1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #include "wx/wxprec.h"
128 #include "wx/textctrl.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
139 #include "wx/clipbrd.h"
141 #include "wx/textfile.h"
143 #include "wx/caret.h"
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
150 #include "wx/cmdproc.h"
152 #if wxDEBUG_LEVEL >= 2
153 // turn extra wxTextCtrl-specific debugging on/off
156 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
157 #define WXDEBUG_TEXT_REPLACE
158 #endif // wxDEBUG_LEVEL >= 2
160 // wxStringTokenize only needed for debug checks
161 #ifdef WXDEBUG_TEXT_REPLACE
162 #include "wx/tokenzr.h"
163 #endif // WXDEBUG_TEXT_REPLACE
165 // ----------------------------------------------------------------------------
166 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
167 // common to Win32 and GTK, platform-specific things are implemented elsewhere
168 // ----------------------------------------------------------------------------
170 class WXDLLEXPORT wxStdTextCtrlInputHandler
: public wxStdInputHandler
173 wxStdTextCtrlInputHandler(wxInputHandler
*inphand
);
175 virtual bool HandleKey(wxInputConsumer
*consumer
,
176 const wxKeyEvent
& event
,
178 virtual bool HandleMouse(wxInputConsumer
*consumer
,
179 const wxMouseEvent
& event
);
180 virtual bool HandleMouseMove(wxInputConsumer
*consumer
,
181 const wxMouseEvent
& event
);
182 virtual bool HandleFocus(wxInputConsumer
*consumer
, const wxFocusEvent
& event
);
185 // get the position of the mouse click
186 static wxTextPos
HitTest(const wxTextCtrl
*text
, const wxPoint
& pos
);
189 wxTextCtrl
*m_winCapture
;
192 // ----------------------------------------------------------------------------
194 // ----------------------------------------------------------------------------
196 // exchange two positions so that from is always less than or equal to to
197 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
201 wxTextPos tmp
= from
;
207 // ----------------------------------------------------------------------------
209 // ----------------------------------------------------------------------------
211 // names of text ctrl commands
212 #define wxTEXT_COMMAND_INSERT wxT("insert")
213 #define wxTEXT_COMMAND_REMOVE wxT("remove")
215 // the value which is never used for text position, even not -1 which is
216 // sometimes used for some special meaning
217 static const wxTextPos INVALID_POS_VALUE
= wxInvalidTextCoord
;
219 // overlap between pages (when using PageUp/Dn) in lines
220 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
222 // ----------------------------------------------------------------------------
223 // private data of wxTextCtrl
224 // ----------------------------------------------------------------------------
226 // the data only used by single line text controls
227 struct wxTextSingleLineData
229 // the position of the first visible pixel and the first visible column
231 wxTextCoord m_colStart
;
233 // and the last ones (m_posLastVisible is the width but m_colLastVisible
234 // is an absolute value)
235 wxCoord m_posLastVisible
;
236 wxTextCoord m_colLastVisible
;
239 wxTextSingleLineData()
244 m_colLastVisible
= -1;
245 m_posLastVisible
= -1;
250 // the data only used by multi line text controls
251 struct wxTextMultiLineData
254 wxArrayString m_lines
;
256 // the current ranges of the scrollbars
260 // should we adjust the horz/vert scrollbar?
261 bool m_updateScrollbarX
,
264 // the max line length in pixels
267 // the index of the line which has the length of m_widthMax
268 wxTextCoord m_lineLongest
;
270 // the rect in which text appears: it is even less than m_rectText because
271 // only the last _complete_ line is shown, hence there is an unoccupied
272 // horizontal band at the bottom of it
273 wxRect m_rectTextReal
;
275 // the x-coordinate of the caret before we started moving it vertically:
276 // this is used to ensure that moving the caret up and then down will
277 // return it to the same position as if we always round it in one direction
278 // we would shift it in that direction
280 // when m_xCaret == -1, we don't have any remembered position
284 wxTextMultiLineData()
290 m_updateScrollbarY
= false;
299 // the data only used by multi line text controls in line wrap mode
300 class wxWrappedLineData
302 // these functions set all our values, so give them access to them
303 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
304 wxWrappedLineData
& lineData
) const;
305 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
314 // get the start of any row (remember that accessing m_rowsStart doesn't work
315 // for the first one)
316 wxTextCoord
GetRowStart(wxTextCoord row
) const
318 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
320 return row
? m_rowsStart
[row
- 1] : 0;
323 // get the length of the row (using the total line length which we don't
324 // have here but need to calculate the length of the last row, so it must
326 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
328 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
330 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
331 // slightly more efficient) and lenLine is the same as the start of the
332 // first row of the next line
333 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
337 // return the width of the row in pixels
338 wxCoord
GetRowWidth(wxTextCoord row
) const
340 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
342 return m_rowsWidth
[row
];
345 // return the number of rows
346 size_t GetRowCount() const
348 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
350 return m_rowsStart
.GetCount() + 1;
353 // return the number of additional (i.e. after the first one) rows
354 size_t GetExtraRowCount() const
356 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
358 return m_rowsStart
.GetCount();
361 // return the first row of this line
362 wxTextCoord
GetFirstRow() const
364 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
369 // return the first row of the next line
370 wxTextCoord
GetNextRow() const
372 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
374 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
377 // this just provides direct access to m_rowsStart aerray for efficiency
378 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
380 wxASSERT_MSG( IsValid(), wxT("this line hadn't been laid out") );
382 return m_rowsStart
[row
];
385 // this code is unused any longer
387 // return true if the column is in the start of the last row (hence the row
388 // it is in is not wrapped)
389 bool IsLastRow(wxTextCoord colRowStart
) const
391 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
394 // return true if the column is the last column of the row starting in
396 bool IsLastColInRow(wxTextCoord colRowStart
,
397 wxTextCoord colRowEnd
,
398 wxTextCoord lenLine
) const
400 // find the row which starts with colRowStart
401 size_t nRows
= GetRowCount();
402 for ( size_t n
= 0; n
< nRows
; n
++ )
404 if ( GetRowStart(n
) == colRowStart
)
406 wxTextCoord colNextRowStart
= n
== nRows
- 1
408 : GetRowStart(n
+ 1);
410 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
411 wxT("this column is not in this row at all!") );
413 return colRowEnd
== colNextRowStart
- 1;
417 // caller got it wrong
418 wxFAIL_MSG( wxT("this column is not in the start of the row!") );
424 // is this row the last one in its line?
425 bool IsLastRow(wxTextCoord row
) const
427 return (size_t)row
== GetExtraRowCount();
430 // the line is valid if it had been laid out correctly: note that just
431 // shiwting the line (because one of previous lines changed) doesn't make
433 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
435 // invalidating line will relayout it
436 void Invalidate() { m_rowsWidth
.Empty(); }
439 // for each line we remember the starting columns of all its rows after the
440 // first one (which always starts at 0), i.e. if a line is wrapped twice
441 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
442 wxArrayLong m_rowsStart
;
444 // and the width of each row in pixels (this array starts from 0, as usual)
445 wxArrayInt m_rowsWidth
;
447 // and also its starting row (0 for the first line, first lines'
448 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
449 // and this means that the struct hadn't yet been initialized
450 wxTextCoord m_rowFirst
;
452 // the last modification "time"-stamp used by LayoutLines()
456 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
457 #include "wx/arrimpl.cpp"
458 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
460 struct wxTextWrappedData
: public wxTextMultiLineData
462 // the width of the column to the right of the text rect used for the
463 // indicator mark display for the wrapped lines
466 // the data for each line
467 wxArrayWrappedLinesData m_linesData
;
469 // flag telling us to recalculate all starting rows starting from this line
470 // (if it is -1, we don't have to recalculate anything) - it is set when
471 // the number of the rows in the middle of the control changes
472 wxTextCoord m_rowFirstInvalid
;
474 // the current timestamp used by LayoutLines()
477 // invalidate starting rows of all lines (NOT rows!) after this one
478 void InvalidateLinesBelow(wxTextCoord line
)
480 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
482 m_rowFirstInvalid
= line
;
486 // check if this line is valid: i.e. before the first invalid one
487 bool IsValidLine(wxTextCoord line
) const
489 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
490 m_linesData
[line
].IsValid();
497 m_rowFirstInvalid
= -1;
502 // ----------------------------------------------------------------------------
503 // private classes for undo/redo management
504 // ----------------------------------------------------------------------------
507 We use custom versions of wxWidgets command processor to implement undo/redo
508 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
509 itself: this is a waste of memory as all commands in the given command
510 processor always have the same associated wxTextCtrl and so it makes sense
511 to store the backpointer there.
513 As for the rest of the implementation, it's fairly standard: we have 2
514 command classes corresponding to adding and removing text.
517 // a command corresponding to a wxTextCtrl action
518 class wxTextCtrlCommand
: public wxCommand
521 wxTextCtrlCommand(const wxString
& name
) : wxCommand(true, name
) { }
523 // we don't use these methods as they don't make sense for us as we need a
524 // wxTextCtrl to be applied
525 virtual bool Do() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
526 virtual bool Undo() { wxFAIL_MSG(wxT("shouldn't be called")); return false; }
528 // instead, our command processor uses these methods
529 virtual bool Do(wxTextCtrl
*text
) = 0;
530 virtual bool Undo(wxTextCtrl
*text
) = 0;
533 // insert text command
534 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
537 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
538 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
543 // combine the 2 commands together
544 void Append(wxTextCtrlInsertCommand
*other
);
546 virtual bool CanUndo() const;
547 virtual bool Do(wxTextCtrl
*text
);
548 virtual bool Do() { return wxTextCtrlCommand::Do(); }
549 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
550 virtual bool Undo(wxTextCtrl
*text
);
553 // the text we insert
556 // the position where we inserted the text
560 // remove text command
561 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
564 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
565 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
571 virtual bool CanUndo() const;
572 virtual bool Do(wxTextCtrl
*text
);
573 virtual bool Do() { return wxTextCtrlCommand::Do(); }
574 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
575 virtual bool Undo(wxTextCtrl
*text
);
578 // the range of text to delete
582 // the text which was deleted when this command was Do()ne
583 wxString m_textDeleted
;
586 // a command processor for a wxTextCtrl
587 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
590 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
592 m_compressInserts
= false;
597 // override Store() to compress multiple wxTextCtrlInsertCommand into one
598 virtual void Store(wxCommand
*command
);
600 // stop compressing insert commands when this is called
601 void StopCompressing() { m_compressInserts
= false; }
604 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
605 bool IsCompressing() const { return m_compressInserts
; }
608 virtual bool DoCommand(wxCommand
& cmd
)
609 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
610 virtual bool UndoCommand(wxCommand
& cmd
)
611 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
613 // check if this command is a wxTextCtrlInsertCommand and return it casted
614 // to the right type if it is or NULL otherwise
615 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
618 // the control we're associated with
621 // if the flag is true we're compressing subsequent insert commands into
622 // one so that the entire typing could be undone in one call to Undo()
623 bool m_compressInserts
;
626 // ============================================================================
628 // ============================================================================
630 BEGIN_EVENT_TABLE(wxTextCtrl
, wxTextCtrlBase
)
631 EVT_CHAR(wxTextCtrl::OnChar
)
633 EVT_SIZE(wxTextCtrl::OnSize
)
636 // ----------------------------------------------------------------------------
638 // ----------------------------------------------------------------------------
640 void wxTextCtrl::Init()
646 m_isModified
= false;
658 // init the undo manager
659 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
665 bool wxTextCtrl::Create(wxWindow
*parent
,
667 const wxString
& value
,
671 const wxValidator
& validator
,
672 const wxString
&name
)
674 if ( style
& wxTE_MULTILINE
)
676 // for compatibility with wxMSW we create the controls with vertical
677 // scrollbar always shown unless they have wxTE_RICH style (because
678 // Windows text controls always has vert scrollbar but richedit one
680 if ( !(style
& wxTE_RICH
) )
682 style
|= wxALWAYS_SHOW_SB
;
685 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
686 // we won't have horizontal scrollbar automatically, no need to do
689 // TODO: support wxTE_NO_VSCROLL (?)
