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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dynlib.h
3 // Purpose: interface of wxDynamicLibrary and wxDynamicLibraryDetails
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxDynamicLibraryDetails
11
12 This class is used for the objects returned by the
13 wxDynamicLibrary::ListLoaded() method and contains the information about a
14 single module loaded into the address space of the current process. A
15 module in this context may be either a dynamic library or the main program
16 itself.
17
18 @library{wxbase}
19 @category{appmanagement}
20 */
21 class wxDynamicLibraryDetails
22 {
23 public:
24 /**
25 Retrieves the load address and the size of this module.
26
27 @param addr
28 The pointer to the location to return load address in, may be
29 @NULL.
30 @param len
31 Pointer to the location to return the size of this module in
32 memory in, may be @NULL.
33
34 @return @true if the load address and module size were retrieved,
35 @false if this information is not available.
36 */
37 bool GetAddress(void* addr, size_t* len) const;
38
39 /**
40 Returns the base name of this module, e.g. @c "kernel32.dll" or
41 @c "libc-2.3.2.so".
42 */
43 wxString GetName() const;
44
45 /**
46 Returns the full path of this module if available, e.g.
47 @c "c:\windows\system32\kernel32.dll" or @c "/lib/libc-2.3.2.so".
48 */
49 wxString GetPath() const;
50
51 /**
52 Returns the version of this module, e.g. @c "5.2.3790.0" or @c "2.3.2".
53 The returned string is empty if the version information is not
54 available.
55 */
56 wxString GetVersion() const;
57 };
58
59
60
61 /**
62 Dynamic library category used with wxDynamicLibrary::CanonicalizeName().
63 */
64 enum wxDynamicLibraryCategory
65 {
66 wxDL_LIBRARY, ///< Standard library.
67 wxDL_MODULE ///< Loadable module/plugin.
68 };
69
70 /**
71 Dynamic library plugin category used with
72 wxDynamicLibrary::CanonicalizePluginName().
73 */
74 enum wxPluginCategory
75 {
76 wxDL_PLUGIN_GUI, ///< Plugin that uses GUI classes.
77 wxDL_PLUGIN_BASE ///< wxBase-only plugin.
78 };
79
80 /**
81 @class wxDynamicLibrary
82
83 wxDynamicLibrary is a class representing dynamically loadable library
84 (Windows DLL, shared library under Unix etc.). Just create an object of
85 this class to load a library and don't worry about unloading it -- it will
86 be done in the objects destructor automatically.
87
88 The following flags can be used with wxDynamicLibrary() or Load():
89
90 @beginStyleTable
91 @style{wxDL_LAZY}
92 Equivalent of RTLD_LAZY under Unix, ignored elsewhere.
93 @style{wxDL_NOW}
94 Equivalent of RTLD_NOW under Unix, ignored elsewhere.
95 @style{wxDL_GLOBAL}
96 Equivalent of RTLD_GLOBAL under Unix, ignored elsewhere.
97 @style{wxDL_VERBATIM}
98 Don't try to append the appropriate extension to the library name
99 (this is done by default).
100 @style{wxDL_DEFAULT}
101 Default flags, same as wxDL_NOW currently.
102 @style{wxDL_QUIET}
103 Don't log an error message if the library couldn't be loaded.
104 @endStyleTable
105
106 @library{wxbase}
107 @category{appmanagement}
108 */
109 class wxDynamicLibrary
110 {
111 public:
112 /**
113 Default constructor.
114 */
115 wxDynamicLibrary();
116 /**
117 Constructor. Calls Load() with the given @a name.
118 */
119 wxDynamicLibrary(const wxString& name, int flags = wxDL_DEFAULT);
120
121 /**
122 Returns the platform-specific full name for the library called @a name.
123 E.g. it adds a @c ".dll" extension under Windows and @c "lib" prefix
124 and @c ".so", @c ".sl" or @c ".dylib" extension under Unix.
125
126 @see CanonicalizePluginName()
127 */
128 static wxString CanonicalizeName(const wxString& name,
129 wxDynamicLibraryCategory cat = wxDL_LIBRARY);
130
131 /**
132 This function does the same thing as CanonicalizeName() but for
133 wxWidgets plugins. The only difference is that compiler and version
134 information are added to the name to ensure that the plugin which is
135 going to be loaded will be compatible with the main program.
