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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #ifndef __MWERKS__
92 #define wxUSE_DEBUG_CONTEXT 0
93 #else
94 #define wxUSE_DEBUG_CONTEXT 1
95 #endif
96
97 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
98 // __WXDEBUG__ is also defined.
99 //
100 // WARNING: this code may not work with all architectures, especially if
101 // alignment is an issue. This switch is currently ignored for mingw / cygwin
102 //
103 // Default is 1
104 //
105 // Recommended setting: 1 but see comment in the beginning of this section
106 #define wxUSE_MEMORY_TRACING 1
107
108 // In debug mode, cause new and delete to be redefined globally.
109 // If this causes problems (e.g. link errors), set this to 0.
110 // This switch is currently ignored for mingw / cygwin
111 //
112 // Default is 1
113 //
114 // Recommended setting: 1 but see comment in the beginning of this section
115 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
116
117 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
118 // this causes problems (e.g. link errors), set this to 0. You may need to set
119 // this to 0 if using templates (at least for VC++). This switch is currently
120 // ignored for mingw / cygwin
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 but see comment in the beginning of this section
125 #define wxUSE_DEBUG_NEW_ALWAYS 1
126
127 // wxHandleFatalExceptions() may be used to catch the program faults at run
128 // time and, instead of terminating the program with a usual GPF message box,
129 // call the user-defined wxApp::OnFatalException() function. If you set
130 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
131 //
132 // This setting is for Win32 only and can only be enabled if your compiler
133 // supports Win32 structured exception handling (currently only VC++ does)
134 //
135 // Default is 1
136 //
137 // Recommended setting: 1 if your compiler supports it.
138 #ifdef _MSC_VER
139 #define wxUSE_ON_FATAL_EXCEPTION 1
140 #else
141 #define wxUSE_ON_FATAL_EXCEPTION 0
142 #endif
143
144 // ----------------------------------------------------------------------------
145 // Unicode support
146 // ----------------------------------------------------------------------------
147
148 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
151 //
152 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
153 // doesn't support it and the programs compiled in Unicode mode will not run
154 // under 9x).
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
159 #define wxUSE_UNICODE 0
160
161 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
162 // compiling the program in Unicode mode. More precisely, it will be possible
163 // to construct wxString from a wide (Unicode) string and convert any wxString
164 // to Unicode.
165 //
166 // Default is 1
167 //
168 // Recommended setting: 1
169 #define wxUSE_WCHAR_T 1
170
171 // ----------------------------------------------------------------------------
172 // global features
173 // ----------------------------------------------------------------------------
174
175 // Support for message/error logging. This includes wxLogXXX() functions and
176 // wxLog and derived classes. Don't set this to 0 unless you really know what
177 // you are doing.
178 //
179 // Default is 1
180 //
181 // Recommended setting: 1 (always)
182 #define wxUSE_LOG 1
183
184 // Recommended setting: 1 (always)
185 #define wxUSE_LOGWINDOW 1
186
187 // Recommended setting: 1 (always)
188 #define wxUSE_LOGGUI 1
189
190 // Recommended setting: 1 (always)
191 #define wxUSE_LOG_DIALOG 1
192
193 // Support for multithreaded applications: if 1, compile in thread classes
194 // (thread.h) and make the library a bit more thread safe. Although thread
195 // support is quite stable by now, you may still consider recompiling the
196 // library without it if you have no use for it - this will result in a
197 // somewhat smaller and faster operation.
198 //
199 // This is ignored under Win16, threads are only supported under Win32.
200 //
201 // Default is 1
202 //
203 // Recommended setting: 0 unless you do plan to develop MT applications
204 #define wxUSE_THREADS 1
205
206 // If enabled (1), compiles wxWindows streams classes
207 #define wxUSE_STREAMS 1
208
209 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
210 #ifndef __MWERKS__
211 #define wxUSE_STD_IOSTREAM 0
212 #else
213 #define wxUSE_STD_IOSTREAM 1
214 #endif
215
216 // Use serialization (requires utils/serialize)
217 #define wxUSE_SERIAL 0
218
219 // ----------------------------------------------------------------------------
220 // non GUI features selection
221 // ----------------------------------------------------------------------------
222
223 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
224 // integer which is implemented in terms of native 64 bit integers if any or
225 // uses emulation otherwise.
