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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.cpp
3 // Purpose: Event classes
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "event.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/defs.h"
25 #include "wx/control.h"
26 #include "wx/utils.h"
27 #include "wx/app.h"
28 #include "wx/dc.h"
29 #endif
30
31 #include "wx/event.h"
32 #include "wx/validate.h"
33
34 #if !USE_SHARED_LIBRARY
35 IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
36 IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
37 IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
38 IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
39 IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
40 IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
41 IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
42 IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
43 IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
44 IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
45 IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
46 IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
47 IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
48 IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
49 IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
50 IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
51 IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
52 IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
53 IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
54 IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
55 IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
56 IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
57 IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
58 IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
59 IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
60 IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
61 IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
62 IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
63 IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
64 IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
65
66 const wxEventTable *wxEvtHandler::GetEventTable() const
67 { return &wxEvtHandler::sm_eventTable; }
68
69 const wxEventTable wxEvtHandler::sm_eventTable =
70 { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
71
72 const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
73 { { 0, 0, 0, (wxObjectEventFunction) NULL, (wxObject*) NULL } };
74
75 #endif // !USE_SHARED_LIBRARY
76
77 #if wxUSE_THREADS
78 /* To put pending event handlers */
79 extern wxList *wxPendingEvents;
80 extern wxCriticalSection *wxPendingEventsLocker;
81 #endif
82
83 /*
84 * General wxWindows events, covering
85 * all interesting things that might happen (button clicking, resizing,
86 * setting text in widgets, etc.).
87 *
88 * For each completely new event type, derive a new event class.
89 *
90 */
91
92 wxEvent::wxEvent(int theId)
93 {
94 m_eventType = wxEVT_NULL;
95 m_eventObject = (wxObject *) NULL;
96 m_timeStamp = 0;
97 m_id = theId;
98 m_skipped = FALSE;
99 m_callbackUserData = (wxObject *) NULL;
100 m_isCommandEvent = FALSE;
101 }
102
103 void wxEvent::CopyObject(wxObject& object_dest) const
104 {
105 wxEvent *obj = (wxEvent *)&object_dest;
106 wxObject::CopyObject(object_dest);
107
108 obj->m_eventType = m_eventType;
109 obj->m_eventObject = m_eventObject;
110 obj->m_timeStamp = m_timeStamp;
111 obj->m_id = m_id;
112 obj->m_skipped = m_skipped;
113 obj->m_callbackUserData = m_callbackUserData;
114 obj->m_isCommandEvent = m_isCommandEvent;
115 }
116
117 /*
118 * Command events
119 *
120 */
121
