Added wxFrameBase::OnMenuOpen, and wxUSE_IDLEMENUUPDATES in platform.h
[wxWidgets.git] / src / os2 / app.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/13/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "app.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifndef WX_PRECOMP
20 #include "wx/frame.h"
21 #include "wx/app.h"
22 #include "wx/utils.h"
23 #include "wx/gdicmn.h"
24 #include "wx/pen.h"
25 #include "wx/brush.h"
26 #include "wx/cursor.h"
27 #include "wx/icon.h"
28 #include "wx/palette.h"
29 #include "wx/dc.h"
30 #include "wx/dialog.h"
31 #include "wx/msgdlg.h"
32 #include "wx/intl.h"
33 #include "wx/dynarray.h"
34 #include "wx/wxchar.h"
35 #include "wx/icon.h"
36 #include "wx/timer.h"
37 #endif
38
39 #include "wx/log.h"
40 #include "wx/module.h"
41
42 #include "wx/os2/private.h"
43
44 #ifdef __EMX__
45
46 #include <sys/ioctl.h>
47 #include <sys/select.h>
48
49 #else
50
51 #include <nerrno.h>
52 #include <sys/ioctl.h>
53 #include <sys/select.h>
54 #include <sys/time.h>
55
56 #endif //
57
58 #ifndef __EMX__
59
60 #define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
61 extern "C" int _System bsdselect(int,
62 struct fd_set *,
63 struct fd_set *,
64 struct fd_set *,
65 struct timeval *);
66 #endif
67
68 #if wxUSE_THREADS
69 #include "wx/thread.h"
70
71 // define the array of QMSG strutures
72 WX_DECLARE_OBJARRAY(QMSG, wxMsgArray);
73
74 #include "wx/arrimpl.cpp"
75
76 WX_DEFINE_OBJARRAY(wxMsgArray);
77 #endif // wxUSE_THREADS
78
79 #if wxUSE_TOOLTIPS
80 #include "wx/tooltip.h"
81 #endif // wxUSE_TOOLTIPS
82
83 #include <string.h>
84 #include <ctype.h>
85
86 // ---------------------------------------------------------------------------
87 // global variables
88 // ---------------------------------------------------------------------------
89
90 extern wxChar* wxBuffer;
91 extern wxList* wxWinHandleList;
92 extern wxList WXDLLEXPORT wxPendingDelete;
93 extern wxCursor* g_globalCursor;
94
95 HAB vHabmain = NULLHANDLE;
96 QMSG svCurrentMsg;
97
98
99 HICON wxSTD_FRAME_ICON = (HICON) NULL;
100 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
101 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
102
103 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
104 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
105 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
106
107 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
108
109 MRESULT EXPENTRY wxWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2);
110 MRESULT EXPENTRY wxFrameWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2);
111
112 // ===========================================================================
113 // implementation
114 // ===========================================================================
115
116 // ---------------------------------------------------------------------------
117 // helper struct and functions for socket handling
118 // ---------------------------------------------------------------------------
119
120 struct GsocketCallbackInfo{
121 void (*proc)(void *);
122 int type;
123 int handle;
124 void* gsock;
125 };
126
127 // These defines and wrapper functions are used here and in gsockpm.c
128 #define wxSockReadMask 0x01
129 #define wxSockWriteMask 0x02
130
131 #ifdef __EMX__
132 extern "C"
133 int wxAppAddSocketHandler(int handle, int mask,
134 void (*callback)(void*), void * gsock)
135 {
136 return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
137 }
138 extern "C"
139 void wxAppRemoveSocketHandler(int handle)
140 {
141 wxTheApp->RemoveSocketHandler(handle);
142 }