226 //
227 // This class is required by wxDateTime and so you should enable it if you want
228 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
229 // integers in which case (almost) all of its functions are inline and it
230 // almost does not take any space, so there should be no reason to switch it
231 // off.
232 //
233 // Recommended setting: 1
234 #define wxUSE_LONGLONG 1
235
236 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
237 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 1 (wxFile is highly recommended as it is required by
242 // i18n code, wxFileConfig and others)
243 #define wxUSE_FILE 1
244 #define wxUSE_FFILE 1
245
246 // use wxTextBuffer class: required by wxTextFile
247 #define wxUSE_TEXTBUFFER 1
248
249 // use wxTextFile class: requires wxFile, required by wxFileConfig
250 #define wxUSE_TEXTFILE 1
251
252 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
253 #define wxUSE_INTL 1
254
255 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
256 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
257 // old wxTime and wxDate classes which are still provided for backwards
258 // compatibility (and implemented in terms of wxDateTime).
259 //
260 // Note that this class is relatively new and is still officially in alpha
261 // stage because some features are not yet (fully) implemented. It is already
262 // quite useful though and should only be disabled if you are aiming at
263 // absolutely minimal version of the library.
264 //
265 // Requires: wxUSE_LONGLONG
266 //
267 // Default is 1
268 //
269 // Recommended setting: 1
270 #define wxUSE_DATETIME 1
271
272 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
273 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
274 // in new code
275 //
276 // Default is 0
277 //
278 // Recommended setting: 0 unless you have legacy code which uses these classes
279 #define wxUSE_TIMEDATE 0
280
281 // Set wxUSE_TIMER to 1 to compile wxTimer class
282 //
283 // Default is 1
284 //
285 // Recommended setting: 1
286 #define wxUSE_TIMER 1
287
288 // Use wxStopWatch clas.
289 //
290 // Default is 1
291 //
292 // Recommended setting: 1 (needed by wxSocket)
293 #define wxUSE_STOPWATCH 1
294
295 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
296 // which allow the application to store its settings in the persistent
297 // storage. Setting this to 1 will also enable on-demand creation of the
298 // global config object in wxApp.
299 //
300 // See also wxUSE_CONFIG_NATIVE below.
301 //
302 // Recommended setting: 1
303 #define wxUSE_CONFIG 1
304
305 // If wxUSE_CONFIG is 1, you may choose to use either the native config
306 // classes under Windows (using .INI files under Win16 and the registry under
307 // Win32) or the portable text file format used by the config classes under
308 // Unix.
309 //
310 // Default is 1 to use native classes. Note that you may still use
311 // wxFileConfig even if you set this to 1 - just the config object created by
312 // default for the applications needs will be a wxRegConfig or wxIniConfig and
313 // not wxFileConfig.
314 //
315 // Recommended setting: 1
316 #define wxUSE_CONFIG_NATIVE 1
317
318 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
319 // to connect/disconnect from the network and be notified whenever the dial-up
320 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
321 //
322 // Default is 1.
323 //
324 // Recommended setting: 1
325 #define wxUSE_DIALUP_MANAGER 1
326
327 // Compile in wxLibrary class for run-time DLL loading and function calling.
328 // Required by wxUSE_DIALUP_MANAGER.
329 //
330 // This setting is for Win32 only
331 //
332 // Default is 1.
333 //
334 // Recommended setting: 1
335 #define wxUSE_DYNLIB_CLASS 1
336
337 // Set to 1 to use socket classes
338 #define wxUSE_SOCKETS 1
339
340 // Set to 1 to enable virtual file systems (required by wxHTML)
341 #define wxUSE_FILESYSTEM 1
342
343 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
344 #define wxUSE_FS_ZIP 1
345
346 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
347 #define wxUSE_FS_INET 1
348
349 // Set to 1 to compile wxZipInput/OutputStream classes.
350 #define wxUSE_ZIPSTREAM 1
351
352 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
353 // wxUSE_LIBPNG.
354 #define wxUSE_ZLIB 1
355
356 // If enabled, the code written by Apple will be used to write, in a portable
357 // way, float on the disk. See extended.c for the license which is different
358 // from wxWindows one.
359 //
360 // Default is 1.
