]> git.saurik.com Git - wxWidgets.git/blob - include/wx/window.h
Improve horizontal scrolling in wxRibbonControl.
[wxWidgets.git] / include / wx / window.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_NONE,
122 wxSHOW_EFFECT_ROLL_TO_LEFT,
123 wxSHOW_EFFECT_ROLL_TO_RIGHT,
124 wxSHOW_EFFECT_ROLL_TO_TOP,
125 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
126 wxSHOW_EFFECT_SLIDE_TO_LEFT,
127 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
128 wxSHOW_EFFECT_SLIDE_TO_TOP,
129 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
130 wxSHOW_EFFECT_BLEND,
131 wxSHOW_EFFECT_EXPAND,
132 wxSHOW_EFFECT_MAX
133 };
134
135 // flags for SendSizeEvent()
136 enum
137 {
138 wxSEND_EVENT_POST = 1
139 };
140
141 // ----------------------------------------------------------------------------
142 // (pseudo)template list classes
143 // ----------------------------------------------------------------------------
144
145 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
146
147 // ----------------------------------------------------------------------------
148 // global variables
149 // ----------------------------------------------------------------------------
150
151 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
152
153 // declared here for compatibility only, main declaration is in wx/app.h
154 extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
155
156 // ----------------------------------------------------------------------------
157 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
158 // interface of this class.
159 //
160 // Event handler: windows have themselves as their event handlers by default,
161 // but their event handlers could be set to another object entirely. This
162 // separation can reduce the amount of derivation required, and allow
163 // alteration of a window's functionality (e.g. by a resource editor that
164 // temporarily switches event handlers).
165 // ----------------------------------------------------------------------------
166
167 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
168 {
169 public:
170 // creating the window
171 // -------------------
172
173 // default ctor, initializes everything which can be initialized before
174 // Create()
175 wxWindowBase() ;
176
177 virtual ~wxWindowBase();
178
179 // deleting the window
180 // -------------------
181
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force = false );
185
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
189
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
194
195 // is the window being deleted?
196 bool IsBeingDeleted() const;
197
198 // window attributes
199 // -----------------
200
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString& label) = 0;
205 virtual wxString GetLabel() const = 0;
206
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString &name ) { m_windowName = name; }
210 virtual wxString GetName() const { return m_windowName; }
211
212 // sets the window variant, calls internally DoSetVariant if variant
213 // has changed
214 void SetWindowVariant(wxWindowVariant variant);
215 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
216
217
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection GetLayoutDirection() const
221 { return wxLayout_Default; }
222 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
223 { }
224
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
228 wxCoord width,
229 wxCoord widthTotal) const;
230
231
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid ) { m_windowId = winid; }
235 wxWindowID GetId() const { return m_windowId; }
236
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID NewControlId(int count = 1)
242 {
243 return wxIdManager::ReserveId(count);
244 }
245
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id, int count = 1)
249 {
250 wxIdManager::UnreserveId(id, count);
251 }
252
253
254 // moving/resizing
255 // ---------------
256
257 // set the window size and/or position
258 void SetSize( int x, int y, int width, int height,
259 int sizeFlags = wxSIZE_AUTO )
260 { DoSetSize(x, y, width, height, sizeFlags); }
261
262 void SetSize( int width, int height )
263 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
264
265 void SetSize( const wxSize& size )
266 { SetSize( size.x, size.y); }
267
268 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
269 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
270
271 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
272 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
273
274 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
275 { Move(pt.x, pt.y, flags); }
276
277 void SetPosition(const wxPoint& pt) { Move(pt); }
278
279 // Z-order
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
282
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width, int height )
285 { DoSetClientSize(width, height); }
286
287 void SetClientSize( const wxSize& size )
288 { DoSetClientSize(size.x, size.y); }
289
290 void SetClientSize(const wxRect& rect)
291 { SetClientSize( rect.width, rect.height ); }
292
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
298 wxPoint GetPosition() const
299 {
300 int x, y;
301 DoGetPosition(&x, &y);
302
303 return wxPoint(x, y);
304 }
305
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
308 wxPoint GetScreenPosition() const
309 {
310 int x, y;
311 DoGetScreenPosition(&x, &y);
312
313 return wxPoint(x, y);
314 }
315
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
318 wxSize GetSize() const
319 {
320 int w, h;
321 DoGetSize(& w, & h);
322 return wxSize(w, h);
323 }
324
325 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
326 wxSize GetClientSize() const
327 {
328 int w, h;
329 DoGetClientSize(&w, &h);
330
331 return wxSize(w, h);
332 }
333
334 // get the position and size at once
335 wxRect GetRect() const
336 {
337 int x, y, w, h;
338 GetPosition(&x, &y);
339 GetSize(&w, &h);
340
341 return wxRect(x, y, w, h);
342 }
343
344 wxRect GetScreenRect() const
345 {
346 int x, y, w, h;
347 GetScreenPosition(&x, &y);
348 GetSize(&w, &h);
349
350 return wxRect(x, y, w, h);
351 }
352
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint GetClientAreaOrigin() const;
357
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect GetClientRect() const
360 {
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
362 }
363
364 // client<->window size conversion
365 virtual wxSize ClientToWindowSize(const wxSize& size) const;
366 virtual wxSize WindowToClientSize(const wxSize& size) const;
367
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
370 // most situations)
371 wxSize GetBestSize() const;
372
373 void GetBestSize(int *w, int *h) const
374 {
375 wxSize s = GetBestSize();
376 if ( w )
377 *w = s.x;
378 if ( h )
379 *h = s.y;
380 }
381
382 // Determine the best size in the other direction if one of them is
383 // fixed. This is used with windows that can wrap their contents and
384 // returns input-independent best size for the others.
385 int GetBestHeight(int width) const;
386 int GetBestWidth(int height) const;
387
388
389 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
390 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
391
392 // reset the cached best size value so it will be recalculated the
393 // next time it is needed.
394 void InvalidateBestSize();
395 void CacheBestSize(const wxSize& size) const
396 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
397
398
399 // This function will merge the window's best size into the window's
400 // minimum size, giving priority to the min size components, and
401 // returns the results.
402 virtual wxSize GetEffectiveMinSize() const;
403 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
404 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
405
406 // A 'Smart' SetSize that will fill in default size values with 'best'
407 // size. Sets the minsize to what was passed in.
408 void SetInitialSize(const wxSize& size=wxDefaultSize);
409 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
410
411
412 // the generic centre function - centers the window on parent by`
413 // default or on screen if it doesn't have parent or
414 // wxCENTER_ON_SCREEN flag is given
415 void Centre(int dir = wxBOTH) { DoCentre(dir); }
416 void Center(int dir = wxBOTH) { DoCentre(dir); }
417
418 // centre with respect to the parent window
419 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
420 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
421
422 // set window size to wrap around its children
423 virtual void Fit();
424
425 // set virtual size to satisfy children
426 virtual void FitInside();
427
428
429 // SetSizeHints is actually for setting the size hints
430 // for the wxTLW for a Window Manager - hence the name -
431 // and it is therefore overridden in wxTLW to do that.
432 // In wxWindow(Base), it has (unfortunately) been abused
433 // to mean the same as SetMinSize() and SetMaxSize().
434
435 virtual void SetSizeHints( int minW, int minH,
436 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
437 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
438 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
439
440 void SetSizeHints( const wxSize& minSize,
441 const wxSize& maxSize=wxDefaultSize,
442 const wxSize& incSize=wxDefaultSize)
443 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
444
445
446 #if WXWIN_COMPATIBILITY_2_8
447 // these are useless and do nothing since wxWidgets 2.9
448 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
449 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
450 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
451 const wxSize& maxSize=wxDefaultSize) );
452 #endif // WXWIN_COMPATIBILITY_2_8
453
454
455 // Call these to override what GetBestSize() returns. This
456 // method is only virtual because it is overridden in wxTLW
457 // as a different API for SetSizeHints().
