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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
60 // ----------------------------------------------------------------------------
62 // ----------------------------------------------------------------------------
64 // Generic comment about debugging settings: they are very useful if you don't
65 // use any other memory leak detection tools such as Purify/BoundsChecker, but
66 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
67 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
68 // may prefer to use it instead of built in memory debugging code because it is
69 // faster and more fool proof.
71 // Using VC++ CRT memory debugging is enabled by default in debug mode
72 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
73 // and if __NO_VC_CRTDBG__ is not defined.
75 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
76 // __WXDEBUG__ is not defined, will still use the normal memory operators.
80 // Recommended setting: 0
81 #define wxUSE_DEBUG_CONTEXT 0
83 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
84 // __WXDEBUG__ is also defined.
86 // WARNING: this code may not work with all architectures, especially if
87 // alignment is an issue. This switch is currently ignored for mingw / cygwin
91 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
92 #define wxUSE_MEMORY_TRACING 0
94 // In debug mode, cause new and delete to be redefined globally.
95 // If this causes problems (e.g. link errors which is a common problem
96 // especially if you use another library which also redefines the global new
97 // and delete), set this to 0.
98 // This switch is currently ignored for mingw / cygwin
102 // Recommended setting: 0
103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
105 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
106 // this causes problems (e.g. link errors), set this to 0. You may need to set
107 // this to 0 if using templates (at least for VC++). This switch is currently
108 // ignored for mingw / cygwin / CodeWarrior
112 // Recommended setting: 0
113 #define wxUSE_DEBUG_NEW_ALWAYS 0
115 // wxHandleFatalExceptions() may be used to catch the program faults at run
116 // time and, instead of terminating the program with a usual GPF message box,
117 // call the user-defined wxApp::OnFatalException() function. If you set
118 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
120 // This setting is for Win32 only and can only be enabled if your compiler
121 // supports Win32 structured exception handling (currently only VC++ does)
125 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
128 // Set this to 1 to be able to generate a human-readable (unlike
129 // machine-readable minidump created by wxCrashReport::Generate()) stack back
130 // trace when your program crashes using wxStackWalker
132 // Default is 1 if supported by the compiler.
134 // Recommended setting: 1, set to 0 if your programs never crash
135 #define wxUSE_STACKWALKER 1
137 // Set this to 1 to compile in wxDebugReport class which allows you to create
138 // and optionally upload to your web site a debug report consisting of back
139 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
141 // Default is 1 if supported by the compiler.
143 // Recommended setting: 1, it is compiled into a separate library so there
144 // is no overhead if you don't use it
145 #define wxUSE_DEBUGREPORT 1
147 // ----------------------------------------------------------------------------
149 // ----------------------------------------------------------------------------
151 // These settings are obsolete: the library is always built in Unicode mode
152 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
153 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
154 // will disappear completely in future wxWidgets releases.
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 1
159 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
160 #define wxUSE_WCHAR_T 1
162 // ----------------------------------------------------------------------------
164 // ----------------------------------------------------------------------------
166 // Compile library in exception-safe mode? If set to 1, the library will try to
167 // behave correctly in presence of exceptions (even though it still will not
168 // use the exceptions itself) and notify the user code about any unhandled
169 // exceptions. If set to 0, propagation of the exceptions through the library
170 // code will lead to undefined behaviour -- but the code itself will be
171 // slightly smaller and faster.
173 // Note that like wxUSE_THREADS this option is automatically set to 0 if
174 // wxNO_EXCEPTIONS is defined.
178 // Recommended setting: depends on whether you intend to use C++ exceptions
179 // in your own code (1 if you do, 0 if you don't)
180 #define wxUSE_EXCEPTIONS 1
182 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
186 // Recommended setting: 0 (this is still work in progress...)
187 #define wxUSE_EXTENDED_RTTI 0
189 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
190 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
191 // and for wxHashMap to be implemented with templates.
