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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by: Vadim Zeitlin to make it work :-)
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998),
9 // Vadim Zeitlin (1999)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifdef __GNUG__
14 #pragma implementation "thread.h"
15 #endif
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
23
24 #if defined(__BORLANDC__)
25 #pragma hdrstop
26 #endif
27
28 #ifndef WX_PRECOMP
29 #include "wx/wx.h"
30 #endif
31
32 #if wxUSE_THREADS
33
34 #include "wx/msw/private.h"
35
36 #include "wx/module.h"
37 #include "wx/thread.h"
38
39 // the possible states of the thread ("=>" shows all possible transitions from
40 // this state)
41 enum wxThreadState
42 {
43 STATE_NEW, // didn't start execution yet (=> RUNNING)
44 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
45 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
46 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
47 STATE_EXITED // thread is terminating
48 };
49
50 // ----------------------------------------------------------------------------
51 // static variables
52 // ----------------------------------------------------------------------------
53
54 // TLS index of the slot where we store the pointer to the current thread
55 static DWORD s_tlsThisThread = 0xFFFFFFFF;
56
57 // id of the main thread - the one which can call GUI functions without first
58 // calling wxMutexGuiEnter()
59 static DWORD s_idMainThread = 0;
60
61 // if it's FALSE, some secondary thread is holding the GUI lock
62 static bool s_bGuiOwnedByMainThread = TRUE;
63
64 // critical section which controls access to all GUI functions: any secondary
65 // thread (i.e. except the main one) must enter this crit section before doing
66 // any GUI calls
67 static wxCriticalSection *s_critsectGui = NULL;
68
69 // critical section which protects s_nWaitingForGui variable
70 static wxCriticalSection *s_critsectWaitingForGui = NULL;
71
72 // number of threads waiting for GUI in wxMutexGuiEnter()
73 static size_t s_nWaitingForGui = 0;
74
75 // are we waiting for a thread termination?
76 static bool s_waitingForThread = FALSE;
77
78 // ============================================================================
79 // Windows implementation of thread classes
80 // ============================================================================
81
82 // ----------------------------------------------------------------------------
83 // wxMutex implementation
84 // ----------------------------------------------------------------------------
85
86 class wxMutexInternal
87 {
88 public:
89 HANDLE p_mutex;
90 };
91
92 wxMutex::wxMutex()
93 {
94 p_internal = new wxMutexInternal;
95 p_internal->p_mutex = CreateMutex(NULL, FALSE, NULL);
96 if ( !p_internal->p_mutex )
97 {
98 wxLogSysError(_("Can not create mutex."));
99 }
100
101 m_locked = 0;
102 }
103
104 wxMutex::~wxMutex()
105 {
106 if (m_locked > 0)
107 wxLogDebug(wxT("Warning: freeing a locked mutex (%d locks)."), m_locked);
108 CloseHandle(p_internal->p_mutex);
109 }
110
111 wxMutexError wxMutex::Lock()
112 {
113 DWORD ret;
114
115 ret = WaitForSingleObject(p_internal->p_mutex, INFINITE);
116 switch ( ret )
117 {
118 case WAIT_ABANDONED:
119 return wxMUTEX_BUSY;
120
121 case WAIT_OBJECT_0:
122 // ok
123 break;
124
125 case WAIT_FAILED:
126 wxLogSysError(_("Couldn't acquire a mutex lock"));
127 return wxMUTEX_MISC_ERROR;
128
129 case WAIT_TIMEOUT:
130 default:
131 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
132 }
133
134 m_locked++;
135 return wxMUTEX_NO_ERROR;
136 }
137
138 wxMutexError wxMutex::TryLock()
139 {
140 DWORD ret;
141
142 ret = WaitForSingleObject(p_internal->p_mutex, 0);
143 if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
144 return wxMUTEX_BUSY;
145
146 m_locked++;
147 return wxMUTEX_NO_ERROR;
148 }
149
150 wxMutexError wxMutex::Unlock()
151 {
152 if (m_locked > 0)
153 m_locked--;
154
155 BOOL ret = ReleaseMutex(p_internal->p_mutex);
156 if ( ret == 0 )
157 {
158 wxLogSysError(_("Couldn't release a mutex"));
159 return wxMUTEX_MISC_ERROR;
160 }
