Added wxUSE_DC_CACHEING and associated code to wxMSW
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
103 //
104 // Default is 1.
105 //
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
108
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
111 //
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
114 //
115 // Default is 1
116 //
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
119
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 1
125 //
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
133 //
134 // Default is 1
135 //
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
172
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
176 // to Unicode.
177 //
178 // Default is 1
179 //
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
182
183 // ----------------------------------------------------------------------------
184 // global features
185 // ----------------------------------------------------------------------------
186
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
189 // you are doing.
190 //
191 // Default is 1
192 //
193 // Recommended setting: 1 (always)
194 #define wxUSE_LOG 1
195
196 // Support for command line parsing using wxCmdLineParser class.
197 //
198 // Default is 1
199 //
200 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
201 #define wxUSE_CMDLINE_PARSER 1
202
203 // Recommended setting: 1
204 #define wxUSE_LOGWINDOW 1
205
206 // Recommended setting: 1
207 #define wxUSE_LOGGUI 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOG_DIALOG 1
211
212 // Support for multithreaded applications: if 1, compile in thread classes
213 // (thread.h) and make the library a bit more thread safe. Although thread
214 // support is quite stable by now, you may still consider recompiling the
215 // library without it if you have no use for it - this will result in a
216 // somewhat smaller and faster operation.
217 //
218 // This is ignored under Win16, threads are only supported under Win32.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 0 unless you do plan to develop MT applications
223 #define wxUSE_THREADS 1
224
225 // If enabled (1), compiles wxWindows streams classes
226 #define wxUSE_STREAMS 1
227
228 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
229 #define wxUSE_STD_IOSTREAM 0
230
231 // Use serialization (requires utils/serialize)
232 #define wxUSE_SERIAL 0
233
234 // ----------------------------------------------------------------------------
235 // non GUI features selection
236 // ----------------------------------------------------------------------------
237
238 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
239 // integer which is implemented in terms of native 64 bit integers if any or
240 // uses emulation otherwise.
241 //
242 // This class is required by wxDateTime and so you should enable it if you want
243 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
244 // integers in which case (almost) all of its functions are inline and it
245 // almost does not take any space, so there should be no reason to switch it
246 // off.
247 //
248 // Recommended setting: 1
249 #define wxUSE_LONGLONG 1
250
251 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
252 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
253 //
254 // Default is 1
255 //
256 // Recommended setting: 1 (wxFile is highly recommended as it is required by
257 // i18n code, wxFileConfig and others)
258 #define wxUSE_FILE 1
259 #define wxUSE_FFILE 1
260
261 // use wxTextFile class: requires wxFile, required by wxFileConfig
262 #define wxUSE_TEXTFILE 1
263
264 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
265 #define wxUSE_INTL 1
266
267 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
268 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
269 // old wxTime and wxDate classes which are still provided for backwards
270 // compatibility (and implemented in terms of wxDateTime).
271 //
272 // Note that this class is relatively new and is still officially in alpha
273 // stage because some features are not yet (fully) implemented. It is already
274 // quite useful though and should only be disabled if you are aiming at
275 // absolutely minimal version of the library.
276 //
277 // Requires: wxUSE_LONGLONG
278 //
279 // Default is 1
280 //
281 // Recommended setting: 1
282 #define wxUSE_DATETIME 1
283
284 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
285 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
286 // in new code
287 //
288 // Default is 0
289 //
290 // Recommended setting: 0 unless you have legacy code which uses these classes
291 #define wxUSE_TIMEDATE 0
292
293 // Set wxUSE_TIMER to 1 to compile wxTimer class
294 //
295 // Default is 1
296 //
297 // Recommended setting: 1
298 #define wxUSE_TIMER 1
299
300 // Use wxStopWatch clas.
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1 (needed by wxSocket)
305 #define wxUSE_STOPWATCH 1
306
307 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
308 // which allow the application to store its settings in the persistent
309 // storage. Setting this to 1 will also enable on-demand creation of the
310 // global config object in wxApp.