691 // create data object for normal multiline or for controls with line
693 if ( style
& wxHSCROLL
)
695 m_data
.mdata
= new wxTextMultiLineData
;
697 else // we must wrap lines if we don't have horizontal scrollbar
699 // NB: we can't rely on HasFlag(wxHSCROLL) as the flags can change
700 // later and even wxWindow::Create() itself temporarily resets
701 // wxHSCROLL in wxUniv, so remember that we have a wrapped data
702 // and not just a multi line data in a separate variable
704 m_data
.wdata
= new wxTextWrappedData
;
709 // this doesn't make sense for single line controls
712 // create data object for single line controls
713 m_data
.sdata
= new wxTextSingleLineData
;
716 #if wxUSE_TWO_WINDOWS
717 if ((style
& wxBORDER_MASK
) == 0)
718 style
|= wxBORDER_SUNKEN
;
721 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
727 SetCursor(wxCURSOR_IBEAM
);
729 if ( style
& wxTE_MULTILINE
)
731 // we should always have at least one line in a multiline control
732 MData().m_lines
.Add(wxEmptyString
);
734 if ( !(style
& wxHSCROLL
) )
736 WData().m_linesData
.Add(new wxWrappedLineData
);
737 WData().InvalidateLinesBelow(0);
740 // we might support it but it's quite useless and other ports don't
742 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
743 wxT("wxTE_PASSWORD can't be used with multiline ctrls") );
748 SetInitialSize(size
);
750 m_isEditable
= !(style
& wxTE_READONLY
);
753 InitInsertionPoint();
755 // we can't show caret right now as we're not shown yet and so it would
756 // result in garbage on the screen - we'll do it after first OnPaint()
759 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
761 wxSizeEvent
sizeEvent(GetSize(), GetId());
762 GetEventHandler()->ProcessEvent(sizeEvent
);
767 wxTextCtrl::~wxTextCtrl()
769 delete m_cmdProcessor
;
773 if ( IsSingleLine() )
775 else if ( WrapLines() )
782 // ----------------------------------------------------------------------------
784 // ----------------------------------------------------------------------------
786 void wxTextCtrl::DoSetValue(const wxString
& value
, int flags
)
788 if ( value
!= GetValue() )
790 EventsSuppressor
noeventsIf(this, !(flags
& SetValue_SendEvent
));
792 Replace(0, GetLastPosition(), value
);
794 if ( IsSingleLine() )
796 SetInsertionPoint(0);
799 else // nothing changed
801 // still send event for consistency
802 if ( flags
& SetValue_SendEvent
)
803 SendTextUpdatedEvent();
807 const wxArrayString
& wxTextCtrl::GetLines() const
809 return MData().m_lines
;
812 size_t wxTextCtrl::GetLineCount() const
814 return MData().m_lines
.GetCount();
817 wxString
wxTextCtrl::DoGetValue() const
819 // for multiline controls we don't always store the total value but only
820 // recompute it when asked - and to invalidate it we just empty it in
822 if ( !IsSingleLine() && m_value
.empty() )
824 // recalculate: note that we always do it for empty multilien control,
825 // but then it's so quick that it's not important
827 // the first line is special as there is no \n before it, so it's
829 const wxArrayString
& lines
= GetLines();
830 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
831 self
->m_value
<< lines
[0u];
832 size_t count
= lines
.GetCount();
833 for ( size_t n
= 1; n
< count
; n
++ )
835 self
->m_value
<< wxT('\n') << lines
[n
];
842 void wxTextCtrl::Clear()
844 SetValue(wxEmptyString
);
847 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
848 const wxString
& text
)
852 // first, we have to relayout the line entirely
854 // OPT: we might try not to recalc the unchanged part of line
856 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
858 // if we had some number of rows before, use this number, otherwise
859 // just make sure that the test below (rowsNew != rowsOld) will be true
861 if ( lineData
.IsValid() )
863 rowsOld
= lineData
.GetExtraRowCount();
865 else // line wasn't laid out yet
867 // assume it changed entirely as we can't do anything better
871 // now change the line
872 MData().m_lines
[line
] = text
;
874 // OPT: we choose to lay it our immediately instead of delaying it
875 // until it is needed because it allows us to avoid invalidating
876 // lines further down if the number of rows didn't chnage, but
877 // maybe we can imporve this even further?
878 LayoutLine(line
, lineData
);
880 int rowsNew
= lineData
.GetExtraRowCount();
882 if ( rowsNew
!= rowsOld
)
884 // we have to update the line wrap marks as this is normally done
885 // by LayoutLines() which we bypassed by calling LayoutLine()
887 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
888 rowCount
= wxMax(rowsOld
, rowsNew
);
889 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
891 // next, if this is not the last line, as the number of rows in it
892 // changed, we need to shift all the lines below it
893 if ( (size_t)line
< WData().m_linesData
.GetCount() )
895 // number of rows changed shifting all lines below
896 WData().InvalidateLinesBelow(line
+ 1);
899 // the number of rows changed
905 MData().m_lines
[line
] = text
;
908 // the number of rows didn't change
912 void wxTextCtrl::RemoveLine(wxTextCoord line
)
914 MData().m_lines
.RemoveAt(line
);
917 // we need to recalculate all the starting rows from this line, but we
918 // can avoid doing it if this line was never calculated: this means
919 // that we will recalculate all lines below it anyhow later if needed
920 if ( WData().IsValidLine(line
) )
922 WData().InvalidateLinesBelow(line
);
925 WData().m_linesData
.RemoveAt(line
);
929 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
931 MData().m_lines
.Insert(text
, line
);
934 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
936 // invalidate everything below it
937 WData().InvalidateLinesBelow(line
);
941 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
943 wxTextCoord colStart
, colEnd
,
947 !PositionToXY(from
, &colStart
, &lineStart
) ||
948 !PositionToXY(to
, &colEnd
, &lineEnd
) )
950 wxFAIL_MSG(wxT("invalid range in wxTextCtrl::Replace"));
955 #ifdef WXDEBUG_TEXT_REPLACE
956 // a straighforward (but very inefficient) way of calculating what the new
958 wxString textTotal
= GetValue();
959 wxString
textTotalNew(textTotal
, (size_t)from
);
960 textTotalNew
+= text
;
961 if ( (size_t)to
< textTotal
.length() )
962 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
963 #endif // WXDEBUG_TEXT_REPLACE
965 // remember the old selection and reset it immediately: we must do it
966 // before calling Refresh(anything) as, at least under GTK, this leads to
967 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
968 // text would be redrawn as selected if we didn't reset the selection
969 int selStartOld
= m_selStart
,
970 selEndOld
= m_selEnd
;
975 if ( IsSingleLine() )
977 // replace the part of the text with the new value
978 wxString
valueNew(m_value
, (size_t)from
);
980 // remember it for later use
981 wxCoord startNewText
= GetTextWidth(valueNew
);
984 if ( (size_t)to
< m_value
.length() )
986 valueNew
+= m_value
.c_str() + (size_t)to
;
989 // we usually refresh till the end of line except of the most common case
990 // when some text is appended to the end of the string in which case we
992 wxCoord widthNewText
;
994 if ( (size_t)from
< m_value
.length() )
996 // refresh till the end of line
999 else // text appended, not replaced
1001 // refresh only the new text
1002 widthNewText
= GetTextWidth(text
);
1007 // force SData().m_colLastVisible update
1008 SData().m_colLastVisible
= -1;
1011 RefreshPixelRange(0, startNewText
, widthNewText
);
1015 //OPT: special case for replacements inside single line?
1018 Join all the lines in the replacement range into one string, then
1019 replace a part of it with the new text and break it into lines again.
1022 // (0) we want to know if this replacement changes the number of rows
1023 // as if it does we need to refresh everything below the changed
1024 // text (it will be shifted...) and we can avoid it if there is no
1026 bool rowsNumberChanged
= false;
1029 const wxArrayString
& linesOld
= GetLines();
1032 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1034 if ( line
> lineStart
)
1036 // from the previous line
1037 textOrig
+= wxT('\n');
1040 textOrig
+= linesOld
[line
];
1043 // we need to append the '\n' for the last line unless there is no
1045 size_t countOld
= linesOld
.GetCount();
1047 // (2) replace text in the combined string
1049 // (2a) leave the part before replaced area unchanged
1050 wxString
textNew(textOrig
, colStart
);
1052 // these values will be used to refresh the changed area below
1053 wxCoord widthNewText
,
1054 startNewText
= GetTextWidth(textNew
);
1055 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1057 // text appended, refresh just enough to show the new text
1058 widthNewText
= GetTextWidth(text
.BeforeFirst(wxT('\n')));
1060 else // text inserted, refresh till the end of line
1065 // (2b) insert new text
1068 // (2c) and append the end of the old text
1070 // adjust for index shift: to is relative to colStart, not 0
1071 size_t toRel
= (size_t)((to
- from
) + colStart
);
1072 if ( toRel
< textOrig
.length() )
1074 textNew
+= textOrig
.c_str() + toRel
;
1077 // (3) break it into lines
1079 wxArrayString lines
;
1080 const wxChar
*curLineStart
= textNew
.c_str();
1081 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1083 // end of line/text?
1084 if ( !*p
|| *p
== wxT('\n') )
1086 lines
.Add(wxString(curLineStart
, p
));
1090 curLineStart
= p
+ 1;
1094 #ifdef WXDEBUG_TEXT_REPLACE
1095 // (3a) all empty tokens should be counted as replacing with "foo" and
1096 // with "foo\n" should have different effects
1097 wxArrayString lines2
= wxStringTokenize(textNew
, wxT("\n"),
1098 wxTOKEN_RET_EMPTY_ALL
);
1100 if ( lines2
.IsEmpty() )
1102 lines2
.Add(wxEmptyString
);
1105 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1106 wxT("Replace() broken") );
1107 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1109 wxASSERT_MSG( lines
[n
] == lines2
[n
], wxT("Replace() broken") );
1111 #endif // WXDEBUG_TEXT_REPLACE
1113 // (3b) special case: if we replace everything till the end we need to
1114 // keep an empty line or the lines would disappear completely
1115 // (this also takes care of never leaving m_lines empty)
1116 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1118 lines
.Add(wxEmptyString
);
1121 size_t nReplaceCount
= lines
.GetCount(),
1124 // (4) merge into the array
1127 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1129 if ( nReplaceLine
< nReplaceCount
)
1131 // we have the replacement line for this one
1132 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1134 rowsNumberChanged
= true;
1137 UpdateMaxWidth(line
);
1139 else // no more replacement lines
1141 // (4b) delete all extra lines (note that we need to delete
1142 // them backwards because indices shift while we do it)
1143 bool deletedLongestLine
= false;
1144 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1146 if ( lineDel
== MData().m_lineLongest
)
1148 // we will need to recalc the max line width
1149 deletedLongestLine
= true;
1152 RemoveLine(lineDel
);
1155 if ( deletedLongestLine
)
1160 // even the line number changed
1161 rowsNumberChanged
= true;
1163 // update line to exit the loop
1168 // (4c) insert the new lines
1169 if ( nReplaceLine
< nReplaceCount
)
1171 // even the line number changed
1172 rowsNumberChanged
= true;
1176 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1178 UpdateMaxWidth(lineEnd
);
1180 while ( nReplaceLine
< nReplaceCount
);
1183 // (5) now refresh the changed area
1185 // update the (cached) last position first as refresh functions use it
1186 m_posLast
+= text
.length() - to
+ from
;
1188 // we may optimize refresh if the number of rows didn't change - but if
1189 // it did we have to refresh everything below the part we chanegd as
1190 // well as it might have moved
1191 if ( !rowsNumberChanged
)
1193 // refresh the line we changed
1196 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1200 //OPT: we shouldn't refresh the unchanged part of the line in
1201 // this case, but instead just refresh the tail of it - the
1202 // trouble is that we don't know here where does this tail
1206 // number of rows didn't change, refresh the updated rows and the
1208 if ( lineStart
<= lineEnd
)
1209 RefreshLineRange(lineStart
, lineEnd
);
1211 else // rows number did change
1215 // refresh only part of the first line
1216 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1218 //else: we have to refresh everything as some part of the text
1219 // could be in the previous row before but moved to the next
1220 // one now (due to word wrap)
1222 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1223 if ( lineStart
<= lineEnd
)
1224 RefreshLineRange(lineStart
, lineEnd
);
1226 // refresh text rect left below
1227 RefreshLineRange(lineEnd
+ 1, 0);
1229 // the vert scrollbar might [dis]appear
1230 MData().m_updateScrollbarY
= true;
1233 // must recalculate it - will do later
1237 #ifdef WXDEBUG_TEXT_REPLACE
1238 // optimized code above should give the same result as straightforward
1239 // computation in the beginning
1240 wxASSERT_MSG( GetValue() == textTotalNew
, wxT("error in Replace()") );
1241 #endif // WXDEBUG_TEXT_REPLACE
1243 // update the current position: note that we always put the cursor at the
1244 // end of the replacement text
1245 DoSetInsertionPoint(from
+ text
.length());
1247 // and the selection: this is complicated by the fact that selection coords
1248 // must be first updated to reflect change in text coords, i.e. if we had
1249 // selection from 17 to 19 and we just removed this range, we don't have to
1250 // refresh anything, so we can't just use ClearSelection() here
1251 if ( selStartOld
!= -1 )
1253 // refresh the parst of the selection outside the changed text (which
1254 // we already refreshed)
1255 if ( selStartOld
< from
)
1256 RefreshTextRange(selStartOld
, from
);
1257 if ( to
< selEndOld
)
1258 RefreshTextRange(to
, selEndOld
);
1262 // now call it to do the rest (not related to refreshing)
1265 SendTextUpdatedEventIfAllowed();
1268 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1270 // Replace() only works with correctly ordered arguments, so exchange them
1272 OrderPositions(from
, to
);
1274 Replace(from
, to
, wxEmptyString
);
1277 void wxTextCtrl::WriteText(const wxString
& text
)
1279 // replace the selection with the new text
1282 Replace(m_curPos
, m_curPos
, text
);
1285 void wxTextCtrl::AppendText(const wxString
& text
)
1287 SetInsertionPointEnd();
1291 // ----------------------------------------------------------------------------
1293 // ----------------------------------------------------------------------------
1295 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1297 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1298 wxT("insertion point position out of range") );
1300 // don't do anything if it didn't change
1301 if ( pos
!= m_curPos
)
1303 DoSetInsertionPoint(pos
);
1306 if ( !IsSingleLine() )
1308 // moving cursor should reset the stored abscissa (even if the cursor
1309 // position didn't actually change!)