458 virtual void SetMinSize(const wxSize& minSize);
459 virtual void SetMaxSize(const wxSize& maxSize);
460
461 // Like Set*Size, but for client, not window, size
462 virtual void SetMinClientSize(const wxSize& size)
463 { SetMinSize(ClientToWindowSize(size)); }
464 virtual void SetMaxClientSize(const wxSize& size)
465 { SetMaxSize(ClientToWindowSize(size)); }
466
467 // Override these methods to impose restrictions on min/max size.
468 // The easier way is to call SetMinSize() and SetMaxSize() which
469 // will have the same effect. Doing both is non-sense.
470 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
471 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
472
473 // Like Get*Size, but for client, not window, size
474 virtual wxSize GetMinClientSize() const
475 { return WindowToClientSize(GetMinSize()); }
476 virtual wxSize GetMaxClientSize() const
477 { return WindowToClientSize(GetMaxSize()); }
478
479 // Get the min and max values one by one
480 int GetMinWidth() const { return GetMinSize().x; }
481 int GetMinHeight() const { return GetMinSize().y; }
482 int GetMaxWidth() const { return GetMaxSize().x; }
483 int GetMaxHeight() const { return GetMaxSize().y; }
484
485
486 // Methods for accessing the virtual size of a window. For most
487 // windows this is just the client area of the window, but for
488 // some like scrolled windows it is more or less independent of
489 // the screen window size. You may override the DoXXXVirtual
490 // methods below for classes where that is the case.
491
492 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
493 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
494
495 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
496 void GetVirtualSize( int *x, int *y ) const
497 {
498 wxSize s( DoGetVirtualSize() );
499
500 if( x )
501 *x = s.GetWidth();
502 if( y )
503 *y = s.GetHeight();
504 }
505
506 // Override these methods for windows that have a virtual size
507 // independent of their client size. eg. the virtual area of a
508 // wxScrolledWindow.
509
510 virtual void DoSetVirtualSize( int x, int y );
511 virtual wxSize DoGetVirtualSize() const;
512
513 // Return the largest of ClientSize and BestSize (as determined
514 // by a sizer, interior children, or other means)
515
516 virtual wxSize GetBestVirtualSize() const
517 {
518 wxSize client( GetClientSize() );
519 wxSize best( GetBestSize() );
520
521 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
522 }
523
524 // return the size of the left/right and top/bottom borders in x and y
525 // components of the result respectively
526 virtual wxSize GetWindowBorderSize() const;
527
528 // wxSizer and friends use this to give a chance to a component to recalc
529 // its min size once one of the final size components is known. Override
530 // this function when that is useful (such as for wxStaticText which can
531 // stretch over several lines). Parameter availableOtherDir
532 // tells the item how much more space there is available in the opposite
533 // direction (-1 if unknown).
534 virtual bool
535 InformFirstDirection(int direction, int size, int availableOtherDir);
536
537 // sends a size event to the window using its current size -- this has an
538 // effect of refreshing the window layout
539 //
540 // by default the event is sent, i.e. processed immediately, but if flags
541 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
542 // for later processing
543 virtual void SendSizeEvent(int flags = 0);
544
545 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
546 // we have a parent window and it's not in process of being deleted
547 //
548 // this is used by controls such as tool/status bars changes to which must
549 // also result in parent re-layout
550 void SendSizeEventToParent(int flags = 0);
551
552 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
553 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
554
555 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
556 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
557
558 // These functions should be used before repositioning the children of
559 // this window to reduce flicker or, in MSW case, even avoid display
560 // corruption in some situations (so they're more than just optimization).
561 //
562 // EndRepositioningChildren() should be called if and only if
563 // BeginRepositioningChildren() returns true. To ensure that this is always
564 // done automatically, use ChildrenRepositioningGuard class below.
565 virtual bool BeginRepositioningChildren() { return false; }
566 virtual void EndRepositioningChildren() { }
567
568 // A simple helper which ensures that EndRepositioningChildren() is called
569 // from its dtor if and only if calling BeginRepositioningChildren() from
570 // the ctor returned true.
571 class ChildrenRepositioningGuard
572 {
573 public:
574 // Notice that window can be NULL here, for convenience. In this case
575 // this class simply doesn't do anything.
576 wxEXPLICIT ChildrenRepositioningGuard(wxWindowBase* win)
577 : m_win(win),
578 m_callEnd(win && win->BeginRepositioningChildren())
579 {
580 }
581
582 ~ChildrenRepositioningGuard()
583 {
584 if ( m_callEnd )
585 m_win->EndRepositioningChildren();
586 }
587
588 private:
589 wxWindowBase* const m_win;
590 const bool m_callEnd;
591
592 wxDECLARE_NO_COPY_CLASS(ChildrenRepositioningGuard);
593 };
594
595
596 // window state
597 // ------------
598
599 // returns true if window was shown/hidden, false if the nothing was
600 // done (window was already shown/hidden)
601 virtual bool Show( bool show = true );
602 bool Hide() { return Show(false); }
603
604 // show or hide the window with a special effect, not implemented on
605 // most platforms (where it is the same as Show()/Hide() respectively)
606 //
607 // timeout specifies how long the animation should take, in ms, the
608 // default value of 0 means to use the default (system-dependent) value
609 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
610 unsigned WXUNUSED(timeout) = 0)
611 {
612 return Show();
613 }
614
615 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
616 unsigned WXUNUSED(timeout) = 0)
617 {
618 return Hide();
619 }
620
621 // returns true if window was enabled/disabled, false if nothing done
622 virtual bool Enable( bool enable = true );
623 bool Disable() { return Enable(false); }
624
625 virtual bool IsShown() const { return m_isShown; }
626 // returns true if the window is really enabled and false otherwise,
627 // whether because it had been explicitly disabled itself or because
628 // its parent is currently disabled -- then this method returns false
629 // whatever is the intrinsic state of this window, use IsThisEnabled(0
630 // to retrieve it. In other words, this relation always holds:
631 //
632 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
633 //
634 bool IsEnabled() const;
635
636 // returns the internal window state independently of the parent(s)
637 // state, i.e. the state in which the window would be if all its
638 // parents were enabled (use IsEnabled() above to get the effective
639 // window state)
640 bool IsThisEnabled() const { return m_isEnabled; }
641
642 // returns true if the window is visible, i.e. IsShown() returns true
643 // if called on it and all its parents up to the first TLW
644 virtual bool IsShownOnScreen() const;
645
646 // get/set window style (setting style won't update the window and so
647 // is only useful for internal usage)
648 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
649 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
650
651 // just some (somewhat shorter) synonyms
652 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
653 long GetWindowStyle() const { return GetWindowStyleFlag(); }
654
655 // check if the flag is set
656 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
657 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
658
659 // turn the flag on if it had been turned off before and vice versa,
660 // return true if the flag is currently turned on
661 bool ToggleWindowStyle(int flag);
662
663 // extra style: the less often used style bits which can't be set with
664 // SetWindowStyleFlag()
665 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
666 long GetExtraStyle() const { return m_exStyle; }
667
668 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
669
670 #if WXWIN_COMPATIBILITY_2_8
671 // make the window modal (all other windows unresponsive)
672 wxDEPRECATED( virtual void MakeModal(bool modal = true) );
673 #endif
674
675 // (primitive) theming support
676 // ---------------------------
677
678 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
679 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
680
681
682 // focus and keyboard handling
683 // ---------------------------
684
685 // set focus to this window
686 virtual void SetFocus() = 0;
687
688 // set focus to this window as the result of a keyboard action
689 virtual void SetFocusFromKbd() { SetFocus(); }
690
691 // return the window which currently has the focus or NULL
692 static wxWindow *FindFocus();
693
694 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
695
696 // return true if the window has focus (handles composite windows
697 // correctly - returns true if GetMainWindowOfCompositeControl()
698 // has focus)
699 virtual bool HasFocus() const;
700
701 // can this window have focus in principle?