311 //
312 // See also wxUSE_CONFIG_NATIVE below.
313 //
314 // Recommended setting: 1
315 #define wxUSE_CONFIG 1
316
317 // If wxUSE_CONFIG is 1, you may choose to use either the native config
318 // classes under Windows (using .INI files under Win16 and the registry under
319 // Win32) or the portable text file format used by the config classes under
320 // Unix.
321 //
322 // Default is 1 to use native classes. Note that you may still use
323 // wxFileConfig even if you set this to 1 - just the config object created by
324 // default for the applications needs will be a wxRegConfig or wxIniConfig and
325 // not wxFileConfig.
326 //
327 // Recommended setting: 1
328 #define wxUSE_CONFIG_NATIVE 1
329
330 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
331 // to connect/disconnect from the network and be notified whenever the dial-up
332 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
333 //
334 // Default is 1.
335 //
336 // Recommended setting: 1
337 #define wxUSE_DIALUP_MANAGER 1
338
339 // Compile in wxLibrary class for run-time DLL loading and function calling.
340 // Required by wxUSE_DIALUP_MANAGER.
341 //
342 // This setting is for Win32 only
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1
347 #define wxUSE_DYNLIB_CLASS 1
348
349 // Set to 1 to use socket classes
350 #define wxUSE_SOCKETS 1
351
352 // Set to 1 to enable virtual file systems (required by wxHTML)
353 #define wxUSE_FILESYSTEM 1
354
355 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
356 #define wxUSE_FS_ZIP 1
357
358 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
359 #define wxUSE_FS_INET 1
360
361 // Set to 1 to compile wxZipInput/OutputStream classes.
362 #define wxUSE_ZIPSTREAM 1
363
364 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
365 // wxUSE_LIBPNG.
366 #define wxUSE_ZLIB 1
367
368 // If enabled, the code written by Apple will be used to write, in a portable
369 // way, float on the disk. See extended.c for the license which is different
370 // from wxWindows one.
371 //
372 // Default is 1.
373 //
374 // Recommended setting: 1 unless you don't like the license terms (unlikely)
375 #define wxUSE_APPLE_IEEE 1
376
377 // Joystick support class
378 #define wxUSE_JOYSTICK 1
379
380 // wxFontMapper class
381 #define wxUSE_FONTMAP 1
382
383 // wxMimeTypesManager class
384 #define wxUSE_MIMETYPE 1
385
386 // wxSystemOptions class
387 #define wxUSE_SYSTEM_OPTIONS 1
388
389 // ----------------------------------------------------------------------------
390 // Individual GUI controls
391 // ----------------------------------------------------------------------------
392
393 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
394 // (without it, wxControl class is not compiled)
395 //
396 // Default is 1
397 //
398 // Recommended setting: 1 (don't change except for very special programs)
399 #define wxUSE_CONTROLS 1
400
401 // wxPopupWindow class is not used currently by wxMSW
402 //
403 // Default is 0
404 //
405 // Recommended setting: 0
406 #define wxUSE_POPUPWIN 0
407
408 // Each of the settings below corresponds to one wxWindows control. They are
409 // all switched on by default but may be disabled if you are sure that your
410 // program (including any standard dialogs it can show!) doesn't need them and
411 // if you desperately want to save some space. If you use any of these you must
412 // set wxUSE_CONTROLS as well.