195 // Recommended setting: YMMV
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // Recommended setting: 1 (always)
207 // Recommended setting: 1
208 #define wxUSE_LOGWINDOW 1
210 // Recommended setting: 1
211 #define wxUSE_LOGGUI 1
213 // Recommended setting: 1
214 #define wxUSE_LOG_DIALOG 1
216 // Support for command line parsing using wxCmdLineParser class.
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
229 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
230 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
231 // build/msw/config.* file this value will have no effect.
235 // Recommended setting: 0 unless you do plan to develop MT applications
236 #define wxUSE_THREADS 1
238 // If enabled, compiles wxWidgets streams classes
240 // wx stream classes are used for image IO, process IO redirection, network
241 // protocols implementation and much more and so disabling this results in a
242 // lot of other functionality being lost.
246 // Recommended setting: 1 as setting it to 0 disables many other things
247 #define wxUSE_STREAMS 1
249 // Use standard C++ streams if 1 instead of wx streams in some places. If
250 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
251 // depend on the standard streams library.
253 // Notice that enabling this does not replace wx streams with std streams
254 // everywhere, in a lot of places wx streams are used no matter what.
258 // Recommended setting: 1 if you use the standard streams anyhow and so
259 // dependency on the standard streams library is not a
261 #define wxUSE_STD_IOSTREAM 0
263 // Enable conversion to standard C++ string if 1.
265 // Default is 1 for most compilers.
267 // Currently the Digital Mars and Watcom compilers come without standard C++
268 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
269 // them (e.g. from STLPort).
271 // VC++ 5.0 does include standard C++ library header, however they produce
272 // many warnings that can't be turned off when compiled at warning level 4.
273 #if defined(__DMC__) || defined(__WATCOMC__) \
274 || (defined(_MSC_VER) && _MSC_VER < 1200)
275 #define wxUSE_STD_STRING 0
277 #define wxUSE_STD_STRING 1
280 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
281 // Note that if the system's implementation does not support positional
282 // parameters, setting this to 1 forces the use of the wxWidgets implementation
283 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
284 // many Unix systems but usually doesn't under Windows.
286 // Positional parameters are very useful when translating a program since using
287 // them in formatting strings allow translators to correctly reorder the
288 // translated sentences.
292 // Recommended setting: 1 if you want to support multiple languages
293 #define wxUSE_PRINTF_POS_PARAMS 1
295 // ----------------------------------------------------------------------------
296 // non GUI features selection
297 // ----------------------------------------------------------------------------
299 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
300 // integer which is implemented in terms of native 64 bit integers if any or
301 // uses emulation otherwise.
303 // This class is required by wxDateTime and so you should enable it if you want
304 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
305 // integers in which case (almost) all of its functions are inline and it
306 // almost does not take any space, so there should be no reason to switch it
309 // Recommended setting: 1
310 #define wxUSE_LONGLONG 1
312 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
313 // storing binary data in wxConfig on most platforms.
317 // Recommended setting: 1 (but can be safely disabled if you don't use it)
318 #define wxUSE_BASE64 1
320 // Set this to 1 to be able to use wxEventLoop even in console applications
321 // (i.e. using base library only, without GUI). This is mostly useful for
322 // processing socket events but is also necessary to use timers in console
327 // Recommended setting: 1 (but can be safely disabled if you don't use it)
328 #define wxUSE_CONSOLE_EVENTLOOP 1
330 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
331 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
335 // Recommended setting: 1 (wxFile is highly recommended as it is required by
336 // i18n code, wxFileConfig and others)
338 #define wxUSE_FFILE 1
340 // Use wxFSVolume class providing access to the configured/active mount points
344 // Recommended setting: 1 (but may be safely disabled if you don't use it)
345 #define wxUSE_FSVOLUME 1
347 // Use wxStandardPaths class which allows to retrieve some standard locations
348 // in the file system
352 // Recommended setting: 1 (may be disabled to save space, but not much)
353 #define wxUSE_STDPATHS 1
355 // use wxTextBuffer class: required by wxTextFile
356 #define wxUSE_TEXTBUFFER 1
358 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
360 #define wxUSE_TEXTFILE 1
362 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
365 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
366 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
367 // old wxTime and wxDate classes which are still provided for backwards
368 // compatibility (and implemented in terms of wxDateTime).