1310 MData().m_xCaret
= -1;
1316 void wxTextCtrl::InitInsertionPoint()
1318 // so far always put it in the beginning
1319 DoSetInsertionPoint(0);
1321 // this will also set the selection anchor correctly
1325 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1327 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1328 wxT("DoSetInsertionPoint() can only be called with valid pos") );
1331 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1334 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1336 MoveInsertionPoint(pos
);
1341 void wxTextCtrl::SetInsertionPointEnd()
1343 SetInsertionPoint(GetLastPosition());
1346 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1351 wxTextPos
wxTextCtrl::GetLastPosition() const
1354 if ( IsSingleLine() )
1356 pos
= m_value
.length();
1362 size_t nLineCount
= GetLineCount();
1363 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1365 // +1 is because the positions at the end of this line and of the
1366 // start of the next one are different
1367 pos
+= GetLines()[nLine
].length() + 1;
1372 // the last position is at the end of the last line, not in the
1373 // beginning of the next line after it
1377 // more probable reason of this would be to forget to update m_posLast
1378 wxASSERT_MSG( pos
== m_posLast
, wxT("bug in GetLastPosition()") );
1379 #endif // WXDEBUG_TEXT
1387 // ----------------------------------------------------------------------------
1389 // ----------------------------------------------------------------------------
1391 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1399 wxString
wxTextCtrl::GetSelectionText() const
1403 if ( HasSelection() )
1405 if ( IsSingleLine() )
1407 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1411 wxTextCoord colStart
, lineStart
,
1413 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1414 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1416 // as always, we need to check for the special case when the start
1417 // and end line are the same
1418 if ( lineEnd
== lineStart
)
1420 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1422 else // sel on multiple lines
1424 // take the end of the first line
1425 sel
= GetLines()[lineStart
].c_str() + colStart
;
1428 // all intermediate ones
1429 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1431 sel
<< GetLines()[line
] << wxT('\n');
1434 // and the start of the last one
1435 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1443 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1445 // selecting till -1 is the same as selecting to the end
1448 // and selecting (-1, -1) range is the same as selecting everything, by
1452 to
= GetLastPosition();
1455 if ( from
== -1 || to
== from
)
1459 else // valid sel range
1461 // remember the 'to' position as the current position, used to move the
1462 // caret there later
1463 wxTextPos toOrig
= to
;
1465 OrderPositions(from
, to
);
1467 wxCHECK_RET( to
<= GetLastPosition(),
1468 wxT("invalid range in wxTextCtrl::SetSelection") );
1470 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1472 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1473 // directly and so m_selStart/End must be reset by then
1474 wxTextPos selStartOld
= m_selStart
,
1475 selEndOld
= m_selEnd
;
1480 wxLogTrace(wxT("text"), wxT("Selection range is %ld-%ld"),
1481 m_selStart
, m_selEnd
);
1483 // refresh only the part of text which became (un)selected if
1485 if ( selStartOld
== m_selStart
)
1487 RefreshTextRange(selEndOld
, m_selEnd
);
1489 else if ( selEndOld
== m_selEnd
)
1491 RefreshTextRange(m_selStart
, selStartOld
);
1495 // OPT: could check for other cases too but it is probably not
1496 // worth it as the two above are the most common ones
1497 if ( selStartOld
!= -1 )
1498 RefreshTextRange(selStartOld
, selEndOld
);
1499 if ( m_selStart
!= -1 )
1500 RefreshTextRange(m_selStart
, m_selEnd
);
1503 // we need to fully repaint the invalidated areas of the window
1504 // before scrolling it (from DoSetInsertionPoint which is typically
1505 // called after SetSelection()), otherwise they may stay unpainted
1506 m_targetWindow
->Update();
1508 //else: nothing to do
1510 // the insertion point is put at the location where the caret was moved
1511 DoSetInsertionPoint(toOrig
);
1515 void wxTextCtrl::ClearSelection()
1517 if ( HasSelection() )
1519 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1520 // directly (see above as well)
1521 wxTextPos selStart
= m_selStart
,
1524 // no selection any more
1528 // refresh the old selection
1529 RefreshTextRange(selStart
, selEnd
);
1532 // the anchor should be moved even if there was no selection previously
1533 m_selAnchor
= m_curPos
;
1536 void wxTextCtrl::RemoveSelection()
1538 if ( !HasSelection() )
1541 Remove(m_selStart
, m_selEnd
);
1544 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1545 wxTextPos
*start
, wxTextPos
*end
) const
1552 if ( !HasSelection() )
1554 // no selection at all, hence no selection in this line
1558 wxTextCoord lineStart
, colStart
;
1559 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1560 if ( lineStart
> line
)
1562 // this line is entirely above the selection
1566 wxTextCoord lineEnd
, colEnd
;
1567 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1568 if ( lineEnd
< line
)
1570 // this line is entirely below the selection
1574 if ( line
== lineStart
)
1579 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1581 else if ( line
== lineEnd
)
1584 *start
= lineEnd
== lineStart
? colStart
: 0;
1588 else // the line is entirely inside the selection
1593 *end
= GetLineLength(line
);
1599 // ----------------------------------------------------------------------------
1601 // ----------------------------------------------------------------------------
1603 bool wxTextCtrl::IsModified() const
1605 return m_isModified
;
1608 bool wxTextCtrl::IsEditable() const
1610 // disabled control can never be edited
1611 return m_isEditable
&& IsEnabled();
1614 void wxTextCtrl::MarkDirty()
1616 m_isModified
= true;
1619 void wxTextCtrl::DiscardEdits()
1621 m_isModified
= false;
1624 void wxTextCtrl::SetEditable(bool editable
)
1626 if ( editable
!= m_isEditable
)
1628 m_isEditable
= editable
;
1630 // the caret (dis)appears
1633 // the appearance of the control might have changed
1638 // ----------------------------------------------------------------------------
1639 // col/lines <-> position correspondence
1640 // ----------------------------------------------------------------------------
1643 A few remarks about this stuff:
1645 o The numbering of the text control columns/rows starts from 0.
1646 o Start of first line is position 0, its last position is line.length()
1647 o Start of the next line is the last position of the previous line + 1
1650 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1652 if ( IsSingleLine() )
1654 wxASSERT_MSG( line
== 0, wxT("invalid GetLineLength() parameter") );
1656 return m_value
.length();
1660 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1661 wxT("line index out of range") );
1663 return GetLines()[line
].length();
1667 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1669 if ( IsSingleLine() )
1671 wxASSERT_MSG( line
== 0, wxT("invalid GetLineLength() parameter") );
1677 //this is called during DoGetBestSize
1678 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1680 wxCHECK_MSG( (size_t)line
< GetLineCount(), wxEmptyString
,
1681 wxT("line index out of range") );
1683 return GetLines()[line
];
1687 int wxTextCtrl::GetNumberOfLines() const
1689 // there is always 1 line, even if the text is empty
1690 return IsSingleLine() ? 1 : GetLineCount();
1693 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1695 // note that this method should accept any values of x and y and return -1
1696 // if they are out of range
1697 if ( IsSingleLine() )
1699 return ( x
> GetLastPosition() || y
> 0 ) ? wxOutOfRangeTextCoord
: x
;
1703 if ( (size_t)y
>= GetLineCount() )
1705 // this position is below the text
1706 return GetLastPosition();
1710 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1712 // +1 is because the positions at the end of this line and of the
1713 // start of the next one are different
1714 pos
+= GetLines()[nLine
].length() + 1;
1717 // take into account also the position in line
1718 if ( (size_t)x
> GetLines()[y
].length() )
1720 // don't return position in the next line
1721 x
= GetLines()[y
].length();
1728 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1729 wxTextCoord
*x
, wxTextCoord
*y
) const
1731 if ( IsSingleLine() )
1733 if ( (size_t)pos
> m_value
.length() )
1745 wxTextPos posCur
= 0;
1746 size_t nLineCount
= GetLineCount();
1747 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1749 // +1 is because the start the start of the next line is one
1750 // position after the end of this one
1751 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1754 // we've found the line, now just calc the column
1762 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1763 wxT("XYToPosition() or PositionToXY() broken") );
1764 #endif // WXDEBUG_TEXT
1768 else // go further down
1774 // beyond the last line
1779 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1781 // a normal line has one row
1782 wxTextCoord numRows
= 1;
1786 // add the number of additional rows
1787 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1793 wxTextCoord
wxTextCtrl::GetRowCount() const
1795 wxTextCoord count
= GetLineCount();
1800 count
= GetFirstRowOfLine(count
- 1) +
1801 WData().m_linesData
[count
- 1].GetRowCount();
1807 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1812 if ( !WData().IsValidLine(line
) )
1817 return WData().m_linesData
[line
].GetNextRow();
1820 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1825 if ( !WData().IsValidLine(line
) )
1830 return WData().m_linesData
[line
].GetFirstRow();
1833 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1835 wxCoord
*yOut
) const
1837 wxTextCoord col
, line
;
1839 // optimization for special (but common) case when we already have the col
1841 if ( pos
== m_curPos
)
1846 else // must really calculate col/line from pos
1848 if ( !PositionToXY(pos
, &col
, &line
) )
1852 int hLine
= GetLineHeight();
1854 wxString textLine
= GetLineText(line
);
1855 if ( IsSingleLine() || !WrapLines() )
1857 x
= GetTextWidth(textLine
.Left(col
));
1860 else // difficult case: multline control with line wrap
1862 y
= GetFirstRowOfLine(line
);
1864 wxTextCoord colRowStart
;
1865 y
+= GetRowInLine(line
, col
, &colRowStart
);
1869 // x is the width of the text before this position in this row
1870 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1881 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1883 wxCoord
*yOut
) const
1886 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1889 // finally translate the logical text rect coords into physical client
1891 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1896 wxPoint
wxTextCtrl::GetCaretPosition() const
1898 wxCoord xCaret
, yCaret
;
1899 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1901 wxFAIL_MSG( wxT("Caret can't be beyond the text!") );
1904 return wxPoint(xCaret
, yCaret
);
1907 // pos may be -1 to show the current position
1908 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1910 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1914 if ( IsSingleLine() )
1916 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1918 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1921 GetViewStart(&xStart
, &yStart
);
1927 PositionToLogicalXY(pos
, &x
, &y
);
1929 wxRect rectText
= GetRealTextArea();
1931 // scroll the position vertically into view: if it is currently above
1932 // it, make it the first one, otherwise the last one
1933 if ( MData().m_scrollRangeY
)
1935 y
/= GetLineHeight();
1941 else // we are currently in or below the view area
1943 // find the last row currently shown
1948 // to find the last row we need to use the generic HitTest
1951 // OPT this is a bit silly: we undo this in HitTest(), so
1952 // it would be better to factor out the common
1953 // functionality into a separate function (OTOH it
1954 // won't probably save us that much)
1955 wxPoint
pt(0, rectText
.height
- 1);
1956 pt
+= GetClientAreaOrigin();
1957 pt
+= m_rectText
.GetPosition();
1958 HitTest(pt
, &col
, &yEnd
);
1960 // find the row inside the line
1961 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1965 // finding the last line is easy if each line has exactly
1967 yEnd
= yStart
+ rectText
.height
/ GetLineHeight();
1972 // scroll down: the current item should appear at the
1973 // bottom of the view
1974 Scroll(0, y
- (yEnd
- yStart
));
1979 // scroll the position horizontally into view
1981 // we follow what I believe to be Windows behaviour here, that is if
1982 // the position is already entirely in the view we do nothing, but if
1983 // we do have to scroll the window to bring it into view, we scroll it
1984 // not just enough to show the position but slightly more so that this
1985 // position is at 1/3 of the window width from the closest border to it
1986 // (I'm not sure that Windows does exactly this but it looks like this)
1987 if ( MData().m_scrollRangeX
)
1989 // unlike for the rows, xStart doesn't correspond to the starting
1990 // column as they all have different widths, so we need to
1991 // translate everything to pixels
1993 // we want the text between x and x2 be entirely inside the view
1994 // (i.e. the current character)
1996 // make xStart the first visible pixel (and not position)
1997 int wChar
= GetAverageWidth();
2002 // we want the position of this column be 1/3 to the right of
2004 x
-= rectText
.width
/ 3;
2007 Scroll(x
/ wChar
, y
);
2009 else // maybe we're beyond the right border of the view?