361 //
362 // Recommended setting: 1 unless you don't like the license terms (unlikely)
363 #define wxUSE_APPLE_IEEE 1
364
365 // Joystick support class
366 #define wxUSE_JOYSTICK 1
367
368 // wxFontMapper class
369 #define wxUSE_FONTMAP 1
370
371 // wxMimeTypesManager class
372 #define wxUSE_MIMETYPE 1
373
374 // wxSystemOptions class
375 #define wxUSE_SYSTEM_OPTIONS 1
376
377 // Support for regular expression matching via wxRegEx class: enable this to
378 // use POSIX regular expressions in your code. You need to compile regex
379 // library from src/regex to use it under Windows.
380 //
381 // Default is 0
382 //
383 // Recommended setting: 1 if your compiler supports it, if it doesn't please
384 // contribute us a makefile for src/regex for it
385 #define wxUSE_REGEX 0
386
387 // ----------------------------------------------------------------------------
388 // Individual GUI controls
389 // ----------------------------------------------------------------------------
390
391 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
392 // (without it, wxControl class is not compiled)
393 //
394 // Default is 1
395 //
396 // Recommended setting: 1 (don't change except for very special programs)
397 #define wxUSE_CONTROLS 1
398
399 // wxPopupWindow class is a top level transient window. It is currently used
400 // to implement wxTipWindow but doesn't work yet under Mac.
401 //
402 // Default is 0
403 //
404 // Recommended setting: 0
405 #define wxUSE_POPUPWIN 0
406
407 // wxTipWindow allows to implement the custom tooltips, it is used by the
408 // context help classes. Requires wxUSE_POPUPWIN.
409 //
410 // Default is 0
411 //
412 // Recommended setting: 0
413 #define wxUSE_TIPWINDOW 0
414
415 // Each of the settings below corresponds to one wxWindows control. They are
416 // all switched on by default but may be disabled if you are sure that your
417 // program (including any standard dialogs it can show!) doesn't need them and
418 // if you desperately want to save some space. If you use any of these you must
419 // set wxUSE_CONTROLS as well.
420 //
421 // Default is 1
422 //
423 // Recommended setting: 1
424 #define wxUSE_BUTTON 1 // wxButton
425 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
426 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
427 #define wxUSE_CHECKBOX 1 // wxCheckBox
428 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
429 #define wxUSE_CHOICE 1 // wxChoice
430 #define wxUSE_COMBOBOX 1 // wxComboBox
431 #define wxUSE_GAUGE 1 // wxGauge
432 #define wxUSE_LISTBOX 1 // wxListBox
433 #define wxUSE_LISTCTRL 1 // wxListCtrl
434 #define wxUSE_PROPSHEET 1 // wxProperty
435 #define wxUSE_RADIOBOX 1 // wxRadioBox
436 #define wxUSE_RADIOBTN 1 // wxRadioButton
437 #define wxUSE_SCROLLBAR 1 // wxScrollBar
438 #define wxUSE_SLIDER 1 // wxSlider
439 #define wxUSE_SPINBTN 1 // wxSpinButton
440 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
441 #define wxUSE_STATBOX 1 // wxStaticBox
442 #define wxUSE_STATLINE 1 // wxStaticLine
443 #define wxUSE_STATTEXT 1 // wxStaticText
444 #define wxUSE_STATBMP 1 // wxStaticBitmap
445 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
446 #define wxUSE_TOGGLEBTN 0 // requires wxButton
447 #define wxUSE_TREECTRL 1 // wxTreeCtrl
448
449 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
450 // below either wxStatusBar95 or a generic wxStatusBar will be used.
451 //
452 // Default is 1
453 //
454 // Recommended setting: 1
455 #define wxUSE_STATUSBAR 1
456
457 // Two status bar implementations are available under Win32: the generic one
458 // or the wrapper around native control. For native look and feel the native
459 // version should be used.
460 //
461 // Default is 1.
462 //
463 // Recommended setting: 1 (there is no advantage in using the generic one)
464 #define wxUSE_NATIVE_STATUSBAR 1
465
466 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
467 // classes at all. Otherwise, use the native toolbar class unless
468 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
469 // supports some features which might not be supported by the native wxToolBar
470 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
471 //
472 // Default is 1 for all settings.
