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added AutoHANDLE class to close a HANDLE automatically
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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/bitmap.h
3 // Purpose: wxBitmap class interface
4 // Author: Vaclav Slavik
5 // Modified by:
6 // Created: 22.04.01
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_BASE_
13 #define _WX_BITMAP_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
20 #pragma interface "bitmapbase.h"
21 #endif
22
23 #include "wx/defs.h"
24 #include "wx/object.h"
25 #include "wx/string.h"
26 #include "wx/gdiobj.h"
27 #include "wx/gdicmn.h" // for wxBitmapType
28
29 class WXDLLEXPORT wxBitmap;
30 class WXDLLEXPORT wxBitmapHandler;
31 class WXDLLEXPORT wxImage;
32 class WXDLLEXPORT wxMask;
33 class WXDLLEXPORT wxPalette;
34
35 #if defined(__WXMGL__) || \
36 defined(__WXMAC__) || \
37 defined(__WXGTK__) || \
38 defined(__WXCOCOA__) || \
39 defined(__WXMOTIF__) || \
40 defined(__WXX11__)
41 // Only used by some ports
42 // FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes
43
44 // ----------------------------------------------------------------------------
45 // wxBitmapHandler: class which knows how to create/load/save bitmaps in
46 // different formats
47 // ----------------------------------------------------------------------------
48
49 class WXDLLEXPORT wxBitmapHandlerBase : public wxObject
50 {
51 public:
52 wxBitmapHandlerBase()
53 : m_name()
54 , m_extension()
55 , m_type(wxBITMAP_TYPE_INVALID)
56 { }
57
58 virtual ~wxBitmapHandlerBase() { }
59
60 virtual bool Create(wxBitmap *bitmap, void *data, long flags,
61 int width, int height, int depth = 1) = 0;
62 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
63 int desiredWidth, int desiredHeight) = 0;
64 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name,
65 int type, const wxPalette *palette = NULL) = 0;
66
67 void SetName(const wxString& name) { m_name = name; }
68 void SetExtension(const wxString& ext) { m_extension = ext; }
69 void SetType(wxBitmapType type) { m_type = type; }
70 wxString GetName() const { return m_name; }
71 wxString GetExtension() const { return m_extension; }
72 wxBitmapType GetType() const { return m_type; }
73
74 private:
75 wxString m_name;
76 wxString m_extension;
77 wxBitmapType m_type;
78
79 private:
80 DECLARE_ABSTRACT_CLASS(wxBitmapHandlerBase)
81 };
82
83 class WXDLLEXPORT wxBitmapBase : public wxGDIObject
84 {
85 public:
86 wxBitmapBase() : wxGDIObject() {}
87 virtual ~wxBitmapBase() {}
88
89 /*
90 Derived class must implement these:
91
92 wxBitmap();
93 wxBitmap(int width, int height, int depth = -1);
94 wxBitmap(const char bits[], int width, int height, int depth = 1);
95 wxBitmap(const char **bits);
96 wxBitmap(char **bits);
97 wxBitmap(const wxBitmap& bmp);
98 wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
99 wxBitmap(const wxImage& image, int depth = -1);
100 wxBitmap& operator = (const wxBitmap& bmp);
101 bool operator == (const wxBitmap& bmp) const;
102 bool operator != (const wxBitmap& bmp) const;
103
104 bool Create(int width, int height, int depth = -1);
105
106 static void InitStandardHandlers();
107 */
108
109 virtual bool Ok() const = 0;
110
111 virtual int GetHeight() const = 0;
112 virtual int GetWidth() const = 0;
113 virtual int GetDepth() const = 0;
114
115 virtual wxImage ConvertToImage() const = 0;
116
117 virtual wxMask *GetMask() const = 0;
118 virtual void SetMask(wxMask *mask) = 0;
119
120 virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
121
122 virtual bool SaveFile(const wxString &name, wxBitmapType type,
123 const wxPalette *palette = (wxPalette *)NULL) const = 0;
124 virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
125
126 /*
127 If raw bitmap access is supported (see wx/rawbmp.h), the following
128 methods should be implemented:
129
130 virtual bool GetRawData(wxRawBitmapData *data) = 0;
131 virtual void UngetRawData(wxRawBitmapData *data) = 0;
132 */
133
134 #if wxUSE_PALETTE
135 virtual wxPalette *GetPalette() const = 0;
136 virtual void SetPalette(const wxPalette& palette) = 0;
137 #endif // wxUSE_PALETTE
138
139 // copies the contents and mask of the given (colour) icon to the bitmap
140 virtual bool CopyFromIcon(const wxIcon& icon) = 0;
141
142 // implementation:
143 virtual void SetHeight(int height) = 0;
144 virtual void SetWidth(int width) = 0;
145 virtual void SetDepth(int depth) = 0;
146
147 // Format handling
148 static inline wxList& GetHandlers() { return sm_handlers; }
149 static void AddHandler(wxBitmapHandlerBase *handler);
150 static void InsertHandler(wxBitmapHandlerBase *handler);
151 static bool RemoveHandler(const wxString& name);
152 static wxBitmapHandler *FindHandler(const wxString& name);
153 static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
154 static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
155
156 //static void InitStandardHandlers();
157 // (wxBitmap must implement this one)
158
159 static void CleanUpHandlers();
160
161 protected:
162 static wxList sm_handlers;
163
164 DECLARE_ABSTRACT_CLASS(wxBitmapBase)
165 };
166 #endif
167
168 #if defined(__WXPALMOS__)
169 #include "wx/palmos/bitmap.h"
170 #elif defined(__WXMSW__)
171 #include "wx/msw/bitmap.h"
172 #elif defined(__WXMOTIF__)
173 #include "wx/x11/bitmap.h"
174 #elif defined(__WXGTK__)
175 #include "wx/gtk/bitmap.h"
176 #elif defined(__WXX11__)
177 #include "wx/x11/bitmap.h"
178 #elif defined(__WXMGL__)
179 #include "wx/mgl/bitmap.h"
180 #elif defined(__WXMAC__)
181 #include "wx/mac/bitmap.h"
182 #elif defined(__WXCOCOA__)
183 #include "wx/cocoa/bitmap.h"
184 #elif defined(__WXPM__)
185 #include "wx/os2/bitmap.h"
186 #endif
187
188 #endif
189 // _WX_BITMAP_H_BASE_