122 wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
123 {
124 m_eventType = commandType;
125 m_clientData = (char *) NULL;
126 m_clientObject = (wxClientData *) NULL;
127 m_extraLong = 0;
128 m_commandInt = 0;
129 m_id = theId;
130 m_commandString = wxEmptyString;
131 m_isCommandEvent = TRUE;
132 }
133
134 void wxCommandEvent::CopyObject(wxObject& obj_d) const
135 {
136 wxCommandEvent *obj = (wxCommandEvent *)&obj_d;
137
138 wxEvent::CopyObject(obj_d);
139
140 obj->m_clientData = m_clientData;
141 obj->m_clientObject = m_clientObject;
142 obj->m_extraLong = m_extraLong;
143 obj->m_commandInt = m_commandInt;
144 }
145
146 /*
147 * Scroll events
148 */
149
150 wxScrollEvent::wxScrollEvent(wxEventType commandType,
151 int id,
152 int pos,
153 int orient)
154 : wxCommandEvent(commandType, id)
155 {
156 m_extraLong = orient;
157 m_commandInt = pos;
158 }
159
160 /*
161 * ScrollWin events
162 */
163
164 wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
165 int pos,
166 int orient)
167 {
168 m_eventType = commandType;
169 m_extraLong = orient;
170 m_commandInt = pos;
171 }
172
173 void wxScrollWinEvent::CopyObject(wxObject& obj_d) const
174 {
175 wxScrollWinEvent *obj = (wxScrollWinEvent*)&obj_d;
176
177 wxEvent::CopyObject(obj_d);
178
179 obj->m_extraLong = m_extraLong;
180 obj->m_commandInt = m_commandInt;
181 }
182
183 /*
184 * Mouse events
185 *
186 */
187
188 wxMouseEvent::wxMouseEvent(wxEventType commandType)
189 {
190 m_eventType = commandType;
191 m_metaDown = FALSE;
192 m_altDown = FALSE;
193 m_controlDown = FALSE;
194 m_shiftDown = FALSE;
195 m_leftDown = FALSE;
196 m_rightDown = FALSE;
197 m_middleDown = FALSE;
198 m_x = 0;
199 m_y = 0;
200 }
201
202 void wxMouseEvent::CopyObject(wxObject& obj_d) const
203 {
204 wxMouseEvent *obj = (wxMouseEvent *)&obj_d;
205
206 wxEvent::CopyObject(obj_d);
207
208 obj->m_metaDown = m_metaDown;
209 obj->m_altDown = m_altDown;
210 obj->m_controlDown = m_controlDown;
211 obj->m_shiftDown = m_shiftDown;
212 obj->m_leftDown = m_leftDown;
213 obj->m_rightDown = m_rightDown;
214 obj->m_middleDown = m_middleDown;
215 obj->m_x = m_x;
216 obj->m_y = m_y;
217 }
218
219 // True if was a button dclick event (1 = left, 2 = middle, 3 = right)
220 // or any button dclick event (but = -1)
221 bool wxMouseEvent::ButtonDClick(int but) const
222 {
223 switch (but)
224 {
225 case -1:
226 return (LeftDClick() || MiddleDClick() || RightDClick());
227 case 1:
228 return LeftDClick();
229 case 2:
230 return MiddleDClick();
231 case 3:
232 return RightDClick();
233 default:
234 wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonDClick"));
235 }
236
237 return FALSE;
238 }
239
240 // True if was a button down event (1 = left, 2 = middle, 3 = right)
241 // or any button down event (but = -1)
242 bool wxMouseEvent::ButtonDown(int but) const
243 {
244 switch (but)
245 {
246 case -1:
247 return (LeftDown() || MiddleDown() || RightDown());
248 case 1:
249 return LeftDown();
250 case 2:
251 return MiddleDown();
252 case 3:
253 return RightDown();
254 default:
255 wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonDown"));
256 }
257
258 return FALSE;
259 }
260
261 // True if was a button up event (1 = left, 2 = middle, 3 = right)
262 // or any button up event (but = -1)
263 bool wxMouseEvent::ButtonUp(int but) const
264 {
265 switch (but) {
266 case -1:
267 return (LeftUp() || MiddleUp() || RightUp());
268 case 1:
269 return LeftUp();
270 case 2:
271 return MiddleUp();
272 case 3:
273 return RightUp();
274 default:
275 wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonUp"));
276 }
277
278 return FALSE;
279 }
280
281 // True if the given button is currently changing state
282 bool wxMouseEvent::Button(int but) const
283 {
284 switch (but) {
