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1 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
2 %% Name: brush.tex
3 %% Purpose: wxPen docs
4 %% Author:
5 %% Modified by:
6 %% Created:
7 %% RCS-ID: $Id$
8 %% Copyright: (c) wxWidgets
9 %% License: wxWindows license
10 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
11
12 \section{\class{wxBrush}}\label{wxbrush}
13
14 A brush is a drawing tool for filling in areas. It is used for painting
15 the background of rectangles, ellipses, etc. It has a colour and a
16 style.
17
18 \wxheading{Derived from}
19
20 \helpref{wxGDIObject}{wxgdiobject}\\
21 \helpref{wxObject}{wxobject}
22
23 \wxheading{Include files}
24
25 <wx/brush.h>
26
27 \wxheading{Library}
28
29 \helpref{wxCore}{librarieslist}
30
31 \wxheading{Predefined objects}
32
33 Objects:
34
35 {\bf wxNullBrush}
36
37 Pointers:
38
39 {\bf wxBLUE\_BRUSH\\
40 wxGREEN\_BRUSH\\
41 wxWHITE\_BRUSH\\
42 wxBLACK\_BRUSH\\
43 wxGREY\_BRUSH\\
44 wxMEDIUM\_GREY\_BRUSH\\
45 wxLIGHT\_GREY\_BRUSH\\
46 wxTRANSPARENT\_BRUSH\\
47 wxCYAN\_BRUSH\\
48 wxRED\_BRUSH}
49
50 \wxheading{Remarks}
51
52 On a monochrome display, wxWidgets shows
53 all brushes as white unless the colour is really black.
54
55 Do not initialize objects on the stack before the program commences,
56 since other required structures may not have been set up yet. Instead,
57 define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or
58 when required.
59
60 An application may wish to create brushes with different
61 characteristics dynamically, and there is the consequent danger that a
62 large number of duplicate brushes will be created. Therefore an
63 application may wish to get a pointer to a brush by using the global
64 list of brushes {\bf wxTheBrushList}, and calling the member function
65 \rtfsp{\bf FindOrCreateBrush}.
66
67 This class uses \helpref{reference counting and copy-on-write}{trefcount}
68 internally so that assignments between two instances of this class are very
69 cheap. You can therefore use actual objects instead of pointers without
70 efficiency problems. If an instance of this class is changed it will create
71 its own data internally so that other instances, which previously shared the
72 data using the reference counting, are not affected.
73
74 %TODO: an overview for wxBrush.
75 \wxheading{See also}
76
77 \helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush}
78
79 \latexignore{\rtfignore{\wxheading{Members}}}
80
81
82 \membersection{wxBrush::wxBrush}\label{wxbrushctor}
83
84 \func{}{wxBrush}{\void}
85
86 Default constructor. The brush will be uninitialised, and \helpref{wxBrush:IsOk}{wxbrushisok} will
87 return false.
88
89 \func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style = {\tt wxSOLID}}}
90
91 Constructs a brush from a colour object and style.
92
93 \func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
94
95 Constructs a brush from a colour name and style.
96
97 \func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}}
98
99 Constructs a stippled brush using a bitmap.
100
101 \func{}{wxBrush}{\param{const wxBrush\&}{ brush}}
102
103 Copy constructor, uses \helpref{reference counting}{trefcount}.
104
105 \wxheading{Parameters}
106
107 \docparam{colour}{Colour object.}
108
109 \docparam{colourName}{Colour name. The name will be looked up in the colour database.}
110
111 \docparam{style}{One of:
112
113 \begin{twocollist}\itemsep=0pt
114 \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
115 \twocolitem{{\bf wxSOLID}}{Solid.}
116 \twocolitem{{\bf wxSTIPPLE}}{Uses a bitmap as a stipple.}
117 \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
118 \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
119 \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
120 \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
121 \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
122 \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
123 \end{twocollist}}
124
125 \docparam{brush}{Pointer or reference to a brush to copy.}
126
127 \docparam{stippleBitmap}{A bitmap to use for stippling.}
128
129 \wxheading{Remarks}
130
131 If a stipple brush is created, the brush style will be set to wxSTIPPLE.
132
133 \wxheading{See also}
134
135 \helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase}
136
137
138 \membersection{wxBrush::\destruct{wxBrush}}\label{wxbrushdtor}
139
140 \func{}{\destruct{wxBrush}}{\void}
141
142 Destructor.
143 See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
144
145 \wxheading{Remarks}
146
147 Although all remaining brushes are deleted when the application exits,
148 the application should try to clean up all brushes itself. This is because
149 wxWidgets cannot know if a pointer to the brush object is stored in an
150 application data structure, and there is a risk of double deletion.