161
162 return wxMUTEX_NO_ERROR;
163 }
164
165 // ----------------------------------------------------------------------------
166 // wxCondition implementation
167 // ----------------------------------------------------------------------------
168
169 class wxConditionInternal
170 {
171 public:
172 HANDLE event;
173 int waiters;
174 };
175
176 wxCondition::wxCondition()
177 {
178 p_internal = new wxConditionInternal;
179 p_internal->event = CreateEvent(NULL, FALSE, FALSE, NULL);
180 if ( !p_internal->event )
181 {
182 wxLogSysError(_("Can not create event object."));
183 }
184
185 p_internal->waiters = 0;
186 }
187
188 wxCondition::~wxCondition()
189 {
190 CloseHandle(p_internal->event);
191 }
192
193 void wxCondition::Wait(wxMutex& mutex)
194 {
195 mutex.Unlock();
196 p_internal->waiters++;
197 WaitForSingleObject(p_internal->event, INFINITE);
198 p_internal->waiters--;
199 mutex.Lock();
200 }
201
202 bool wxCondition::Wait(wxMutex& mutex,
203 unsigned long sec,
204 unsigned long nsec)
205 {
206 DWORD ret;
207
208 mutex.Unlock();
209 p_internal->waiters++;
210 ret = WaitForSingleObject(p_internal->event, (sec*1000)+(nsec/1000000));
211 p_internal->waiters--;
212 mutex.Lock();
213
214 return (ret != WAIT_TIMEOUT);
215 }
216
217 void wxCondition::Signal()
218 {
219 SetEvent(p_internal->event);
220 }
221
222 void wxCondition::Broadcast()
223 {
224 int i;
225
226 for (i=0;i<p_internal->waiters;i++)
227 {
228 if ( SetEvent(p_internal->event) == 0 )
229 {
230 wxLogSysError(_("Couldn't change the state of event object."));
231 }
232 }
233 }
234
235 // ----------------------------------------------------------------------------
236 // wxCriticalSection implementation
237 // ----------------------------------------------------------------------------
238
239 wxCriticalSection::wxCriticalSection()
240 {
241 wxASSERT_MSG( sizeof(CRITICAL_SECTION) == sizeof(m_buffer),
242 _T("must increase buffer size in wx/thread.h") );
243
244 ::InitializeCriticalSection((CRITICAL_SECTION *)m_buffer);
245 }
246
247 wxCriticalSection::~wxCriticalSection()
248 {
249 ::DeleteCriticalSection((CRITICAL_SECTION *)m_buffer);
250 }
251
252 void wxCriticalSection::Enter()
253 {
254 ::EnterCriticalSection((CRITICAL_SECTION *)m_buffer);
255 }
256
257 void wxCriticalSection::Leave()
258 {
259 ::LeaveCriticalSection((CRITICAL_SECTION *)m_buffer);
260 }
261
262 // ----------------------------------------------------------------------------
263 // wxThread implementation
264 // ----------------------------------------------------------------------------
265
266 // wxThreadInternal class
267 // ----------------------
268
269 class wxThreadInternal
270 {
271 public:
272 wxThreadInternal()
273 {
274 m_hThread = 0;
275 m_state = STATE_NEW;
276 m_priority = WXTHREAD_DEFAULT_PRIORITY;
277 }
278
279 // create a new (suspended) thread (for the given thread object)
280 bool Create(wxThread *thread);
281
282 // suspend/resume/terminate
283 bool Suspend();
284 bool Resume();
285 void Cancel() { m_state = STATE_CANCELED; }
286
287 // thread state
288 void SetState(wxThreadState state) { m_state = state; }
289 wxThreadState GetState() const { return m_state; }
290
291 // thread priority
292 void SetPriority(unsigned int priority) { m_priority = priority; }
293 unsigned int GetPriority() const { return m_priority; }
294
295 // thread handle and id
296 HANDLE GetHandle() const { return m_hThread; }
297 DWORD GetId() const { return m_tid; }
298
299 // thread function
300 static DWORD WinThreadStart(wxThread *thread);
301
302 private:
303 HANDLE m_hThread; // handle of the thread
304 wxThreadState m_state; // state, see wxThreadState enum
305 unsigned int m_priority; // thread priority in "wx" units
306 DWORD m_tid; // thread id
307 };
308
309 DWORD wxThreadInternal::WinThreadStart(wxThread *thread)
310 {
311 // store the thread object in the TLS
312 if ( !::TlsSetValue(s_tlsThisThread, thread) )
313 {
314 wxLogSysError(_("Can not start thread: error writing TLS."));
315
316 return (DWORD)-1;
317 }
318
319 DWORD ret = (DWORD)thread->Entry();
320 thread->p_internal->SetState(STATE_EXITED);