2011 wxTextCoord col
, row
;
2012 if ( PositionToXY(pos
, &col
, &row
) )
2014 wxString lineText
= GetLineText(row
);
2015 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
2016 if ( x2
> xStart
+ rectText
.width
)
2018 // we want the position of this column be 1/3 to the
2019 // left of the right edge, i.e. 2/3 right of the left
2021 x2
-= (2*rectText
.width
)/3;
2024 Scroll(x2
/ wChar
, row
);
2030 //else: multiline but no scrollbars, hence nothing to do
2036 // ----------------------------------------------------------------------------
2038 // ----------------------------------------------------------------------------
2041 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2042 distinguish between inlusive/exclusive words and between words and
2043 WORDS (in vim sense) and also, finally, make the set of characters
2044 which make up a word configurable - currently we use the exclusive
2045 WORDS only (coincidentally, this is what Windows edit control does)
2047 For future references, here is what vim help says:
2049 A word consists of a sequence of letters, digits and underscores, or
2050 a sequence of other non-blank characters, separated with white space
2051 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2054 A WORD consists of a sequence of non-blank characters, separated with
2055 white space. An empty line is also considered to be a word and a
2059 static inline bool IsWordChar(wxChar ch
)
2061 return !wxIsspace(ch
);
2064 wxTextPos
wxTextCtrl::GetWordStart() const
2066 if ( m_curPos
== -1 || m_curPos
== 0 )
2069 if ( m_curCol
== 0 )
2071 // go to the end of the previous line
2072 return m_curPos
- 1;
2075 // it shouldn't be possible to learn where the word starts in the password
2080 // start at the previous position
2081 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2082 const wxChar
*p
= p0
+ m_curCol
- 1;
2084 // find the end of the previous word
2085 while ( (p
> p0
) && !IsWordChar(*p
) )
2088 // now find the beginning of this word
2089 while ( (p
> p0
) && IsWordChar(*p
) )
2092 // we might have gone too far
2093 if ( !IsWordChar(*p
) )
2096 return (m_curPos
- m_curCol
) + p
- p0
;
2099 wxTextPos
wxTextCtrl::GetWordEnd() const
2101 if ( m_curPos
== -1 )
2104 wxString line
= GetLineText(m_curRow
);
2105 if ( (size_t)m_curCol
== line
.length() )
2107 // if we're on the last position in the line, go to the next one - if
2109 wxTextPos pos
= m_curPos
;
2110 if ( pos
< GetLastPosition() )
2116 // it shouldn't be possible to learn where the word ends in the password
2119 return GetLastPosition();
2121 // start at the current position
2122 const wxChar
*p0
= line
.c_str();
2123 const wxChar
*p
= p0
+ m_curCol
;
2125 // find the start of the next word
2126 while ( *p
&& !IsWordChar(*p
) )
2129 // now find the end of it
2130 while ( *p
&& IsWordChar(*p
) )
2133 // and find the start of the next word
2134 while ( *p
&& !IsWordChar(*p
) )
2137 return (m_curPos
- m_curCol
) + p
- p0
;
2140 // ----------------------------------------------------------------------------
2142 // ----------------------------------------------------------------------------
2144 void wxTextCtrl::Copy()
2147 if ( HasSelection() )
2149 wxClipboardLocker clipLock
;
2151 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2152 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2153 wxTextDataObject
*data
= new wxTextDataObject(text
);
2154 wxTheClipboard
->SetData(data
);
2156 #endif // wxUSE_CLIPBOARD
2159 void wxTextCtrl::Cut()
2164 bool wxTextCtrl::DoCut()
2166 if ( !HasSelection() )
2176 void wxTextCtrl::Paste()
2181 bool wxTextCtrl::DoPaste()
2184 wxClipboardLocker clipLock
;
2186 wxTextDataObject data
;
2187 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2188 && wxTheClipboard
->GetData(data
) )
2190 // reverse transformation: '\r\n\" -> '\n'
2191 wxString text
= wxTextFile::Translate(data
.GetText(),
2192 wxTextFileType_Unix
);
2193 if ( !text
.empty() )
2200 #endif // wxUSE_CLIPBOARD
2205 // ----------------------------------------------------------------------------
2207 // ----------------------------------------------------------------------------
2209 wxTextCtrlInsertCommand
*
2210 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2212 return (wxTextCtrlInsertCommand
*)
2213 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2217 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2219 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2222 if ( IsCompressing() )
2224 wxTextCtrlInsertCommand
*
2225 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2227 // it is possible that we don't have any last command at all if,
2228 // for example, it was undone since the last Store(), so deal with
2232 cmdInsLast
->Append(cmdIns
);
2236 // don't need to call the base class version
2241 // append the following insert commands to this one
2242 m_compressInserts
= true;
2244 // let the base class version will do the job normally
2246 else // not an insert command
2248 // stop compressing insert commands - this won't work with the last
2249 // command not being an insert one anyhow
2252 // let the base class version will do the job normally
2255 wxCommandProcessor::Store(command
);
2258 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2260 m_text
+= other
->m_text
;
2263 bool wxTextCtrlInsertCommand::CanUndo() const
2265 return m_from
!= -1;
2268 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2270 // the text is going to be inserted at the current position, remember where
2272 m_from
= text
->GetInsertionPoint();
2274 // and now do insert it
2275 text
->WriteText(m_text
);
2280 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2282 wxCHECK_MSG( CanUndo(), false, wxT("impossible to undo insert cmd") );
2284 // remove the text from where we inserted it
2285 text
->Remove(m_from
, m_from
+ m_text
.length());
2290 bool wxTextCtrlRemoveCommand::CanUndo() const
2292 // if we were executed, we should have the text we removed
2293 return !m_textDeleted
.empty();
2296 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2298 text
->SetSelection(m_from
, m_to
);
2299 m_textDeleted
= text
->GetSelectionText();
2300 text
->RemoveSelection();
2305 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2307 // it is possible that the text was deleted and that we can't restore text
2308 // at the same position we removed it any more
2309 wxTextPos posLast
= text
->GetLastPosition();
2310 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2311 text
->WriteText(m_textDeleted
);
2316 void wxTextCtrl::Undo()
2318 // the caller must check it
2319 wxASSERT_MSG( CanUndo(), wxT("can't call Undo() if !CanUndo()") );
2321 m_cmdProcessor
->Undo();
2324 void wxTextCtrl::Redo()
2326 // the caller must check it
2327 wxASSERT_MSG( CanRedo(), wxT("can't call Undo() if !CanUndo()") );
2329 m_cmdProcessor
->Redo();
2332 bool wxTextCtrl::CanUndo() const
2334 return IsEditable() && m_cmdProcessor
->CanUndo();
2337 bool wxTextCtrl::CanRedo() const
2339 return IsEditable() && m_cmdProcessor
->CanRedo();
2342 // ----------------------------------------------------------------------------
2344 // ----------------------------------------------------------------------------
2346 wxSize
wxTextCtrl::DoGetBestClientSize() const
2348 // when we're called for the very first time from Create() we must
2349 // calculate the font metrics here because we can't do it before calling
2350 // Create() (there is no window yet and wxGTK crashes) but we need them
2352 if ( m_heightLine
== -1 )
2354 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2358 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2360 int wChar
= GetAverageWidth(),
2361 hChar
= GetLineHeight();
2363 int widthMin
= wxMax(10*wChar
, 100);
2369 if ( !IsSingleLine() )
2371 // let the control have a reasonable number of lines
2372 int lines
= GetNumberOfLines();
2375 else if ( lines
> 10 )
2382 rectText
.height
= h
;
2383 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2384 return wxSize(rectTotal
.width
, rectTotal
.height
);
2387 void wxTextCtrl::UpdateTextRect()
2389 wxRect
rectTotal(GetClientSize());
2390 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2391 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2393 // code elsewhere is confused by negative rect size
2394 if ( m_rectText
.width
<= 0 )
2395 m_rectText
.width
= 1;
2396 if ( m_rectText
.height
<= 0 )
2397 m_rectText
.height
= 1;
2399 if ( !IsSingleLine() )
2401 // invalidate it so that GetRealTextArea() will recalc it
2402 MData().m_rectTextReal
.width
= 0;
2404 // only scroll this rect when the window is scrolled: note that we have
2405 // to scroll not only the text but the line wrap marks too if we show
2407 wxRect rectText
= GetRealTextArea();
2408 if ( extraSpace
&& *extraSpace
)
2410 rectText
.width
+= *extraSpace
;
2412 SetTargetRect(rectText
);
2414 // relayout all lines
2417 WData().m_rowFirstInvalid
= 0;
2419 // increase timestamp: this means that the lines which had been
2420 // laid out before will be relaid out the next time LayoutLines()
2421 // is called because their timestamp will be smaller than the
2423 WData().m_timestamp
++;
2427 UpdateLastVisible();
2430 void wxTextCtrl::UpdateLastVisible()
2432 // this method is only used for horizontal "scrollbarless" scrolling which
2433 // is used only with single line controls
2434 if ( !IsSingleLine() )
2437 // use (efficient) HitTestLine to find the last visible character
2438 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2440 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2442 case wxTE_HT_BEYOND
:
2443 // everything is visible
2444 SData().m_ofsHorz
= 0;
2446 SData().m_colStart
= 0;
2447 SData().m_colLastVisible
= text
.length();
2449 // calculate it below
2450 SData().m_posLastVisible
= -1;
2454 case wxTE_HT_BEFORE:
2458 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2461 case wxTE_HT_ON_TEXT
:
2464 // the last entirely seen character is the previous one because
2465 // this one is only partly visible - unless the width of the
2466 // string is exactly the max width
2467 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2468 if ( SData().m_posLastVisible
> m_rectText
.width
)
2470 // this character is not entirely visible, take the
2475 SData().m_posLastVisible
= -1;
2477 //else: we can just see it
2479 SData().m_colLastVisible
= col
;
2484 // calculate the width of the text really shown
2485 if ( SData().m_posLastVisible
== -1 )
2487 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2490 // current value is relative the start of the string text which starts at
2491 // SData().m_colStart, we need an absolute offset into string
2492 SData().m_colLastVisible
+= SData().m_colStart
;
2494 wxLogTrace(wxT("text"), wxT("Last visible column/position is %d/%ld"),
2495 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2498 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2502 if ( !IsSingleLine() )
2505 // update them immediately because if we are called for the first time,
2506 // we need to create them in order for the base class version to
2507 // position the scrollbars correctly - if we don't do it now, it won't
2508 // happen at all if we don't get more size events
2512 MData().m_updateScrollbarX
=
2513 MData().m_updateScrollbarY
= true;
2519 wxCoord
wxTextCtrl::GetTotalWidth() const
2522 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2526 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2529 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2533 wxRect
wxTextCtrl::GetRealTextArea() const
2535 // for single line text control it's just the same as text rect
2536 if ( IsSingleLine() )
2539 // the real text area always holds an entire number of lines, so the only
2540 // difference with the text area is a narrow strip along the bottom border
2541 wxRect rectText
= MData().m_rectTextReal
;
2542 if ( !rectText
.width
)
2545 rectText
= m_rectText
;
2547 // when we're called for the very first time, the line height might not
2548 // had been calculated yet, so do get it now
2549 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2550 self
->RecalcFontMetrics();
2552 int hLine
= GetLineHeight();
2553 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2556 self
->MData().m_rectTextReal
= rectText
;
2562 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2564 wxTextCoord
*colRowStart
) const
2566 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2568 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2570 if ( !WData().IsValidLine(line
) )
2573 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2576 rowMax
= lineData
.GetExtraRowCount();
2580 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2583 // it's ok here that row is 1 greater than needed: like this, it is
2584 // counted as a normal (and not extra) row
2586 //else: only one row anyhow
2590 // +1 because we need a real row number, not the extra row one
2591 *colRowStart
= lineData
.GetRowStart(row
);
2593 // this can't happen, of course
2594 wxASSERT_MSG( *colRowStart
<= col
, wxT("GetRowInLine() is broken") );
2600 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2602 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2603 // else now and has rather awkward interface for our needs here
2605 lineData
.m_rowsStart
.Empty();
2606 lineData
.m_rowsWidth
.Empty();
2608 const wxString
& text
= GetLineText(line
);
2610 size_t colRowStart
= 0;
2613 size_t lenRow
= GetPartOfWrappedLine
2615 text
.c_str() + colRowStart
,
2619 // remember the start of this row (not for the first one as
2620 // it's always 0) and its width
2622 lineData
.m_rowsStart
.Add(colRowStart
);
2623 lineData
.m_rowsWidth
.Add(widthRow
);
2625 colRowStart
+= lenRow
;
2627 while ( colRowStart
< text
.length() );
2629 // put the current timestamp on it
2630 lineData
.m_timestamp
= WData().m_timestamp
;
2633 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2635 wxASSERT_MSG( WrapLines(), wxT("should only be used for line wrapping") );
2637 // if we were called, some line was dirty and if it was dirty we must have
2638 // had m_rowFirstInvalid set to something too
2639 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2640 wxASSERT_MSG( lineFirst
!= -1, wxT("nothing to layout?") );
2642 wxTextCoord rowFirst
, rowCur
;
2645 // start after the last known valid line
2646 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2647 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2649 else // no valid lines, start at row 0
2655 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2657 // set the starting row for this line
2658 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2659 lineData
.m_rowFirst
= rowCur
;
2661 // had the line been already broken into rows?
