG is 1, you may choose to use either the native config
327 // classes under Windows (using .INI files under Win16 and the registry under
328 // Win32) or the portable text file format used by the config classes under
331 // Default is 1 to use native classes. Note that you may still use
332 // wxFileConfig even if you set this to 1 - just the config object created by
333 // default for the applications needs will be a wxRegConfig or wxIniConfig and
336 // Recommended setting: 1
337 #define wxUSE_CONFIG_NATIVE 0
339 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
340 // to connect/disconnect from the network and be notified whenever the dial-up
341 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
345 // Recommended setting: 1
346 #define wxUSE_DIALUP_MANAGER 0
348 // Compile in wxLibrary class for run-time DLL loading and function calling.
349 // Required by wxUSE_DIALUP_MANAGER.
351 // This setting is for Win32 only
355 // Recommended setting: 1
356 #define wxUSE_DYNAMIC_LOADER 0
358 #define wxUSE_DYNLIB_CLASS 0
360 // Set to 1 to use socket classes
361 #define wxUSE_SOCKETS 0
363 // Set to 1 to enable virtual file systems (required by wxHTML)
364 #define wxUSE_FILESYSTEM 0
366 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
367 #define wxUSE_FS_ZIP 0
369 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
370 #define wxUSE_FS_INET 0
372 // Set to 1 to compile wxZipInput/OutputStream classes.
373 #define wxUSE_ZIPSTREAM 0
375 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
379 // If enabled, the code written by Apple will be used to write, in a portable
380 // way, float on the disk. See extended.c for the license which is different
381 // from wxWindows one.
385 // Recommended setting: 1 unless you don't like the license terms (unlikely)
386 #define wxUSE_APPLE_IEEE 1
388 // Joystick support class
389 #define wxUSE_JOYSTICK 1
391 // wxFontMapper class
392 #define wxUSE_FONTMAP 1
394 // wxMimeTypesManager class
395 #define wxUSE_MIMETYPE 0
397 // wxSystemOptions class
398 #define wxUSE_SYSTEM_OPTIONS 1
400 // Support for regular expression matching via wxRegEx class: enable this to
401 // use POSIX regular expressions in your code. You need to compile regex
402 // library from src/regex to use it under Windows.
406 // Recommended setting: 1 if your compiler supports it, if it doesn't please
407 // contribute us a makefile for src/regex for it
408 #define wxUSE_REGEX 0
413 // ----------------------------------------------------------------------------
414 // Individual GUI controls
415 // ----------------------------------------------------------------------------
417 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
418 // (without it, wxControl class is not compiled)
422 // Recommended setting: 1 (don't change except for very special programs)
423 #define wxUSE_CONTROLS 1
425 // wxPopupWindow class is not used currently by wxMSW
429 // Recommended setting: 0
430 #define wxUSE_POPUPWIN 1
432 // wxTipWindow allows to implement the custom tooltips, it is used by the
433 // context help classes. Requires wxUSE_POPUPWIN.
437 // Recommended setting: 1 (may be set to 0)
438 #define wxUSE_TIPWINDOW 1
440 // Each of the settings below corresponds to one wxWindows control. They are
441 // all switched on by default but may be disabled if you are sure that your
442 // program (including any standard dialogs it can show!) doesn't need them and
443 // if you desperately want to save some space. If you use any of these you must
444 // set wxUSE_CONTROLS as well.