285 case -1:
286 return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1)) ;
287 case 1:
288 return (LeftDown() || LeftUp() || LeftDClick());
289 case 2:
290 return (MiddleDown() || MiddleUp() || MiddleDClick());
291 case 3:
292 return (RightDown() || RightUp() || RightDClick());
293 default:
294 wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::Button"));
295 }
296
297 return FALSE;
298 }
299
300 bool wxMouseEvent::ButtonIsDown(int but) const
301 {
302 switch (but) {
303 case -1:
304 return (LeftIsDown() || MiddleIsDown() || RightIsDown());
305 case 1:
306 return LeftIsDown();
307 case 2:
308 return MiddleIsDown();
309 case 3:
310 return RightIsDown();
311 default:
312 wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonIsDown"));
313 }
314
315 return FALSE;
316 }
317
318 // Find the logical position of the event given the DC
319 wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
320 {
321 wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
322 return pt;
323 }
324
325
326 /*
327 * Keyboard events
328 *
329 */
330
331 wxKeyEvent::wxKeyEvent(wxEventType type)
332 {
333 m_eventType = type;
334 m_shiftDown = FALSE;
335 m_controlDown = FALSE;
336 m_metaDown = FALSE;
337 m_altDown = FALSE;
338 m_keyCode = 0;
339 m_scanCode = 0;
340 }
341
342 void wxKeyEvent::CopyObject(wxObject& obj_d) const
343 {
344 wxKeyEvent *obj = (wxKeyEvent *)&obj_d;
345 wxEvent::CopyObject(obj_d);
346
347 obj->m_shiftDown = m_shiftDown;
348 obj->m_controlDown = m_controlDown;
349 obj->m_metaDown = m_metaDown;
350 obj->m_altDown = m_altDown;
351 obj->m_keyCode = m_keyCode;
352 }
353
354
355 /*
356 * Misc events
357 */
358
359 void wxSizeEvent::CopyObject(wxObject& obj_d) const
360 {
361 wxSizeEvent *obj = (wxSizeEvent *)&obj_d;
362 wxEvent::CopyObject(obj_d);
363
364 obj->m_size = m_size;
365 }
366
367 void wxMoveEvent::CopyObject(wxObject& obj_d) const
368 {
369 wxMoveEvent *obj = (wxMoveEvent *)&obj_d;
370 wxEvent::CopyObject(obj_d);
371
372 obj->m_pos = m_pos;
373 }
374
375 void wxEraseEvent::CopyObject(wxObject& obj_d) const
376 {
377 wxEraseEvent *obj = (wxEraseEvent *)&obj_d;
378 wxEvent::CopyObject(obj_d);
379
380 obj->m_dc = m_dc;
381 }
382
383 void wxActivateEvent::CopyObject(wxObject& obj_d) const
384 {
385 wxActivateEvent *obj = (wxActivateEvent *)&obj_d;
386 wxEvent::CopyObject(obj_d);
387
388 obj->m_active = m_active;
389 }
390
391 void wxMenuEvent::CopyObject(wxObject& obj_d) const
392 {
393 wxMenuEvent *obj = (wxMenuEvent *)&obj_d;
394 wxEvent::CopyObject(obj_d);
395
396 obj->m_menuId = m_menuId;
397 }
398
399 void wxCloseEvent::CopyObject(wxObject& obj_d) const
400 {
401 wxCloseEvent *obj = (wxCloseEvent *)&obj_d;
402 wxEvent::CopyObject(obj_d);
403
404 obj->m_loggingOff = m_loggingOff;
405 obj->m_veto = m_veto;
406 #if WXWIN_COMPATIBILITY
407 obj->m_force = m_force;
408 #endif
409 obj->m_canVeto = m_canVeto;
410 }
411
412 void wxShowEvent::CopyObject(wxObject& obj_d) const
413 {
414 wxShowEvent *obj = (wxShowEvent *)&obj_d;
415 wxEvent::CopyObject(obj_d);
416
417 obj->m_show = m_show;
418 }
419
420 void wxJoystickEvent::CopyObject(wxObject& obj_d) const
421 {
422 wxJoystickEvent *obj = (wxJoystickEvent *)&obj_d;
423 wxEvent::CopyObject(obj_d);
424
425 obj->m_pos = m_pos;
426 obj->m_zPosition = m_zPosition;
427 obj->m_buttonChange = m_buttonChange;
428 obj->m_buttonState = m_buttonState;
429 obj->m_joyStick = m_joyStick;
430 }
431
432 void wxDropFilesEvent::CopyObject(wxObject& obj_d) const
433 {
434 wxDropFilesEvent *obj = (wxDropFilesEvent *)&obj_d;
435 wxEvent::CopyObject(obj_d);
436
437 obj->m_noFiles = m_noFiles;
438 obj->m_pos = m_pos;
439 // TODO: Problem with obj->m_files. It should be deallocated by the
440 // destructor of the event.