2663 // if so, compare its timestamp with the current one: if nothing has
2664 // been changed, don't relayout it
2665 if ( !lineData
.IsValid() ||
2666 (lineData
.m_timestamp
< WData().m_timestamp
) )
2668 // now do break it in rows
2669 LayoutLine(line
, lineData
);
2672 rowCur
+= lineData
.GetRowCount();
2675 // we are now valid at least up to this line, but if it is the last one we
2676 // just don't have any more invalid rows at all
2677 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2682 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2683 self
->WData().m_rowFirstInvalid
= lineLast
;
2685 // also refresh the line end indicators (FIXME shouldn't do it always!)
2686 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2689 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2690 wxCoord
*widthReal
) const
2692 // this function is slow, it shouldn't be called unless really needed
2693 wxASSERT_MSG( WrapLines(), wxT("shouldn't be called") );
2697 wxCoord wReal
= wxDefaultCoord
;
2698 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2701 case wxTE_HT_BEFORE:
2705 wxFAIL_MSG(wxT("unexpected HitTestLine() return value"));
2708 case wxTE_HT_ON_TEXT
:
2711 // the last entirely seen character is the previous one because
2712 // this one is only partly visible - unless the width of the
2713 // string is exactly the max width
2714 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2715 if ( wReal
> m_rectText
.width
)
2717 // this character is not entirely visible, take the
2722 wReal
= wxDefaultCoord
;
2724 //else: we can just see it
2726 // wrap at any character or only at words boundaries?
2727 if ( !(GetWindowStyle() & wxTE_CHARWRAP
) )
2729 // find the (last) not word char before this word
2730 wxTextCoord colWordStart
;
2731 for ( colWordStart
= col
;
2732 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2736 if ( colWordStart
> 0 )
2738 if ( colWordStart
!= col
)
2740 // will have to recalc the real width
2741 wReal
= wxDefaultCoord
;
2746 //else: only a single word, have to wrap it here
2751 case wxTE_HT_BEYOND
:
2755 // we return the number of characters, not the index of the last one
2756 if ( (size_t)col
< s
.length() )
2758 // but don't return more than this (empty) string has
2764 if ( wReal
== wxDefaultCoord
)
2766 // calc it if not done yet
2767 wReal
= GetTextWidth(s
.Truncate(col
));
2773 // VZ: old, horribly inefficient code which can still be used for checking
2774 // the result (in line, not word, wrap mode only) - to be removed later
2776 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2777 wxClientDC
dc(self
);
2778 dc
.SetFont(GetFont());
2779 self
->DoPrepareDC(dc
);
2781 wxCoord widthMax
= m_rectText
.width
;
2783 // the text which we can keep in this ROW
2786 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2790 dc
.GetTextExtent(str
, &w
, NULL
);
2795 // if we wrapped, the last letter was one too much
2796 if ( str
.length() > 1 )
2799 str
.erase(str
.length() - 1, 1);
2801 else // but always keep at least one letter in each row
2803 // the real width then is the last value of w and not teh one
2808 else // we didn't wrap
2813 wxASSERT( col
== str
.length() );
2817 wxASSERT( *widthReal
== wOld
);
2822 //return str.length();
2828 // OPT: this function is called a lot - would be nice to optimize it but I
2829 // don't really know how yet
2830 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2832 wxTextCoord
*colOut
) const
2834 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2837 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2838 wxClientDC
dc(self
);
2839 dc
.SetFont(GetFont());
2840 self
->DoPrepareDC(dc
);
2843 dc
.GetTextExtent(line
, &width
, NULL
);
2846 // clicking beyond the end of line is equivalent to clicking at
2847 // the end of it, so return the last line column
2848 col
= line
.length();
2851 // unless the line is empty and so doesn't have any column at all -
2852 // in this case return 0, what else can we do?
2856 res
= wxTE_HT_BEYOND
;
2862 res
= wxTE_HT_BEFORE
;
2864 else // we're inside the line
2866 // now calculate the column: first, approximate it with fixed-width
2867 // value and then calculate the correct value iteratively: note that
2868 // we use the first character of the line instead of (average)
2869 // GetCharWidth(): it is common to have lines of dashes, for example,
2870 // and this should give us much better approximation in such case
2872 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2873 dc
.GetTextExtent(line
[0], &width
, NULL
);
2880 else if ( (size_t)col
> line
.length() )
2882 col
= line
.length();
2885 // matchDir is the direction in which we should move to reach the
2886 // character containing the given position
2892 } matchDir
= Match_None
;
2895 // check that we didn't go beyond the line boundary
2901 if ( (size_t)col
> line
.length() )
2903 col
= line
.length();
2907 wxString
strBefore(line
, (size_t)col
);
2908 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2911 if ( matchDir
== Match_Right
)
2913 // we were going to the right and, finally, moved beyond
2914 // the original position - stop on the previous one
2920 if ( matchDir
== Match_None
)
2922 // we just started iterating, now we know that we should
2924 matchDir
= Match_Left
;
2926 //else: we are still to the right of the target, continue
2930 // invert the logic above
2931 if ( matchDir
== Match_Left
)
2933 // with the exception that we don't need to backtrack here
2937 if ( matchDir
== Match_None
)
2940 matchDir
= Match_Right
;
2944 // this is not supposed to happen
2945 wxASSERT_MSG( matchDir
, wxT("logic error in wxTextCtrl::HitTest") );
2947 if ( matchDir
== Match_Right
)
2954 // check that we calculated it correctly
2956 if ( res
== wxTE_HT_ON_TEXT
)
2959 wxString text
= line
.Left(col
);
2960 dc
.GetTextExtent(text
, &width1
, NULL
);
2961 if ( (size_t)col
< line
.length() )
2966 dc
.GetTextExtent(text
, &width2
, NULL
);
2968 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2969 wxT("incorrect HitTestLine() result") );
2971 else // we return last char
2973 wxASSERT_MSG( x
>= width1
, wxT("incorrect HitTestLine() result") );
2976 #endif // WXDEBUG_TEXT
2984 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pt
, long *pos
) const
2987 wxTextCtrlHitTestResult rc
= HitTest(pt
, &x
, &y
);
2988 if ( rc
!= wxTE_HT_UNKNOWN
&& pos
)
2990 *pos
= XYToPosition(x
, y
);
2996 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2997 wxTextCoord
*colOut
,
2998 wxTextCoord
*rowOut
) const
3000 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
3003 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
3004 wxTextCoord
*colOut
,
3005 wxTextCoord
*rowOut
) const
3007 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, false);
3010 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
3013 wxTextCoord
*rowOut
,
3014 wxTextCoord
*colStart
,
3015 wxTextCoord
*colEnd
,
3016 wxTextCoord
*colRowStartOut
,
3017 bool deviceCoords
) const
3019 // is the point in the text area or to the right or below it?
3020 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
3022 // translate the window coords x0 and y0 into the client coords in the text
3023 // area by adjusting for both the client and text area offsets (unless this
3024 // was already done)
3028 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
3029 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
3037 // calculate the row (it is really a LINE, not a ROW)
3040 // these vars are used only for WrapLines() case
3041 wxTextCoord colRowStart
= 0;
3044 if ( colRowStartOut
)
3045 *colRowStartOut
= 0;
3047 int hLine
= GetLineHeight();
3050 // and clicking before it is the same as clicking on the first one
3053 res
= wxTE_HT_BEFORE
;
3057 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3059 if ( IsSingleLine() || !WrapLines() )
3061 // in this case row calculation is simple as all lines have the
3062 // same height and so row is the same as line
3063 if ( row
> rowLast
)
3065 // clicking below the text is the same as clicking on the last
3069 res
= wxTE_HT_BELOW
;
3072 else // multline control with line wrap
3074 // use binary search to find the line containing this row
3075 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3077 hi
= linesData
.GetCount(),
3082 const wxWrappedLineData
& lineData
= linesData
[cur
];
3083 if ( !WData().IsValidLine(cur
) )
3085 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3087 if ( row
< rowFirst
)
3093 // our row is after the first row of the cur line:
3094 // obviously, if cur is the last line, it contains this
3095 // row, otherwise we have to test that it is before the
3096 // first row of the next line
3097 bool found
= cur
== linesData
.GetCount() - 1;
3100 // if the row is beyond the end of text, adjust it to
3101 // be the last one and set res accordingly
3102 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3104 res
= wxTE_HT_BELOW
;
3106 row
= lineData
.GetRowCount() + rowFirst
- 1;
3109 else // not the last row
3111 const wxWrappedLineData
&
3112 lineNextData
= linesData
[cur
+ 1];
3113 if ( !WData().IsValidLine(cur
+ 1) )
3114 LayoutLines(cur
+ 1);
3115 found
= row
< lineNextData
.GetFirstRow();
3120 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3121 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3122 GetLines()[cur
].length());
3136 if ( res
== wxTE_HT_ON_TEXT
)
3138 // now find the position in the line
3139 wxString lineText
= GetLineText(row
),
3142 if ( colRowStart
|| rowLen
)
3144 // look in this row only, not in whole line
3145 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3149 // just take the whole string
3155 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3159 if ( colRowStartOut
)
3161 // give them the column offset in this ROW in pixels
3162 *colRowStartOut
= colRowStart
;
3165 // take into account that the ROW doesn't start in the
3166 // beginning of the LINE
3167 *colStart
+= colRowStart
;
3172 // the hit test result we return is for x1, so throw out
3173 // the result for x2 here
3174 int x2
= x1
+ x20
- x10
;
3175 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3177 *colEnd
+= colRowStart
;
3181 else // before/after vertical text span
3185 // fill the column with the first/last position in the
3186 // corresponding line
3187 if ( res
== wxTE_HT_BEFORE
)
3189 else // res == wxTE_HT_BELOW
3190 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3196 // give them the row in text coords (as is)
3203 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3204 wxTextCoord
*lineOut
,
3205 wxTextCoord
*rowInLineOut
) const
3213 int nLines
= GetNumberOfLines();
3216 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3217 for ( line
= 0; line
< nLines
; line
++ )
3219 if ( !WData().IsValidLine(line
) )
3222 if ( row
< linesData
[line
].GetNextRow() )
3224 // we found the right line
3225 rowInLine
= row
- linesData
[line
].GetFirstRow();
3231 if ( line
== nLines
)
3233 // the row is out of range
3237 else // no line wrapping, everything is easy
3239 if ( row
>= nLines
)
3248 *rowInLineOut
= rowInLine
;
3253 // ----------------------------------------------------------------------------
3255 // ----------------------------------------------------------------------------
3258 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3259 scrolling in both horizontal and vertical direction implemented using
3260 wxScrollHelper and the second one is manual scrolling implemented using
3261 SData().m_ofsHorz and used by the single line controls without scroll bar.
3263 The first version (the standard one) always scrolls by fixed amount which is
3264 fine for vertical scrolling as all lines have the same height but is rather
3265 ugly for horizontal scrolling if proportional font is used. This is why we
3266 manually update and use SData().m_ofsHorz which contains the length of the string
3267 which is hidden beyond the left border. An important property of text
3268 controls using this kind of scrolling is that an entire number of characters
3269 is always shown and that parts of characters never appear on display -
3270 neither in the leftmost nor rightmost positions.