413 //
414 // Default is 1
415 //
416 // Recommended setting: 1
417 #define wxUSE_BUTTON 1 // wxButton
418 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
419 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
420 #define wxUSE_CHECKBOX 1 // wxCheckBox
421 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
422 #define wxUSE_CHOICE 1 // wxChoice
423 #define wxUSE_COMBOBOX 1 // wxComboBox
424 #define wxUSE_GAUGE 1 // wxGauge
425 #define wxUSE_LISTBOX 1 // wxListBox
426 #define wxUSE_LISTCTRL 1 // wxListCtrl
427 #define wxUSE_RADIOBOX 1 // wxRadioBox
428 #define wxUSE_RADIOBTN 1 // wxRadioButton
429 #define wxUSE_SCROLLBAR 1 // wxScrollBar
430 #define wxUSE_SLIDER 1 // wxSlider
431 #define wxUSE_SPINBTN 1 // wxSpinButton
432 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
433 #define wxUSE_STATBOX 1 // wxStaticBox
434 #define wxUSE_STATLINE 1 // wxStaticLine
435 #define wxUSE_STATTEXT 1 // wxStaticText
436 #define wxUSE_STATBMP 1 // wxStaticBitmap
437 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
438 #define wxUSE_TOGGLEBTN 1 // requires wxButton
439 #define wxUSE_TREECTRL 1 // wxTreeCtrl
440
441 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
442 // below either wxStatusBar95 or a generic wxStatusBar will be used.
443 //
444 // Default is 1
445 //
446 // Recommended setting: 1
447 #define wxUSE_STATUSBAR 1
448
449 // Two status bar implementations are available under Win32: the generic one
450 // or the wrapper around native control. For native look and feel the native
451 // version should be used.
452 //
453 // Default is 1.
454 //
455 // Recommended setting: 1 (there is no advantage in using the generic one)
456 #define wxUSE_NATIVE_STATUSBAR 1
457
458 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
459 // classes at all. Otherwise, use the native toolbar class unless
460 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
461 // supports some features which might not be supported by the native wxToolBar
462 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
463 //
464 // Default is 1 for all settings.
465 //
466 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
467 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
468 #define wxUSE_TOOLBAR 1
469 #define wxUSE_TOOLBAR_NATIVE 1
470 #define wxUSE_TOOLBAR_SIMPLE 1
471
472 // this setting is obsolete, value is ignored
473 #define wxUSE_BUTTONBAR 1
474
475 // wxNotebook is a control with several "tabs" located on one of its sides. It
476 // may be used ot logically organise the data presented to the user instead of
477 // putting everything in one huge dialog. It replaces wxTabControl and related
478 // classes of wxWin 1.6x.
479 //
480 // Default is 1.
481 //
482 // Recommended setting: 1
483 #define wxUSE_NOTEBOOK 1
484
485 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
486 // the new class. It shouldn't be used in new code.
487 //
488 // Default is 0.
489 //
490 // Recommended setting: 0 (use wxNotebook)
491 #define wxUSE_TAB_DIALOG 0
492
493 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
494 // the new, much imporved and enhanced version. The new version is backwards
495 // compatible with the old one and should be used whenever possible, i.e. if
496 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
497 //
498 // Default is 1 for both options.
499 //
500 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
501 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
502 // essential.
503 //
504 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
505 #define wxUSE_GRID 1
506 #define wxUSE_NEW_GRID 1
507
508 // ----------------------------------------------------------------------------
509 // Miscellaneous GUI stuff
510 // ----------------------------------------------------------------------------
511
512 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
513 #define wxUSE_ACCEL 1
514
515 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
516 // under Windows).
517 //
518 // Default is 1.
519 //
520 // Recommended setting: 1 (can be safely set to 0, not used by the library)
521 #define wxUSE_CARET 1
522
523 // Miscellaneous geometry code: needed for Canvas library
524 #define wxUSE_GEOMETRY 1
525
526 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
527 // wxListCtrl.
528 //
529 // Default is 1.
530 //
531 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
532 // enumerated above, then this class is mostly useless too)
533 #define wxUSE_IMAGLIST 1
534
535 // Use wxMenu, wxMenuBar, wxMenuItem.
536 //
537 // Default is 1.
538 //
539 // Recommended setting: 1 (can't be disabled under MSW)
540 #define wxUSE_MENUS 1
541
542 // Use wxSashWindow class.
543 //
544 // Default is 1.
545 //
546 // Recommended setting: 1
547 #define wxUSE_SASH 1
548
549 // Use wxSplitterWindow class.
550 //
551 // Default is 1.