702 //
703 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
704 // [FromKeyboard]() is that the former functions are meant to be
705 // overridden in the derived classes to simply return false if the
706 // control can't have focus, while the latter are meant to be used by
707 // this class clients and take into account the current window state
708 virtual bool AcceptsFocus() const { return true; }
709
710 // can this window or one of its children accept focus?
711 //
712 // usually it's the same as AcceptsFocus() but is overridden for
713 // container windows
714 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
715
716 // can this window be given focus by keyboard navigation? if not, the
717 // only way to give it focus (provided it accepts it at all) is to
718 // click it
719 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
720
721
722 // this is mostly a helper for the various functions using it below
723 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
724
725 // can this window itself have focus?
726 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
727
728 // can this window have focus right now?
729 //
730 // if this method returns true, it means that calling SetFocus() will
731 // put focus either to this window or one of its children, if you need
732 // to know whether this window accepts focus itself, use IsFocusable()
733 bool CanAcceptFocus() const
734 { return AcceptsFocusRecursively() && CanBeFocused(); }
735
736 // can this window be assigned focus from keyboard right now?
737 bool CanAcceptFocusFromKeyboard() const
738 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
739
740 // call this when the return value of AcceptsFocus() changes
741 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
742
743 // navigates inside this window
744 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
745 { return DoNavigateIn(flags); }
746
747 // navigates in the specified direction from this window, this is
748 // equivalent to GetParent()->NavigateIn()
749 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
750 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
751
752 // this function will generate the appropriate call to Navigate() if the
753 // key event is one normally used for keyboard navigation and return true
754 // in this case
755 bool HandleAsNavigationKey(const wxKeyEvent& event);
756
757 // move this window just before/after the specified one in tab order
758 // (the other window must be our sibling!)
759 void MoveBeforeInTabOrder(wxWindow *win)
760 { DoMoveInTabOrder(win, OrderBefore); }
761 void MoveAfterInTabOrder(wxWindow *win)
762 { DoMoveInTabOrder(win, OrderAfter); }
763
764
765 // parent/children relations
766 // -------------------------
767
768 // get the list of children
769 const wxWindowList& GetChildren() const { return m_children; }
770 wxWindowList& GetChildren() { return m_children; }
771
772 // needed just for extended runtime
773 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
774
775 // get the window before/after this one in the parents children list,
776 // returns NULL if this is the first/last window
777 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
778 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
779
780 // get the parent or the parent of the parent
781 wxWindow *GetParent() const { return m_parent; }
782 inline wxWindow *GetGrandParent() const;
783
784 // is this window a top level one?
785 virtual bool IsTopLevel() const;
786
787 // is this window a child or grand child of this one (inside the same
788 // TLW)?
789 bool IsDescendant(wxWindowBase* win) const;
790
791 // it doesn't really change parent, use Reparent() instead
792 void SetParent( wxWindowBase *parent );
793 // change the real parent of this window, return true if the parent
794 // was changed, false otherwise (error or newParent == oldParent)
795 virtual bool Reparent( wxWindowBase *newParent );
796
797 // implementation mostly
798 virtual void AddChild( wxWindowBase *child );
799 virtual void RemoveChild( wxWindowBase *child );
800
801 // returns true if the child is in the client area of the window, i.e. is
802 // not scrollbar, toolbar etc.
803 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
804 { return true; }
805
806 // looking for windows
807 // -------------------
808
809 // find window among the descendants of this one either by id or by
810 // name (return NULL if not found)
811 wxWindow *FindWindow(long winid) const;
812 wxWindow *FindWindow(const wxString& name) const;
813
814 // Find a window among any window (all return NULL if not found)
815 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
816 static wxWindow *FindWindowByName( const wxString& name,
817 const wxWindow *parent = NULL );
818 static wxWindow *FindWindowByLabel( const wxString& label,
819 const wxWindow *parent = NULL );
820
821 // event handler stuff
822 // -------------------
823
824 // get the current event handler
825 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
826
827 // replace the event handler (allows to completely subclass the
828 // window)
829 void SetEventHandler( wxEvtHandler *handler );
830
831 // push/pop event handler: allows to chain a custom event handler to
832 // alreasy existing ones
833 void PushEventHandler( wxEvtHandler *handler );
834 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
835
836 // find the given handler in the event handler chain and remove (but
837 // not delete) it from the event handler chain, return true if it was
838 // found and false otherwise (this also results in an assert failure so
839 // this function should only be called when the handler is supposed to
840 // be there)
841 bool RemoveEventHandler(wxEvtHandler *handler);
842
843 // Process an event by calling GetEventHandler()->ProcessEvent(): this
844 // is a straightforward replacement for ProcessEvent() itself which
845 // shouldn't be used directly with windows as it doesn't take into
846 // account any event handlers associated with the window
847 bool ProcessWindowEvent(wxEvent& event)
848 { return GetEventHandler()->ProcessEvent(event); }
849
850 // Call GetEventHandler()->ProcessEventLocally(): this should be used
851 // instead of calling ProcessEventLocally() directly on the window
852 // itself as this wouldn't take any pushed event handlers into account
853 // correctly
854 bool ProcessWindowEventLocally(wxEvent& event)
855 { return GetEventHandler()->ProcessEventLocally(event); }
856
857 // Process an event by calling GetEventHandler()->ProcessEvent() and
858 // handling any exceptions thrown by event handlers. It's mostly useful
859 // when processing wx events when called from C code (e.g. in GTK+
860 // callback) when the exception wouldn't correctly propagate to
861 // wxEventLoop.
862 bool HandleWindowEvent(wxEvent& event) const;
863
864 // disable wxEvtHandler double-linked list mechanism:
865 virtual void SetNextHandler(wxEvtHandler *handler);
866 virtual void SetPreviousHandler(wxEvtHandler *handler);
867
868
869 // Watcom doesn't allow reducing access with using access declaration, see
870 // #10749
871 #ifndef __WATCOMC__
872 protected:
873
874 // NOTE: we change the access specifier of the following wxEvtHandler functions
875 // so that the user won't be able to call them directly.
876 // Calling wxWindow::ProcessEvent in fact only works when there are NO
877 // event handlers pushed on the window.
878 // To ensure correct operation, instead of wxWindow::ProcessEvent
879 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
880 // or HandleWindowEvent().
881 // The same holds for all other wxEvtHandler functions.
882
883 using wxEvtHandler::ProcessEvent;
884 using wxEvtHandler::ProcessEventLocally;
885 #if wxUSE_THREADS
886 using wxEvtHandler::ProcessThreadEvent;
887 #endif
888 using wxEvtHandler::SafelyProcessEvent;
889 using wxEvtHandler::ProcessPendingEvents;
890 using wxEvtHandler::AddPendingEvent;
891 using wxEvtHandler::QueueEvent;
892 #endif // __WATCOMC__
893
894 public:
895
896 // validators
897 // ----------
898
899 #if wxUSE_VALIDATORS
900 // a window may have an associated validator which is used to control
901 // user input
902 virtual void SetValidator( const wxValidator &validator );
903 virtual wxValidator *GetValidator() { return m_windowValidator; }
904 #endif // wxUSE_VALIDATORS
905
906
907 // dialog oriented functions
908 // -------------------------
909
910 // validate the correctness of input, return true if ok
911 virtual bool Validate();
912
913 // transfer data between internal and GUI representations
914 virtual bool TransferDataToWindow();
915 virtual bool TransferDataFromWindow();
916
917 virtual void InitDialog();
918
919 #if wxUSE_ACCEL
920 // accelerators
921 // ------------
922 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
923 { m_acceleratorTable = accel; }
924 wxAcceleratorTable *GetAcceleratorTable()
925 { return &m_acceleratorTable; }
926
927 #endif // wxUSE_ACCEL
928
929 #if wxUSE_HOTKEY
930 // hot keys (system wide accelerators)
931 // -----------------------------------
932
933 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
934 virtual bool UnregisterHotKey(int hotkeyId);
935 #endif // wxUSE_HOTKEY
936
937
938 // dialog units translations
939 // -------------------------
940
941 wxPoint ConvertPixelsToDialog( const wxPoint& pt ) const;
942 wxPoint ConvertDialogToPixels( const wxPoint& pt ) const;
943 wxSize ConvertPixelsToDialog( const wxSize& sz ) const
944 {
945 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
946
947 return wxSize(pt.x, pt.y);
948 }
949
950 wxSize ConvertDialogToPixels( const wxSize& sz ) const
951 {
952 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
953
954 return wxSize(pt.x, pt.y);
955 }
956
957 // mouse functions
958 // ---------------
959
960 // move the mouse to the specified position
961 virtual void WarpPointer(int x, int y) = 0;
962
963 // start or end mouse capture, these functions maintain the stack of
964 // windows having captured the mouse and after calling ReleaseMouse()
965 // the mouse is not released but returns to the window which had had
966 // captured it previously (if any)
967 void CaptureMouse();
968 void ReleaseMouse();
969
970 // get the window which currently captures the mouse or NULL
971 static wxWindow *GetCapture();
972
973 // does this window have the capture?