3272 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3273 done as usual for wxScrollWindow.
3276 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3278 wxASSERT_MSG( IsSingleLine(), wxT("doesn't work for multiline") );
3280 // pos is the logical position to show
3282 // SData().m_ofsHorz is the first logical position shown
3283 if ( pos
< SData().m_ofsHorz
)
3287 HitTestLine(m_value
, pos
, &col
);
3292 wxCoord width
= m_rectText
.width
;
3295 // if we are called from the ctor, m_rectText is not initialized
3296 // yet, so do it now
3298 width
= m_rectText
.width
;
3301 // SData().m_ofsHorz + width is the last logical position shown
3302 if ( pos
> SData().m_ofsHorz
+ width
)
3306 HitTestLine(m_value
, pos
- width
, &col
);
3307 ScrollText(col
+ 1);
3312 // scroll the window horizontally so that the first visible character becomes
3313 // the one at this position
3314 void wxTextCtrl::ScrollText(wxTextCoord col
)
3316 wxASSERT_MSG( IsSingleLine(),
3317 wxT("ScrollText() is for single line controls only") );
3319 // never scroll beyond the left border
3323 // OPT: could only get the extent of the part of the string between col
3324 // and SData().m_colStart
3325 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3327 if ( ofsHorz
!= SData().m_ofsHorz
)
3329 // remember the last currently used pixel
3330 int posLastVisible
= SData().m_posLastVisible
;
3331 if ( posLastVisible
== -1 )
3333 // this may happen when we're called very early, during the
3334 // controls construction
3335 UpdateLastVisible();
3337 posLastVisible
= SData().m_posLastVisible
;
3340 // NB1: to scroll to the right, offset must be negative, hence the
3341 // order of operands
3342 int dx
= SData().m_ofsHorz
- ofsHorz
;
3344 // NB2: we call Refresh() below which results in a call to
3345 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3346 SData().m_ofsHorz
= ofsHorz
;
3347 SData().m_colStart
= col
;
3349 // after changing m_colStart, recalc the last visible position: we need
3350 // to recalc the last visible position beore scrolling in order to make
3351 // it appear exactly at the right edge of the text area after scrolling
3352 UpdateLastVisible();
3357 // we want to force the update of it after scrolling
3358 SData().m_colLastVisible
= -1;
3362 // scroll only the rectangle inside which there is the text
3363 wxRect rect
= m_rectText
;
3364 rect
.width
= posLastVisible
;
3366 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3369 we need to manually refresh the part which ScrollWindow() doesn't
3370 refresh (with new API this means the part outside the rect returned
3371 by ScrollNoRefresh): indeed, if we had this:
3375 where '*' is text and 'o' is blank area at the end (too small to
3376 hold the next char) then after scrolling by 2 positions to the left
3381 where 'R' is the area refreshed by ScrollWindow() - but we still
3382 need to refresh the 'o' at the end as it may be now big enough to
3383 hold the new character shifted into view.
3385 when we are scrolling to the right, we need to update this rect as
3386 well because it might have contained something before but doesn't
3387 contain anything any more
3390 // we can combine both rectangles into one when scrolling to the left,
3391 // but we need two separate Refreshes() otherwise
3394 // refresh the uncovered part on the left
3395 Refresh(true, &rect
);
3397 // and now the area on the right
3398 rect
.x
= m_rectText
.x
+ posLastVisible
;
3399 rect
.width
= m_rectText
.width
- posLastVisible
;
3401 else // scrolling to the left
3403 // just extend the rect covering the uncovered area to the edge of
3405 rect
.width
+= m_rectText
.width
- posLastVisible
;
3408 Refresh(true, &rect
);
3410 // I don't know exactly why is this needed here but without it we may
3411 // scroll the window again (from the same method) before the previously
3412 // invalidated area is repainted when typing *very* quickly - and this
3413 // may lead to the display corruption
3418 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3420 if ( IsSingleLine() )
3422 // we don't use wxScrollHelper
3424 *xx
= x
+ SData().m_ofsHorz
;
3430 // let the base class do it
3431 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3435 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3437 if ( IsSingleLine() )
3439 // we don't use wxScrollHelper
3441 *xx
= x
- SData().m_ofsHorz
;
3447 // let the base class do it
3448 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3452 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3454 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3455 // useless to call base class version as they don't use normal scrolling
3456 if ( IsSingleLine() && SData().m_ofsHorz
)
3458 // adjust the DC origin if the text is shifted
3459 wxPoint pt
= dc
.GetDeviceOrigin();
3460 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3464 wxScrollHelper::DoPrepareDC(dc
);
3468 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3472 // check if the max width changes after this line was modified
3473 wxCoord widthMaxOld
= MData().m_widthMax
,
3475 GetTextExtent(GetLineText(line
), &width
, NULL
);
3477 if ( line
== MData().m_lineLongest
)
3479 // this line was the longest one, is it still?
3480 if ( width
> MData().m_widthMax
)
3482 MData().m_widthMax
= width
;
3484 else if ( width
< MData().m_widthMax
)
3486 // we need to find the new longest line
3489 //else: its length didn't change, nothing to do
3491 else // it wasn't the longest line, but maybe it became it?
3493 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3494 if ( width
> GetMaxWidth() )
3496 MData().m_widthMax
= width
;
3497 MData().m_lineLongest
= line
;
3501 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3504 void wxTextCtrl::RecalcFontMetrics()
3506 m_heightLine
= GetCharHeight();
3507 m_widthAvg
= GetCharWidth();
3510 void wxTextCtrl::RecalcMaxWidth()
3512 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3514 MData().m_widthMax
= -1;
3515 (void)GetMaxWidth();
3518 wxCoord
wxTextCtrl::GetMaxWidth() const
3520 if ( MData().m_widthMax
== -1 )
3524 // OPT: should we remember the widths of all the lines?
3526 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3527 wxClientDC
dc(self
);
3528 dc
.SetFont(GetFont());
3530 self
->MData().m_widthMax
= 0;
3532 size_t count
= GetLineCount();
3533 for ( size_t n
= 0; n
< count
; n
++ )
3536 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3537 if ( width
> MData().m_widthMax
)
3539 // remember the width and the line which has it
3540 self
->MData().m_widthMax
= width
;
3541 self
->MData().m_lineLongest
= n
;
3546 wxASSERT_MSG( MData().m_widthMax
!= -1, wxT("should have at least 1 line") );
3548 return MData().m_widthMax
;
3551 void wxTextCtrl::UpdateScrollbars()
3553 wxASSERT_MSG( !IsSingleLine(), wxT("only used for multiline") );
3555 wxSize size
= GetRealTextArea().GetSize();
3557 // is our height enough to show all items?
3558 wxTextCoord nRows
= GetRowCount();
3559 wxCoord lineHeight
= GetLineHeight();
3560 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3562 // is our width enough to show the longest line?
3563 wxCoord charWidth
, maxWidth
;
3564 bool showScrollbarX
;
3567 charWidth
= GetAverageWidth();
3568 maxWidth
= GetMaxWidth();
3569 showScrollbarX
= maxWidth
> size
.x
;
3571 else // never show the horz scrollbar
3573 // just to suppress compiler warnings about using uninit vars below
3574 charWidth
= maxWidth
= 0;
3576 showScrollbarX
= false;
3579 // calc the scrollbars ranges
3580 int scrollRangeX
= showScrollbarX
3581 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3583 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3585 int scrollRangeXOld
= MData().m_scrollRangeX
,
3586 scrollRangeYOld
= MData().m_scrollRangeY
;
3587 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3590 GetViewStart(&x
, &y
);
3593 // we want to leave the scrollbars at the same position which means
3594 // that x and y have to be adjusted as the number of positions may have
3597 // the number of positions is calculated from knowing that last
3598 // position = range - thumbSize and thumbSize == pageSize which is
3599 // equal to the window width / pixelsPerLine
3600 if ( scrollRangeXOld
)
3602 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3603 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3606 if ( scrollRangeYOld
)
3607 y
*= scrollRangeY
/ scrollRangeYOld
;
3610 SetScrollbars(charWidth
, lineHeight
,
3611 scrollRangeX
, scrollRangeY
,
3613 true /* no refresh */);
3615 if ( scrollRangeXOld
)
3617 const int w
= m_rectText
.width
/ charWidth
;
3618 if ( w
!= scrollRangeXOld
)
3620 x
*= scrollRangeX
- w
;
3621 x
/= scrollRangeXOld
- w
;
3626 MData().m_scrollRangeX
= scrollRangeX
;
3627 MData().m_scrollRangeY
= scrollRangeY
;
3629 // bring the current position in view
3633 MData().m_updateScrollbarX
=
3634 MData().m_updateScrollbarY
= false;
3637 void wxTextCtrl::OnInternalIdle()
3639 // notice that single line text control never has scrollbars
3640 if ( !IsSingleLine() &&
3641 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3645 wxControl::OnInternalIdle();
3648 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3650 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3651 if ( event
.GetOrientation() == wxHORIZONTAL
)
3653 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3657 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3661 // ----------------------------------------------------------------------------
3663 // ----------------------------------------------------------------------------
3665 void wxTextCtrl::RefreshSelection()
3667 if ( HasSelection() )
3669 RefreshTextRange(m_selStart
, m_selEnd
);
3673 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3675 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3676 wxT("no lines to refresh") );
3679 // rect.x is already 0
3680 rect
.width
= m_rectText
.width
;
3681 wxCoord h
= GetLineHeight();
3683 wxTextCoord rowFirst
;
3684 if ( lineFirst
< GetNumberOfLines() )
3686 rowFirst
= GetFirstRowOfLine(lineFirst
);
3688 else // lineFirst == GetNumberOfLines()
3690 // lineFirst may be beyond the last line only if we refresh till
3691 // the end, otherwise it's illegal
3692 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3693 wxT("invalid line range") );
3695 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3698 rect
.y
= rowFirst
*h
;
3702 // refresh till this line (inclusive)
3703 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3705 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3707 else // lineLast == 0 means to refresh till the end
3709 // FIXME: calc it exactly
3710 rect
.height
= 32000;
3713 RefreshTextRect(rect
);
3716 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3718 wxCHECK_RET( start
!= -1 && end
!= -1,
3719 wxT("invalid RefreshTextRange() arguments") );
3721 // accept arguments in any order as it is more conenient for the caller
3722 OrderPositions(start
, end
);
3724 // this is acceptable but we don't do anything in this case
3728 wxTextPos colStart
, lineStart
;
3729 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3731 // the range is entirely beyond the end of the text, nothing to do
3735 wxTextCoord colEnd
, lineEnd
;
3736 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3738 // the range spans beyond the end of text, refresh to the end
3740 lineEnd
= GetNumberOfLines() - 1;
3743 // refresh all lines one by one
3744 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3746 // refresh the first line from the start of the range to the end, the