370 // Note that this class is relatively new and is still officially in alpha
371 // stage because some features are not yet (fully) implemented. It is already
372 // quite useful though and should only be disabled if you are aiming at
373 // absolutely minimal version of the library.
375 // Requires: wxUSE_LONGLONG
379 // Recommended setting: 1
380 #define wxUSE_DATETIME 1
382 // Set wxUSE_TIMER to 1 to compile wxTimer class
386 // Recommended setting: 1
387 #define wxUSE_TIMER 1
389 // Use wxStopWatch clas.
393 // Recommended setting: 1 (needed by wxSocket)
394 #define wxUSE_STOPWATCH 1
396 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
397 // which allow the application to store its settings in the persistent
398 // storage. Setting this to 1 will also enable on-demand creation of the
399 // global config object in wxApp.
401 // See also wxUSE_CONFIG_NATIVE below.
403 // Recommended setting: 1
404 #define wxUSE_CONFIG 1
406 // If wxUSE_CONFIG is 1, you may choose to use either the native config
407 // classes under Windows (using .INI files under Win16 and the registry under
408 // Win32) or the portable text file format used by the config classes under
411 // Default is 1 to use native classes. Note that you may still use
412 // wxFileConfig even if you set this to 1 - just the config object created by
413 // default for the applications needs will be a wxRegConfig or wxIniConfig and
416 // Recommended setting: 1
417 #define wxUSE_CONFIG_NATIVE 1
419 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
420 // to connect/disconnect from the network and be notified whenever the dial-up
421 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
425 // Recommended setting: 1
426 #define wxUSE_DIALUP_MANAGER 1
428 // Compile in classes for run-time DLL loading and function calling.
429 // Required by wxUSE_DIALUP_MANAGER.
431 // This setting is for Win32 only
435 // Recommended setting: 1
436 #define wxUSE_DYNLIB_CLASS 1
438 // experimental, don't use for now
439 #define wxUSE_DYNAMIC_LOADER 1
441 // Set to 1 to use socket classes
442 #define wxUSE_SOCKETS 1
444 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
446 // Notice that currently setting this option under Windows will result in
447 // programs which can only run on recent OS versions (with ws2_32.dll
448 // installed) which is why it is disabled by default.
452 // Recommended setting: 1 if you need IPv6 support
455 // Set to 1 to enable virtual file systems (required by wxHTML)
456 #define wxUSE_FILESYSTEM 1
458 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
459 #define wxUSE_FS_ZIP 1
461 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
462 #define wxUSE_FS_ARCHIVE 1
464 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
465 #define wxUSE_FS_INET 1
467 // wxArchive classes for accessing archives such as zip and tar
468 #define wxUSE_ARCHIVE_STREAMS 1
470 // Set to 1 to compile wxZipInput/OutputStream classes.
471 #define wxUSE_ZIPSTREAM 1
473 // Set to 1 to compile wxTarInput/OutputStream classes.
474 #define wxUSE_TARSTREAM 1
476 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
480 // If enabled, the code written by Apple will be used to write, in a portable
481 // way, float on the disk. See extended.c for the license which is different
482 // from wxWidgets one.
486 // Recommended setting: 1 unless you don't like the license terms (unlikely)
487 #define wxUSE_APPLE_IEEE 1
489 // Joystick support class
490 #define wxUSE_JOYSTICK 1
492 // wxFontEnumerator class
493 #define wxUSE_FONTENUM 1
495 // wxFontMapper class
496 #define wxUSE_FONTMAP 1
498 // wxMimeTypesManager class
499 #define wxUSE_MIMETYPE 1
501 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
502 // or wxURL you need to set this to 1.