441 }
442
443 void wxIdleEvent::CopyObject(wxObject& obj_d) const
444 {
445 wxIdleEvent *obj = (wxIdleEvent *)&obj_d;
446 wxEvent::CopyObject(obj_d);
447
448 obj->m_requestMore = m_requestMore;
449 }
450
451 void wxUpdateUIEvent::CopyObject(wxObject &obj_d) const
452 {
453 wxUpdateUIEvent *obj = (wxUpdateUIEvent *)&obj_d;
454 wxEvent::CopyObject(obj_d);
455
456 obj->m_checked = m_checked;
457 obj->m_enabled = m_enabled;
458 obj->m_text = m_text;
459 obj->m_setText = m_setText;
460 obj->m_setChecked = m_setChecked;
461 obj->m_setEnabled = m_setEnabled;
462 }
463
464 void wxPaletteChangedEvent::CopyObject(wxObject &obj_d) const
465 {
466 wxPaletteChangedEvent *obj = (wxPaletteChangedEvent *)&obj_d;
467 wxEvent::CopyObject(obj_d);
468
469 obj->m_changedWindow = m_changedWindow;
470 }
471
472 void wxQueryNewPaletteEvent::CopyObject(wxObject& obj_d) const
473 {
474 wxQueryNewPaletteEvent *obj = (wxQueryNewPaletteEvent *)&obj_d;
475 wxEvent::CopyObject(obj_d);
476
477 obj->m_paletteRealized = m_paletteRealized;
478 }
479
480 wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
481 : wxEvent(wxEVT_CREATE)
482 {
483 SetEventObject(win);
484 }
485
486 wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
487 : wxEvent(wxEVT_DESTROY)
488 {
489 SetEventObject(win);
490 }
491
492 /*
493 * Event handler
494 */
495
496 wxEvtHandler::wxEvtHandler()
497 {
498 m_nextHandler = (wxEvtHandler *) NULL;
499 m_previousHandler = (wxEvtHandler *) NULL;
500 m_enabled = TRUE;
501 m_dynamicEvents = (wxList *) NULL;
502 m_isWindow = FALSE;
503 #if wxUSE_THREADS
504 m_eventsLocker = new wxCriticalSection();
505 #endif
506 m_pendingEvents = (wxList *) NULL;
507 }
508
509 wxEvtHandler::~wxEvtHandler()
510 {
511 // Takes itself out of the list of handlers
512 if (m_previousHandler)
513 m_previousHandler->m_nextHandler = m_nextHandler;
514
515 if (m_nextHandler)
516 m_nextHandler->m_previousHandler = m_previousHandler;
517
518 if (m_dynamicEvents)
519 {
520 wxNode *node = m_dynamicEvents->First();
521 while (node)
522 {
523 wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
524 if (entry->m_callbackUserData) delete entry->m_callbackUserData;
525 delete entry;
526 node = node->Next();
527 }
528 delete m_dynamicEvents;
529 };
530
531 #if wxUSE_THREADS
532 if (m_pendingEvents)
533 delete m_pendingEvents;
534
535 delete m_eventsLocker;
536 #endif
537 }
538
539 #if wxUSE_THREADS
540
541 #ifdef __WXGTK__
542 extern bool g_isIdle;
543 extern void wxapp_install_idle_handler();
544 #endif
545
546 bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
547 {
548 wxEvent *event_main;
549 wxCriticalSectionLocker locker(*m_eventsLocker);
550
551 // check that we are really in a child thread
552 wxASSERT( !wxThread::IsMain() );
553
554 if (m_pendingEvents == NULL)
555 m_pendingEvents = new wxList();
556
557 event_main = (wxEvent *)event.Clone();
558
559 m_pendingEvents->Append(event_main);
560
561 wxPendingEventsLocker->Enter();
562 wxPendingEvents->Append(this);
563 wxPendingEventsLocker->Leave();
564
565 // TODO: Wake up idle handler for the other platforms.