143 #else
144 // Linkage mode problems using callbacks with extern C in a .cpp module
145 int wxAppAddSocketHandler(int handle, int mask,
146 void (*callback)(void*), void * gsock)
147 {
148 return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
149 }
150 void wxAppRemoveSocketHandler(int handle)
151 {
152 wxTheApp->RemoveSocketHandler(handle);
153 }
154 #endif
155
156 void wxApp::HandleSockets()
157 {
158 bool pendingEvent = FALSE;
159
160 // Check whether it's time for Gsocket operation
161 if (m_maxSocketHandles > 0 && m_maxSocketNr > 0)
162 {
163 fd_set readfds = m_readfds;
164 fd_set writefds = m_writefds;
165 struct timeval timeout;
166 int i;
167 struct GsocketCallbackInfo
168 *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
169 int r = 0;
170 timeout.tv_sec = 0;
171 timeout.tv_usec = 0;
172 if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0)
173 {
174 for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++)
175 {
176 if (i == m_maxSocketNr)
177 i = 0;
178 if (FD_ISSET(i, &readfds))
179 {
180 int r;
181 for (r = 0; r < m_maxSocketHandles; r++){
182 if(CallbackInfo[r].handle == i &&
183 CallbackInfo[r].type == wxSockReadMask)
184 break;
185 }
186 if (r < m_maxSocketHandles)
187 {
188 CallbackInfo[r].proc(CallbackInfo[r].gsock);
189 pendingEvent = TRUE;
190 wxYield();
191 }
192 }
193 if (FD_ISSET(i, &writefds))
194 {
195 int r;
196 for (r = 0; r < m_maxSocketHandles; r++)
197 if(CallbackInfo[r].handle == i &&
198 CallbackInfo[r].type == wxSockWriteMask)
199 break;
200 if (r < m_maxSocketHandles)
201 {
202 CallbackInfo[r].proc(CallbackInfo[r].gsock);
203 pendingEvent = TRUE;
204 wxYield();
205 }
206 }
207 }
208 m_lastUsedHandle = i;
209 }
210 if (pendingEvent)
211 wxYield();
212 }
213 }
214 // ---------------------------------------------------------------------------
215 // wxApp
216 // ---------------------------------------------------------------------------
217
218 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
219
220 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
221 EVT_IDLE(wxApp::OnIdle)
222 EVT_END_SESSION(wxApp::OnEndSession)
223 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
224 END_EVENT_TABLE()
225
226 //
227 // Initialize
228 //
229 bool wxApp::Initialize(int& argc, wxChar **argv)
230 {
231 if ( !wxAppBase::Initialize(argc, argv) )
232 return false;
233
234 #if defined(wxUSE_CONSOLEDEBUG)
235 #if wxUSE_CONSOLEDEBUG
236 /***********************************************/
237 /* Code for using stdout debug */
238 /* To use it you mast link app as "Window" - EK*/
239 /***********************************************/
240 {
241 PPIB pib;
242 PTIB tib;
243
244 printf("In console\n");
245
246 DosGetInfoBlocks(&tib, &pib);
247 /* Try morphing into a PM application. */
248 // if(pib->pib_ultype == 2) /* VIO */
249 pib->pib_ultype = 3;
250 }
251 /**********************************************/
252 /**********************************************/
253 #endif //wxUSE_CONSOLEDEBUG
254 #endif
255
256 //
257 // OS2 has to have an anchorblock
258 //
259 vHabmain = WinInitialize(0);
260
261 if (!vHabmain)
262 {
263 // TODO: at least give some error message here...
264 wxAppBase::CleanUp();
265
266 return FALSE;
267 }
268
269 wxBuffer = new wxChar[1500]; // FIXME; why?
270
271 // Some people may wish to use this, but
272 // probably it shouldn't be here by default.
273 #ifdef __WXDEBUG__
274 // wxRedirectIOToConsole();
275 #endif
276
277 wxWinHandleList = new wxList(wxKEY_INTEGER);
278
279 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
280 // PLEASE DO NOT ALTER THIS.