473 //
474 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
475 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
476 #define wxUSE_TOOLBAR 1
477 #define wxUSE_TOOLBAR_NATIVE 1
478 #define wxUSE_TOOLBAR_SIMPLE 1
479
480 // this setting is obsolete, value is ignored
481 #define wxUSE_BUTTONBAR 1
482
483 // wxNotebook is a control with several "tabs" located on one of its sides. It
484 // may be used ot logically organise the data presented to the user instead of
485 // putting everything in one huge dialog. It replaces wxTabControl and related
486 // classes of wxWin 1.6x.
487 //
488 // Default is 1.
489 //
490 // Recommended setting: 1
491 #define wxUSE_NOTEBOOK 1
492
493 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
494 // the new class. It shouldn't be used in new code.
495 //
496 // Default is 0.
497 //
498 // Recommended setting: 0 (use wxNotebook)
499 #define wxUSE_TAB_DIALOG 0
500
501 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
502 // the new, much imporved and enhanced version. The new version is backwards
503 // compatible with the old one and should be used whenever possible, i.e. if
504 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
505 //
506 // Default is 1 for both options.
507 //
508 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
509 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
510 // essential.
511 //
512 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
513 #define wxUSE_GRID 1
514 #define wxUSE_NEW_GRID 1
515
516 // ----------------------------------------------------------------------------
517 // Miscellaneous GUI stuff
518 // ----------------------------------------------------------------------------
519
520 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
521 #define wxUSE_ACCEL 1
522
523 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
524 // under Windows).
525 //
526 // Default is 1.
527 //
528 // Recommended setting: 1 (can be safely set to 0, not used by the library)
529 #define wxUSE_CARET 1
530
531 // Miscellaneous geometry code: needed for Canvas library
532 #define wxUSE_GEOMETRY 1
533
534 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
535 // wxListCtrl.
536 //
537 // Default is 1.
538 //
539 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
540 // enumerated above, then this class is mostly useless too)
541 #define wxUSE_IMAGLIST 1
542
543 // Use wxMenu, wxMenuBar, wxMenuItem.
544 //
545 // Default is 1.
546 //
547 // Recommended setting: 1 (can't be disabled under MSW)
548 #define wxUSE_MENUS 1
549
550 // Use wxSashWindow class.
551 //
552 // Default is 1.
553 //
554 // Recommended setting: 1
555 #define wxUSE_SASH 1
556
557 // Use wxSplitterWindow class.
558 //
559 // Default is 1.
560 //
561 // Recommended setting: 1
562 #define wxUSE_SPLITTER 1
563
564 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
565 //
566 // Default is 1.
567 //
568 // Recommended setting: 1
569 #define wxUSE_TOOLTIPS 1
570
571 // wxValidator class and related methods
572 #define wxUSE_VALIDATORS 1
573
574 // wxDC cacheing implementation
575 #define wxUSE_DC_CACHEING 0
576
577 // ----------------------------------------------------------------------------
578 // common dialogs
579 // ----------------------------------------------------------------------------
580
581 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
582 // file selector, printer dialog). Switching this off also switches off the
583 // printing architecture and interactive wxPrinterDC.
584 //
585 // Default is 1
586 //
587 // Recommended setting: 1 (unless it really doesn't work)
588 #define wxUSE_COMMON_DIALOGS 1
589
590 // wxBusyInfo displays window with message when app is busy. Works in same way
591 // as wxBusyCursor
592 #define wxUSE_BUSYINFO 1
593
594 // Use single/multiple choice dialogs.
595 //
596 // Default is 1
597 //
598 // Recommended setting: 1 (used in the library itself)
599 #define wxUSE_CHOICEDLG 1
600
601 // wxDirDlg class for getting a directory name from user
602 #define wxUSE_DIRDLG 1
603
604 // TODO: setting to choose the generic or native one
605
606 // Use file open/save dialogs.
607 //
608 // Default is 1
609 //
610 // Recommended setting: 1 (used in many places in the library itself)
611 #define wxUSE_FILEDLG 1
612
613 // Use font picker dialog
614 //
615 // Default is 1
616 //
617 // Recommended setting: 1 (used in the library itself)
618 #define wxUSE_FONTDLG 1
619
620 // Use wxMessageDialog and wxMessageBox.