974 virtual bool HasCapture() const
975 { return (wxWindow *)this == GetCapture(); }
976
977 // painting the window
978 // -------------------
979
980 // mark the specified rectangle (or the whole window) as "dirty" so it
981 // will be repainted
982 virtual void Refresh( bool eraseBackground = true,
983 const wxRect *rect = (const wxRect *) NULL ) = 0;
984
985 // a less awkward wrapper for Refresh
986 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
987 {
988 Refresh(eraseBackground, &rect);
989 }
990
991 // repaint all invalid areas of the window immediately
992 virtual void Update() { }
993
994 // clear the window background
995 virtual void ClearBackground();
996
997 // freeze the window: don't redraw it until it is thawed
998 void Freeze();
999
1000 // thaw the window: redraw it after it had been frozen
1001 void Thaw();
1002
1003 // return true if window had been frozen and not unthawed yet
1004 bool IsFrozen() const { return m_freezeCount != 0; }
1005
1006 // adjust DC for drawing on this window
1007 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
1008
1009 // return true if the window contents is double buffered by the system
1010 virtual bool IsDoubleBuffered() const { return false; }
1011
1012 // the update region of the window contains the areas which must be
1013 // repainted by the program
1014 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
1015 wxRegion& GetUpdateRegion() { return m_updateRegion; }
1016
1017 // get the update rectangleregion bounding box in client coords
1018 wxRect GetUpdateClientRect() const;
1019
1020 // these functions verify whether the given point/rectangle belongs to
1021 // (or at least intersects with) the update region
1022 virtual bool DoIsExposed( int x, int y ) const;
1023 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
1024
1025 bool IsExposed( int x, int y ) const
1026 { return DoIsExposed(x, y); }
1027 bool IsExposed( int x, int y, int w, int h ) const
1028 { return DoIsExposed(x, y, w, h); }
1029 bool IsExposed( const wxPoint& pt ) const
1030 { return DoIsExposed(pt.x, pt.y); }
1031 bool IsExposed( const wxRect& rect ) const
1032 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
1033
1034 // colours, fonts and cursors
1035 // --------------------------
1036
1037 // get the default attributes for the controls of this class: we
1038 // provide a virtual function which can be used to query the default
1039 // attributes of an existing control and a static function which can
1040 // be used even when no existing object of the given class is
1041 // available, but which won't return any styles specific to this
1042 // particular control, of course (e.g. "Ok" button might have
1043 // different -- bold for example -- font)
1044 virtual wxVisualAttributes GetDefaultAttributes() const
1045 {
1046 return GetClassDefaultAttributes(GetWindowVariant());
1047 }
1048
1049 static wxVisualAttributes
1050 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1051
1052 // set/retrieve the window colours (system defaults are used by
1053 // default): SetXXX() functions return true if colour was changed,
1054 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1055 // value to prevent it from being inherited by our children
1056 virtual bool SetBackgroundColour(const wxColour& colour);
1057 void SetOwnBackgroundColour(const wxColour& colour)
1058 {
1059 if ( SetBackgroundColour(colour) )
1060 m_inheritBgCol = false;
1061 }
1062 wxColour GetBackgroundColour() const;
1063 bool InheritsBackgroundColour() const
1064 {
1065 return m_inheritBgCol;
1066 }
1067 bool UseBgCol() const
1068 {
1069 return m_hasBgCol;
1070 }
1071
1072 virtual bool SetForegroundColour(const wxColour& colour);
1073 void SetOwnForegroundColour(const wxColour& colour)
1074 {
1075 if ( SetForegroundColour(colour) )
1076 m_inheritFgCol = false;
1077 }
1078 wxColour GetForegroundColour() const;
1079
1080 // Set/get the background style.
1081 virtual bool SetBackgroundStyle(wxBackgroundStyle style);
1082 wxBackgroundStyle GetBackgroundStyle() const
1083 { return m_backgroundStyle; }
1084
1085 // returns true if the control has "transparent" areas such as a
1086 // wxStaticText and wxCheckBox and the background should be adapted
1087 // from a parent window
1088 virtual bool HasTransparentBackground() { return false; }
1089
1090 // Returns true if background transparency is supported for this
1091 // window, i.e. if calling SetBackgroundStyle(wxBG_STYLE_TRANSPARENT)
1092 // has a chance of succeeding. If reason argument is non-NULL, returns a
1093 // user-readable explanation of why it isn't supported if the return
1094 // value is false.
1095 virtual bool IsTransparentBackgroundSupported(wxString* reason = NULL) const;
1096
1097 // set/retrieve the font for the window (SetFont() returns true if the
1098 // font really changed)
1099 virtual bool SetFont(const wxFont& font) = 0;
1100 void SetOwnFont(const wxFont& font)
1101 {
1102 if ( SetFont(font) )
1103 m_inheritFont = false;
1104 }
1105 wxFont GetFont() const;
1106
1107 // set/retrieve the cursor for this window (SetCursor() returns true
1108 // if the cursor was really changed)
1109 virtual bool SetCursor( const wxCursor &cursor );
1110 const wxCursor& GetCursor() const { return m_cursor; }
1111
1112 #if wxUSE_CARET
1113 // associate a caret with the window
1114 void SetCaret(wxCaret *caret);
1115 // get the current caret (may be NULL)
1116 wxCaret *GetCaret() const { return m_caret; }
1117 #endif // wxUSE_CARET
1118
1119 // get the (average) character size for the current font
1120 virtual int GetCharHeight() const = 0;
1121 virtual int GetCharWidth() const = 0;
1122
1123 // get the width/height/... of the text using current or specified
1124 // font
1125 void GetTextExtent(const wxString& string,
1126 int *x, int *y,
1127 int *descent = NULL,
1128 int *externalLeading = NULL,
1129 const wxFont *font = NULL) const
1130 {
1131 DoGetTextExtent(string, x, y, descent, externalLeading, font);
1132 }
1133
1134 wxSize GetTextExtent(const wxString& string) const
1135 {
1136 wxCoord w, h;
1137 GetTextExtent(string, &w, &h);
1138 return wxSize(w, h);
1139 }
1140
1141 // client <-> screen coords
1142 // ------------------------
1143
1144 // translate to/from screen/client coordinates (pointers may be NULL)
1145 void ClientToScreen( int *x, int *y ) const
1146 { DoClientToScreen(x, y); }
1147 void ScreenToClient( int *x, int *y ) const
1148 { DoScreenToClient(x, y); }
1149
1150 // wxPoint interface to do the same thing
1151 wxPoint ClientToScreen(const wxPoint& pt) const
1152 {
1153 int x = pt.x, y = pt.y;
1154 DoClientToScreen(&x, &y);
1155
1156 return wxPoint(x, y);
1157 }
1158
1159 wxPoint ScreenToClient(const wxPoint& pt) const
1160 {
1161 int x = pt.x, y = pt.y;
1162 DoScreenToClient(&x, &y);
1163
1164 return wxPoint(x, y);
1165 }
1166
1167 // test where the given (in client coords) point lies
1168 wxHitTest HitTest(wxCoord x, wxCoord y) const
1169 { return DoHitTest(x, y); }
1170
1171 wxHitTest HitTest(const wxPoint& pt) const
1172 { return DoHitTest(pt.x, pt.y); }
1173
1174 // misc
1175 // ----
1176
1177 // get the window border style from the given flags: this is different from
1178 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1179 // translate wxBORDER_DEFAULT to something reasonable
1180 wxBorder GetBorder(long flags) const;
1181
1182 // get border for the flags of this window
1183 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1184
1185 // send wxUpdateUIEvents to this window, and children if recurse is true
1186 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1187
1188 // do the window-specific processing after processing the update event
1189 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1190
1191 #if wxUSE_MENUS
1192 // show popup menu at the given position, generate events for the items
1193 // selected in it
1194 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1195 { return PopupMenu(menu, pos.x, pos.y); }
1196 bool PopupMenu(wxMenu *menu, int x, int y);
1197
1198 // simply return the id of the selected item or wxID_NONE without
1199 // generating any events
1200 int GetPopupMenuSelectionFromUser(wxMenu& menu,
1201 const wxPoint& pos = wxDefaultPosition)
1202 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1203 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1204 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1205 #endif // wxUSE_MENUS
1206
1207 // override this method to return true for controls having multiple pages
1208 virtual bool HasMultiplePages() const { return false; }
1209
1210
1211 // scrollbars
1212 // ----------
1213
1214 // can the window have the scrollbar in this orientation?