321 thread->OnExit();
322
323 delete thread;
324
325 return ret;
326 }
327
328 bool wxThreadInternal::Create(wxThread *thread)
329 {
330 m_hThread = ::CreateThread
331 (
332 NULL, // default security
333 0, // default stack size
334 (LPTHREAD_START_ROUTINE) // thread entry point
335 wxThreadInternal::WinThreadStart, //
336 (LPVOID)thread, // parameter
337 CREATE_SUSPENDED, // flags
338 &m_tid // [out] thread id
339 );
340
341 if ( m_hThread == NULL )
342 {
343 wxLogSysError(_("Can't create thread"));
344
345 return FALSE;
346 }
347
348 // translate wxWindows priority to the Windows one
349 int win_priority;
350 if (m_priority <= 20)
351 win_priority = THREAD_PRIORITY_LOWEST;
352 else if (m_priority <= 40)
353 win_priority = THREAD_PRIORITY_BELOW_NORMAL;
354 else if (m_priority <= 60)
355 win_priority = THREAD_PRIORITY_NORMAL;
356 else if (m_priority <= 80)
357 win_priority = THREAD_PRIORITY_ABOVE_NORMAL;
358 else if (m_priority <= 100)
359 win_priority = THREAD_PRIORITY_HIGHEST;
360 else
361 {
362 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
363 win_priority = THREAD_PRIORITY_NORMAL;
364 }
365
366 if ( ::SetThreadPriority(m_hThread, win_priority) == 0 )
367 {
368 wxLogSysError(_("Can't set thread priority"));
369 }
370
371 return TRUE;
372 }
373
374 bool wxThreadInternal::Suspend()
375 {
376 DWORD nSuspendCount = ::SuspendThread(m_hThread);
377 if ( nSuspendCount == (DWORD)-1 )
378 {
379 wxLogSysError(_("Can not suspend thread %x"), m_hThread);
380
381 return FALSE;
382 }
383
384 m_state = STATE_PAUSED;
385
386 return TRUE;
387 }
388
389 bool wxThreadInternal::Resume()
390 {
391 DWORD nSuspendCount = ::ResumeThread(m_hThread);
392 if ( nSuspendCount == (DWORD)-1 )
393 {
394 wxLogSysError(_("Can not resume thread %x"), m_hThread);
395
396 return FALSE;
397 }
398
399 m_state = STATE_RUNNING;
400
401 return TRUE;
402 }
403
404 // static functions
405 // ----------------
406
407 wxThread *wxThread::This()
408 {
409 wxThread *thread = (wxThread *)::TlsGetValue(s_tlsThisThread);
410
411 // be careful, 0 may be a valid return value as well
412 if ( !thread && (::GetLastError() != NO_ERROR) )
413 {
414 wxLogSysError(_("Couldn't get the current thread pointer"));
415
416 // return NULL...
417 }
418
419 return thread;
420 }
421
422 bool wxThread::IsMain()
423 {
424 return ::GetCurrentThreadId() == s_idMainThread;
425 }
426
427 #ifdef Yield
428 #undef Yield
429 #endif
430
431 void wxThread::Yield()
432 {
433 // 0 argument to Sleep() is special
434 ::Sleep(0);
435 }
436
437 void wxThread::Sleep(unsigned long milliseconds)
438 {
439 ::Sleep(milliseconds);
440 }
441
442 // create/start thread
443 // -------------------
444
445 wxThreadError wxThread::Create()
446 {
447 if ( !p_internal->Create(this) )
448 return wxTHREAD_NO_RESOURCE;
449
450 return wxTHREAD_NO_ERROR;
451 }
452
453 wxThreadError wxThread::Run()
454 {
455 wxCriticalSectionLocker lock(m_critsect);
456
457 if ( p_internal->GetState() != STATE_NEW )
458 {
459 // actually, it may be almost any state at all, not only STATE_RUNNING
460 return wxTHREAD_RUNNING;
461 }
462
463 return Resume();
464 }
465
466 // suspend/resume thread
467 // ---------------------
468
469 wxThreadError wxThread::Pause()
470 {
471 wxCriticalSectionLocker lock(m_critsect);
472
473 return p_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
474 }
475
476 wxThreadError wxThread::Resume()
477 {
478 wxCriticalSectionLocker lock(m_critsect);
479
480 return p_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
481 }
482
483 // stopping thread
484 // ---------------
485
486 wxThread::ExitCode wxThread::Delete()
487 {
488 ExitCode rc = 0;
489
490 // Delete() is always safe to call, so consider all possible states
491 if ( IsPaused() )
492 Resume();
493
494 if ( IsRunning() )
495 {
496 if ( IsMain() )
497 {
498 // set flag for wxIsWaitingForThread()
499 s_waitingForThread = TRUE;
500
501 wxBeginBusyCursor();
502 }
503
504 HANDLE hThread;
505 {
506 wxCriticalSectionLocker lock(m_critsect);
507
508 p_internal->Cancel();
509 hThread = p_internal->GetHandle();
510 }
511
512 // we can't just wait for the thread to terminate because it might be
