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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: uma.h
3 // Purpose: Universal MacOS API
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 03/02/99
7 // RCS-ID: $Id:
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef H_UMA
13 #define H_UMA
14
15 // define this to be 1 if you have the 8.6 libs (weak linked)
16
17 #define UMA_USE_8_6 0
18
19 #if __POWERPC__
20 #define UMA_USE_APPEARANCE 1
21 #define UMA_USE_WINDOWMGR 1
22 #else
23 #define UMA_USE_APPEARANCE 0
24 #define UMA_USE_WINDOWMGR 0
25 #endif
26
27 #if !UMA_USE_8_6 && UMA_USE_WINDOWMGR
28 #undef UMA_USE_WINDOWMGR
29 #define UMA_USE_WINDOWMGR 0
30 #endif
31
32 #if !TARGET_CARBON
33 // this is now defined in the latest headers
34 // typedef short MenuItemIndex ;
35 #endif
36
37 void UMAInitToolbox( UInt16 inMoreMastersCalls) ;
38 bool UMAHasAppearance() ;
39 long UMAGetAppearanceVersion() ;
40
41 // process manager
42
43 long UMAGetProcessMode() ;
44 bool UMAGetProcessModeDoesActivateOnFGSwitch() ;
45
46 // menu manager
47
48 void UMASetMenuTitle( MenuRef menu , StringPtr title ) ;
49 UInt32 UMAMenuEvent( EventRecord *inEvent ) ;
50 void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;
51 void UMADisableMenuItem( MenuRef inMenu , MenuItemIndex item ) ;
52 void UMAAppendSubMenuItem( MenuRef menu , StringPtr label , SInt16 submenuid ) ;
53 void UMAInsertSubMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 submenuid ) ;
54 void UMAAppendMenuItem( MenuRef menu , StringPtr label , SInt16 key= 0, UInt8 modifiers = 0 ) ;
55 void UMAInsertMenuItem( MenuRef menu , StringPtr label , MenuItemIndex item , SInt16 key = 0 , UInt8 modifiers = 0 ) ;
56 void UMASetMenuItemText( MenuRef menu , MenuItemIndex item , StringPtr label ) ;
57
58 MenuRef UMANewMenu( SInt16 menuid , StringPtr label ) ;
59 void UMADisposeMenu( MenuRef menu ) ;
60
61 // handling the menubar
62
63 void UMADeleteMenu( SInt16 menuId ) ;
64 void UMAInsertMenu( MenuRef insertMenu , SInt16 afterId ) ;
65 void UMADrawMenuBar() ;
66
67 // quickdraw
68
69 void UMAShowWatchCursor() ;
70 void UMAShowArrowCursor() ;
71
72 void UMAPrOpen() ;
73 void UMAPrClose() ;
74
75 // window manager
76
77 GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
78 void UMADisposeWindow( WindowRef inWindowRef ) ;
79 void UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
80 void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
81
82 void UMADrawGrowIcon( WindowRef inWindowRef ) ;
83 void UMAShowWindow( WindowRef inWindowRef ) ;
84 void UMAHideWindow( WindowRef inWindowRef ) ;
85 void UMAShowHide( WindowRef inWindowRef , Boolean show) ;
86 void UMASelectWindow( WindowRef inWindowRef ) ;
87 void UMABringToFront( WindowRef inWindowRef ) ;
88 void UMASendBehind( WindowRef inWindowRef , WindowRef behindWindow ) ;
89 void UMACloseWindow(WindowRef inWindowRef) ;
90
91 // appearance manager
92
93 void UMADrawControl( ControlHandle inControl ) ;
94
95 void UMAActivateControl( ControlHandle inControl ) ;
96 void UMADeactivateControl( ControlHandle inControl ) ;
97 void UMAApplyThemeBackground (ThemeBackgroundKind inKind,
98 const Rect * bounds,
99 ThemeDrawState inState,
100 SInt16 inDepth,
101 Boolean inColorDev);
102 void UMASetThemeWindowBackground (WindowRef inWindow,
103 ThemeBrush inBrush,
104 Boolean inUpdate) ;
105 ControlHandle UMANewControl(WindowPtr owningWindow,
106 const Rect * boundsRect,
107 ConstStr255Param controlTitle,
108 Boolean initiallyVisible,
109 SInt16 initialValue,
110 SInt16 minimumValue,
111 SInt16 maximumValue,
112 SInt16 procID,
113 SInt32 controlReference) ;
114 void UMADisposeControl (ControlHandle theControl) ;
115 void UMAHiliteControl (ControlHandle theControl,
116 ControlPartCode hiliteState) ;
117 void UMAShowControl (ControlHandle theControl) ;
118 void UMAHideControl (ControlHandle theControl);
119 void UMASetControlVisibility (ControlHandle inControl,
120 Boolean inIsVisible,
121 Boolean inDoDraw);
122
123 bool UMAIsControlActive (ControlHandle inControl);
124 bool UMAIsControlVisible (ControlHandle inControl);