1215 bool CanScroll(int orient) const
1216 {
1217 return (m_windowStyle &
1218 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1219 }
1220
1221 // does the window have the scrollbar in this orientation?
1222 bool HasScrollbar(int orient) const;
1223
1224 // configure the window scrollbars
1225 virtual void SetScrollbar( int orient,
1226 int pos,
1227 int thumbvisible,
1228 int range,
1229 bool refresh = true ) = 0;
1230 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1231 virtual int GetScrollPos( int orient ) const = 0;
1232 virtual int GetScrollThumb( int orient ) const = 0;
1233 virtual int GetScrollRange( int orient ) const = 0;
1234
1235 // scroll window to the specified position
1236 virtual void ScrollWindow( int dx, int dy,
1237 const wxRect* rect = NULL ) = 0;
1238
1239 // scrolls window by line/page: note that not all controls support this
1240 //
1241 // return true if the position changed, false otherwise
1242 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1243 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1244
1245 // convenient wrappers for ScrollLines/Pages
1246 bool LineUp() { return ScrollLines(-1); }
1247 bool LineDown() { return ScrollLines(1); }
1248 bool PageUp() { return ScrollPages(-1); }
1249 bool PageDown() { return ScrollPages(1); }
1250
1251 // call this to always show one or both scrollbars, even if the window
1252 // is big enough to not require them
1253 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1254 bool WXUNUSED(vert) = true)
1255 {
1256 }
1257
1258 // return true if AlwaysShowScrollbars() had been called before for the
1259 // corresponding orientation
1260 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1261 {
1262 return false;
1263 }
1264
1265 // context-sensitive help
1266 // ----------------------
1267
1268 // these are the convenience functions wrapping wxHelpProvider methods
1269
1270 #if wxUSE_HELP
1271 // associate this help text with this window
1272 void SetHelpText(const wxString& text);
1273
1274 #if WXWIN_COMPATIBILITY_2_8
1275 // Associate this help text with all windows with the same id as this one.
1276 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1277 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1278 #endif // WXWIN_COMPATIBILITY_2_8
1279
1280 // get the help string associated with the given position in this window
1281 //
1282 // notice that pt may be invalid if event origin is keyboard or unknown
1283 // and this method should return the global window help text then
1284 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1285 wxHelpEvent::Origin origin) const;
1286 // returns the position-independent help text
1287 wxString GetHelpText() const
1288 {
1289 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1290 }
1291
1292 #else // !wxUSE_HELP
1293 // silently ignore SetHelpText() calls
1294 void SetHelpText(const wxString& WXUNUSED(text)) { }
1295 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1296 #endif // wxUSE_HELP
1297
1298 // tooltips
1299 // --------
1300
1301 #if wxUSE_TOOLTIPS
1302 // the easiest way to set a tooltip for a window is to use this method
1303 void SetToolTip( const wxString &tip );
1304 // attach a tooltip to the window, pointer can be NULL to remove
1305 // existing tooltip
1306 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1307 // more readable synonym for SetToolTip(NULL)
1308 void UnsetToolTip() { SetToolTip(NULL); }
1309 // get the associated tooltip or NULL if none
1310 wxToolTip* GetToolTip() const { return m_tooltip; }
1311 wxString GetToolTipText() const;
1312
1313 // Use the same tool tip as the given one (which can be NULL to indicate
1314 // that no tooltip should be used) for this window. This is currently only
1315 // used by wxCompositeWindow::DoSetToolTip() implementation and is not part
1316 // of the public wx API.
1317 //
1318 // Returns true if tip was valid and we copied it or false if it was NULL
1319 // and we reset our own tooltip too.
1320 bool CopyToolTip(wxToolTip *tip);
1321 #else // !wxUSE_TOOLTIPS
1322 // make it much easier to compile apps in an environment
1323 // that doesn't support tooltips, such as PocketPC
1324 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1325 void UnsetToolTip() { }
1326 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1327
1328 // drag and drop
1329 // -------------
1330 #if wxUSE_DRAG_AND_DROP
1331 // set/retrieve the drop target associated with this window (may be
1332 // NULL; it's owned by the window and will be deleted by it)
1333 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1334 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1335
1336 // Accept files for dragging
1337 virtual void DragAcceptFiles(bool accept)
1338 #ifdef __WXMSW__
1339 // it does have common implementation but not for MSW which has its own
1340 // native version of it
1341 = 0
1342 #endif // __WXMSW__
1343 ;
1344
1345 #endif // wxUSE_DRAG_AND_DROP
1346
1347 // constraints and sizers
1348 // ----------------------
1349 #if wxUSE_CONSTRAINTS
1350 // set the constraints for this window or retrieve them (may be NULL)
1351 void SetConstraints( wxLayoutConstraints *constraints );
1352 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1353
1354 // implementation only
1355 void UnsetConstraints(wxLayoutConstraints *c);
1356 wxWindowList *GetConstraintsInvolvedIn() const
1357 { return m_constraintsInvolvedIn; }
1358 void AddConstraintReference(wxWindowBase *otherWin);
1359 void RemoveConstraintReference(wxWindowBase *otherWin);
1360 void DeleteRelatedConstraints();
1361 void ResetConstraints();
1362
1363 // these methods may be overridden for special layout algorithms
1364 virtual void SetConstraintSizes(bool recurse = true);
1365 virtual bool LayoutPhase1(int *noChanges);
1366 virtual bool LayoutPhase2(int *noChanges);
1367 virtual bool DoPhase(int phase);
1368
1369 // these methods are virtual but normally won't be overridden
1370 virtual void SetSizeConstraint(int x, int y, int w, int h);
1371 virtual void MoveConstraint(int x, int y);
1372 virtual void GetSizeConstraint(int *w, int *h) const ;
1373 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1374 virtual void GetPositionConstraint(int *x, int *y) const ;
1375
1376 #endif // wxUSE_CONSTRAINTS
1377
1378 // when using constraints or sizers, it makes sense to update
1379 // children positions automatically whenever the window is resized
1380 // - this is done if autoLayout is on
1381 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1382 bool GetAutoLayout() const { return m_autoLayout; }
1383
1384 // lay out the window and its children
1385 virtual bool Layout();
1386
1387 // sizers
1388 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1389 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1390
1391 wxSizer *GetSizer() const { return m_windowSizer; }
1392
1393 // Track if this window is a member of a sizer
1394 void SetContainingSizer(wxSizer* sizer);
1395 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1396
1397 // accessibility
1398 // ----------------------
1399 #if wxUSE_ACCESSIBILITY
1400 // Override to create a specific accessible object.