3747 // intermediate ones entirely and the last one from the beginning to
3748 // the end of the range
3749 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3751 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3753 // intermediate line or the last one but we need to refresh it
3754 // until the end anyhow - do it
3755 posCount
= wxString::npos
;
3759 // refresh just the positions in between the start and the end one
3760 posCount
= colEnd
- posStart
;
3764 RefreshColRange(line
, posStart
, posCount
);
3768 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3772 wxString text
= GetLineText(line
);
3774 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3775 wxT("invalid RefreshColRange() parameter") );
3777 RefreshPixelRange(line
,
3778 GetTextWidth(text
.Left((size_t)start
)),
3779 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3782 // this method accepts "logical" coords in the sense that they are coordinates
3783 // in a logical line but it can span several rows if we wrap lines and
3784 // RefreshPixelRange() will then refresh several rows
3785 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3789 // we will use line text only in line wrap case
3793 text
= GetLineText(line
);
3796 // special case: width == 0 means to refresh till the end of line
3799 // refresh till the end of visible line
3800 width
= GetTotalWidth();
3804 // refresh till the end of text
3805 wxCoord widthAll
= GetTextWidth(text
);
3807 // extend width to the end of ROW
3808 width
= widthAll
- widthAll
% width
+ width
;
3811 // no need to refresh beyond the end of line
3814 //else: just refresh the specified part
3816 wxCoord h
= GetLineHeight();
3819 rect
.y
= GetFirstRowOfLine(line
)*h
;
3824 // (1) skip all rows which we don't touch at all
3825 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3826 if ( !WData().IsValidLine(line
) )
3829 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3830 size_t rowLast
= lineData
.GetRowCount(),
3832 while ( (row
< rowLast
) &&
3833 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3839 // (2) now refresh all lines except the last one: note that the first
3840 // line is refreshed from the given start to the end, all the next
3842 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3844 rect
.width
= GetTotalWidth() - rect
.x
;
3845 RefreshTextRect(rect
);
3847 width
-= wLine
- rect
.x
;
3851 wLine
= lineData
.GetRowWidth(row
++);
3854 // (3) the code below will refresh the last line
3859 RefreshTextRect(rect
);
3862 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3865 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3866 rect
.width
= rectClient
.width
;
3867 rect
.height
= rectClient
.height
;
3869 // account for the text area offset
3870 rect
.Offset(m_rectText
.GetPosition());
3872 // don't refresh beyond the text area unless we're refreshing the line wrap
3873 // marks in which case textOnly is false
3876 if ( rect
.GetRight() > m_rectText
.GetRight() )
3878 rect
.SetRight(m_rectText
.GetRight());
3880 if ( rect
.width
<= 0 )
3882 // nothing to refresh
3888 // check the bottom boundary always, even for the line wrap marks
3889 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3891 rect
.SetBottom(m_rectText
.GetBottom());
3893 if ( rect
.height
<= 0 )
3895 // nothing to refresh
3900 // never refresh before the visible rect
3901 if ( rect
.x
< m_rectText
.x
)
3902 rect
.x
= m_rectText
.x
;
3904 if ( rect
.y
< m_rectText
.y
)
3905 rect
.y
= m_rectText
.y
;
3907 wxLogTrace(wxT("text"), wxT("Refreshing (%d, %d)-(%d, %d)"),
3908 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3910 Refresh(true, &rect
);
3913 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3914 wxTextCoord rowLast
)
3916 if ( WData().m_widthMark
)
3919 rectMarks
.x
= m_rectText
.width
;
3920 rectMarks
.width
= WData().m_widthMark
;
3921 rectMarks
.y
= rowFirst
*GetLineHeight();
3922 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3924 RefreshTextRect(rectMarks
, false /* don't limit to text area */);
3928 // ----------------------------------------------------------------------------
3930 // ----------------------------------------------------------------------------
3932 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3934 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3937 // ----------------------------------------------------------------------------
3938 // client area drawing
3939 // ----------------------------------------------------------------------------
3942 Several remarks about wxTextCtrl redraw logic:
3944 1. only the regions which must be updated are redrawn, this means that we
3945 never Refresh() the entire window but use RefreshPixelRange() and
3946 ScrollWindow() which only refresh small parts of it and iterate over the
3947 update region in our DoDraw()
3949 2. the text displayed on the screen is obtained using GetTextToShow(): it
3950 should be used for all drawing/measuring
3953 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3957 textShown
= wxString(wxT('*'), text
.length());
3964 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3966 // debugging trick to see the update rect visually
3968 static int s_countUpdates
= -1;
3969 if ( s_countUpdates
!= -1 )
3971 wxWindowDC
dc(this);
3972 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3973 dc
.SetPen(*wxTRANSPARENT_PEN
);
3974 dc
.DrawRectangle(rectUpdate
);
3976 #endif // WXDEBUG_TEXT
3978 // calculate the range lineStart..lineEnd of lines to redraw
3979 wxTextCoord lineStart
, lineEnd
;
3980 if ( IsSingleLine() )
3987 wxPoint pt
= rectUpdate
.GetPosition();
3988 (void)HitTest(pt
, NULL
, &lineStart
);
3990 pt
.y
+= rectUpdate
.height
;
3991 (void)HitTest(pt
, NULL
, &lineEnd
);
3994 // prepare for drawing
3995 wxCoord hLine
= GetLineHeight();
3997 // these vars will be used for hit testing of the current row
3998 wxCoord y
= rectUpdate
.y
;
3999 const wxCoord x1
= rectUpdate
.x
;
4000 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
4003 rectText
.height
= hLine
;
4004 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
4006 // we want to always start at the top of the line, otherwise if we redraw a
4007 // rect whose top is in the middle of a line, we'd draw this line shifted
4008 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
4010 if ( IsSingleLine() )
4012 rectText
.y
= yClient
;
4014 else // multiline, adjust for scrolling
4016 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
4019 wxRenderer
*renderer
= GetRenderer();
4021 // do draw the invalidated parts of each line: note that we iterate here
4022 // over ROWs, not over LINEs
4023 for ( wxTextCoord line
= lineStart
;
4024 y
< rectUpdate
.y
+ rectUpdate
.height
;
4026 rectText
.y
+= hLine
)
4028 // calculate the update rect in text positions for this line
4029 wxTextCoord colStart
, colEnd
, colRowStart
;
4030 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
4031 &line
, &colStart
, &colEnd
,
4034 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
4036 wxASSERT_MSG( line
<= lineEnd
, wxT("how did we get that far?") );
4038 if ( line
== lineEnd
)
4040 // we redrew everything
4044 // the update rect is beyond the end of line, no need to redraw
4045 // anything on this line - but continue with the remaining ones
4049 // for single line controls we may additionally cut off everything
4050 // which is to the right of the last visible position
4051 if ( IsSingleLine() )
4053 // don't show the columns which are scrolled out to the left
4054 if ( colStart
< SData().m_colStart
)
4055 colStart
= SData().m_colStart
;
4057 // colEnd may be less than colStart if colStart was changed by the
4059 if ( colEnd
< colStart
)
4062 // don't draw the chars beyond the rightmost one
4063 if ( SData().m_colLastVisible
== -1 )
4065 // recalculate this rightmost column
4066 UpdateLastVisible();
4069 if ( colStart
> SData().m_colLastVisible
)
4071 // don't bother redrawing something that is beyond the last
4076 if ( colEnd
> SData().m_colLastVisible
)
4078 colEnd
= SData().m_colLastVisible
;
4082 // extract the part of line we need to redraw
4083 wxString textLine
= GetTextToShow(GetLineText(line
));
4084 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4086 // now deal with the selection: only do something if at least part of
4087 // the line is selected
4088 wxTextPos selStart
, selEnd
;
4089 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4091 // and if this part is (at least partly) in the current row
4092 if ( (selStart
<= colEnd
) &&
4093 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4095 // these values are relative to the start of the line while the
4096 // string passed to DrawTextLine() is only part of it, so
4097 // adjust the selection range accordingly
4098 selStart
-= colStart
;
4104 if ( (size_t)selEnd
>= text
.length() )
4105 selEnd
= text
.length();
4109 // reset selStart and selEnd to avoid passing them to
4110 // DrawTextLine() below
4116 // calculate the text coords on screen
4117 wxASSERT_MSG( colStart
>= colRowStart
, wxT("invalid string part") );
4118 wxCoord ofsStart
= GetTextWidth(
4119 textLine
.Mid(colRowStart
,
4120 colStart
- colRowStart
));
4121 rectText
.x
= m_rectText
.x
+ ofsStart
;
4122 rectText
.width
= GetTextWidth(text
);
4125 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4127 wxLogTrace(wxT("text"), wxT("Line %ld: positions %ld-%ld redrawn."),
4128 line
, colStart
, colEnd
);
4132 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4134 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4135 wxT("shouldn't be called at all") );
4137 wxRenderer
*renderer
= GetRenderer();
4140 rectMark
.x
= rectUpdate
.x
;
4141 rectMark
.width
= rectUpdate
.width
;
4142 wxCoord yTop
= GetClientAreaOrigin().y
;
4143 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4144 wxCoord hLine
= GetLineHeight();
4145 rectMark
.height
= hLine
;
4147 wxTextCoord line
, rowInLine
;
4150 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4151 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4153 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4155 // we went beyond the end of text
4159 // is this row continued on the next one?
4160 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4162 renderer
->DrawLineWrapMark(dc
, rectMark
);
4167 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4169 // hide the caret while we're redrawing the window and show it after we are
4171 wxCaretSuspend
cs(this);
4174 wxDC
& dc
= renderer
->GetDC();
4175 dc
.SetFont(GetFont());
4176 dc
.SetTextForeground(GetForegroundColour());
4178 // get the intersection of the update region with the text area: note that
4179 // the update region is in window coords and text area is in the client
4180 // ones, so it must be shifted before computing intersection
4181 wxRegion rgnUpdate
= GetUpdateRegion();
4183 wxRect rectTextArea
= GetRealTextArea();
4184 wxPoint pt
= GetClientAreaOrigin();
4185 wxRect rectTextAreaAdjusted
= rectTextArea
;
4186 rectTextAreaAdjusted
.x
+= pt
.x
;
4187 rectTextAreaAdjusted
.y
+= pt
.y
;
4188 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4190 // even though the drawing is already clipped to the update region, we must
4191 // explicitly clip it to the rect we will use as otherwise parts of letters
4192 // might be drawn outside of it (if even a small part of a charater is
4193 // inside, HitTest() will return its column and DrawText() can't draw only
4194 // the part of the character, of course)
4196 // FIXME: is this really a bug in wxMSW?