513 // calling some GUI functions and so it will never terminate before we
514 // process the Windows messages that result from these functions
515 DWORD result;
516 do
517 {
518 result = ::MsgWaitForMultipleObjects
519 (
520 1, // number of objects to wait for
521 &hThread, // the objects
522 FALSE, // don't wait for all objects
523 INFINITE, // no timeout
524 QS_ALLEVENTS // return as soon as there are any events
525 );
526
527 switch ( result )
528 {
529 case 0xFFFFFFFF:
530 // error
531 wxLogSysError(_("Can not wait for thread termination"));
532 Kill();
533 return (ExitCode)-1;
534
535 case WAIT_OBJECT_0:
536 // thread we're waiting for terminated
537 break;
538
539 case WAIT_OBJECT_0 + 1:
540 // new message arrived, process it
541 if ( !wxTheApp->DoMessage() )
542 {
543 // WM_QUIT received: kill the thread
544 Kill();
545
546 return (ExitCode)-1;
547 }
548
549 if ( IsMain() )
550 {
551 // give the thread we're waiting for chance to exit
552 // from the GUI call it might have been in
553 if ( (s_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
554 {
555 wxMutexGuiLeave();
556 }
557 }
558
559 break;
560
561 default:
562 wxFAIL_MSG(wxT("unexpected result of MsgWaitForMultipleObject"));
563 }
564 } while ( result != WAIT_OBJECT_0 );
565
566 if ( IsMain() )
567 {
568 s_waitingForThread = FALSE;
569
570 wxEndBusyCursor();
571 }
572
573 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
574 {
575 wxLogLastError("GetExitCodeThread");
576
577 rc = (ExitCode)-1;
578 }
579
580 wxASSERT_MSG( (LPVOID)rc != (LPVOID)STILL_ACTIVE,
581 wxT("thread must be already terminated.") );
582
583 ::CloseHandle(hThread);
584 }
585
586 return rc;
587 }
588
589 wxThreadError wxThread::Kill()
590 {
591 if ( !IsRunning() )
592 return wxTHREAD_NOT_RUNNING;
593
594 if ( !::TerminateThread(p_internal->GetHandle(), (DWORD)-1) )
595 {
596 wxLogSysError(_("Couldn't terminate thread"));
597
598 return wxTHREAD_MISC_ERROR;
599 }
600
601 delete this;
602
603 return wxTHREAD_NO_ERROR;
604 }
605
606 void wxThread::Exit(void *status)
607 {
608 delete this;
609
610 ::ExitThread((DWORD)status);
611
612 wxFAIL_MSG(wxT("Couldn't return from ExitThread()!"));
613 }
614
615 void wxThread::SetPriority(unsigned int prio)
616 {
617 wxCriticalSectionLocker lock(m_critsect);
618
619 p_internal->SetPriority(prio);
620 }
621
622 unsigned int wxThread::GetPriority() const
623 {
624 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
625
626 return p_internal->GetPriority();
627 }
628
629 unsigned long wxThread::GetID() const
630 {
631 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
632
633 return (unsigned long)p_internal->GetId();
634 }
635
636 bool wxThread::IsRunning() const
637 {
638 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
639
640 return p_internal->GetState() == STATE_RUNNING;
641 }
642
643 bool wxThread::IsAlive() const
644 {
645 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
646
647 return (p_internal->GetState() == STATE_RUNNING) ||
648 (p_internal->GetState() == STATE_PAUSED);
649 }
650
651 bool wxThread::IsPaused() const
652 {
653 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
654
655 return (p_internal->GetState() == STATE_PAUSED);
656 }
657
658 bool wxThread::TestDestroy()
659 {
660 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
661
662 return p_internal->GetState() == STATE_CANCELED;
663 }
664
665 wxThread::wxThread()
666 {
667 p_internal = new wxThreadInternal();
668 }
669
670 wxThread::~wxThread()
671 {
672 delete p_internal;
673 }
674
675 // ----------------------------------------------------------------------------
676 // Automatic initialization for thread module
677 // ----------------------------------------------------------------------------
678
679 class wxThreadModule : public wxModule
680 {
681 public:
682 virtual bool OnInit();
683 virtual void OnExit();
684
685 private:
686 DECLARE_DYNAMIC_CLASS(wxThreadModule)
687 };
688
689 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
690
691 bool wxThreadModule::OnInit()
692 {
693 // allocate TLS index for storing the pointer to the current thread