621 //
622 // Default is 1
623 //
624 // Recommended setting: 1 (used in the library itself)
625 #define wxUSE_MSGDLG 1
626
627 // progress dialog class for lengthy operations
628 #define wxUSE_PROGRESSDLG 1
629
630 // support for startup tips (wxShowTip &c)
631 #define wxUSE_STARTUP_TIPS 1
632
633 // text entry dialog and wxGetTextFromUser function
634 #define wxUSE_TEXTDLG 1
635
636 // number entry dialog
637 #define wxUSE_NUMBERDLG 1
638
639 // color chooser dialog
640 #define wxUSE_COLOURDLG 1
641
642 // splash screen class
643 #define wxUSE_SPLASH 1
644
645 // wizards
646 #define wxUSE_WIZARDDLG 1
647
648 // ----------------------------------------------------------------------------
649 // Metafiles support
650 // ----------------------------------------------------------------------------
651
652 // Windows supports the graphics format known as metafile which is, though not
653 // portable, is widely used under Windows and so is supported by wxWin (under
654 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
655 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
656 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
657 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
658 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
659 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
660 // in any metafile related classes at all.
661 //
662 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
663 //
664 // Recommended setting: default or 0 for everything for portable programs.
665 #define wxUSE_METAFILE 1
666 #define wxUSE_ENH_METAFILE 1
667 #define wxUSE_WIN_METAFILES_ALWAYS 0
668
669 // ----------------------------------------------------------------------------
670 // Big GUI components
671 // ----------------------------------------------------------------------------
672
673 // Set to 0 to disable document/view architecture
674 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
675
676 // Set to 0 to disable MDI document/view architecture
677 #define wxUSE_MDI_ARCHITECTURE 1
678
679 // Set to 0 to disable print/preview architecture code
680 #define wxUSE_PRINTING_ARCHITECTURE 1
681
682 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
683 // much more.
684 //
685 // Default is 1.
686 //
687 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
688 // smaller library.
689 #define wxUSE_HTML 1
690
691 // OpenGL canvas
692 #define wxUSE_GLCANVAS 1
693
694 // wxTreeLayout class
695 #define wxUSE_TREELAYOUT 1
696
697 // ----------------------------------------------------------------------------
698 // Data transfer
699 // ----------------------------------------------------------------------------
700
701 // Use wxClipboard class for clipboard copy/paste.
702 //
703 // Default is 1.
704 //
705 // Recommended setting: 1
706 #define wxUSE_CLIPBOARD 1
707
708 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
709 // drop
710 //
711 // Default is 1.
712 //
713 // Recommended setting: 1
714 #define wxUSE_DATAOBJ 1
715
716 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
717 // different from "built in" drag and drop in wxTreeCtrl which is always
718 // available). Requires wxUSE_DATAOBJ.
719 //
720 // Default is 1.
721 //
722 // Recommended setting: 0 for Mac OS as drag and drop is not yet implemented
723 #define wxUSE_DRAG_AND_DROP 0
724
725 // ----------------------------------------------------------------------------
726 // miscellaneous settings
727 // ----------------------------------------------------------------------------
728
729 // wxSingleInstanceChecker class allows to verify at startup if another program
730 // instance is running (it is only available under Win32)
731 //
732 // Default is 1
733 //
734 // Recommended setting: 1 (the class is tiny, disabling it won't save much
735 // space)
736 #define wxUSE_SNGLINST_CHECKER 1
737
738 #define wxUSE_DRAGIMAGE 1
739
740 #define wxUSE_IPC 0
741 // 0 for no interprocess comms
742 #define wxUSE_HELP 1
743 // 0 for no help facility
744 #define wxUSE_WXHTML_HELP 1
745 // 0 for no MS HTML Help
746 #define wxUSE_RESOURCES 1
747 // 0 for no wxGetResource/wxWriteResource
748 #define wxUSE_CONSTRAINTS 1
749 // 0 for no window layout constraint system
750
751 #define wxUSE_SPLINES 1
752 // 0 for no splines
753
754 #define wxUSE_WX_RESOURCES 1
755 // Use .wxr resource mechanism (requires PrologIO library)
756
757 #define wxUSE_MOUSEWHEEL 1
758 // Include mouse wheel support
759
760 // ----------------------------------------------------------------------------
761 // postscript support settings
762 // ----------------------------------------------------------------------------
763
764 // Set to 1 for PostScript device context.