448 // Recommended setting: 1
449 #define wxUSE_BUTTON 1 // wxButton
450 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
451 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
452 #define wxUSE_CHECKBOX 1 // wxCheckBox
453 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
454 #define wxUSE_CHOICE 1 // wxChoice
455 #define wxUSE_COMBOBOX 1 // wxComboBox
456 #define wxUSE_GAUGE 1 // wxGauge
457 #define wxUSE_LISTBOX 1 // wxListBox
458 #define wxUSE_LISTCTRL 0 // wxListCtrl
459 #define wxUSE_RADIOBOX 1 // wxRadioBox
460 #define wxUSE_RADIOBTN 1 // wxRadioButton
461 #define wxUSE_SCROLLBAR 1 // wxScrollBar
462 #define wxUSE_SLIDER 1 // wxSlider
463 #define wxUSE_SPINBTN 1 // wxSpinButton
464 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
465 #define wxUSE_STATBOX 1 // wxStaticBox
466 #define wxUSE_STATLINE 1 // wxStaticLine
467 #define wxUSE_STATTEXT 1 // wxStaticText
468 #define wxUSE_STATBMP 1 // wxStaticBitmap
469 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
470 #define wxUSE_TOGGLEBTN 0 // requires wxButton
471 #define wxUSE_TREECTRL 0 // wxTreeCtrl
473 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
474 // below either wxStatusBar95 or a generic wxStatusBar will be used.
478 // Recommended setting: 1
479 #define wxUSE_STATUSBAR 1
481 // Two status bar implementations are available under Win32: the generic one
482 // or the wrapper around native control. For native look and feel the native
483 // version should be used.
487 // Recommended setting: 1 (there is no advantage in using the generic one)
488 #define wxUSE_NATIVE_STATUSBAR 0
490 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
491 // classes at all. Otherwise, use the native toolbar class unless
492 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
493 // supports some features which might not be supported by the native wxToolBar
494 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
496 // Default is 1 for all settings.
498 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
499 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
500 #define wxUSE_TOOLBAR 0
501 #define wxUSE_TOOLBAR_NATIVE 0
502 #define wxUSE_TOOLBAR_SIMPLE 0
504 // this setting is obsolete, value is ignored
505 #define wxUSE_BUTTONBAR 0
507 // wxNotebook is a control with several "tabs" located on one of its sides. It
508 // may be used ot logically organise the data presented to the user instead of
509 // putting everything in one huge dialog. It replaces wxTabControl and related
510 // classes of wxWin 1.6x.
514 // Recommended setting: 1
515 #define wxUSE_NOTEBOOK 1
517 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
518 // the new class. It shouldn't be used in new code.
522 // Recommended setting: 0 (use wxNotebook)
523 #define wxUSE_TAB_DIALOG 0
530 // wxProperty[Value/Form/List] classes, used by Dialog Editor
531 #define wxUSE_PROPSHEET 0
533 // ----------------------------------------------------------------------------
534 // Miscellaneous GUI stuff
535 // ----------------------------------------------------------------------------
537 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
538 #define wxUSE_ACCEL 0
540 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
545 // Recommended setting: 1 (can be safely set to 0, not used by the library)
546 #define wxUSE_CARET 1
548 // Miscellaneous geometry code: needed for Canvas library
549 #define wxUSE_GEOMETRY 1
551 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
556 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
557 // enumerated above, then this class is mostly useless too)
558 #define wxUSE_IMAGLIST 1
560 // Use wxMenu, wxMenuBar, wxMenuItem.
564 // Recommended setting: 1 (can't be disabled under MSW)
565 #define wxUSE_MENUS 1
567 // Use wxSashWindow class.
571 // Recommended setting: 1
574 // Use wxSplitterWindow class.
578 // Recommended setting: 1
579 #define wxUSE_SPLITTER 1
581 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
585 // Recommended setting: 1
586 #define wxUSE_TOOLTIPS 0
588 // wxValidator class and related methods
589 #define wxUSE_VALIDATORS 0
591 // wxDC cacheing implementation
592 #define wxUSE_DC_CACHEING 0
594 // ----------------------------------------------------------------------------
596 // ----------------------------------------------------------------------------
598 // Define 1 to use generic dialogs in Windows, even though they duplicate
599 // native common dialog (e.g. wxColourDialog). This is mainly useful for
604 // Recommended setting: 0
605 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
607 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
608 // file selector, printer dialog). Switching this off also switches off the
609 // printing architecture and interactive wxPrinterDC.