552 //
553 // Recommended setting: 1
554 #define wxUSE_SPLITTER 1
555
556 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
557 //
558 // Default is 1.
559 //
560 // Recommended setting: 1
561 #define wxUSE_TOOLTIPS 1
562
563 // wxValidator class and related methods
564 #define wxUSE_VALIDATORS 1
565
566 // wxDC cacheing implementation
567 #define wxUSE_DC_CACHEING 1
568
569 // ----------------------------------------------------------------------------
570 // common dialogs
571 // ----------------------------------------------------------------------------
572
573 // Define 1 to use generic dialogs in Windows, even though they duplicate
574 // native common dialog (e.g. wxColourDialog). This is mainly useful for
575 // testing.
576 //
577 // Default is 0
578 //
579 // Recommended setting: 0
580 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
581
582 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
583 // file selector, printer dialog). Switching this off also switches off the
584 // printing architecture and interactive wxPrinterDC.
585 //
586 // Default is 1
587 //
588 // Recommended setting: 1 (unless it really doesn't work)
589 #define wxUSE_COMMON_DIALOGS 1
590
591 // wxBusyInfo displays window with message when app is busy. Works in same way
592 // as wxBusyCursor
593 #define wxUSE_BUSYINFO 1
594
595 // Use single/multiple choice dialogs.
596 //
597 // Default is 1
598 //
599 // Recommended setting: 1 (used in the library itself)
600 #define wxUSE_CHOICEDLG 1
601
602 // Use colour picker dialog
603 //
604 // Default is 1
605 //
606 // Recommended setting: 1
607 #define wxUSE_COLOURDLG 1
608
609 // wxDirDlg class for getting a directory name from user
610 #define wxUSE_DIRDLG 1
611
612 // TODO: setting to choose the generic or native one
613
614 // Use file open/save dialogs.
615 //
616 // Default is 1
617 //
618 // Recommended setting: 1 (used in many places in the library itself)
619 #define wxUSE_FILEDLG 1
620
621 // Use font picker dialog
622 //
623 // Default is 1
624 //
625 // Recommended setting: 1 (used in the library itself)
626 #define wxUSE_FONTDLG 1
627
628 // Use wxMessageDialog and wxMessageBox.
629 //
630 // Default is 1
631 //
632 // Recommended setting: 1 (used in the library itself)
633 #define wxUSE_MSGDLG 1
634
635 // progress dialog class for lengthy operations
636 #define wxUSE_PROGRESSDLG 1
637
638 // support for startup tips (wxShowTip &c)
639 #define wxUSE_STARTUP_TIPS 1
640
641 // text entry dialog and wxGetTextFromUser function
642 #define wxUSE_TEXTDLG 1
643
644 // number entry dialog
645 #define wxUSE_NUMBERDLG 1
646
647 // wizards
648 #define wxUSE_WIZARDDLG 1
649
650 // ----------------------------------------------------------------------------
651 // Metafiles support
652 // ----------------------------------------------------------------------------
653
654 // Windows supports the graphics format known as metafile which is, though not
655 // portable, is widely used under Windows and so is supported by wxWin (under
656 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
657 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
658 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
659 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
660 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
661 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
662 // in any metafile related classes at all.
663 //
664 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
665 //
666 // Recommended setting: default or 0 for everything for portable programs.
667 #define wxUSE_METAFILE 1
668 #define wxUSE_ENH_METAFILE 1
669 #define wxUSE_WIN_METAFILES_ALWAYS 0
670
671 // ----------------------------------------------------------------------------
672 // Big GUI components
673 // ----------------------------------------------------------------------------
674
675 // Set to 0 to disable document/view architecture
676 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
677
678 // Set to 0 to disable MDI document/view architecture
679 #define wxUSE_MDI_ARCHITECTURE 1
680
681 // Set to 0 to disable print/preview architecture code
682 #define wxUSE_PRINTING_ARCHITECTURE 1
683
684 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
685 // much more.
686 //
687 // Default is 1.
688 //
689 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
690 // smaller library.