765 #define wxUSE_POSTSCRIPT 0
766
767 // Set to 1 to use font metric files in GetTextExtent
768 #define wxUSE_AFM_FOR_POSTSCRIPT 0
769
770 // ----------------------------------------------------------------------------
771 // database classes
772 // ----------------------------------------------------------------------------
773
774 // Define 1 to use ODBC classes
775 #define wxUSE_ODBC 0
776
777 // For backward compatibility reasons, this parameter now only controls the
778 // default scrolling method used by cursors. This default behavior can be
779 // overriden by setting the second param of wxDB::wxDbGetConnection() or
780 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
781 // that use the connection) should support forward only scrolling of cursors,
782 // or both forward and backward support for backward scrolling cursors is
783 // dependent on the data source as well as the ODBC driver being used.
784 #define wxODBC_FWD_ONLY_CURSORS 1
785
786 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
787 // member variables. With a setting of 1, full backward compatability with the
788 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
789 // as future development will be done only on the non-deprecated
790 // functions/classes/member variables/etc.
791 #define wxODBC_BACKWARD_COMPATABILITY 0
792
793 // ----------------------------------------------------------------------------
794 // other compiler (mis)features
795 // ----------------------------------------------------------------------------
796
797 // Set this to 0 if your compiler can't cope with omission of prototype
798 // parameters.
799 //
800 // Default is 1.
801 //
802 // Recommended setting: 1 (should never need to set this to 0)
803 #define REMOVE_UNUSED_ARG 1
804
805 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
806 // them. Set to 1 for <iostream.h>, 0 for <iostream>
807 //
808 // Default is 1.
809 //
810 // Recommended setting: whatever your compiler likes more
811 #ifndef __MWERKS__
812 #define wxUSE_IOSTREAMH 0
813 #else
814 #define wxUSE_IOSTREAMH 1
815 #endif
816
817 // ----------------------------------------------------------------------------
818 // image format support
819 // ----------------------------------------------------------------------------
820
821 // wxImage supports many different image formats which can be configured at
822 // compile-time. BMP is always supported, others are optional and can be safely
823 // disabled if you don't plan to use images in such format sometimes saving
824 // substantial amount of code in the final library.
825 //
826 // Some formats require an extra library which is included in wxWin sources
827 // which is mentioned if it is the case.
828
829 // Set to 1 for wxImage support (recommended).
830 #define wxUSE_IMAGE 1
831
832 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
833 #define wxUSE_LIBPNG 1
834
835 // Set to 1 for JPEG format support (requires libjpeg)
836 #define wxUSE_LIBJPEG 1
837
838 // Set to 1 for TIFF format support (requires libtiff)
839 #define wxUSE_LIBTIFF 1
840
841 // Set to 1 for GIF format support
842 #define wxUSE_GIF 1
843
844 // Set to 1 for PNM format support
845 #define wxUSE_PNM 1
846
847 // Set to 1 for PCX format support
848 #define wxUSE_PCX 1
849
850 // Set to 1 for XPM format support
851 #define wxUSE_XPM 1
852
853 // Set to 1 to compile in wxPalette class
854 #define wxUSE_PALETTE 1
855
856 // ----------------------------------------------------------------------------
857 // Mac-only settings
858 // ----------------------------------------------------------------------------
859
860 #define WORDS_BIGENDIAN 1
861
862 // ----------------------------------------------------------------------------
863 // Windows-only settings
864 // ----------------------------------------------------------------------------
865
866 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
867 // will override some other settings (see below)
868 //
869 // Default is 0.
870 //
871 // Recommended setting: 0 unless you really have to use MFC
872 #define wxUSE_MFC 0
873
874 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
875 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
876 // can't compile/doesn't have the OLE headers.
877 //
878 // Default is 1.
879 //
880 // Recommended setting: 1
881 #define wxUSE_OLE 1
882
883 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
884 // 3.x. This setting is ignored under Win9x and NT 4.0+.
885 //
886 // Default is 0 for (most) Win32 (systems), 1 for Win16
887 //
888 // Recommended setting: same as default
889 #if defined(__WIN95__)
890 #define wxUSE_CTL3D 0
891 #else
892 #define wxUSE_CTL3D 1
893 #endif
894
895 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
896 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
897 // miniframes support instead.
898 //
899 // Default is 0 for (most) Win32 (systems), 1 for Win16
900 //
901 // Recommended setting: same as default
902 #if defined(__WIN95__)
903 #define wxUSE_ITSY_BITSY 0
904 #else
905 #define wxUSE_ITSY_BITSY 1
906 #endif
907
908 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
909 // which allows to put more than ~32Kb of text in it even under Win9x (NT
910 // doesn't have such limitation).