1401 virtual wxAccessible* CreateAccessible();
1402
1403 // Sets the accessible object.
1404 void SetAccessible(wxAccessible* accessible) ;
1405
1406 // Returns the accessible object.
1407 wxAccessible* GetAccessible() { return m_accessible; }
1408
1409 // Returns the accessible object, creating if necessary.
1410 wxAccessible* GetOrCreateAccessible() ;
1411 #endif
1412
1413
1414 // Set window transparency if the platform supports it
1415 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1416 virtual bool CanSetTransparent() { return false; }
1417
1418
1419 // implementation
1420 // --------------
1421
1422 // event handlers
1423 void OnSysColourChanged( wxSysColourChangedEvent& event );
1424 void OnInitDialog( wxInitDialogEvent &event );
1425 void OnMiddleClick( wxMouseEvent& event );
1426 #if wxUSE_HELP
1427 void OnHelp(wxHelpEvent& event);
1428 #endif // wxUSE_HELP
1429
1430 // virtual function for implementing internal idle
1431 // behaviour
1432 virtual void OnInternalIdle();
1433
1434 // Send idle event to window and all subwindows
1435 // Returns true if more idle time is requested.
1436 virtual bool SendIdleEvents(wxIdleEvent& event);
1437
1438 // get the handle of the window for the underlying window system: this
1439 // is only used for wxWin itself or for user code which wants to call
1440 // platform-specific APIs
1441 virtual WXWidget GetHandle() const = 0;
1442 // associate the window with a new native handle
1443 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1444 // dissociate the current native handle from the window
1445 virtual void DissociateHandle() { }
1446
1447 #if wxUSE_PALETTE
1448 // Store the palette used by DCs in wxWindow so that the dcs can share
1449 // a palette. And we can respond to palette messages.
1450 wxPalette GetPalette() const { return m_palette; }
1451
1452 // When palette is changed tell the DC to set the system palette to the
1453 // new one.
1454 void SetPalette(const wxPalette& pal);
1455
1456 // return true if we have a specific palette
1457 bool HasCustomPalette() const { return m_hasCustomPalette; }
1458
1459 // return the first parent window with a custom palette or NULL
1460 wxWindow *GetAncestorWithCustomPalette() const;
1461 #endif // wxUSE_PALETTE
1462
1463 // inherit the parents visual attributes if they had been explicitly set
1464 // by the user (i.e. we don't inherit default attributes) and if we don't
1465 // have our own explicitly set
1466 virtual void InheritAttributes();
1467
1468 // returns false from here if this window doesn't want to inherit the
1469 // parents colours even if InheritAttributes() would normally do it
1470 //
1471 // this just provides a simple way to customize InheritAttributes()
1472 // behaviour in the most common case
1473 virtual bool ShouldInheritColours() const { return false; }
1474
1475 // returns true if the window can be positioned outside of parent's client
1476 // area (normal windows can't, but e.g. menubar or statusbar can):
1477 virtual bool CanBeOutsideClientArea() const { return false; }
1478
1479 // returns true if the platform should explicitly apply a theme border. Currently
1480 // used only by Windows
1481 virtual bool CanApplyThemeBorder() const { return true; }
1482
1483 // returns the main window of composite control; this is the window
1484 // that FindFocus returns if the focus is in one of composite control's
1485 // windows
1486 virtual wxWindow *GetMainWindowOfCompositeControl()
1487 { return (wxWindow*)this; }
1488
1489 // If this function returns true, keyboard navigation events shouldn't
1490 // escape from it. A typical example of such "navigation domain" is a top
1491 // level window because pressing TAB in one of them must not transfer focus
1492 // to a different top level window. But it's not limited to them, e.g. MDI
1493 // children frames are not top level windows (and their IsTopLevel()
1494 // returns false) but still are self-contained navigation domains as well.
1495 virtual bool IsTopNavigationDomain() const { return false; }
1496
1497
1498 protected:
1499 // helper for the derived class Create() methods: the first overload, with
1500 // validator parameter, should be used for child windows while the second
1501 // one is used for top level ones
1502 bool CreateBase(wxWindowBase *parent,
1503 wxWindowID winid,
1504 const wxPoint& pos = wxDefaultPosition,
1505 const wxSize& size = wxDefaultSize,
1506 long style = 0,
1507 const wxValidator& validator = wxDefaultValidator,
1508 const wxString& name = wxPanelNameStr);
1509
1510 bool CreateBase(wxWindowBase *parent,
1511 wxWindowID winid,
1512 const wxPoint& pos,
1513 const wxSize& size,
1514 long style,
1515 const wxString& name);
1516
1517 // event handling specific to wxWindow
1518 virtual bool TryBefore(wxEvent& event);
1519 virtual bool TryAfter(wxEvent& event);
1520
1521 enum WindowOrder
1522 {
1523 OrderBefore, // insert before the given window
1524 OrderAfter // insert after the given window
1525 };
1526
1527 // common part of GetPrev/NextSibling()
1528 wxWindow *DoGetSibling(WindowOrder order) const;
1529
1530 // common part of MoveBefore/AfterInTabOrder()
1531 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1532
1533 // implementation of Navigate() and NavigateIn()
1534 virtual bool DoNavigateIn(int flags);
1535
1536 #if wxUSE_CONSTRAINTS
1537 // satisfy the constraints for the windows but don't set the window sizes
1538 void SatisfyConstraints();
1539 #endif // wxUSE_CONSTRAINTS
1540
1541 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1542 // to true
1543 void SendDestroyEvent();
1544
1545 // this method should be implemented to use operating system specific code
1546 // to really enable/disable the widget, it will only be called when we
1547 // really need to enable/disable window and so no additional checks on the
1548 // widgets state are necessary
1549 virtual void DoEnable(bool WXUNUSED(enable)) { }
1550
1551
1552 // the window id - a number which uniquely identifies a window among
1553 // its siblings unless it is wxID_ANY
1554 wxWindowIDRef m_windowId;
1555
1556 // the parent window of this window (or NULL) and the list of the children
1557 // of this window
1558 wxWindow *m_parent;
1559 wxWindowList m_children;
1560
1561 // the minimal allowed size for the window (no minimal size if variable(s)
1562 // contain(s) wxDefaultCoord)
1563 int m_minWidth,
1564 m_minHeight,
1565 m_maxWidth,
1566 m_maxHeight;
1567
1568 // event handler for this window: usually is just 'this' but may be
1569 // changed with SetEventHandler()
1570 wxEvtHandler *m_eventHandler;
1571
1572 #if wxUSE_VALIDATORS
1573 // associated validator or NULL if none
1574 wxValidator *m_windowValidator;
1575 #endif // wxUSE_VALIDATORS
1576
1577 #if wxUSE_DRAG_AND_DROP
1578 wxDropTarget *m_dropTarget;
1579 #endif // wxUSE_DRAG_AND_DROP
1580
1581 // visual window attributes
1582 wxCursor m_cursor;
1583 wxFont m_font; // see m_hasFont
1584 wxColour m_backgroundColour, // m_hasBgCol
1585 m_foregroundColour; // m_hasFgCol
1586
1587 #if wxUSE_CARET
1588 wxCaret *m_caret;
1589 #endif // wxUSE_CARET
1590
1591 // the region which should be repainted in response to paint event
1592 wxRegion m_updateRegion;
1593
1594 #if wxUSE_ACCEL
1595 // the accelerator table for the window which translates key strokes into
1596 // command events
1597 wxAcceleratorTable m_acceleratorTable;
1598 #endif // wxUSE_ACCEL
1599
1600 // the tooltip for this window (may be NULL)
1601 #if wxUSE_TOOLTIPS
1602 wxToolTip *m_tooltip;
1603 #endif // wxUSE_TOOLTIPS
1604
1605 // constraints and sizers
1606 #if wxUSE_CONSTRAINTS
1607 // the constraints for this window or NULL
1608 wxLayoutConstraints *m_constraints;
1609
1610 // constraints this window is involved in
1611 wxWindowList *m_constraintsInvolvedIn;
1612 #endif // wxUSE_CONSTRAINTS
1613
1614 // this window's sizer
1615 wxSizer *m_windowSizer;
1616
1617 // The sizer this window is a member of, if any
1618 wxSizer *m_containingSizer;
1619
1620 // Layout() window automatically when its size changes?