691 #define wxUSE_HTML 1
692
693 // OpenGL canvas
694 #define wxUSE_GLCANVAS 0
695
696 // wxTreeLayout class
697 #define wxUSE_TREELAYOUT 1
698
699 // ----------------------------------------------------------------------------
700 // Data transfer
701 // ----------------------------------------------------------------------------
702
703 // Use wxClipboard class for clipboard copy/paste.
704 //
705 // Default is 1.
706 //
707 // Recommended setting: 1
708 #define wxUSE_CLIPBOARD 1
709
710 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
711 // drop
712 //
713 // Default is 1.
714 //
715 // Recommended setting: 1
716 #define wxUSE_DATAOBJ 1
717
718 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
719 // different from "built in" drag and drop in wxTreeCtrl which is always
720 // available). Requires wxUSE_DATAOBJ.
721 //
722 // Default is 1.
723 //
724 // Recommended setting: 1
725 #define wxUSE_DRAG_AND_DROP 1
726
727 // ----------------------------------------------------------------------------
728 // miscellaneous settings
729 // ----------------------------------------------------------------------------
730
731 // wxSingleInstanceChecker class allows to verify at startup if another program
732 // instance is running (it is only available under Win32)
733 //
734 // Default is 1
735 //
736 // Recommended setting: 1 (the class is tiny, disabling it won't save much
737 // space)
738 #define wxUSE_SNGLINST_CHECKER 1
739
740 #define wxUSE_DRAGIMAGE 1
741
742 #define wxUSE_IPC 1
743 // 0 for no interprocess comms
744 #define wxUSE_HELP 1
745 // 0 for no help facility
746 #define wxUSE_MS_HTML_HELP 0
747 // 0 for no MS HTML Help
748
749 // Use wxHTML-based help controller?
750 #define wxUSE_WXHTML_HELP 1
751
752 #define wxUSE_RESOURCES 1
753 // 0 for no wxGetResource/wxWriteResource
754 #define wxUSE_CONSTRAINTS 1
755 // 0 for no window layout constraint system
756
757 #define wxUSE_SPLINES 1
758 // 0 for no splines
759
760 #define wxUSE_XPM_IN_MSW 1
761 // 0 for no XPM support in wxBitmap.
762 // Default is 1, as XPM is now fully
763 // supported this makes easier the issue
764 // of portable icons and bitmaps.
765
766 #define wxUSE_IMAGE_LOADING_IN_MSW 1
767 // Use dynamic DIB loading/saving code in utils/dib under MSW.
768 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
769 // Use dynamic icon/cursor loading/saving code
770 // under MSW.
771 #define wxUSE_WX_RESOURCES 1
772 // Use .wxr resource mechanism (requires PrologIO library)
773
774 #define wxUSE_MOUSEWHEEL 1
775 // Include mouse wheel support
776
777 // ----------------------------------------------------------------------------
778 // postscript support settings
779 // ----------------------------------------------------------------------------
780
781 // Set to 1 for PostScript device context.
782 #define wxUSE_POSTSCRIPT 0
783
784 // Set to 1 to use font metric files in GetTextExtent
785 #define wxUSE_AFM_FOR_POSTSCRIPT 0
786
787 // Set to 0 to disable PostScript print/preview architecture code under Windows
788 // (just use Windows printing).
789 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
790
791 // ----------------------------------------------------------------------------
792 // database classes
793 // ----------------------------------------------------------------------------
794
795 // Define 1 to use ODBC classes
796 #define wxUSE_ODBC 0
797
798 // For backward compatibility reasons, this parameter now only controls the
799 // default scrolling method used by cursors. This default behavior can be
800 // overriden by setting the second param of wxDB::wxDbGetConnection() or
801 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
802 // that use the connection) should support forward only scrolling of cursors,
803 // or both forward and backward support for backward scrolling cursors is
804 // dependent on the data source as well as the ODBC driver being used.