911 //
912 // Default is 1 for compilers which support it
913 //
914 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
915 // or can't compile <richedit.h>
916 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
917 #define wxUSE_RICHEDIT 1
918
919 // TODO: This should be ifdef'ed for any compilers that don't support
920 // RichEdit 2.0 but do have RichEdit 1.0...
921 #define wxUSE_RICHEDIT2 1
922
923 #else
924 #define wxUSE_RICHEDIT 0
925 #define wxUSE_RICHEDIT2 0
926 #endif
927
928 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
929 // is required by wxUSE_CHECKLISTBOX.
930 //
931 // Default is 1.
932 //
933 // Recommended setting: 1, set to 0 for a small library size reduction
934 #define wxUSE_OWNER_DRAWN 0
935
936 // ----------------------------------------------------------------------------
937 // obsolete settings
938 // ----------------------------------------------------------------------------
939
940 // NB: all settings in this section are obsolete and should not be used/changed
941 // at all, they will disappear
942
943 // Set to 1 to use PenWindows
944 #define wxUSE_PENWINDOWS 0
945
946 // Define 1 to use bitmap messages.
947 #define wxUSE_BITMAP_MESSAGE 1
948
949 // If 1, enables provision of run-time type information.
950 // NOW MANDATORY: don't change.
951 #define wxUSE_DYNAMIC_CLASSES 1
952
953 // ----------------------------------------------------------------------------
954 // disable the settings which don't work for some compilers
955 // ----------------------------------------------------------------------------
956
957 #ifndef wxUSE_NORLANDER_HEADERS
958 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
959 # define wxUSE_NORLANDER_HEADERS 1
960 #else
961 # define wxUSE_NORLANDER_HEADERS 0
962 #endif
963 #endif
964
965 #if defined(__GNUWIN32__)
966 // These don't work as expected for mingw32 and cygwin32
967 #undef wxUSE_MEMORY_TRACING
968 #define wxUSE_MEMORY_TRACING 0
969
970 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
971 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
972
973 #undef wxUSE_DEBUG_NEW_ALWAYS
974 #define wxUSE_DEBUG_NEW_ALWAYS 0
975
976 // Cygwin betas don't have wcslen
977 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
978 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
979 # undef wxUSE_WCHAR_T
980 # define wxUSE_WCHAR_T 0
981 # endif
982 #endif
983
984 #endif // __GNUWIN32__
985
986 // MFC duplicates these operators
987 #if wxUSE_MFC
988 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
989 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
990
991 #undef wxUSE_DEBUG_NEW_ALWAYS
992 #define wxUSE_DEBUG_NEW_ALWAYS 0
993 #endif // wxUSE_MFC
994
995 // ODBC classes aren't Unicode-compatible yet
996 #if wxUSE_UNICODE
997 #undef wxUSE_ODBC
998 #define wxUSE_ODBC 0
999 #endif
1000
1001 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1002 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1003 // to implement UUIDs
1004 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1005 #undef wxUSE_DRAG_AND_DROP
1006 #define wxUSE_DRAG_AND_DROP 0
1007 #endif
1008
1009 // Only WIN32 supports wxStatusBar95
1010 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1011 #undef wxUSE_NATIVE_STATUSBAR
1012 #define wxUSE_NATIVE_STATUSBAR 0
1013 #endif
1014
1015 #if !wxUSE_OWNER_DRAWN
1016 #undef wxUSE_CHECKLISTBOX
1017 #define wxUSE_CHECKLISTBOX 0
1018 #endif
1019
1020 // Salford C++ doesn't like some of the memory operator definitions
1021 #ifdef __SALFORDC__
1022 #undef wxUSE_MEMORY_TRACING
1023 #define wxUSE_MEMORY_TRACING 0
1024