566 #ifdef __WXGTK__
567 if (g_isIdle)
568 wxapp_install_idle_handler();
569 #endif
570
571 return TRUE;
572 }
573
574 void wxEvtHandler::ProcessPendingEvents()
575 {
576 wxCriticalSectionLocker locker(*m_eventsLocker);
577 wxNode *node = m_pendingEvents->First();
578 wxEvent *event;
579
580 while (node != NULL) {
581 event = (wxEvent *)node->Data();
582 ProcessEvent(*event);
583 delete node;
584 node = m_pendingEvents->First();
585 }
586 }
587 #endif
588
589 /*
590 * Event table stuff
591 */
592
593 bool wxEvtHandler::ProcessEvent(wxEvent& event)
594 {
595 /* check that our flag corresponds to reality */
596 wxASSERT( m_isWindow == IsKindOf(CLASSINFO(wxWindow)) );
597
598 /* An event handler can be enabled or disabled */
599 if ( GetEvtHandlerEnabled() )
600 {
601 #if wxUSE_THREADS
602 /* Check whether we are in a child thread. */
603 if (!wxThread::IsMain())
604 return ProcessThreadEvent(event);
605 #endif
606 /* Handle per-instance dynamic event tables first */
607
608 if ( m_dynamicEvents && SearchDynamicEventTable(event) )
609 return TRUE;
610
611 /* Then static per-class event tables */
612
613 const wxEventTable *table = GetEventTable();
614
615 #if wxUSE_VALIDATORS
616 // Try the associated validator first, if this is a window.
617 // Problem: if the event handler of the window has been replaced,
618 // this wxEvtHandler may no longer be a window.
619 // Therefore validators won't be processed if the handler
620 // has been replaced with SetEventHandler.
621 // THIS CAN BE CURED if PushEventHandler is used instead of
622 // SetEventHandler, and then processing will be passed down the
623 // chain of event handlers.
624 if (m_isWindow)
625 {
626 wxWindow *win = (wxWindow *)this;
627
628 // Can only use the validator of the window which
629 // is receiving the event
630 if ( win == event.GetEventObject() )
631 {
632 wxValidator *validator = win->GetValidator();
633 if ( validator && validator->ProcessEvent(event) )
634 {
635 return TRUE;
636 }
637 }
638 }
639 #endif
640
641 // Search upwards through the inheritance hierarchy
642 while (table)
643 {
644 if ( SearchEventTable((wxEventTable&)*table, event) )
645 return TRUE;
646 table = table->baseTable;
647 }
648 }
649
650 // Try going down the event handler chain
651 if ( GetNextHandler() )
652 {
653 if ( GetNextHandler()->ProcessEvent(event) )
654 return TRUE;
655 }
656
657 // Carry on up the parent-child hierarchy,
658 // but only if event is a command event: it wouldn't
659 // make sense for a parent to receive a child's size event, for example
660 if ( m_isWindow && event.IsCommandEvent() )
661 {
662 wxWindow *win = (wxWindow *)this;
663 wxWindow *parent = win->GetParent();
664 if (parent && !parent->IsBeingDeleted())
665 return parent->GetEventHandler()->ProcessEvent(event);
666 }
667
668 // Last try - application object.
669 if ( wxTheApp && (this != wxTheApp) )
670 {
671 // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
672 // swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
673 // processed appropriately via SearchEventTable.