805 #define wxODBC_FWD_ONLY_CURSORS 1
806
807 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
808 // member variables. With a setting of 1, full backward compatability with the
809 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
810 // as future development will be done only on the non-deprecated
811 // functions/classes/member variables/etc.
812 #define wxODBC_BACKWARD_COMPATABILITY 0
813
814 // ----------------------------------------------------------------------------
815 // other compiler (mis)features
816 // ----------------------------------------------------------------------------
817
818 // Set this to 0 if your compiler can't cope with omission of prototype
819 // parameters.
820 //
821 // Default is 1.
822 //
823 // Recommended setting: 1 (should never need to set this to 0)
824 #define REMOVE_UNUSED_ARG 1
825
826 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
827 // them. Set to 1 for <iostream.h>, 0 for <iostream>
828 //
829 // Default is 1.
830 //
831 // Recommended setting: whatever your compiler likes more
832 #define wxUSE_IOSTREAMH 1
833
834 // ----------------------------------------------------------------------------
835 // image format support
836 // ----------------------------------------------------------------------------
837
838 // wxImage supports many different image formats which can be configured at
839 // compile-time. BMP is always supported, others are optional and can be safely
840 // disabled if you don't plan to use images in such format sometimes saving
841 // substantial amount of code in the final library.
842 //
843 // Some formats require an extra library which is included in wxWin sources
844 // which is mentioned if it is the case.
845
846 // Set to 1 for wxImage support (recommended).
847 #define wxUSE_IMAGE 1
848
849 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
850 #define wxUSE_LIBPNG 1
851
852 // Set to 1 for JPEG format support (requires libjpeg)
853 #define wxUSE_LIBJPEG 1
854
855 // Set to 1 for TIFF format support (requires libtiff)
856 #define wxUSE_LIBTIFF 1
857
858 // Set to 1 for GIF format support
859 #define wxUSE_GIF 1
860
861 // Set to 1 for PNM format support
862 #define wxUSE_PNM 1
863
864 // Set to 1 for PCX format support
865 #define wxUSE_PCX 1
866
867 // Set to 1 for XPM format support
868 #define wxUSE_XPM 1
869
870 // ----------------------------------------------------------------------------
871 // Windows-only settings
872 // ----------------------------------------------------------------------------
873
874 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
875 // will override some other settings (see below)
876 //
877 // Default is 0.
878 //
879 // Recommended setting: 0 unless you really have to use MFC
880 #define wxUSE_MFC 0
881
882 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
883 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
884 // can't compile/doesn't have the OLE headers.
885 //
886 // Default is 1.
887 //
888 // Recommended setting: 1
889 #define wxUSE_OLE 1
890
891 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
892 // 3.x. This setting is ignored under Win9x and NT 4.0+.
893 //
894 // Default is 0 for (most) Win32 (systems), 1 for Win16
895 //
896 // Recommended setting: same as default
897 #if defined(__WIN95__)
898 #define wxUSE_CTL3D 0
899 #else
900 #define wxUSE_CTL3D 1
901 #endif
902
903 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
904 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
905 // miniframes support instead.
906 //
907 // Default is 0 for (most) Win32 (systems), 1 for Win16
908 //
909 // Recommended setting: same as default
910 #if defined(__WIN95__)
911 #define wxUSE_ITSY_BITSY 0
912 #else
913 #define wxUSE_ITSY_BITSY 1
914 #endif
915
916 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
917 // which allows to put more than ~32Kb of text in it even under Win9x (NT
918 // doesn't have such limitation).
919 //
920 // Default is 1 for compilers which support it
921 //
922 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
923 // or can't compile <richedit.h>
924 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
925 #define wxUSE_RICHEDIT 1
926
927 // TODO: This should be ifdef'ed for any compilers that don't support
928 // RichEdit 2.0 but do have RichEdit 1.0...
929 #define wxUSE_RICHEDIT2 1
930
931 #else
932 #define wxUSE_RICHEDIT 0
933 #define wxUSE_RICHEDIT2 0
934 #endif
935
936 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
937 // is required by wxUSE_CHECKLISTBOX.
