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support for using DIBs for wxBitmap implementation (patch 649866)
[wxWidgets.git] / include / wx / choice.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/choice.h
3 // Purpose: wxChoice class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 26.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_CHOICE_H_BASE_
13 #define _WX_CHOICE_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #if defined(__GNUG__) && !defined(__APPLE__)
20 #pragma interface "choicebase.h"
21 #endif
22
23 #if wxUSE_CHOICE
24
25 #include "wx/ctrlsub.h" // the base class
26
27 // ----------------------------------------------------------------------------
28 // global data
29 // ----------------------------------------------------------------------------
30
31 WXDLLEXPORT_DATA(extern const wxChar*) wxChoiceNameStr;
32
33 // ----------------------------------------------------------------------------
34 // wxChoice allows to select one of a non-modifiable list of strings
35 // ----------------------------------------------------------------------------
36
37 class WXDLLEXPORT wxChoiceBase : public wxControlWithItems
38 {
39 public:
40 // all generic methods are in wxControlWithItems
41 virtual ~wxChoiceBase();
42
43 // single selection logic
44 virtual void SetSelection(int n) = 0;
45 virtual bool SetStringSelection(const wxString& s);
46
47 // don't override this
48 virtual void Select(int n) { SetSelection(n); }
49
50 // set/get the number of columns in the control (as they're not supporte on
51 // most platforms, they do nothing by default)
52 virtual void SetColumns(int WXUNUSED(n) = 1 ) { }
53 virtual int GetColumns() const { return 1 ; }
54
55 // emulate selecting the item event.GetInt()
56 void Command(wxCommandEvent& event);
57 };
58
59 // ----------------------------------------------------------------------------
60 // include the platform-dependent class definition
61 // ----------------------------------------------------------------------------
62
63 #if defined(__WXUNIVERSAL__)
64 #include "wx/univ/choice.h"
65 #elif defined(__WXMSW__)
66 #include "wx/msw/choice.h"
67 #elif defined(__WXMOTIF__)
68 #include "wx/motif/choice.h"
69 #elif defined(__WXGTK__)
70 #include "wx/gtk/choice.h"
71 #elif defined(__WXMAC__)
72 #include "wx/mac/choice.h"
73 #elif defined(__WXPM__)
74 #include "wx/os2/choice.h"
75 #elif defined(__WXSTUBS__)
76 #include "wx/stubs/choice.h"
77 #endif
78
79 #endif // wxUSE_CHOICE
80
81 #endif
82 // _WX_CHOICE_H_BASE_