506 // Recommended setting: 1
507 #define wxUSE_PROTOCOL 1
509 // The settings for the individual URL schemes
510 #define wxUSE_PROTOCOL_FILE 1
511 #define wxUSE_PROTOCOL_FTP 1
512 #define wxUSE_PROTOCOL_HTTP 1
514 // Define this to use wxURL class.
517 // Define this to use native platform url and protocol support.
518 // Currently valid only for MS-Windows.
519 // Note: if you set this to 1, you can open ftp/http/gopher sites
520 // and obtain a valid input stream for these sites
521 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
522 // Doing so reduces the code size.
524 // This code is experimental and subject to change.
525 #define wxUSE_URL_NATIVE 0
527 // Support for wxVariant class used in several places throughout the library,
528 // notably in wxDataViewCtrl API.
532 // Recommended setting: 1 unless you want to reduce the library size as much as
533 // possible in which case setting this to 0 can gain up to 100KB.
534 #define wxUSE_VARIANT 1
536 // Support for regular expression matching via wxRegEx class: enable this to
537 // use POSIX regular expressions in your code. You need to compile regex
538 // library from src/regex to use it under Windows.
542 // Recommended setting: 1 if your compiler supports it, if it doesn't please
543 // contribute us a makefile for src/regex for it
544 #define wxUSE_REGEX 1
546 // wxSystemOptions class
547 #define wxUSE_SYSTEM_OPTIONS 1
550 #define wxUSE_SOUND 1
556 // Recommended setting: 1
557 #define wxUSE_MEDIACTRL 1
559 // Use GStreamer for Unix (req a lot of dependancies)
563 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
564 #define wxUSE_GSTREAMER 0
566 // Use wxWidget's XRC XML-based resource system. Recommended.
570 // Recommended setting: 1 (requires wxUSE_XML)
573 // XML parsing classes. Note that their API will change in the future, so
574 // using wxXmlDocument and wxXmlNode in your app is not recommended.
576 // Default is the same as wxUSE_XRC, i.e. 1 by default.
578 // Recommended setting: 1 (required by XRC)
579 #define wxUSE_XML wxUSE_XRC
581 // Use wxWidget's AUI docking system
585 // Recommended setting: 1
588 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
592 // Recommended setting: 1
596 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
597 // 2D drawing API. (Still somewhat experimental)
599 // Please note that on Windows you will need to link with gdiplus.lib (use
600 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
601 // application if you want it to be runnable on pre-XP systems.
605 // Recommended setting: 1
606 #ifndef wxUSE_GRAPHICS_CONTEXT
607 #define wxUSE_GRAPHICS_CONTEXT 0
610 // ----------------------------------------------------------------------------
611 // Individual GUI controls
612 // ----------------------------------------------------------------------------
614 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
615 // (without it, wxControl class is not compiled)
619 // Recommended setting: 1 (don't change except for very special programs)
620 #define wxUSE_CONTROLS 1
622 // wxPopupWindow class is a top level transient window. It is currently used
623 // to implement wxTipWindow
627 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
628 #define wxUSE_POPUPWIN 1
630 // wxTipWindow allows to implement the custom tooltips, it is used by the
631 // context help classes. Requires wxUSE_POPUPWIN.
635 // Recommended setting: 1 (may be set to 0)
636 #define wxUSE_TIPWINDOW 1
638 // Each of the settings below corresponds to one wxWidgets control. They are
639 // all switched on by default but may be disabled if you are sure that your
640 // program (including any standard dialogs it can show!) doesn't need them and
641 // if you desperately want to save some space. If you use any of these you must
642 // set wxUSE_CONTROLS as well.