938 //
939 // Default is 1.
940 //
941 // Recommended setting: 1, set to 0 for a small library size reduction
942 #define wxUSE_OWNER_DRAWN 1
943
944 // ----------------------------------------------------------------------------
945 // obsolete settings
946 // ----------------------------------------------------------------------------
947
948 // NB: all settings in this section are obsolete and should not be used/changed
949 // at all, they will disappear
950
951 // Set to 1 to use PenWindows
952 #define wxUSE_PENWINDOWS 0
953
954 // Define 1 to use bitmap messages.
955 #define wxUSE_BITMAP_MESSAGE 1
956
957 // If 1, enables provision of run-time type information.
958 // NOW MANDATORY: don't change.
959 #define wxUSE_DYNAMIC_CLASSES 1
960
961 // ----------------------------------------------------------------------------
962 // disable the settings which don't work for some compilers
963 // ----------------------------------------------------------------------------
964
965 #ifndef wxUSE_NORLANDER_HEADERS
966 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
967 # define wxUSE_NORLANDER_HEADERS 1
968 #else
969 # define wxUSE_NORLANDER_HEADERS 0
970 #endif
971 #endif
972
973 #if defined(__GNUWIN32__)
974 // These don't work as expected for mingw32 and cygwin32
975 #undef wxUSE_MEMORY_TRACING
976 #define wxUSE_MEMORY_TRACING 0
977
978 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
979 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
980
981 #undef wxUSE_DEBUG_NEW_ALWAYS
982 #define wxUSE_DEBUG_NEW_ALWAYS 0
983
984 // Cygwin betas don't have wcslen
985 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
986 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
987 # undef wxUSE_WCHAR_T
988 # define wxUSE_WCHAR_T 0
989 # endif
990 #endif
991
992 #endif // __GNUWIN32__
993
994 // MFC duplicates these operators
995 #if wxUSE_MFC
996 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
997 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
998
999 #undef wxUSE_DEBUG_NEW_ALWAYS
1000 #define wxUSE_DEBUG_NEW_ALWAYS 0
1001 #endif // wxUSE_MFC
1002
1003 // ODBC classes aren't Unicode-compatible yet
1004 #if wxUSE_UNICODE
1005 #undef wxUSE_ODBC
1006 #define wxUSE_ODBC 0
1007 #endif
1008
1009 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1010 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1011 // to implement UUIDs
1012 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1013 #undef wxUSE_DRAG_AND_DROP
1014 #define wxUSE_DRAG_AND_DROP 0
1015 #endif
1016
1017 // Only WIN32 supports wxStatusBar95
1018 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1019 #undef wxUSE_NATIVE_STATUSBAR
1020 #define wxUSE_NATIVE_STATUSBAR 0
1021 #endif
1022
1023 #if !wxUSE_OWNER_DRAWN
1024 #undef wxUSE_CHECKLISTBOX
1025 #define wxUSE_CHECKLISTBOX 0
1026 #endif
1027
1028 // Salford C++ doesn't like some of the memory operator definitions
1029 #ifdef __SALFORDC__
1030 #undef wxUSE_MEMORY_TRACING
1031 #define wxUSE_MEMORY_TRACING 0
1032
1033 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1034 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1035
1036 #undef wxUSE_DEBUG_NEW_ALWAYS
1037 #define wxUSE_DEBUG_NEW_ALWAYS 0
1038
1039 #undef wxUSE_THREADS
1040 #define wxUSE_THREADS 0
1041
1042 #undef wxUSE_OWNER_DRAWN
1043 #define wxUSE_OWNER_DRAWN 0
1044 #endif // __SALFORDC__