694 s_tlsThisThread = ::TlsAlloc();
695 if ( s_tlsThisThread == 0xFFFFFFFF )
696 {
697 // in normal circumstances it will only happen if all other
698 // TLS_MINIMUM_AVAILABLE (>= 64) indices are already taken - in other
699 // words, this should never happen
700 wxLogSysError(_("Thread module initialization failed: "
701 "impossible to allocate index in thread "
702 "local storage"));
703
704 return FALSE;
705 }
706
707 // main thread doesn't have associated wxThread object, so store 0 in the
708 // TLS instead
709 if ( !::TlsSetValue(s_tlsThisThread, (LPVOID)0) )
710 {
711 ::TlsFree(s_tlsThisThread);
712 s_tlsThisThread = 0xFFFFFFFF;
713
714 wxLogSysError(_("Thread module initialization failed: "
715 "can not store value in thread local storage"));
716
717 return FALSE;
718 }
719
720 s_critsectWaitingForGui = new wxCriticalSection();
721
722 s_critsectGui = new wxCriticalSection();
723 s_critsectGui->Enter();
724
725 // no error return for GetCurrentThreadId()
726 s_idMainThread = ::GetCurrentThreadId();
727
728 return TRUE;
729 }
730
731 void wxThreadModule::OnExit()
732 {
733 if ( !::TlsFree(s_tlsThisThread) )
734 {
735 wxLogLastError("TlsFree failed.");
736 }
737
738 if ( s_critsectGui )
739 {
740 s_critsectGui->Leave();
741 delete s_critsectGui;
742 s_critsectGui = NULL;
743 }
744
745 wxDELETE(s_critsectWaitingForGui);
746 }
747
748 // ----------------------------------------------------------------------------
749 // under Windows, these functions are implemented usign a critical section and
750 // not a mutex, so the names are a bit confusing
751 // ----------------------------------------------------------------------------
752
753 void WXDLLEXPORT wxMutexGuiEnter()
754 {
755 // this would dead lock everything...
756 wxASSERT_MSG( !wxThread::IsMain(),
757 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
758
759 // the order in which we enter the critical sections here is crucial!!
760
761 // set the flag telling to the main thread that we want to do some GUI
762 {
763 wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
764
765 s_nWaitingForGui++;
766 }
767
768 wxWakeUpMainThread();
769
770 // now we may block here because the main thread will soon let us in
771 // (during the next iteration of OnIdle())
772 s_critsectGui->Enter();
773 }
774
775 void WXDLLEXPORT wxMutexGuiLeave()
776 {
777 wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
778
779 if ( wxThread::IsMain() )
780 {
781 s_bGuiOwnedByMainThread = FALSE;
782 }
783 else
784 {
785 // decrement the number of waiters now
786 wxASSERT_MSG( s_nWaitingForGui > 0,
787 wxT("calling wxMutexGuiLeave() without entering it first?") );
788
789 s_nWaitingForGui--;
790
791 wxWakeUpMainThread();
792 }
793
794 s_critsectGui->Leave();
795 }
796
797 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
798 {
799 wxASSERT_MSG( wxThread::IsMain(),
800 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
801
802 wxCriticalSectionLocker enter(*s_critsectWaitingForGui);
803
804 if ( s_nWaitingForGui == 0 )
805 {
806 // no threads are waiting for GUI - so we may acquire the lock without
807 // any danger (but only if we don't already have it)
808 if ( !wxGuiOwnedByMainThread() )
809 {
810 s_critsectGui->Enter();
811
812 s_bGuiOwnedByMainThread = TRUE;
813 }
814 //else: already have it, nothing to do
815 }
816 else
817 {
818 // some threads are waiting, release the GUI lock if we have it
819 if ( wxGuiOwnedByMainThread() )
820 {
821 wxMutexGuiLeave();
822 }
823 //else: some other worker thread is doing GUI
824 }
825 }
826
827 bool WXDLLEXPORT wxGuiOwnedByMainThread()
828 {
829 return s_bGuiOwnedByMainThread;
830 }
831
832 // wake up the main thread if it's in ::GetMessage()
833 void WXDLLEXPORT wxWakeUpMainThread()
834 {
835 // sending any message would do - hopefully WM_NULL is harmless enough
836 if ( !::PostThreadMessage(s_idMainThread, WM_NULL, 0, 0) )
837 {
838 // should never happen
839 wxLogLastError("PostThreadMessage(WM_NULL)");
840 }
841 }
842
843 bool WXDLLEXPORT wxIsWaitingForThread()
844 {
845 return s_waitingForThread;
846 }
847
848 #endif // wxUSE_THREADS