281 #if !defined(WXMAKINGDLL) && defined(__VISAGECPP__)
282 extern char wxDummyChar;
283 if (wxDummyChar) wxDummyChar++;
284 #endif
285
286 // wxSetKeyboardHook(TRUE);
287
288 RegisterWindowClasses(vHab);
289
290 return TRUE;
291 } // end of wxApp::Initialize
292
293 const char* CANTREGISTERCLASS = " Can't register Class ";
294 // ---------------------------------------------------------------------------
295 // RegisterWindowClasses
296 // ---------------------------------------------------------------------------
297
298 bool wxApp::RegisterWindowClasses(
299 HAB vHab
300 )
301 {
302 ERRORID vError = 0L;
303 wxString sError;
304
305 if (!::WinRegisterClass( vHab
306 ,wxFrameClassName
307 ,wxFrameWndProc
308 ,CS_SIZEREDRAW | CS_SYNCPAINT
309 ,sizeof(ULONG)
310 ))
311 {
312 vError = ::WinGetLastError(vHab);
313 sError = wxPMErrorToStr(vError);
314 wxLogLastError(sError);
315 return FALSE;
316 }
317
318 if (!::WinRegisterClass( vHab
319 ,wxFrameClassNameNoRedraw
320 ,wxWndProc
321 ,0
322 ,sizeof(ULONG)
323 ))
324 {
325 vError = ::WinGetLastError(vHab);
326 sError = wxPMErrorToStr(vError);
327 wxLogLastError(sError);
328 return FALSE;
329 }
330
331 if (!::WinRegisterClass( vHab
332 ,wxMDIFrameClassName
333 ,wxWndProc
334 ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT
335 ,sizeof(ULONG)
336 ))
337 {
338 vError = ::WinGetLastError(vHab);
339 sError = wxPMErrorToStr(vError);
340 wxLogLastError(sError);
341 return FALSE;
342 }
343
344 if (!::WinRegisterClass( vHab
345 ,wxMDIFrameClassNameNoRedraw
346 ,wxWndProc
347 ,0
348 ,sizeof(ULONG)
349 ))
350 {
351 vError = ::WinGetLastError(vHab);
352 sError = wxPMErrorToStr(vError);
353 wxLogLastError(sError);
354 return FALSE;
355 }
356
357 if (!::WinRegisterClass( vHab
358 ,wxMDIChildFrameClassName
359 ,wxWndProc
360 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST
361 ,sizeof(ULONG)
362 ))
363 {
364 vError = ::WinGetLastError(vHab);
365 sError = wxPMErrorToStr(vError);
366 wxLogLastError(sError);
367 return FALSE;
368 }
369
370 if (!::WinRegisterClass( vHab
371 ,wxMDIChildFrameClassNameNoRedraw
372 ,wxWndProc
373 ,CS_HITTEST
374 ,sizeof(ULONG)
375 ))
376 {
377 vError = ::WinGetLastError(vHab);
378 sError = wxPMErrorToStr(vError);
379 wxLogLastError(sError);
380 return FALSE;
381 }
382
383 if (!::WinRegisterClass( vHab
384 ,wxPanelClassName
385 ,wxWndProc
386 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT
387 ,sizeof(ULONG)
388 ))
389 {
390 vError = ::WinGetLastError(vHab);
391 sError = wxPMErrorToStr(vError);
392 wxLogLastError(sError);
393 return FALSE;
394 }
395
396 if (!::WinRegisterClass( vHab
397 ,wxCanvasClassName
398 ,wxWndProc
399 ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT
400 ,sizeof(ULONG)
401 ))
402 {
403 vError = ::WinGetLastError(vHab);
404 sError = wxPMErrorToStr(vError);
405 wxLogLastError(sError);
406 return FALSE;
407 }
408 if (!::WinRegisterClass( vHab
409 ,wxCanvasClassNameNR
410 ,wxWndProc
411 ,CS_HITTEST | CS_SYNCPAINT
412 ,sizeof(ULONG)
413 ))
414 {
415 vError = ::WinGetLastError(vHab);
416 sError = wxPMErrorToStr(vError);
417 wxLogLastError(sError);
418 return FALSE;
419 }
420 return TRUE;
421 } // end of wxApp::RegisterWindowClasses
422
423 //
424 // Cleans up any wxWindows internal structures left lying around
425 //
426 void wxApp::CleanUp()
427 {
428 delete[] wxBuffer;
429 wxBuffer = NULL;
430
431 //
432 // PM-SPECIFIC CLEANUP
433 //
434
435 // wxSetKeyboardHook(FALSE);
436
437 if (wxSTD_FRAME_ICON)
438 ::WinFreeFileIcon(wxSTD_FRAME_ICON);
439 if (wxSTD_MDICHILDFRAME_ICON)
440 ::WinFreeFileIcon(wxSTD_MDICHILDFRAME_ICON);
441 if (wxSTD_MDIPARENTFRAME_ICON)
442 ::WinFreeFileIcon(wxSTD_MDIPARENTFRAME_ICON);
443
444 if (wxDEFAULT_FRAME_ICON)
445 ::WinFreeFileIcon(wxDEFAULT_FRAME_ICON);
446 if (wxDEFAULT_MDICHILDFRAME_ICON)
447 ::WinFreeFileIcon(wxDEFAULT_MDICHILDFRAME_ICON);
448 if (wxDEFAULT_MDIPARENTFRAME_ICON)
449 ::WinFreeFileIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
450
451 if ( wxDisableButtonBrush )
452 {
453 // TODO: ::DeleteObject( wxDisableButtonBrush );
454 }
455
456 if (wxWinHandleList)
457 delete wxWinHandleList;
458
459 delete wxPendingEvents;
460 #if wxUSE_THREADS
461 delete wxPendingEventsLocker;
462 // If we don't do the following, we get an apparent memory leak.