1045
1046 #ifdef __TWIN32__
1047
1048 #undef wxUSE_THREADS
1049 #define wxUSE_THREADS 0
1050
1051 #undef wxUSE_ODBC
1052 #define wxUSE_ODBC 0
1053
1054 #endif // __TWIN32__
1055
1056 // BC++/Win16 can't cope with the amount of data in resource.cpp
1057 #if defined(__WIN16__) && defined(__BORLANDC__)
1058 #undef wxUSE_WX_RESOURCES
1059 #define wxUSE_WX_RESOURCES 0
1060
1061 #undef wxUSE_ODBC
1062 #define wxUSE_ODBC 0
1063
1064 #undef wxUSE_NEW_GRID
1065 #define wxUSE_NEW_GRID 0
1066 #endif
1067
1068 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1069 // BC++ 4.0 can't compile JPEG library
1070 #undef wxUSE_LIBJPEG
1071 #define wxUSE_LIBJPEG 0
1072 #endif
1073
1074 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1075 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1076 #undef wxUSE_DEBUG_NEW_ALWAYS
1077 #define wxUSE_DEBUG_NEW_ALWAYS 0
1078 #endif
1079
1080 #if defined(__WXMSW__) && defined(__WATCOMC__)
1081 /*
1082 #undef wxUSE_GLCANVAS
1083 #define wxUSE_GLCANVAS 0
1084 */
1085
1086 #undef wxUSE_WCHAR_T
1087 #define wxUSE_WCHAR_T 0
1088 #endif
1089
1090 #if defined(__WXMSW__) && !defined(__WIN32__)
1091
1092 #undef wxUSE_SOCKETS
1093 #define wxUSE_SOCKETS 0
1094
1095 #undef wxUSE_THREADS
1096 #define wxUSE_THREADS 0
1097
1098 #undef wxUSE_TOOLTIPS
1099 #define wxUSE_TOOLTIPS 0
1100
1101 #undef wxUSE_SPINCTRL
1102 #define wxUSE_SPINCTRL 0
1103
1104 #undef wxUSE_SPINBTN
1105 #define wxUSE_SPINBTN 0
1106
1107 #undef wxUSE_LIBPNG
1108 #define wxUSE_LIBPNG 0
1109
1110 #undef wxUSE_LIBJPEG
1111 #define wxUSE_LIBJPEG 0
1112
1113 #undef wxUSE_LIBTIFF
1114 #define wxUSE_LIBTIFF 0
1115
1116 #undef wxUSE_GIF
1117 #define wxUSE_GIF 0
1118
1119 #undef wxUSE_PNM
1120 #define wxUSE_PNM 0
1121
1122 #undef wxUSE_PCX
1123 #define wxUSE_PCX 0
1124
1125 #undef wxUSE_GLCANVAS
1126 #define wxUSE_GLCANVAS 0
1127
1128 #undef wxUSE_MS_HTML_HELP
1129 #define wxUSE_MS_HTML_HELP 0
1130
1131 #undef wxUSE_WCHAR_T
1132 #define wxUSE_WCHAR_T 0
1133
1134 #endif // Win16
1135
1136 // ----------------------------------------------------------------------------
1137 // undef the things which don't make sense for wxBase build
1138 // ----------------------------------------------------------------------------
1139
1140 #if !wxUSE_GUI
1141
1142 #undef wxUSE_HTML
1143 #define wxUSE_HTML 0
1144
1145 #endif // !wxUSE_GUI
1146
1147 // ----------------------------------------------------------------------------
1148 // check the settings consistency: do it here to abort compilation immediately
1149 // and not almost in the very end when the relevant file fails to compile and
1150 // you need to modify setup.h and rebuild everything
1151 // ----------------------------------------------------------------------------
1152
1153 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1154 #error wxDateTime requires wxLongLong
1155 #endif
1156
1157 #if wxUSE_TEXTFILE && !wxUSE_FILE
1158 #error You cannot compile wxTextFile without wxFile
1159 #endif
1160
1161 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1162 #error You cannot compile virtual file systems without wxUSE_STREAMS
1163 #endif
1164
1165 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1166 #error You cannot compile wxHTML without virtual file systems
1167 #endif
1168
1169 // add more tests here...
1170
1171 #endif
1172 // _WX_SETUP_H_