646 // Recommended setting: 1
647 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
648 #define wxUSE_BUTTON 1 // wxButton
649 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
650 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
651 #define wxUSE_CHECKBOX 1 // wxCheckBox
652 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
653 #define wxUSE_CHOICE 1 // wxChoice
654 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
655 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
656 #define wxUSE_COMBOBOX 1 // wxComboBox
657 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
658 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
659 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
660 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
661 #define wxUSE_FILECTRL 1 // wxFileCtrl
662 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
663 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
664 #define wxUSE_GAUGE 1 // wxGauge
665 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
666 #define wxUSE_LISTBOX 1 // wxListBox
667 #define wxUSE_LISTCTRL 1 // wxListCtrl
668 #define wxUSE_RADIOBOX 1 // wxRadioBox
669 #define wxUSE_RADIOBTN 1 // wxRadioButton
670 #define wxUSE_SCROLLBAR 1 // wxScrollBar
671 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
672 #define wxUSE_SLIDER 1 // wxSlider
673 #define wxUSE_SPINBTN 1 // wxSpinButton
674 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
675 #define wxUSE_STATBOX 1 // wxStaticBox
676 #define wxUSE_STATLINE 1 // wxStaticLine
677 #define wxUSE_STATTEXT 1 // wxStaticText
678 #define wxUSE_STATBMP 1 // wxStaticBitmap
679 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
680 #define wxUSE_TOGGLEBTN 1 // requires wxButton
681 #define wxUSE_TREECTRL 1 // wxTreeCtrl
683 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
684 // below either wxStatusBar95 or a generic wxStatusBar will be used.
688 // Recommended setting: 1
689 #define wxUSE_STATUSBAR 1
691 // Two status bar implementations are available under Win32: the generic one
692 // or the wrapper around native control. For native look and feel the native
693 // version should be used.
695 // Default is 1 for the platforms where native status bar is supported.
697 // Recommended setting: 1 (there is no advantage in using the generic one)
698 #define wxUSE_NATIVE_STATUSBAR 1
700 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
701 // classes at all. Otherwise, use the native toolbar class unless
702 // wxUSE_TOOLBAR_NATIVE is 0.
704 // Default is 1 for all settings.
706 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
707 #define wxUSE_TOOLBAR 1
708 #define wxUSE_TOOLBAR_NATIVE 1
710 // wxNotebook is a control with several "tabs" located on one of its sides. It
711 // may be used to logically organise the data presented to the user instead of
712 // putting everything in one huge dialog. It replaces wxTabControl and related
713 // classes of wxWin 1.6x.
717 // Recommended setting: 1
718 #define wxUSE_NOTEBOOK 1
720 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
725 // Recommended setting: 1
726 #define wxUSE_LISTBOOK 1
728 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
733 // Recommended setting: 1
734 #define wxUSE_CHOICEBOOK 1
736 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
741 // Recommended setting: 1
742 #define wxUSE_TREEBOOK 1
744 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
749 // Recommended setting: 1
750 #define wxUSE_TOOLBOOK 1
752 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
753 // the new class. It shouldn't be used in new code.
757 // Recommended setting: 0 (use wxNotebook)
758 #define wxUSE_TAB_DIALOG 0
760 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
765 // Recommended setting: 1 (but can be set to 0 if you don't need it)
766 #define wxUSE_TASKBARICON 1
770 // Default is 1, set to 0 to cut down compilation time and binaries size if you
773 // Recommended setting: 1
777 // wxMiniFrame class: a frame with narrow title bar
781 // Recommended setting: 1 (it doesn't cost almost anything)
782 #define wxUSE_MINIFRAME 1
784 // wxComboCtrl and related classes: combobox with custom popup window and
785 // not necessarily a listbox.
789 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
790 // it used by wxComboBox
791 #define wxUSE_COMBOCTRL 1
793 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
798 // Recommended setting: 1 but can be safely set to 0, except where it is
799 // needed as a base class for generic wxBitmapComboBox.
800 #define wxUSE_ODCOMBOBOX 1
802 // wxBitmapComboBox is a combobox that can have images in front of text items.