463 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
464 #endif
465
466 // Delete Message queue
467 if (wxTheApp->m_hMq)
468 ::WinDestroyMsgQueue(wxTheApp->m_hMq);
469
470 wxAppBase::CleanUp();
471 } // end of wxApp::CleanUp
472
473 bool wxApp::OnInitGui()
474 {
475 ERRORID vError;
476 wxString sError;
477
478 if (!wxAppBase::OnInitGui())
479 return FALSE;
480
481 m_hMq = ::WinCreateMsgQueue(vHabmain, 0);
482 if (!m_hMq)
483 {
484 vError = ::WinGetLastError(vHabmain);
485 sError = wxPMErrorToStr(vError);
486 wxLogDebug(sError);
487 return FALSE;
488 }
489
490 return TRUE;
491 } // end of wxApp::OnInitGui
492
493 wxApp::wxApp()
494 {
495 m_topWindow = NULL;
496 wxTheApp = this;
497
498 argc = 0;
499 argv = NULL;
500 m_nPrintMode = wxPRINT_WINDOWS;
501 m_bAuto3D = TRUE;
502 m_hMq = 0;
503 m_maxSocketHandles = 0;
504 m_maxSocketNr = 0;
505 m_sockCallbackInfo = 0;
506 } // end of wxApp::wxApp
507
508 wxApp::~wxApp()
509 {
510 //
511 // Delete command-line args
512 //
513 #if wxUSE_UNICODE
514 int i;
515
516 for (i = 0; i < argc; i++)
517 {
518 delete[] argv[i];
519 }
520 delete[] argv;
521 #endif
522 } // end of wxApp::~wxApp
523
524 bool wxApp::Initialized()
525 {
526 if (GetTopWindow())
527 return TRUE;
528 else
529 return FALSE;
530 } // end of wxApp::Initialized
531
532 //
533 // Get and process a message, returning FALSE if WM_QUIT
534 // received (and also set the flag telling the app to exit the main loop)
535 //
536
537 bool wxApp::DoMessage()
538 {
539 BOOL bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0);
540
541 if (bRc == 0)
542 {
543 // got WM_QUIT
544 m_bKeepGoing = FALSE;
545 return FALSE;
546 }
547 else if (bRc == -1)
548 {
549 // should never happen, but let's test for it nevertheless
550 wxLogLastError("GetMessage");
551 }
552 else
553 {
554 #if wxUSE_THREADS
555 wxASSERT_MSG( wxThread::IsMain()
556 ,wxT("only the main thread can process Windows messages")
557 );
558
559 static bool sbHadGuiLock = TRUE;
560 static wxMsgArray svSavedMessages;
561
562 //
563 // If a secondary thread owns is doing GUI calls, save all messages for
564 // later processing - we can't process them right now because it will
565 // lead to recursive library calls (and we're not reentrant)
566 //
567 if (!wxGuiOwnedByMainThread())
568 {
569 sbHadGuiLock = FALSE;
570
571 //
572 // Leave out WM_COMMAND messages: too dangerous, sometimes
573 // the message will be processed twice
574 //
575 if ( !wxIsWaitingForThread() ||
576 svCurrentMsg.msg != WM_COMMAND )
577 {
578 svSavedMessages.Add(svCurrentMsg);
579 }
580 return TRUE;
581 }
582 else
583 {
584 //
585 // Have we just regained the GUI lock? if so, post all of the saved
586 // messages
587 //
588 if (!sbHadGuiLock )
589 {
590 sbHadGuiLock = TRUE;
591
592 size_t nCount = svSavedMessages.Count();
593
594 for (size_t n = 0; n < nCount; n++)
595 {
596 QMSG vMsg = svSavedMessages[n];
597
598 DoMessage((WXMSG*)&vMsg);
599 }
600 svSavedMessages.Empty();
601 }
602 }
603 #endif // wxUSE_THREADS
604
605 //
606 // Process the message
607 //
608 DoMessage((WXMSG *)&svCurrentMsg);
609 }
610 return TRUE;
611 } // end of wxApp::DoMessage
612
613 void wxApp::DoMessage(
614 WXMSG* pMsg
615 )
616 {
617 if (!ProcessMessage((WXMSG *)&svCurrentMsg))
618 {
619 ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg);
620 }
621 } // end of wxApp::DoMessage
622
623 //////////////////////////////////////////////////////////////////////////////
624 //
625 // Keep trying to process messages until WM_QUIT
626 // received.