613 // Recommended setting: 1 (unless it really doesn't work)
614 #define wxUSE_COMMON_DIALOGS 1
616 // wxBusyInfo displays window with message when app is busy. Works in same way
618 #define wxUSE_BUSYINFO 0
620 // Use single/multiple choice dialogs.
624 // Recommended setting: 1 (used in the library itself)
625 #define wxUSE_CHOICEDLG 1
627 // Use colour picker dialog
631 // Recommended setting: 1
632 #define wxUSE_COLOURDLG 0
634 // wxDirDlg class for getting a directory name from user
635 #define wxUSE_DIRDLG 0
637 // TODO: setting to choose the generic or native one
639 // Use file open/save dialogs.
643 // Recommended setting: 1 (used in many places in the library itself)
644 #define wxUSE_FILEDLG 0
646 // Use find/replace dialogs.
650 // Recommended setting: 1 (but may be safely set to 0)
651 #define wxUSE_FINDREPLDLG 0
653 // Use font picker dialog
657 // Recommended setting: 1 (used in the library itself)
658 #define wxUSE_FONTDLG 0
660 // Use wxMessageDialog and wxMessageBox.
664 // Recommended setting: 1 (used in the library itself)
665 #define wxUSE_MSGDLG 1
667 // progress dialog class for lengthy operations
668 #define wxUSE_PROGRESSDLG 0
670 // support for startup tips (wxShowTip &c)
671 #define wxUSE_STARTUP_TIPS 0
673 // text entry dialog and wxGetTextFromUser function
674 #define wxUSE_TEXTDLG 0
676 // number entry dialog
677 #define wxUSE_NUMBERDLG 0
679 // splash screen class
680 #define wxUSE_SPLASH 0
683 #define wxUSE_WIZARDDLG 0
685 // ----------------------------------------------------------------------------
687 // ----------------------------------------------------------------------------
689 // Windows supports the graphics format known as metafile which is, though not
690 // portable, is widely used under Windows and so is supported by wxWin (under
691 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
692 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
693 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
694 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
695 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
696 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
697 // in any metafile related classes at all.
699 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
701 // Recommended setting: default or 0 for everything for portable programs.
702 #define wxUSE_METAFILE 0
703 #define wxUSE_ENH_METAFILE 0
704 #define wxUSE_WIN_METAFILES_ALWAYS 0
706 // ----------------------------------------------------------------------------
707 // Big GUI components
708 // ----------------------------------------------------------------------------
710 // Set to 0 to disable document/view architecture
711 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
713 // Set to 0 to disable MDI document/view architecture
714 #define wxUSE_MDI_ARCHITECTURE 0
716 // Set to 0 to disable print/preview architecture code
717 #define wxUSE_PRINTING_ARCHITECTURE 0
719 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
724 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
729 #define wxUSE_GLCANVAS 0
731 // wxTreeLayout class
732 #define wxUSE_TREELAYOUT 0
734 // ----------------------------------------------------------------------------
736 // ----------------------------------------------------------------------------
738 // Use wxClipboard class for clipboard copy/paste.
742 // Recommended setting: 1
743 #define wxUSE_CLIPBOARD 0
745 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
750 // Recommended setting: 1
751 #define wxUSE_DATAOBJ 0
753 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
754 // different from "built in" drag and drop in wxTreeCtrl which is always
755 // available). Requires wxUSE_DATAOBJ.
759 // Recommended setting: 1
760 #define wxUSE_DRAG_AND_DROP 0
762 // ----------------------------------------------------------------------------
763 // miscellaneous settings
764 // ----------------------------------------------------------------------------
766 // wxSingleInstanceChecker class allows to verify at startup if another program
767 // instance is running (it is only available under Win32)
771 // Recommended setting: 1 (the class is tiny, disabling it won't save much
773 #define wxUSE_SNGLINST_CHECKER 0
775 #define wxUSE_DRAGIMAGE 0
778 // 0 for no interprocess comms
780 // 0 for no help facility
781 #define wxUSE_MS_HTML_HELP 0
782 // 0 for no MS HTML Help
784 // Use wxHTML-based help controller?