806 // Recommended setting: 1 but can be safely set to 0
807 #define wxUSE_BITMAPCOMBOBOX 1
809 // ----------------------------------------------------------------------------
810 // Miscellaneous GUI stuff
811 // ----------------------------------------------------------------------------
813 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
814 #define wxUSE_ACCEL 1
816 // Hotkey support (currently Windows only)
817 #define wxUSE_HOTKEY 1
819 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
824 // Recommended setting: 1 (can be safely set to 0, not used by the library)
825 #define wxUSE_CARET 1
827 // Use wxDisplay class: it allows enumerating all displays on a system and
828 // their geometries as well as finding the display on which the given point or
833 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
834 #define wxUSE_DISPLAY 1
836 // Miscellaneous geometry code: needed for Canvas library
837 #define wxUSE_GEOMETRY 1
839 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
844 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
845 // enumerated above, then this class is mostly useless too)
846 #define wxUSE_IMAGLIST 1
848 // Use wxMenu, wxMenuBar, wxMenuItem.
852 // Recommended setting: 1 (can't be disabled under MSW)
853 #define wxUSE_MENUS 1
855 // Use wxNotificationMessage.
857 // wxNotificationMessage allows to show non-intrusive messages to the user
858 // using balloons, banners, popups or whatever is the appropriate method for
859 // the current platform.
863 // Recommended setting: 1
864 #define wxUSE_NOTIFICATION_MESSAGE 1
866 // Use wxSashWindow class.
870 // Recommended setting: 1
873 // Use wxSplitterWindow class.
877 // Recommended setting: 1
878 #define wxUSE_SPLITTER 1
880 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
884 // Recommended setting: 1
885 #define wxUSE_TOOLTIPS 1
887 // wxValidator class and related methods
888 #define wxUSE_VALIDATORS 1
890 // ----------------------------------------------------------------------------
892 // ----------------------------------------------------------------------------
894 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
895 // file selector, printer dialog). Switching this off also switches off the
896 // printing architecture and interactive wxPrinterDC.
900 // Recommended setting: 1 (unless it really doesn't work)
901 #define wxUSE_COMMON_DIALOGS 1
903 // wxBusyInfo displays window with message when app is busy. Works in same way
905 #define wxUSE_BUSYINFO 1
907 // Use single/multiple choice dialogs.
911 // Recommended setting: 1 (used in the library itself)
912 #define wxUSE_CHOICEDLG 1
914 // Use colour picker dialog
918 // Recommended setting: 1
919 #define wxUSE_COLOURDLG 1
921 // wxDirDlg class for getting a directory name from user
922 #define wxUSE_DIRDLG 1
924 // TODO: setting to choose the generic or native one
926 // Use file open/save dialogs.
930 // Recommended setting: 1 (used in many places in the library itself)
931 #define wxUSE_FILEDLG 1
933 // Use find/replace dialogs.
937 // Recommended setting: 1 (but may be safely set to 0)
938 #define wxUSE_FINDREPLDLG 1
940 // Use font picker dialog
944 // Recommended setting: 1 (used in the library itself)
945 #define wxUSE_FONTDLG 1
947 // Use wxMessageDialog and wxMessageBox.
951 // Recommended setting: 1 (used in the library itself)
952 #define wxUSE_MSGDLG 1
954 // progress dialog class for lengthy operations
955 #define wxUSE_PROGRESSDLG 1
957 // support for startup tips (wxShowTip &c)
958 #define wxUSE_STARTUP_TIPS 1
960 // text entry dialog and wxGetTextFromUser function
961 #define wxUSE_TEXTDLG 1
963 // number entry dialog
964 #define wxUSE_NUMBERDLG 1
966 // splash screen class
967 #define wxUSE_SPLASH 1
970 #define wxUSE_WIZARDDLG 1
972 // Compile in wxAboutBox() function showing the standard "About" dialog.
976 // Recommended setting: 1 but can be set to 0 to save some space if you don't
978 #define wxUSE_ABOUTDLG 1
980 // ----------------------------------------------------------------------------
982 // ----------------------------------------------------------------------------
984 // Windows supports the graphics format known as metafile which is, though not
985 // portable, is widely used under Windows and so is supported by wxWin (under
986 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
987 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
988 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
989 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
990 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
991 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
992 // in any metafile related classes at all.
