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1 #ifndef __DYNLIB_H__
2 #define __DYNLIB_H__
3
4 #ifdef __GNUG__
5 #pragma interface
6 #endif
7
8 #include <wx/string.h>
9 #include <wx/list.h>
10 #include <wx/dynarray.h>
11
12 // ---------------------------------------------------------------------------
13 // Some more info on a class
14
15 typedef struct {
16 wxClassInfo *class_info;
17 wxString path;
18 } wxClassLibInfo;
19
20 // ---------------------------------------------------------------------------
21 // Useful arrays
22
23 WX_DEFINE_ARRAY(wxClassInfo *, wxArrayClassInfo);
24 WX_DEFINE_ARRAY(wxClassLibInfo *, wxArrayClassLibInfo);
25
26 // ---------------------------------------------------------------------------
27 // wxClassLibrary
28
29 class wxClassLibrary {
30 protected:
31 wxArrayClassLibInfo m_list;
32 public:
33 wxClassLibrary(void);
34 ~wxClassLibrary(void);
35
36 // Dynamic (un)register a (new) class in the database
37 void RegisterClass(wxClassInfo *class_info, const wxString& path);
38 void UnregisterClass(wxClassInfo *class_info);
39
40 // Fetch all infos whose name matches the string (wildcards allowed)
41 bool FetchInfos(const wxString& path, wxArrayClassLibInfo& infos);
42
43 // Create all objects whose name matches the string (wildcards allowed)
44 bool CreateObjects(const wxString& path, wxArrayClassInfo& objs);
45
46 // Create one object using the EXACT name
47 wxObject *CreateObject(const wxString& path);
48 };
49
50 // ---------------------------------------------------------------------------
51 // wxLibrary
52
53 class wxLibrary: public wxObject {
54 protected:
55 wxClassLibrary *m_liblist;
56 void *m_handle;
57 public:
58 wxLibrary(void *handle);
59 ~wxLibrary(void);
60
61 // Get a symbol from the dynamic library
62 void *GetSymbol(const wxString& symbname);
63
64 // Create the object whose classname is "name"
65 wxObject *CreateObject(const wxString& name);
66
67 wxClassLibrary *ClassLib() const;
68 };
69
70 // ---------------------------------------------------------------------------
71 // wxLibraries
72
73 class wxLibraries {
74 protected:
75 wxList m_loaded;
76 public:
77 wxLibraries(void);
78 ~wxLibraries(void);
79
80 wxLibrary *LoadLibrary(const wxString& name);
81 wxObject *CreateObject(const wxString& name);
82 };
83
84 // ---------------------------------------------------------------------------
85 // Global variables
86
87 extern wxLibraries wxTheLibraries;
88
89 // ---------------------------------------------------------------------------
90 // Interesting defines
91
92 #define WXDLL_ENTRY_FUNCTION() extern "C" wxClassLibrary *GetClassList()
93 #define WXDLL_EXIT_FUNCTION(param) extern "C" void FreeClassList(wxClassLibrary *param)
94
95 #endif