627 //
628 // If there are messages to be processed, they will all be
629 // processed and OnIdle will not be called.
630 // When there are no more messages, OnIdle is called.
631 // If OnIdle requests more time,
632 // it will be repeatedly called so long as there are no pending messages.
633 // A 'feature' of this is that once OnIdle has decided that no more processing
634 // is required, then it won't get processing time until further messages
635 // are processed (it'll sit in DoMessage).
636 //
637 //////////////////////////////////////////////////////////////////////////////
638 int wxApp::MainLoop()
639 {
640 m_bKeepGoing = TRUE;
641
642 while (m_bKeepGoing)
643 {
644 #if wxUSE_THREADS
645 wxMutexGuiLeaveOrEnter();
646 #endif // wxUSE_THREADS
647 while (!Pending() && ProcessIdle())
648 {
649 HandleSockets();
650 wxUsleep(10000);
651 }
652 HandleSockets();
653 if (Pending())
654 DoMessage();
655 else
656 wxUsleep(10000);
657
658 }
659 return (int)svCurrentMsg.mp1;
660 } // end of wxApp::MainLoop
661
662 //
663 // Returns TRUE if more time is needed.
664 //
665 bool wxApp::ProcessIdle()
666 {
667 wxIdleEvent vEvent;
668
669 vEvent.SetEventObject(this);
670 ProcessEvent(vEvent);
671 wxUpdateUIEvent::ResetUpdateTime();
672 return vEvent.MoreRequested();
673 } // end of wxApp::ProcessIdle
674
675 void wxApp::ExitMainLoop()
676 {
677 ::WinPostMsg(NULL, WM_QUIT, 0, 0);
678 } // end of wxApp::ExitMainLoop
679
680 bool wxApp::Pending()
681 {
682 return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0);
683 } // end of wxApp::Pending
684
685 void wxApp::Dispatch()
686 {
687 DoMessage();
688 }
689
690 //////////////////////////////////////////////////////////////////////////////
691 //
692 // Give all windows a chance to preprocess
693 // the message. Some may have accelerator tables, or have
694 // MDI complications.
695 //
696 //////////////////////////////////////////////////////////////////////////////
697 bool wxApp::ProcessMessage(
698 WXMSG* pWxmsg
699 )
700 {
701 QMSG* pMsg = (PQMSG)pWxmsg;
702 HWND hWnd = pMsg->hwnd;
703 wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
704 wxWindow* pWnd;
705
706 //
707 // Pass non-system timer messages to the wxTimerProc
708 //
709 if (pMsg->msg == WM_TIMER &&
710 (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR &&
711 SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW &&
712 SHORT1FROMMP(pMsg->mp1) != TID_SCROLL &&
713 SHORT1FROMMP(pMsg->mp1) != 0x0000
714 ))
715 wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
716
717 //
718 // Allow the window to prevent certain messages from being
719 // translated/processed (this is currently used by wxTextCtrl to always
720 // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
721 //
722 if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg))
723 {
724 return FALSE;
725 }
726
727 //
728 // For some composite controls (like a combobox), wndThis might be NULL
729 // because the subcontrol is not a wxWindow, but only the control itself
730 // is - try to catch this case
731 //
732 while (hWnd && !pWndThis)
733 {
734 hWnd = ::WinQueryWindow(hWnd, QW_PARENT);
735 pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
736 }
737
738 //
739 // Try translations first; find the youngest window with
740 // a translation table. OS/2 has case sensative accels, so
741 // this block, coded by BK, removes that and helps make them
742 // case insensative.
743 //
744 if(pMsg->msg == WM_CHAR)
745 {
746 PBYTE pChmsg = (PBYTE)&(pMsg->msg);
747 USHORT uSch = CHARMSG(pChmsg)->chr;
748 bool bRc;
749
750 //
751 // Do not process keyup events
752 //
753 if(!(CHARMSG(pChmsg)->fs & KC_KEYUP))
754 {
755 if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0)
756 CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch);
757
758
759 for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() )
760 {
761 if((bRc = pWnd->OS2TranslateMessage(pWxmsg)) == TRUE)
762 break;
763 }
764
765 if(!bRc) // untranslated, should restore original value
766 CHARMSG(pChmsg)->chr = uSch;
767 }
768 }
769 //
770 // Anyone for a non-translation message? Try youngest descendants first.