1621 bool m_autoLayout:1;
1622
1623 // window state
1624 bool m_isShown:1;
1625 bool m_isEnabled:1;
1626 bool m_isBeingDeleted:1;
1627
1628 // was the window colours/font explicitly changed by user?
1629 bool m_hasBgCol:1;
1630 bool m_hasFgCol:1;
1631 bool m_hasFont:1;
1632
1633 // and should it be inherited by children?
1634 bool m_inheritBgCol:1;
1635 bool m_inheritFgCol:1;
1636 bool m_inheritFont:1;
1637
1638 // window attributes
1639 long m_windowStyle,
1640 m_exStyle;
1641 wxString m_windowName;
1642 bool m_themeEnabled;
1643 wxBackgroundStyle m_backgroundStyle;
1644 #if wxUSE_PALETTE
1645 wxPalette m_palette;
1646 bool m_hasCustomPalette;
1647 #endif // wxUSE_PALETTE
1648
1649 #if wxUSE_ACCESSIBILITY
1650 wxAccessible* m_accessible;
1651 #endif
1652
1653 // Virtual size (scrolling)
1654 wxSize m_virtualSize;
1655
1656 wxScrollHelper *m_scrollHelper;
1657
1658 wxWindowVariant m_windowVariant ;
1659
1660 // override this to change the default (i.e. used when no style is
1661 // specified) border for the window class
1662 virtual wxBorder GetDefaultBorder() const;
1663
1664 // this allows you to implement standard control borders without
1665 // repeating the code in different classes that are not derived from
1666 // wxControl
1667 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1668
1669 // Get the default size for the new window if no explicit size given. TLWs
1670 // have their own default size so this is just for non top-level windows.
1671 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1672 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1673
1674
1675 // Used to save the results of DoGetBestSize so it doesn't need to be
1676 // recalculated each time the value is needed.
1677 wxSize m_bestSizeCache;
1678
1679 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1680 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1681
1682
1683
1684 // more pure virtual functions
1685 // ---------------------------
1686
1687 // NB: we must have DoSomething() function when Something() is an overloaded
1688 // method: indeed, we can't just have "virtual Something()" in case when
1689 // the function is overloaded because then we'd have to make virtual all
1690 // the variants (otherwise only the virtual function may be called on a
1691 // pointer to derived class according to C++ rules) which is, in
1692 // general, absolutely not needed. So instead we implement all
1693 // overloaded Something()s in terms of DoSomething() which will be the
1694 // only one to be virtual.
1695
1696 // text extent
1697 virtual void DoGetTextExtent(const wxString& string,
1698 int *x, int *y,
1699 int *descent = NULL,
1700 int *externalLeading = NULL,
1701 const wxFont *font = NULL) const = 0;
1702
1703 // coordinates translation
1704 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1705 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1706
1707 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1708
1709 // capture/release the mouse, used by Capture/ReleaseMouse()
1710 virtual void DoCaptureMouse() = 0;
1711 virtual void DoReleaseMouse() = 0;
1712
1713 // retrieve the position/size of the window
1714 virtual void DoGetPosition(int *x, int *y) const = 0;
1715 virtual void DoGetScreenPosition(int *x, int *y) const;
1716 virtual void DoGetSize(int *width, int *height) const = 0;
1717 virtual void DoGetClientSize(int *width, int *height) const = 0;
1718
1719 // get the size which best suits the window: for a control, it would be
1720 // the minimal size which doesn't truncate the control, for a panel - the
1721 // same size as it would have after a call to Fit()
1722 virtual wxSize DoGetBestSize() const;
1723
1724 // this method can be overridden instead of DoGetBestSize() if it computes
1725 // the best size of the client area of the window only, excluding borders
1726 // (GetBorderSize() will be used to add them)
1727 virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
1728
1729 // These two methods can be overridden to implement intelligent
1730 // width-for-height and/or height-for-width best size determination for the
1731 // window. By default the fixed best size is used.
1732 virtual int DoGetBestClientHeight(int WXUNUSED(width)) const
1733 { return wxDefaultCoord; }
1734 virtual int DoGetBestClientWidth(int WXUNUSED(height)) const
1735 { return wxDefaultCoord; }
1736
1737 // this is the virtual function to be overridden in any derived class which
1738 // wants to change how SetSize() or Move() works - it is called by all
1739 // versions of these functions in the base class
1740 virtual void DoSetSize(int x, int y,
1741 int width, int height,
1742 int sizeFlags = wxSIZE_AUTO) = 0;
1743
1744 // same as DoSetSize() for the client size
1745 virtual void DoSetClientSize(int width, int height) = 0;
1746
1747 virtual void DoSetSizeHints( int minW, int minH,
1748 int maxW, int maxH,
1749 int incW, int incH );
1750
1751 // return the total size of the window borders, i.e. the sum of the widths
1752 // of the left and the right border in the x component of the returned size
1753 // and the sum of the heights of the top and bottom borders in the y one
1754 //
1755 // NB: this is currently only implemented properly for wxMSW, wxGTK and
1756 // wxUniv and doesn't behave correctly in the presence of scrollbars in
1757 // the other ports
1758 virtual wxSize DoGetBorderSize() const;
1759
1760 // move the window to the specified location and resize it: this is called
1761 // from both DoSetSize() and DoSetClientSize() and would usually just
1762 // reposition this window except for composite controls which will want to
1763 // arrange themselves inside the given rectangle
1764 //
1765 // Important note: the coordinates passed to this method are in parent's
1766 // *window* coordinates and not parent's client coordinates (as the values
1767 // passed to DoSetSize and returned by DoGetPosition are)!
1768 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1769
1770 // centre the window in the specified direction on parent, note that
1771 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1772 // TLWs
1773 virtual void DoCentre(int dir);
1774
1775 #if wxUSE_TOOLTIPS
1776 virtual void DoSetToolTip( wxToolTip *tip );
1777 #endif // wxUSE_TOOLTIPS
1778
1779 #if wxUSE_MENUS
1780 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1781 #endif // wxUSE_MENUS
1782
1783 // Makes an adjustment to the window position to make it relative to the
1784 // parents client area, e.g. if the parent is a frame with a toolbar, its
1785 // (0, 0) is just below the toolbar
1786 virtual void AdjustForParentClientOrigin(int& x, int& y,
1787 int sizeFlags = 0) const;
1788
1789 // implements the window variants
1790 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1791
1792
1793 // really freeze/thaw the window (should have port-specific implementation)
1794 virtual void DoFreeze() { }
1795 virtual void DoThaw() { }
1796
1797
1798 // Must be called when mouse capture is lost to send
1799 // wxMouseCaptureLostEvent to windows on capture stack.