125 void UMAActivateControl (ControlHandle inControl);
126 void UMADeactivateControl (ControlHandle inControl);
127
128 OSErr UMAGetBestControlRect (ControlHandle inControl,
129 Rect * outRect,
130 SInt16 * outBaseLineOffset);
131 OSErr UMASetControlFontStyle (ControlHandle inControl,
132 const ControlFontStyleRec * inStyle) ;
133
134
135 void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
136 void UMASizeControl( ControlHandle inControl , short x , short y ) ;
137 // control hierarchy
138
139 OSErr UMACreateRootControl (WindowPtr inWindow,
140 ControlHandle * outControl) ;
141
142 OSErr UMAEmbedControl (ControlHandle inControl,
143 ControlHandle inContainer);
144
145 // keyboard focus
146 OSErr UMASetKeyboardFocus (WindowPtr inWindow,
147 ControlHandle inControl,
148 ControlFocusPart inPart) ;
149
150
151 // events
152
153 ControlPartCode UMAHandleControlClick (ControlHandle inControl,
154 Point inWhere,
155 SInt16 inModifiers,
156 ControlActionUPP inAction) ;
157 SInt16 UMAHandleControlKey (ControlHandle inControl,
158 SInt16 inKeyCode,
159 SInt16 inCharCode,
160 SInt16 inModifiers);
161
162 void UMAIdleControls (WindowPtr inWindow) ;
163
164 void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
165 OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
166
167 // handling control data
168
169 OSErr UMASetControlData (ControlHandle inControl,
170 ControlPartCode inPart,
171 ResType inTagName,
172 Size inSize,
173 Ptr inData) ;
174
175 OSErr UMAGetControlData (ControlHandle inControl,
176 ControlPartCode inPart,
177 ResType inTagName,
178 Size inBufferSize,
179 Ptr outBuffer,
180 Size * outActualSize) ;
181 OSErr UMAGetControlDataSize (ControlHandle inControl,
182 ControlPartCode inPart,
183 ResType inTagName,
184 Size * outMaxSize);
185
186
187 // system 8.0
188
189 short UMAFindWindow( Point inPoint , WindowRef *outWindow ) ;
190 OSStatus UMAGetWindowFeatures( WindowRef inWindowRef , UInt32 *outFeatures ) ;
191 OSStatus UMAGetWindowRegion( WindowRef inWindowRef , WindowRegionCode inRegionCode , RgnHandle ioWinRgn ) ;
192 OSStatus UMACollapseWindow( WindowRef inWindowRef , Boolean inCollapseIt ) ;
193 OSStatus UMACollapseAllWindows( Boolean inCollapseEm ) ;
194 Boolean UMAIsWindowCollapsed( WindowRef inWindowRef ) ;
195 Boolean UMAIsWindowCollapsable( WindowRef inWindowRef ) ;
196
197 // system 8.5
198
199 OSStatus UMACreateNewWindow( WindowClass windowClass , WindowAttributes attributes , const Rect *bounds, WindowRef *outWindow ) ;
200 OSStatus UMAGetWindowClass( WindowRef inWindowRef , WindowClass *outWindowClass ) ;
201 OSStatus UMAGetWindowAttributes( WindowRef inWindowRef , WindowAttributes *outAttributes ) ;
202
203 void UMAShowFloatingWindows() ;
204 void UMAHideFloatingWindows() ;
205 Boolean UMAAreFloatingWindowsVisible() ;
206 WindowRef UMAFrontWindow() ;
207 WindowRef UMAFrontNonFloatingWindow() ;
208
209 // floaters support
210
211 bool UMAIsWindowFloating( WindowRef inWindow ) ;
212 bool UMAIsWindowModal( WindowRef inWindow ) ;
213 WindowRef UMAGetActiveWindow() ;
214 WindowRef UMAGetActiveNonFloatingWindow() ;
215
216 void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
217
218 #if !TARGET_CARBON
219 #define GetPortTextFont( p) ((p)->txFont )
220 #define GetPortTextSize( p) ((p)->txSize )
221 #define GetPortTextFace( p) ((p)->txFace )
222 #define GetPortTextMode( p) ((p)->txMode )
223 #define GetRegionBounds( r , b) ((*b) = (**r).rgnBBox)
224 #define GetPortBounds( p , b) ((*b) = p->portRect )
225 #define GetWindowPortBounds( p , b) ((*b) = p->portRect )
226 #define GetPortVisibleRegion( p, r ) CopyRgn( p->visRgn , r )
227 #define GetQDGlobalsWhite( a ) (&((*a) = qd.white))
228 #define GetQDGlobalsBlack( a ) (&((*a) = qd.black))
229 #define GetQDGlobalsScreenBits( a ) (*a) = qd.screenBits
230 #define GetQDGlobalsArrow( a ) (&((*a) = qd.arrow))
231 #define GetControlBounds( c , b ) ((*b) = (**c).contrlRect )
232 #define GetPortBitMapForCopyBits( p ) ((BitMap*) &(((CGrafPtr)p)->portPixMap ))
233 #endif
234
235 // Appearance Drawing
236
237 OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ;
238
239 #endif