994 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
996 // Recommended setting: default or 0 for everything for portable programs.
997 #define wxUSE_METAFILE 1
998 #define wxUSE_ENH_METAFILE 1
999 #define wxUSE_WIN_METAFILES_ALWAYS 0
1001 // ----------------------------------------------------------------------------
1002 // Big GUI components
1003 // ----------------------------------------------------------------------------
1005 // Set to 0 to disable MDI support.
1007 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1011 // Recommended setting: 1, can be safely set to 0.
1014 // Set to 0 to disable document/view architecture
1015 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1017 // Set to 0 to disable MDI document/view architecture
1019 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1020 #define wxUSE_MDI_ARCHITECTURE 1
1022 // Set to 0 to disable print/preview architecture code
1023 #define wxUSE_PRINTING_ARCHITECTURE 1
1025 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1030 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1032 #define wxUSE_HTML 1
1034 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1035 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1036 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1037 // will need to manually add opengl32.lib and glu32.lib to the list of
1038 // libraries linked with your program if you use OpenGL.
1042 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1043 #define wxUSE_GLCANVAS 0
1045 // wxRichTextCtrl allows editing of styled text.
1049 // Recommended setting: 1, set to 0 if you want compile a
1051 #define wxUSE_RICHTEXT 1
1053 // ----------------------------------------------------------------------------
1055 // ----------------------------------------------------------------------------
1057 // Use wxClipboard class for clipboard copy/paste.
1061 // Recommended setting: 1
1062 #define wxUSE_CLIPBOARD 1
1064 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1069 // Recommended setting: 1
1070 #define wxUSE_DATAOBJ 1
1072 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1073 // different from "built in" drag and drop in wxTreeCtrl which is always
1074 // available). Requires wxUSE_DATAOBJ.
1078 // Recommended setting: 1
1079 #define wxUSE_DRAG_AND_DROP 1
1081 // Use wxAccessible for enhanced and customisable accessibility.
1082 // Depends on wxUSE_OLE.
1086 // Recommended setting (at present): 0
1087 #define wxUSE_ACCESSIBILITY 0
1089 // ----------------------------------------------------------------------------
1090 // miscellaneous settings
1091 // ----------------------------------------------------------------------------
1093 // wxSingleInstanceChecker class allows to verify at startup if another program
1094 // instance is running (it is only available under Win32)
1098 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1100 #define wxUSE_SNGLINST_CHECKER 1
1102 #define wxUSE_DRAGIMAGE 1
1105 // 0 for no interprocess comms
1106 #define wxUSE_HELP 1
1107 // 0 for no help facility
1109 // Should we use MS HTML help for wxHelpController? If disabled, neither
1110 // wxCHMHelpController nor wxBestHelpController are available.
1112 // Default is 1 under MSW, 0 is always used for the other platforms.
1114 // Recommended setting: 1, only set to 0 if you have trouble compiling
1115 // wxCHMHelpController (could be a problem with really ancient compilers)
1116 #define wxUSE_MS_HTML_HELP 1
1119 // Use wxHTML-based help controller?
1120 #define wxUSE_WXHTML_HELP 1
1122 #define wxUSE_CONSTRAINTS 1
1123 // 0 for no window layout constraint system
1125 #define wxUSE_SPLINES 1
1128 #define wxUSE_MOUSEWHEEL 1
1129 // Include mouse wheel support
1131 // ----------------------------------------------------------------------------
1132 // wxDC classes for various output formats
1133 // ----------------------------------------------------------------------------
1135 // Set to 1 for PostScript device context.
1136 #define wxUSE_POSTSCRIPT 0
1138 // Set to 1 to use font metric files in GetTextExtent
1139 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1141 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1142 // to create fiels in SVG (Scalable Vector Graphics) format.