771 //
772 // for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent())
773 // {
774 // if (pWnd->OS2ProcessMessage(pWxmsg))
775 // return TRUE;
776 // }
777 return FALSE;
778 } // end of wxApp::ProcessMessage
779
780 bool gbInOnIdle = FALSE;
781
782 void wxApp::OnIdle(
783 wxIdleEvent& rEvent
784 )
785 {
786
787 //
788 // Avoid recursion (via ProcessEvent default case)
789 //
790 if (gbInOnIdle)
791 return;
792
793 gbInOnIdle = TRUE;
794
795 //
796 // If there are pending events, we must process them: pending events
797 // are either events to the threads other than main or events posted
798 // with wxPostEvent() functions
799 //
800 ProcessPendingEvents();
801
802 //
803 // 'Garbage' collection of windows deleted with Close().
804 //
805 DeletePendingObjects();
806
807 #if wxUSE_LOG
808 //
809 // Flush the logged messages if any
810 //
811 wxLog::FlushActive();
812 #endif // wxUSE_LOG
813
814 #if wxUSE_DC_CACHEING
815 // automated DC cache management: clear the cached DCs and bitmap
816 // if it's likely that the app has finished with them, that is, we
817 // get an idle event and we're not dragging anything.
818 if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &&
819 !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &&
820 !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2))
821 wxDC::ClearCache();
822 #endif // wxUSE_DC_CACHEING
823
824 //
825 // Send OnIdle events to all windows
826 //
827 if (SendIdleEvents())
828 {
829 //
830 // SendIdleEvents() returns TRUE if at least one window requested more
831 // idle events
832 //
833 rEvent.RequestMore(TRUE);
834 }
835 gbInOnIdle = FALSE;
836 } // end of wxApp::OnIdle
837
838 // Send idle event to all top-level windows
839 bool wxApp::SendIdleEvents()
840 {
841 bool bNeedMore = FALSE;
842 wxWindowList::Node* pNode = wxTopLevelWindows.GetFirst();
843
844 while (pNode)
845 {
846 wxWindow* pWin = pNode->GetData();
847
848 if (SendIdleEvents(pWin))
849 bNeedMore = TRUE;
850 pNode = pNode->GetNext();
851 }
852 return bNeedMore;
853 } // end of wxApp::SendIdleEvents
854
855 //
856 // Send idle event to window and all subwindows
857 //
858 bool wxApp::SendIdleEvents(
859 wxWindow* pWin
860 )
861 {
862 bool bNeedMore = FALSE;
863 wxIdleEvent vEvent;
864
865 vEvent.SetEventObject(pWin);
866 pWin->GetEventHandler()->ProcessEvent(vEvent);
867
868 if (vEvent.MoreRequested())
869 bNeedMore = TRUE;
870
871 wxNode* pNode = pWin->GetChildren().First();
872
873 while (pNode)
874 {
875 wxWindow* pWin = (wxWindow*) pNode->Data();
876
877 if (SendIdleEvents(pWin))
878 bNeedMore = TRUE;
879 pNode = pNode->Next();
880 }
881 return bNeedMore;
882 } // end of wxApp::SendIdleEvents
883
884 void wxApp::OnEndSession(
885 wxCloseEvent& WXUNUSED(rEvent))
886 {
887 if (GetTopWindow())
888 GetTopWindow()->Close(TRUE);
889 } // end of wxApp::OnEndSession
890
891 //
892 // Default behaviour: close the application with prompts. The
893 // user can veto the close, and therefore the end session.
