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Fixed wxPropertyGrid empty space rendering
[wxWidgets.git] / include / wx / aui / floatpane.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/aui/floatpane.h
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
5 // Modified by:
6 // Created: 2005-05-17
7 // RCS-ID: $Id$
8 // Copyright: (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FLOATPANE_H_
13 #define _WX_FLOATPANE_H_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/defs.h"
20 #include "wx/weakref.h"
21
22 #if wxUSE_AUI
23
24 #if wxUSE_MINIFRAME
25 #include "wx/minifram.h"
26 #define wxAuiFloatingFrameBaseClass wxMiniFrame
27 #else
28 #include "wx/frame.h"
29 #define wxAuiFloatingFrameBaseClass wxFrame
30 #endif
31
32 class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
33 {
34 public:
35 wxAuiFloatingFrame(wxWindow* parent,
36 wxAuiManager* owner_mgr,
37 const wxAuiPaneInfo& pane,
38 wxWindowID id = wxID_ANY,
39 long style = wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
40 wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
41 wxCLIP_CHILDREN
42 );
43 virtual ~wxAuiFloatingFrame();
44 void SetPaneWindow(const wxAuiPaneInfo& pane);
45 wxAuiManager* GetOwnerManager() const;
46
47 protected:
48 virtual void OnMoveStart();
49 virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
50 virtual void OnMoveFinished();
51
52 private:
53 void OnSize(wxSizeEvent& event);
54 void OnClose(wxCloseEvent& event);
55 void OnMoveEvent(wxMoveEvent& event);
56 void OnIdle(wxIdleEvent& event);
57 void OnActivate(wxActivateEvent& event);
58 static bool isMouseDown();
59
60 private:
61 wxWindow* m_pane_window; // pane window being managed
62 bool m_solid_drag; // true if system uses solid window drag
63 bool m_moving;
64 wxRect m_last_rect;
65 wxRect m_last2_rect;
66 wxRect m_last3_rect;
67 wxSize m_last_size;
68 wxDirection m_lastDirection;
69
70 wxWeakRef<wxAuiManager> m_owner_mgr;
71 wxAuiManager m_mgr;
72
73 #ifndef SWIG
74 DECLARE_EVENT_TABLE()
75 DECLARE_CLASS(wxAuiFloatingFrame)
76 #endif // SWIG
77 };
78
79 #endif // wxUSE_AUI
80 #endif //_WX_FLOATPANE_H_
81