4197 rectTextArea
.width
--;
4199 dc
.DestroyClippingRegion();
4200 dc
.SetClippingRegion(rectTextArea
);
4202 // adjust for scrolling
4205 // and now refresh the invalidated parts of the window
4206 wxRegionIterator
iter(rgnUpdate
);
4207 for ( ; iter
.HaveRects(); iter
++ )
4209 wxRect r
= iter
.GetRect();
4211 // this is a workaround for wxGTK::wxRegion bug
4213 if ( !r
.width
|| !r
.height
)
4215 // ignore invalid rect
4220 DoDrawTextInRect(dc
, r
);
4223 // now redraw the line wrap marks (if we draw them)
4224 if ( WrapLines() && WData().m_widthMark
)
4226 // this is the rect inside which line wrap marks are drawn
4228 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4229 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4230 rectMarks
.width
= WData().m_widthMark
;
4231 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4233 rgnUpdate
= GetUpdateRegion();
4234 rgnUpdate
.Intersect(rectMarks
);
4236 wxRect rectUpdate
= rgnUpdate
.GetBox();
4237 if ( rectUpdate
.width
&& rectUpdate
.height
)
4239 // the marks are outside previously set clipping region
4240 dc
.DestroyClippingRegion();
4242 DoDrawLineWrapMarks(dc
, rectUpdate
);
4246 // show caret first time only: we must show it after drawing the text or
4247 // the display can be corrupted when it's hidden
4248 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4256 // ----------------------------------------------------------------------------
4258 // ----------------------------------------------------------------------------
4260 bool wxTextCtrl::SetFont(const wxFont
& font
)
4262 if ( !wxControl::SetFont(font
) )
4265 // and refresh everything, of course
4266 InitInsertionPoint();
4269 // update geometry parameters
4271 RecalcFontMetrics();
4272 if ( !IsSingleLine() )
4278 // recreate it, in fact
4286 bool wxTextCtrl::Enable(bool enable
)
4288 if ( !wxTextCtrlBase::Enable(enable
) )
4291 if (FindFocus() == this && GetCaret() &&
4292 ((enable
&& !GetCaret()->IsVisible()) ||
4293 (!enable
&& GetCaret()->IsVisible())))
4299 void wxTextCtrl::CreateCaret()
4305 // FIXME use renderer
4306 caret
= new wxCaret(this, 1, GetLineHeight());
4310 // read only controls don't have the caret
4314 // SetCaret() will delete the old caret if any
4318 void wxTextCtrl::ShowCaret(bool show
)
4320 wxCaret
*caret
= GetCaret();
4323 // (re)position caret correctly
4324 caret
->Move(GetCaretPosition());
4326 // and show it there
4327 if ((show
&& !caret
->IsVisible()) ||
4328 (!show
&& caret
->IsVisible()))
4333 // ----------------------------------------------------------------------------
4334 // vertical scrolling (multiline only)
4335 // ----------------------------------------------------------------------------
4337 size_t wxTextCtrl::GetLinesPerPage() const
4339 if ( IsSingleLine() )
4342 return GetRealTextArea().height
/ GetLineHeight();
4345 wxTextPos
wxTextCtrl::GetPositionAbove()
4347 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4348 wxT("can't move cursor vertically in a single line control") );
4350 // move the cursor up by one ROW not by one LINE: this means that
4351 // we should really use HitTest() and not just go to the same
4352 // position in the previous line
4353 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4354 if ( MData().m_xCaret
== -1 )
4356 // remember the initial cursor abscissa
4357 MData().m_xCaret
= pt
.x
;
4361 // use the remembered abscissa
4362 pt
.x
= MData().m_xCaret
;
4365 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4366 pt
.y
-= GetLineHeight();
4368 wxTextCoord col
, row
;
4369 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4371 // can't move further
4372 return INVALID_POS_VALUE
;
4375 return XYToPosition(col
, row
);
4378 wxTextPos
wxTextCtrl::GetPositionBelow()
4380 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4381 wxT("can't move cursor vertically in a single line control") );
4383 // see comments for wxACTION_TEXT_UP
4384 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4385 if ( MData().m_xCaret
== -1 )
4387 // remember the initial cursor abscissa
4388 MData().m_xCaret
= pt
.x
;
4392 // use the remembered abscissa
4393 pt
.x
= MData().m_xCaret
;
4396 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4397 pt
.y
+= GetLineHeight();
4399 wxTextCoord col
, row
;
4400 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4402 // can't go further down
4403 return INVALID_POS_VALUE
;
4406 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4407 // from a longer line to a shorter one, for example (OTOH
4408 // wxTE_HT_BEFORE can never happen)
4409 return XYToPosition(col
, row
);
4412 // ----------------------------------------------------------------------------
4414 // ----------------------------------------------------------------------------
4416 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4418 const wxString
& strArg
)
4420 // has the text changed as result of this action?
4421 bool textChanged
= false;
4423 // the remembered cursor abscissa for multiline text controls is usually
4424 // reset after each user action but for ones which do use it (UP and DOWN
4425 // for example) we shouldn't do it - as indicated by this flag
4426 bool rememberAbscissa
= false;
4428 // the command this action corresponds to or NULL if this action doesn't
4429 // change text at all or can't be undone
4430 wxTextCtrlCommand
*command
= NULL
;
4435 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4440 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4444 else // not selection nor delete action
4446 action
= actionOrig
;
4449 // set newPos to -2 as it can't become equal to it in the assignments below
4450 // (but it can become -1)
4451 wxTextPos newPos
= INVALID_POS_VALUE
;
4453 if ( action
== wxACTION_TEXT_HOME
)
4455 newPos
= m_curPos
- m_curCol
;
4457 else if ( action
== wxACTION_TEXT_END
)
4459 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4461 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4462 (action
== wxACTION_TEXT_FIRST
) ||
4463 (action
== wxACTION_TEXT_LAST
) )
4465 if ( action
== wxACTION_TEXT_FIRST
)
4467 else if ( action
== wxACTION_TEXT_LAST
)
4468 numArg
= GetLastPosition();
4469 //else: numArg already contains the position
4473 else if ( action
== wxACTION_TEXT_UP
)
4475 if ( !IsSingleLine() )
4477 newPos
= GetPositionAbove();
4479 if ( newPos
!= INVALID_POS_VALUE
)
4481 // remember where the cursor original had been
4482 rememberAbscissa
= true;
4486 else if ( action
== wxACTION_TEXT_DOWN
)
4488 if ( !IsSingleLine() )
4490 newPos
= GetPositionBelow();
4492 if ( newPos
!= INVALID_POS_VALUE
)
4494 // remember where the cursor original had been
4495 rememberAbscissa
= true;
4499 else if ( action
== wxACTION_TEXT_LEFT
)
4501 newPos
= m_curPos
- 1;
4503 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4505 newPos
= GetWordStart();
4507 else if ( action
== wxACTION_TEXT_RIGHT
)
4509 newPos
= m_curPos
+ 1;
4511 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4513 newPos
= GetWordEnd();
4515 else if ( action
== wxACTION_TEXT_INSERT
)
4517 if ( IsEditable() && !strArg
.empty() )
4519 // inserting text can be undone
4520 command
= new wxTextCtrlInsertCommand(strArg
);
4525 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4526 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4528 if ( !IsSingleLine() )
4530 size_t count
= GetLinesPerPage();
4531 if ( count
> PAGE_OVERLAP_IN_LINES
)
4533 // pages should overlap slightly to allow the reader to keep
4534 // orientation in the text
4535 count
-= PAGE_OVERLAP_IN_LINES
;
4538 // remember where the cursor original had been
4539 rememberAbscissa
= true;
4541 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4542 for ( size_t line
= 0; line
< count
; line
++ )
4544 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4545 if ( pos
== INVALID_POS_VALUE
)
4547 // can't move further
4551 MoveInsertionPoint(pos
);
4555 // we implement the Unix scrolling model here: cursor will always
4556 // be on the first line after Page Down and on the last one after
4559 // Windows programs usually keep the cursor line offset constant
4560 // but do we really need it?
4564 // find the line such that when it is the first one, the
4565 // current position is in the last line
4567 for ( size_t line
= 0; line
< count
; line
++ )
4569 pos
= GetPositionAbove();
4570 if ( pos
== INVALID_POS_VALUE
)
4573 MoveInsertionPoint(pos
);
4576 MoveInsertionPoint(newPos
);
4578 PositionToLogicalXY(pos
, NULL
, &y
);
4580 else // scrolled down
4582 PositionToLogicalXY(newPos
, NULL
, &y
);
4585 // scroll vertically only
4586 Scroll(wxDefaultCoord
, y
);
4589 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4591 SetSelection(GetWordStart(), GetWordEnd());
4593 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4597 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4599 SetSelection(m_selAnchor
, numArg
);
4601 else if ( action
== wxACTION_TEXT_COPY
)
4605 else if ( action
== wxACTION_TEXT_CUT
)
4610 else if ( action
== wxACTION_TEXT_PASTE
)
4615 else if ( action
== wxACTION_TEXT_UNDO
)
4620 else if ( action
== wxACTION_TEXT_REDO
)
4627 return wxControl::PerformAction(action
, numArg
, strArg
);
4630 if ( newPos
!= INVALID_POS_VALUE
)
4632 // bring the new position into the range
4636 wxTextPos posLast
= GetLastPosition();
4637 if ( newPos
> posLast
)
4642 // if we have the selection, remove just it
4644 if ( HasSelection() )
4651 // otherwise delete everything between current position and
4653 if ( m_curPos
!= newPos
)
4658 else // nothing to delete
4660 // prevent test below from working
4661 from
= INVALID_POS_VALUE
;
4663 // and this is just to silent the compiler warning
4668 if ( from
!= INVALID_POS_VALUE
)
4670 command
= new wxTextCtrlRemoveCommand(from
, to
);
4673 else // cursor movement command
4676 DoSetInsertionPoint(newPos
);
4680 SetSelection(m_selAnchor
, m_curPos
);
4682 else // simple movement
4684 // clear the existing selection
4689 if ( !rememberAbscissa
&& !IsSingleLine() )
4691 MData().m_xCaret
= -1;
4697 // execute and remember it to be able to undo it later
4698 m_cmdProcessor
->Submit(command
);
4700 // undoable commands always change text
4703 else // no undoable command
4705 // m_cmdProcessor->StopCompressing()
4710 wxASSERT_MSG( IsEditable(), wxT("non editable control changed?") );
4712 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4713 InitCommandEvent(event
);
4714 GetEventHandler()->ProcessEvent(event
);
4716 // as the text changed...
4717 m_isModified
= true;
4723 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4725 // only process the key events from "simple keys" here
4726 if ( !event
.HasModifiers() )
4728 int keycode
= event
.GetKeyCode();
4730 wxChar unicode
= event
.GetUnicodeKey();
4732 if ( keycode
== WXK_RETURN
)
4734 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4736 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4737 InitCommandEvent(event
);
4738 event
.SetString(GetValue());
4739 GetEventHandler()->ProcessEvent(event
);
4741 else // interpret <Enter> normally: insert new line
4743 PerformAction(wxACTION_TEXT_INSERT
, -1, wxT('\n'));
4746 else if ( keycode
< 255 && isprint(keycode
) )
4748 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4750 // skip event.Skip() below
4754 else if (unicode
> 0)
4756 PerformAction(wxACTION_TEXT_INSERT
, -1, unicode
);
4762 #if wxDEBUG_LEVEL >= 2
4763 // Ctrl-R refreshes the control in debug mode
4764 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4766 #endif // wxDEBUG_LEVEL >= 2
4772 wxInputHandler
*wxTextCtrl::GetStdInputHandler(wxInputHandler
*handlerDef
)
4774 static wxStdTextCtrlInputHandler
s_handler(handlerDef
);
4779 // ----------------------------------------------------------------------------
4780 // wxStdTextCtrlInputHandler
4781 // ----------------------------------------------------------------------------
4783 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4784 : wxStdInputHandler(inphand
)
4786 m_winCapture
= NULL
;
4790 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4793 wxTextCoord col
, row
;
4794 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4796 wxTextPos pos
= text
->XYToPosition(col
, row
);
4798 // if the point is after the last column we must adjust the position to be
4799 // the last position in the line (unless it is already the last)
4800 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4808 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4809 const wxKeyEvent
& event
,
4812 // we're only interested in key presses
4816 int keycode
= event
.GetKeyCode();
4818 wxControlAction action
;
4820 bool ctrlDown
= event
.ControlDown(),
4821 shiftDown
= event
.ShiftDown();
4824 action
= wxACTION_TEXT_PREFIX_SEL
;
4827 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4828 // treat it first separately
4829 if ( event
.AltDown() )
4831 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4832 action
= wxACTION_TEXT_UNDO
;
4834 else switch ( keycode
)
4838 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4839 : wxACTION_TEXT_HOME
);
4843 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4844 : wxACTION_TEXT_END
);
4849 action
<< wxACTION_TEXT_UP
;
4854 action
<< wxACTION_TEXT_DOWN
;
4858 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4859 : wxACTION_TEXT_LEFT
);
4863 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4864 : wxACTION_TEXT_RIGHT
);
4868 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4869 // to? for now, it's the same as without control
4870 action
<< wxACTION_TEXT_PAGE_DOWN
;
4874 action
<< wxACTION_TEXT_PAGE_UP
;
4880 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4885 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4890 // reset the action as it could be already set to one of the
4892 action
= wxACTION_NONE
;
4899 action
= wxACTION_TEXT_REDO
;
4903 action
= wxACTION_TEXT_COPY
;
4907 action
= wxACTION_TEXT_PASTE
;
4911 action
= wxACTION_TEXT_CUT
;
4915 action
= wxACTION_TEXT_UNDO
;
4921 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4923 consumer
->PerformAction(action
, -1, str
);
4928 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4931 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4932 const wxMouseEvent
& event
)
4934 if ( event
.LeftDown() )
4936 wxASSERT_MSG( !m_winCapture
, wxT("left button going down twice?") );
4938 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4940 m_winCapture
= text
;
4941 m_winCapture
->CaptureMouse();
4945 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4948 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4951 else if ( event
.LeftDClick() )
4953 // select the word the cursor is on
4954 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4956 else if ( event
.LeftUp() )
4960 m_winCapture
->ShowCaret();
4962 m_winCapture
->ReleaseMouse();
4963 m_winCapture
= NULL
;
4967 return wxStdInputHandler::HandleMouse(consumer
, event
);
4970 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4971 const wxMouseEvent
& event
)
4976 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4977 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4980 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4984 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4988 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4989 const wxFocusEvent
& event
)
4991 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4993 // the selection appearance changes depending on whether we have the focus
4994 text
->RefreshSelection();
4996 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4998 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
5003 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
5007 // never refresh entirely
5011 #endif // wxUSE_TEXTCTRL