785 #define wxUSE_WXHTML_HELP 0
787 #define wxUSE_RESOURCES 0
788 // 0 for no wxGetResource/wxWriteResource
789 #define wxUSE_CONSTRAINTS 1
790 // 0 for no window layout constraint system
792 #define wxUSE_SPLINES 1
795 #define wxUSE_XPM_IN_MSW 1
796 // 0 for no XPM support in wxBitmap.
797 // Default is 1, as XPM is now fully
798 // supported this makes easier the issue
799 // of portable icons and bitmaps.
801 #define wxUSE_IMAGE_LOADING_IN_MSW 0
802 // Use dynamic DIB loading/saving code in utils/dib under MSW.
803 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
804 // Use dynamic icon/cursor loading/saving code
806 #define wxUSE_WX_RESOURCES 0
807 // Use .wxr resource mechanism (requires PrologIO library)
809 #define wxUSE_MOUSEWHEEL 0
810 // Include mouse wheel support
812 // ----------------------------------------------------------------------------
813 // postscript support settings
814 // ----------------------------------------------------------------------------
816 // Set to 1 for PostScript device context.
817 #define wxUSE_POSTSCRIPT 0
819 // Set to 1 to use font metric files in GetTextExtent
820 #define wxUSE_AFM_FOR_POSTSCRIPT 0
822 // Set to 0 to disable PostScript print/preview architecture code under Windows
823 // (just use Windows printing).
824 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
826 // ----------------------------------------------------------------------------
828 // ----------------------------------------------------------------------------
830 // Define 1 to use ODBC classes
833 // For backward compatibility reasons, this parameter now only controls the
834 // default scrolling method used by cursors. This default behavior can be
835 // overriden by setting the second param of wxDB::wxDbGetConnection() or
836 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
837 // that use the connection) should support forward only scrolling of cursors,
838 // or both forward and backward support for backward scrolling cursors is
839 // dependent on the data source as well as the ODBC driver being used.
840 #define wxODBC_FWD_ONLY_CURSORS 1
842 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
843 // member variables. With a setting of 1, full backward compatability with the
844 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
845 // as future development will be done only on the non-deprecated
846 // functions/classes/member variables/etc.
847 #define wxODBC_BACKWARD_COMPATABILITY 0
849 // ----------------------------------------------------------------------------
850 // other compiler (mis)features
851 // ----------------------------------------------------------------------------
853 // Set this to 0 if your compiler can't cope with omission of prototype
858 // Recommended setting: 1 (should never need to set this to 0)
859 #define REMOVE_UNUSED_ARG 1
861 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
862 // them. Set to 1 for <iostream.h>, 0 for <iostream>
866 // Recommended setting: whatever your compiler likes more
867 #define wxUSE_IOSTREAMH 1
869 // ----------------------------------------------------------------------------
870 // image format support
871 // ----------------------------------------------------------------------------
873 // wxImage supports many different image formats which can be configured at
874 // compile-time. BMP is always supported, others are optional and can be safely
875 // disabled if you don't plan to use images in such format sometimes saving
876 // substantial amount of code in the final library.
878 // Some formats require an extra library which is included in wxWin sources
879 // which is mentioned if it is the case.
881 // Set to 1 for wxImage support (recommended).
882 #define wxUSE_IMAGE 1
884 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
885 #define wxUSE_LIBPNG 0
887 // Set to 1 for JPEG format support (requires libjpeg)
888 #define wxUSE_LIBJPEG 0
890 // Set to 1 for TIFF format support (requires libtiff)
891 #define wxUSE_LIBTIFF 0
893 // Set to 1 for GIF format support
896 // Set to 1 for PNM format support
899 // Set to 1 for PCX format support
902 // Set to 1 for IFF format support
905 // Set to 1 for XPM format support
908 // Set to 1 for MS Icons and Cursors format support
909 #define wxUSE_ICO_CUR 1
911 // Set to 1 to compile in wxPalette class
912 #define wxUSE_PALETTE 1
914 // ----------------------------------------------------------------------------
915 // Windows-only settings
916 // ----------------------------------------------------------------------------
918 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
919 // will override some other settings (see below)
923 // Recommended setting: 0 unless you really have to use MFC
926 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
927 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
928 // can't compile/doesn't have the OLE headers.