136 */
137 static wxString CanonicalizePluginName(const wxString& name,
138 wxPluginCategory cat = wxDL_PLUGIN_GUI);
139
140 /**
141 Detaches this object from its library handle, i.e. the object will not
142 unload the library any longer in its destructor but it is now the
143 callers responsibility to do this using Unload().
144 */
145 wxDllType Detach();
146
147 /**
148 Return a valid handle for the main program itself or @NULL if symbols
149 from the main program can't be loaded on this platform.
150 */
151 static wxDllType GetProgramHandle();
152
153 /**
154 Returns pointer to symbol @a name in the library or @NULL if the
155 library contains no such symbol.
156
157 @see wxDYNLIB_FUNCTION()
158 */
159 void* GetSymbol(const wxString& name, bool* success = 0) const;
160
161 /**
162 This function is available only under Windows as it is only useful when
163 dynamically loading symbols from standard Windows DLLs. Such functions
164 have either @c 'A' (in ANSI build) or @c 'W' (in Unicode, or wide
165 character build) suffix if they take string parameters. Using this
166 function, you can use just the base name of the function and the
167 correct suffix is appended automatically depending on the current
168 build. Otherwise, this method is identical to GetSymbol().
169 */
170 void* GetSymbolAorW(const wxString& name) const;
171
172 /**
173 Returns @true if the symbol with the given @a name is present in the
174 dynamic library, @false otherwise. Unlike GetSymbol(), this function
175 doesn't log an error message if the symbol is not found.
176
177 @since 2.5.4
178 */
179 bool HasSymbol(const wxString& name) const;
180
181 /**
182 Returns @true if the library was successfully loaded, @false otherwise.
183 */
184 bool IsLoaded() const;
185
186 /**
187 This static method returns a wxArray containing the details of all
188 modules loaded into the address space of the current project. The array
189 elements are objects of the type: wxDynamicLibraryDetails. The array
190 will be empty if an error occurred.
191
192 This method is currently implemented only under Win32 and Linux and is
193 useful mostly for diagnostics purposes.
194 */
195 static wxDynamicLibraryDetailsArray ListLoaded();
196
197 /**
198 Loads DLL with the given @a name into memory. The @a flags argument can
199 be a combination of the styles outlined in the class description.
200
201 Returns @true if the library was successfully loaded, @false otherwise.
202 */
203 bool Load(const wxString& name, int flags = wxDL_DEFAULT);
204
205 /**
206 Unloads the library from memory. wxDynamicLibrary object automatically
207 calls this method from its destructor if it had been successfully
208 loaded.
209 */
210 void Unload();
211 /**
212 Unloads the library from memory. wxDynamicLibrary object automatically
213 calls this method from its destructor if it had been successfully
214 loaded.
215
216 This version of Unload() is only used if you need to keep the library
217 in memory during a longer period of time than the scope of the
218 wxDynamicLibrary object. In this case you may call Detach() and store
219 the handle somewhere and call this static method later to unload it.
220 */
221 static void Unload(wxDllType handle);
222 };
223
224
225
226 // ============================================================================
227 // Global functions/macros
228 // ============================================================================
229
230 /** @ingroup group_funcmacro_misc */
231 //@{
232
233 /**
234 When loading a function from a DLL you always have to cast the returned
235 <tt>void *</tt> pointer to the correct type and, even more annoyingly, you
236 have to repeat this type twice if you want to declare and define a function
237 pointer all in one line.
238
239 This macro makes this slightly less painful by allowing you to specify the
240 type only once, as the first parameter, and creating a variable of this
241 type named after the function but with @c pfn prefix and initialized with
242 the function @a name from the wxDynamicLibrary @a dynlib.
243
244 @param type
245 The type of the function.
246 @param name
247 The name of the function to load, not a string (without quotes, it is
248 quoted automatically by the macro).
249 @param dynlib
250 The library to load the function from.
251
252 @header{wx/dynlib.h}
253 */
254 #define wxDYNLIB_FUNCTION(type, name, dynlib)
255
256 //@}
257