674 if ( event.GetEventType() != wxEVT_IDLE )
675 {
676 if ( wxTheApp->ProcessEvent(event) )
677 return TRUE;
678 }
679 }
680
681 return FALSE;
682 }
683
684 bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
685 {
686 int i = 0;
687 int commandId = event.GetId();
688
689 // BC++ doesn't like while (table.entries[i].m_fn)
690
691 #ifdef __SC__
692 while (table.entries[i].m_fn != 0)
693 #else
694 while (table.entries[i].m_fn != 0L)
695 #endif
696 {
697 if ((event.GetEventType() == table.entries[i].m_eventType) &&
698 (table.entries[i].m_id == -1 || // Match, if event spec says any id will do (id == -1)
699 (table.entries[i].m_lastId == -1 && commandId == table.entries[i].m_id) ||
700 (table.entries[i].m_lastId != -1 &&
701 (commandId >= table.entries[i].m_id && commandId <= table.entries[i].m_lastId))))
702 {
703 event.Skip(FALSE);
704 event.m_callbackUserData = table.entries[i].m_callbackUserData;
705
706 (this->*((wxEventFunction) (table.entries[i].m_fn)))(event);
707
708 if ( event.GetSkipped() )
709 return FALSE;
710 else
711 return TRUE;
712 }
713 i++;
714 }
715 return FALSE;
716 }
717 void wxEvtHandler::Connect( int id, int lastId,
718 wxEventType eventType,
719 wxObjectEventFunction func,
720 wxObject *userData )
721 {
722 wxEventTableEntry *entry = new wxEventTableEntry;
723 entry->m_id = id;
724 entry->m_lastId = lastId;
725 entry->m_eventType = eventType;
726 entry->m_fn = func;
727 entry->m_callbackUserData = userData;
728
729 if (!m_dynamicEvents)
730 m_dynamicEvents = new wxList;
731
732 m_dynamicEvents->Append( (wxObject*) entry );
733 }
734
735 bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
736 {
737 wxCHECK_MSG( m_dynamicEvents, FALSE,
738 _T("caller should check that we have dynamic events") );
739
740 int commandId = event.GetId();
741
742 wxNode *node = m_dynamicEvents->First();
743 while (node)
744 {
745 wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
746
747 if (entry->m_fn)
748 {
749 // Match, if event spec says any id will do (id == -1)
750 if ( (event.GetEventType() == entry->m_eventType) &&
751 (entry->m_id == -1 ||
752 (entry->m_lastId == -1 && commandId == entry->m_id) ||
753 (entry->m_lastId != -1 &&
754 (commandId >= entry->m_id && commandId <= entry->m_lastId))) )
755 {
756 event.Skip(FALSE);
757 event.m_callbackUserData = entry->m_callbackUserData;
758
759 (this->*((wxEventFunction) (entry->m_fn)))(event);
760
761 if (event.GetSkipped())
762 return FALSE;
763 else
764 return TRUE;
765 }
766 }
767 node = node->Next();
768 }
769 return FALSE;
770 };
771
772 #if WXWIN_COMPATIBILITY
773 bool wxEvtHandler::OnClose()
774 {
775 if (GetNextHandler())
776 return GetNextHandler()->OnClose();
777 else
778 return FALSE;
779 }
780 #endif // WXWIN_COMPATIBILITY
781
782 // Find a window with the focus, that is also a descendant of the given window.
783 // This is used to determine the window to initially send commands to.
784 wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
785 {
786 // Process events starting with the window with the focus, if any.
787 wxWindow* focusWin = wxWindow::FindFocus();
788 wxWindow* win = focusWin;
789
790 // Check if this is a descendant of this frame.
791 // If not, win will be set to NULL.
792 while (win)
793 {
794 if (win == ancestor)
795 break;
796 else
797 win = win->GetParent();
798 }
799 if (win == (wxWindow*) NULL)
800 focusWin = (wxWindow*) NULL;
801
802 return focusWin;
803 }
804