1145 // ----------------------------------------------------------------------------
1146 // other compiler (mis)features
1147 // ----------------------------------------------------------------------------
1149 // Set this to 0 if your compiler can't cope with omission of prototype
1154 // Recommended setting: 1 (should never need to set this to 0)
1155 #define REMOVE_UNUSED_ARG 1
1157 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1158 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1159 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1164 // Recommended setting: whatever your compiler likes more
1165 #define wxUSE_IOSTREAMH 1
1167 // ----------------------------------------------------------------------------
1168 // image format support
1169 // ----------------------------------------------------------------------------
1171 // wxImage supports many different image formats which can be configured at
1172 // compile-time. BMP is always supported, others are optional and can be safely
1173 // disabled if you don't plan to use images in such format sometimes saving
1174 // substantial amount of code in the final library.
1176 // Some formats require an extra library which is included in wxWin sources
1177 // which is mentioned if it is the case.
1179 // Set to 1 for wxImage support (recommended).
1180 #define wxUSE_IMAGE 1
1182 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1183 #define wxUSE_LIBPNG 1
1185 // Set to 1 for JPEG format support (requires libjpeg)
1186 #define wxUSE_LIBJPEG 1
1188 // Set to 1 for TIFF format support (requires libtiff)
1189 #define wxUSE_LIBTIFF 1
1191 // Set to 1 for TGA format support (loading only)
1194 // Set to 1 for GIF format support
1197 // Set to 1 for PNM format support
1200 // Set to 1 for PCX format support
1203 // Set to 1 for IFF format support (Amiga format)
1206 // Set to 1 for XPM format support
1209 // Set to 1 for MS Icons and Cursors format support
1210 #define wxUSE_ICO_CUR 1
1212 // Set to 1 to compile in wxPalette class
1213 #define wxUSE_PALETTE 1
1215 // ----------------------------------------------------------------------------
1216 // wxUniversal-only options
1217 // ----------------------------------------------------------------------------
1219 // Set to 1 to enable compilation of all themes, this is the default
1220 #define wxUSE_ALL_THEMES 1
1222 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1223 // is unset, if it is set these options are not used; notice that metal theme
1225 #define wxUSE_THEME_GTK 0
1226 #define wxUSE_THEME_METAL 0
1227 #define wxUSE_THEME_MONO 0
1228 #define wxUSE_THEME_WIN32 0
1231 /* --- end common options --- */
1233 // ----------------------------------------------------------------------------
1234 // Mac-specific settings
1235 // ----------------------------------------------------------------------------
1237 // override some settings for Metrowerks
1239 // VZ: isn't this file only used when building with Metrowerks anyhow?
1240 // CS: no, it is also used by the XCode projects
1242 #undef wxUSE_DEBUG_CONTEXT
1243 #define wxUSE_DEBUG_CONTEXT 1
1245 #undef wxUSE_STD_IOSTREAM
1246 // CS: I have to set this to 0 now, as shared builds are having problems
1247 #define wxUSE_STD_IOSTREAM 0
1250 // things not implemented under Mac
1251 #undef wxUSE_POPUPWIN
1252 #define wxUSE_POPUPWIN 0
1254 #undef wxUSE_TIPWINDOW
1255 #define wxUSE_TIPWINDOW 0
1257 #undef wxUSE_TOGGLEBTN
1258 #define wxUSE_TOGGLEBTN 0
1260 #undef wxUSE_STACKWALKER
1261 #define wxUSE_STACKWALKER 0
1263 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1264 // embed the Safari browser control
1265 // 0 by default because of Jaguar compatibility problems
1266 #define wxUSE_WEBKIT 0
1269 // Set to 0 for no libmspack
1270 #define wxUSE_LIBMSPACK 0
1272 // native toolbar does not support embedding controls yet, please test by setting to 1
1273 #define wxMAC_USE_NATIVE_TOOLBAR 0
1275 // make sure we have the proper dispatcher for the console event loop
1276 #define wxUSE_SELECT_DISPATCHER 1
1277 #define wxUSE_EPOLL_DISPATCHER 0