894 //
895 void wxApp::OnQueryEndSession(
896 wxCloseEvent& rEvent
897 )
898 {
899 if (GetTopWindow())
900 {
901 if (!GetTopWindow()->Close(!rEvent.CanVeto()))
902 rEvent.Veto(TRUE);
903 }
904 } // end of wxApp::OnQueryEndSession
905
906 void wxApp::Exit()
907 {
908 wxApp::CleanUp();
909
910 // VZ: must really exit somehow, insert appropriate OS/2 syscall (FIXME)
911 wxAppConsole::Exit();
912 } // end of wxExit
913
914 //
915 // Yield to incoming messages
916 //
917 bool wxApp::Yield(bool onlyIfNeeded)
918 {
919 static bool s_inYield = FALSE;
920
921 if ( s_inYield )
922 {
923 if ( !onlyIfNeeded )
924 {
925 wxFAIL_MSG( _T("wxYield() called recursively") );
926 }
927
928 return FALSE;
929 }
930
931 HAB vHab = 0;
932 QMSG vMsg;
933
934 //
935 // Disable log flushing from here because a call to wxYield() shouldn't
936 // normally result in message boxes popping up &c
937 //
938 wxLog::Suspend();
939
940 s_inYield = TRUE;
941
942 //
943 // We want to go back to the main message loop
944 // if we see a WM_QUIT. (?)
945 //
946 while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT)
947 {
948 #if wxUSE_THREADS
949 wxMutexGuiLeaveOrEnter();
950 #endif // wxUSE_THREADS
951 if (!wxTheApp->DoMessage())
952 break;
953 }
954 //
955 // If they are pending events, we must process them.
956 //
957 if (wxTheApp)
958 wxTheApp->ProcessPendingEvents();
959
960 //
961 // Let the logs be flashed again
962 //
963 wxLog::Resume();
964 s_inYield = FALSE;
965 return TRUE;
966 } // end of wxYield
967
968 int wxApp::AddSocketHandler(int handle, int mask,
969 void (*callback)(void*), void * gsock)
970 {
971 int find;
972 struct GsocketCallbackInfo
973 *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
974
975 for (find = 0; find < m_maxSocketHandles; find++)
976 if (CallbackInfo[find].handle == -1)
977 break;
978 if (find == m_maxSocketHandles)
979 {
980 // Allocate new memory
981 m_sockCallbackInfo = realloc(m_sockCallbackInfo,
982 (m_maxSocketHandles+=10)*
983 sizeof(struct GsocketCallbackInfo));
984 CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
985 for (find = m_maxSocketHandles - 10; find < m_maxSocketHandles; find++)
986 CallbackInfo[find].handle = -1;
987 find = m_maxSocketHandles - 10;
988 }
989 CallbackInfo[find].proc = callback;
990 CallbackInfo[find].type = mask;
991 CallbackInfo[find].handle = handle;
992 CallbackInfo[find].gsock = gsock;
993 if (mask & wxSockReadMask)
994 FD_SET(handle, &m_readfds);
995 if (mask & wxSockWriteMask)
996 FD_SET(handle, &m_writefds);
997 if (handle >= m_maxSocketNr)
998 m_maxSocketNr = handle + 1;
999 return find;
1000 }
1001
1002 void wxApp::RemoveSocketHandler(int handle)
1003 {
1004 struct GsocketCallbackInfo
1005 *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
1006 if (handle < m_maxSocketHandles)
1007 {
1008 if (CallbackInfo[handle].type & wxSockReadMask)
1009 FD_CLR(CallbackInfo[handle].handle, &m_readfds);
1010 if (CallbackInfo[handle].type & wxSockWriteMask)
1011 FD_CLR(CallbackInfo[handle].handle, &m_writefds);
1012 CallbackInfo[handle].handle = -1;
1013 }
1014 }
1015
1016 //-----------------------------------------------------------------------------
1017 // wxWakeUpIdle
1018 //-----------------------------------------------------------------------------
1019
1020 void wxApp::WakeUpIdle()
1021 {
1022 //
1023 // Send the top window a dummy message so idle handler processing will
1024 // start up again. Doing it this way ensures that the idle handler
1025 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1026 // the same for the main app thread only)
1027 //
1028 wxWindow* pTopWindow = wxTheApp->GetTopWindow();
1029
1030 if (pTopWindow)
1031 {
1032 if ( !::WinPostMsg(GetHwndOf(pTopWindow), WM_NULL, (MPARAM)0, (MPARAM)0))
1033 {
1034 //
1035 // Should never happen
1036 //
1037 wxLogLastError("PostMessage(WM_NULL)");
1038 }
1039 }
1040 } // end of wxWakeUpIdle
1041
1042 HAB wxGetInstance()
1043 {
1044 return vHabmain;
1045 }
1046
1047 void wxSetInstance(
1048 HAB vHab
1049 )
1050 {
1051 vHabmain = vHab;
1052 }
1053