932 // Recommended setting: 1
935 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
936 // 3.x. This setting is ignored under Win9x and NT 4.0+.
938 // Default is 0 for (most) Win32 (systems), 1 for Win16
940 // Recommended setting: same as default
941 #if defined(__WIN95__)
942 #define wxUSE_CTL3D 0
944 #define wxUSE_CTL3D 1
947 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
948 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
949 // miniframes support instead.
951 // Default is 0 for (most) Win32 (systems), 1 for Win16
953 // Recommended setting: same as default
954 #if defined(__WIN95__)
955 #define wxUSE_ITSY_BITSY 0
957 #define wxUSE_ITSY_BITSY 1
960 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
961 // which allows to put more than ~32Kb of text in it even under Win9x (NT
962 // doesn't have such limitation).
964 // Default is 1 for compilers which support it
966 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
967 // or can't compile <richedit.h>
968 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
969 #define wxUSE_RICHEDIT 1
971 // TODO: This should be ifdef'ed for any compilers that don't support
972 // RichEdit 2.0 but do have RichEdit 1.0...
973 #define wxUSE_RICHEDIT2 1
976 #define wxUSE_RICHEDIT 0
977 #define wxUSE_RICHEDIT2 0
980 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
981 // is required by wxUSE_CHECKLISTBOX.
985 // Recommended setting: 1, set to 0 for a small library size reduction
986 #define wxUSE_OWNER_DRAWN 0
988 // ----------------------------------------------------------------------------
990 // ----------------------------------------------------------------------------
992 // NB: all settings in this section are obsolete and should not be used/changed
993 // at all, they will disappear
995 // Set to 1 to use PenWindows
996 #define wxUSE_PENWINDOWS 0
998 // Define 1 to use bitmap messages.
999 #define wxUSE_BITMAP_MESSAGE 1
1001 // If 1, enables provision of run-time type information.
1002 // NOW MANDATORY: don't change.
1003 #define wxUSE_DYNAMIC_CLASSES 1
1005 // ----------------------------------------------------------------------------
1006 // disable the settings which don't work for some compilers
1007 // ----------------------------------------------------------------------------
1009 #ifndef wxUSE_NORLANDER_HEADERS
1010 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1011 # define wxUSE_NORLANDER_HEADERS 1
1013 # define wxUSE_NORLANDER_HEADERS 0
1017 #if defined(__GNUWIN32__)
1018 // These don't work as expected for mingw32 and cygwin32
1019 #undef wxUSE_MEMORY_TRACING
1020 #define wxUSE_MEMORY_TRACING 0
1022 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1023 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1025 #undef wxUSE_DEBUG_NEW_ALWAYS
1026 #define wxUSE_DEBUG_NEW_ALWAYS 0
1028 // Cygwin betas don't have wcslen
1029 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1030 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1031 # undef wxUSE_WCHAR_T
1032 # define wxUSE_WCHAR_T 0
1036 #endif // __GNUWIN32__
1038 // MFC duplicates these operators
1040 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1041 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1043 #undef wxUSE_DEBUG_NEW_ALWAYS
1044 #define wxUSE_DEBUG_NEW_ALWAYS 0
1047 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1048 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1049 // to implement UUIDs