1800 static void NotifyCaptureLost();
1801
1802 private:
1803 // recursively call our own and our children DoEnable() when the
1804 // enabled/disabled status changed because a parent window had been
1805 // enabled/disabled
1806 void NotifyWindowOnEnableChange(bool enabled);
1807
1808 #if wxUSE_MENUS
1809 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1810 void InternalOnPopupMenu(wxCommandEvent& event);
1811 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1812
1813 // implementation of the public GetPopupMenuSelectionFromUser() method
1814 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1815 #endif // wxUSE_MENUS
1816
1817 // layout the window children when its size changes unless this was
1818 // explicitly disabled with SetAutoLayout(false)
1819 void InternalOnSize(wxSizeEvent& event);
1820
1821 // base for dialog unit conversion, i.e. average character size
1822 wxSize GetDlgUnitBase() const;
1823
1824 // the stack of windows which have captured the mouse
1825 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1826
1827 // the window that currently has mouse capture
1828 static wxWindow *ms_winCaptureCurrent;
1829
1830 // indicates if execution is inside CaptureMouse/ReleaseMouse
1831 static bool ms_winCaptureChanging;
1832
1833
1834 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1835 // (i.e. not being updated) if it is positive
1836 unsigned int m_freezeCount;
1837
1838
1839 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1840 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1841 DECLARE_EVENT_TABLE()
1842 };
1843
1844
1845
1846 // Inlines for some deprecated methods
1847 inline wxSize wxWindowBase::GetBestFittingSize() const
1848 {
1849 return GetEffectiveMinSize();
1850 }
1851
1852 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1853 {
1854 SetInitialSize(size);
1855 }
1856
1857 inline void wxWindowBase::SetBestSize(const wxSize& size)
1858 {
1859 SetInitialSize(size);
1860 }
1861
1862 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1863 {
1864 SetInitialSize(size);
1865 }
1866
1867
1868 // ----------------------------------------------------------------------------
1869 // now include the declaration of wxWindow class
1870 // ----------------------------------------------------------------------------
1871
1872 // include the declaration of the platform-specific class
1873 #if defined(__WXMSW__)
1874 #ifdef __WXUNIVERSAL__
1875 #define wxWindowNative wxWindowMSW
1876 #else // !wxUniv
1877 #define wxWindowMSW wxWindow
1878 #endif // wxUniv/!wxUniv
1879 #include "wx/msw/window.h"
1880 #elif defined(__WXMOTIF__)
1881 #include "wx/motif/window.h"
1882 #elif defined(__WXGTK20__)
1883 #ifdef __WXUNIVERSAL__
1884 #define wxWindowNative wxWindowGTK
1885 #else // !wxUniv
1886 #define wxWindowGTK wxWindow
1887 #endif // wxUniv
1888 #include "wx/gtk/window.h"
1889 #elif defined(__WXGTK__)
1890 #ifdef __WXUNIVERSAL__
1891 #define wxWindowNative wxWindowGTK
1892 #else // !wxUniv
1893 #define wxWindowGTK wxWindow
1894 #endif // wxUniv
1895 #include "wx/gtk1/window.h"
1896 #elif defined(__WXX11__)
1897 #ifdef __WXUNIVERSAL__
1898 #define wxWindowNative wxWindowX11
1899 #else // !wxUniv
1900 #define wxWindowX11 wxWindow
1901 #endif // wxUniv
1902 #include "wx/x11/window.h"
1903 #elif defined(__WXDFB__)
1904 #define wxWindowNative wxWindowDFB
1905 #include "wx/dfb/window.h"
1906 #elif defined(__WXMAC__)
1907 #ifdef __WXUNIVERSAL__
1908 #define wxWindowNative wxWindowMac
1909 #else // !wxUniv
1910 #define wxWindowMac wxWindow
1911 #endif // wxUniv
1912 #include "wx/osx/window.h"
1913 #elif defined(__WXCOCOA__)
1914 #ifdef __WXUNIVERSAL__
1915 #define wxWindowNative wxWindowCocoa
1916 #else // !wxUniv
1917 #define wxWindowCocoa wxWindow
1918 #endif // wxUniv
1919 #include "wx/cocoa/window.h"
1920 #elif defined(__WXPM__)
1921 #ifdef __WXUNIVERSAL__
1922 #define wxWindowNative wxWindowOS2
1923 #else // !wxUniv
1924 #define wxWindowOS2 wxWindow
1925 #endif // wxUniv/!wxUniv
1926 #include "wx/os2/window.h"
1927 #endif
1928
1929 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1930 // for the native ports we already have defined it above
1931 #if defined(__WXUNIVERSAL__)
1932 #ifndef wxWindowNative
1933 #error "wxWindowNative must be defined above!"
1934 #endif
1935
1936 #include "wx/univ/window.h"
1937 #endif // wxUniv
1938
1939 // ----------------------------------------------------------------------------
1940 // inline functions which couldn't be declared in the class body because of
1941 // forward dependencies
1942 // ----------------------------------------------------------------------------
1943
1944 inline wxWindow *wxWindowBase::GetGrandParent() const
1945 {
1946 return m_parent ? m_parent->GetParent() : NULL;
1947 }
1948
1949 // ----------------------------------------------------------------------------
1950 // global functions
1951 // ----------------------------------------------------------------------------
1952
1953 // Find the wxWindow at the current mouse position, also returning the mouse
1954 // position.
1955 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1956
1957 // Get the current mouse position.
1958 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1959
1960 // get the currently active window of this application or NULL
1961 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1962
1963 // get the (first) top level parent window
1964 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1965
1966 #if WXWIN_COMPATIBILITY_2_6
1967 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1968 wxDEPRECATED( wxWindowID NewControlId() );
1969 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1970 #endif // WXWIN_COMPATIBILITY_2_6
1971
1972 #if wxUSE_ACCESSIBILITY
1973 // ----------------------------------------------------------------------------
1974 // accessible object for windows
1975 // ----------------------------------------------------------------------------
1976
1977 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1978 {
1979 public:
1980 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1981 virtual ~wxWindowAccessible() {}
1982
1983 // Overridables
1984
1985 // Can return either a child object, or an integer
1986 // representing the child element, starting from 1.
1987 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1988
1989 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1990 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1991
1992 // Navigates from fromId to toId/toObject.
1993 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1994 int* toId, wxAccessible** toObject);
1995
1996 // Gets the name of the specified object.
1997 virtual wxAccStatus GetName(int childId, wxString* name);
1998
1999 // Gets the number of children.
2000 virtual wxAccStatus GetChildCount(int* childCount);
2001
2002 // Gets the specified child (starting from 1).
2003 // If *child is NULL and return value is wxACC_OK,
2004 // this means that the child is a simple element and
2005 // not an accessible object.
2006 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
2007
2008 // Gets the parent, or NULL.
2009 virtual wxAccStatus GetParent(wxAccessible** parent);
2010
2011 // Performs the default action. childId is 0 (the action for this object)
2012 // or > 0 (the action for a child).
2013 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2014 // window (e.g. an edit control).
2015 virtual wxAccStatus DoDefaultAction(int childId);
2016
2017 // Gets the default action for this object (0) or > 0 (the action for a child).
2018 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2019 // string if there is no action.
2020 // The retrieved string describes the action that is performed on an object,
2021 // not what the object does as a result. For example, a toolbar button that prints
2022 // a document has a default action of "Press" rather than "Prints the current document."
2023 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
2024
2025 // Returns the description for this object or a child.
2026 virtual wxAccStatus GetDescription(int childId, wxString* description);
2027
2028 // Returns help text for this object or a child, similar to tooltip text.
2029 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
2030
2031 // Returns the keyboard shortcut for this object or child.
2032 // Return e.g. ALT+K
2033 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
2034
2035 // Returns a role constant.
2036 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
2037
2038 // Returns a state constant.
2039 virtual wxAccStatus GetState(int childId, long* state);
2040
2041 // Returns a localized string representing the value for the object
2042 // or child.
2043 virtual wxAccStatus GetValue(int childId, wxString* strValue);
2044
2045 // Selects the object or child.
2046 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
2047
2048 // Gets the window with the keyboard focus.
2049 // If childId is 0 and child is NULL, no object in
2050 // this subhierarchy has the focus.
2051 // If this object has the focus, child should be 'this'.
2052 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
2053
2054 #if wxUSE_VARIANT
2055 // Gets a variant representing the selected children
2056 // of this object.
2057 // Acceptable values:
2058 // - a null variant (IsNull() returns true)
2059 // - a list variant (GetType() == wxT("list")
2060 // - an integer representing the selected child element,
2061 // or 0 if this object is selected (GetType() == wxT("long")
2062 // - a "void*" pointer to a wxAccessible child object
2063 virtual wxAccStatus GetSelections(wxVariant* selections);
2064 #endif // wxUSE_VARIANT
2065 };
2066
2067 #endif // wxUSE_ACCESSIBILITY
2068
2069
2070 #endif // _WX_WINDOW_H_BASE_