1025 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1026 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1027
1028 #undef wxUSE_DEBUG_NEW_ALWAYS
1029 #define wxUSE_DEBUG_NEW_ALWAYS 0
1030
1031 #undef wxUSE_THREADS
1032 #define wxUSE_THREADS 0
1033
1034 #undef wxUSE_OWNER_DRAWN
1035 #define wxUSE_OWNER_DRAWN 0
1036 #endif // __SALFORDC__
1037
1038 #ifdef __TWIN32__
1039
1040 #undef wxUSE_THREADS
1041 #define wxUSE_THREADS 0
1042
1043 #undef wxUSE_ODBC
1044 #define wxUSE_ODBC 0
1045
1046 #endif // __TWIN32__
1047
1048 // BC++/Win16 can't cope with the amount of data in resource.cpp
1049 #if defined(__WIN16__) && defined(__BORLANDC__)
1050 #undef wxUSE_WX_RESOURCES
1051 #define wxUSE_WX_RESOURCES 0
1052
1053 #undef wxUSE_ODBC
1054 #define wxUSE_ODBC 0
1055
1056 #undef wxUSE_NEW_GRID
1057 #define wxUSE_NEW_GRID 0
1058 #endif
1059
1060 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1061 // BC++ 4.0 can't compile JPEG library
1062 #undef wxUSE_LIBJPEG
1063 #define wxUSE_LIBJPEG 0
1064 #endif
1065
1066 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1067 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1068 #undef wxUSE_DEBUG_NEW_ALWAYS
1069 #define wxUSE_DEBUG_NEW_ALWAYS 0
1070 #endif
1071
1072 #if defined(__WXMSW__) && defined(__WATCOMC__)
1073 /*
1074 #undef wxUSE_GLCANVAS
1075 #define wxUSE_GLCANVAS 0
1076 */
1077
1078 #undef wxUSE_WCHAR_T
1079 #define wxUSE_WCHAR_T 0
1080 #endif
1081
1082 #if defined(__WXMSW__) && !defined(__WIN32__)
1083
1084 #undef wxUSE_SOCKETS
1085 #define wxUSE_SOCKETS 0
1086
1087 #undef wxUSE_THREADS
1088 #define wxUSE_THREADS 0
1089
1090 #undef wxUSE_TOOLTIPS
1091 #define wxUSE_TOOLTIPS 0
1092
1093 #undef wxUSE_SPINCTRL
1094 #define wxUSE_SPINCTRL 0
1095
1096 #undef wxUSE_SPINBTN
1097 #define wxUSE_SPINBTN 0
1098
1099 #undef wxUSE_LIBPNG
1100 #define wxUSE_LIBPNG 0
1101
1102 #undef wxUSE_LIBJPEG
1103 #define wxUSE_LIBJPEG 0
1104
1105 #undef wxUSE_LIBTIFF
1106 #define wxUSE_LIBTIFF 0
1107
1108 #undef wxUSE_GIF
1109 #define wxUSE_GIF 0
1110
1111 #undef wxUSE_PNM
1112 #define wxUSE_PNM 0
1113
1114 #undef wxUSE_PCX
1115 #define wxUSE_PCX 0
1116
1117 #undef wxUSE_GLCANVAS
1118 #define wxUSE_GLCANVAS 0
1119
1120 #undef wxUSE_MS_HTML_HELP
1121 #define wxUSE_MS_HTML_HELP 0
1122
1123 #undef wxUSE_WCHAR_T
1124 #define wxUSE_WCHAR_T 0
1125
1126 #endif // Win16
1127
1128 // ----------------------------------------------------------------------------
1129 // undef the things which don't make sense for wxBase build
1130 // ----------------------------------------------------------------------------
1131
1132 #if !wxUSE_GUI
1133
1134 #undef wxUSE_HTML
1135 #define wxUSE_HTML 0
1136
1137 #endif // !wxUSE_GUI
1138
1139 // ----------------------------------------------------------------------------
1140 // check the settings consistency: do it here to abort compilation immediately
1141 // and not almost in the very end when the relevant file fails to compile and
1142 // you need to modify setup.h and rebuild everything
1143 // ----------------------------------------------------------------------------
1144
1145 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1146 #error wxDateTime requires wxLongLong
1147 #endif
1148
1149 #if wxUSE_TEXTFILE && !wxUSE_FILE
1150 #error You cannot compile wxTextFile without wxFile
1151 #endif
1152
1153 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1154 #error You cannot compile virtual file systems without wxUSE_STREAMS
1155 #endif
1156
1157 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1158 #error You cannot compile wxHTML without virtual file systems
1159 #endif
1160
1161 // add more tests here...
1162
1163 #endif
1164 // _WX_SETUP_H_