1050 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1051 #undef wxUSE_DRAG_AND_DROP
1052 #define wxUSE_DRAG_AND_DROP 0
1055 // Only WIN32 supports wxStatusBar95
1056 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1057 #undef wxUSE_NATIVE_STATUSBAR
1058 #define wxUSE_NATIVE_STATUSBAR 0
1061 #if !wxUSE_OWNER_DRAWN
1062 #undef wxUSE_CHECKLISTBOX
1063 #define wxUSE_CHECKLISTBOX 0
1066 // Salford C++ doesn't like some of the memory operator definitions
1068 #undef wxUSE_MEMORY_TRACING
1069 #define wxUSE_MEMORY_TRACING 0
1071 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1072 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1074 #undef wxUSE_DEBUG_NEW_ALWAYS
1075 #define wxUSE_DEBUG_NEW_ALWAYS 0
1077 #undef wxUSE_THREADS
1078 #define wxUSE_THREADS 0
1080 #undef wxUSE_OWNER_DRAWN
1081 #define wxUSE_OWNER_DRAWN 0
1082 #endif // __SALFORDC__
1084 // BC++/Win16 can't cope with the amount of data in resource.cpp
1085 #if defined(__WIN16__) && defined(__BORLANDC__)
1086 #undef wxUSE_WX_RESOURCES
1087 #define wxUSE_WX_RESOURCES 0
1090 #define wxUSE_ODBC 0
1092 #undef wxUSE_NEW_GRID
1093 #define wxUSE_NEW_GRID 0
1096 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1097 // BC++ 4.0 can't compile JPEG library
1098 #undef wxUSE_LIBJPEG
1099 #define wxUSE_LIBJPEG 0
1102 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1103 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1104 #undef wxUSE_DEBUG_NEW_ALWAYS
1105 #define wxUSE_DEBUG_NEW_ALWAYS 0
1108 #if defined(__WXMSW__) && defined(__WATCOMC__)
1110 #undef wxUSE_GLCANVAS
1111 #define wxUSE_GLCANVAS 0
1114 #undef wxUSE_WCHAR_T
1115 #define wxUSE_WCHAR_T 0
1118 #if defined(__WXMSW__) && !defined(__WIN32__)
1120 #undef wxUSE_SOCKETS
1121 #define wxUSE_SOCKETS 0
1123 #undef wxUSE_THREADS
1124 #define wxUSE_THREADS 0
1126 #undef wxUSE_TOOLTIPS
1127 #define wxUSE_TOOLTIPS 0
1129 #undef wxUSE_SPINCTRL
1130 #define wxUSE_SPINCTRL 0
1132 #undef wxUSE_SPINBTN
1133 #define wxUSE_SPINBTN 0
1136 #define wxUSE_LIBPNG 0
1138 #undef wxUSE_LIBJPEG
1139 #define wxUSE_LIBJPEG 0
1141 #undef wxUSE_LIBTIFF
1142 #define wxUSE_LIBTIFF 0
1153 #undef wxUSE_GLCANVAS
1154 #define wxUSE_GLCANVAS 0
1156 #undef wxUSE_MS_HTML_HELP
1157 #define wxUSE_MS_HTML_HELP 0
1159 #undef wxUSE_WCHAR_T
1160 #define wxUSE_WCHAR_T 0
1164 // ----------------------------------------------------------------------------
1165 // undef the things which don't make sense for wxBase build
1166 // ----------------------------------------------------------------------------
1171 #define wxUSE_HTML 0
1173 #endif // !wxUSE_GUI
1175 // ----------------------------------------------------------------------------
1176 // check the settings consistency: do it here to abort compilation immediately
1177 // and not almost in the very end when the relevant file fails to compile and
1178 // you need to modify setup.h and rebuild everything
1179 // ----------------------------------------------------------------------------
1181 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1182 #error wxDateTime requires wxLongLong
1185 #if wxUSE_TEXTFILE && !wxUSE_FILE
1186 #error You cannot compile wxTextFile without wxFile
1189 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1190 #error You cannot compile virtual file systems without wxUSE_STREAMS
1193 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1194 #error You cannot compile wxHTML without virtual file systems
1197 // add more tests here...