151
152
153 \membersection{wxBrush::GetColour}\label{wxbrushgetcolour}
154
155 \constfunc{wxColour\&}{GetColour}{\void}
156
157 Returns a reference to the brush colour.
158
159 \wxheading{See also}
160
161 \helpref{wxBrush::SetColour}{wxbrushsetcolour}
162
163
164 \membersection{wxBrush::GetStipple}\label{wxbrushgetstipple}
165
166 \constfunc{wxBitmap *}{GetStipple}{\void}
167
168 Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
169 this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap:IsOk}{wxbitmapisok} returns false).
170
171 \wxheading{See also}
172
173 \helpref{wxBrush::SetStipple}{wxbrushsetstipple}
174
175
176 \membersection{wxBrush::GetStyle}\label{wxbrushgetstyle}
177
178 \constfunc{int}{GetStyle}{\void}
179
180 Returns the brush style, one of:
181
182 \begin{twocollist}\itemsep=0pt
183 \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
184 \twocolitem{{\bf wxSOLID}}{Solid.}
185 \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
186 \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
187 \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
188 \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
189 \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
190 \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
191 \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
192 \twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
193 \end{twocollist}
194
195 \wxheading{See also}
196
197 \helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp
198 \helpref{wxBrush::SetStipple}{wxbrushsetstipple}
199
200
201 \membersection{wxBrush::IsHatch}\label{wxbrushishatch}
202
203 \constfunc{bool}{IsHatch}{\void}
204
205 Returns true if the style of the brush is any of hatched fills.
206
207 \wxheading{See also}
208
209 \helpref{wxBrush::GetStyle}{wxbrushgetstyle}
210
211
212 \membersection{wxBrush::IsOk}\label{wxbrushisok}
213
214 \constfunc{bool}{IsOk}{\void}
215
216 Returns true if the brush is initialised. It will return false if the default
217 constructor has been used (for example, the brush is a member of a class, or
218 NULL has been assigned to it).
219
220
221 \membersection{wxBrush::SetColour}\label{wxbrushsetcolour}
222
223 \func{void}{SetColour}{\param{wxColour\& }{colour}}
224
225 Sets the brush colour using a reference to a colour object.
226
227 \func{void}{SetColour}{\param{const wxString\& }{colourName}}
228
229 Sets the brush colour using a colour name from the colour database.
230
231 \func{void}{SetColour}{\param{unsigned char}{ red}, \param{unsigned char}{ green}, \param{unsigned char}{ blue}}
232
233 Sets the brush colour using red, green and blue values.
234
235 \wxheading{See also}
236
237 \helpref{wxBrush::GetColour}{wxbrushgetcolour}
238
239
240 \membersection{wxBrush::SetStipple}\label{wxbrushsetstipple}
241
242 \func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}}
243
244 Sets the stipple bitmap.
245
246 \wxheading{Parameters}
247
248 \docparam{bitmap}{The bitmap to use for stippling.}
249
250 \wxheading{Remarks}
251
252 The style will be set to wxSTIPPLE, unless the bitmap has a mask associated
253 to it, in which case the style will be set to wxSTIPPLE\_MASK\_OPAQUE.
254
255 If the wxSTIPPLE variant is used, the bitmap will be used to fill out the
256 area to be drawn. If the wxSTIPPLE\_MASK\_OPAQUE is used, the current
257 text foreground and text background determine what colours are used for
258 displaying and the bits in the mask (which is a mono-bitmap actually)
259 determine where to draw what.
260
261 Note that under Windows 95, only 8x8 pixel large stipple bitmaps are
262 supported, Windows 98 and NT as well as GTK support arbitrary bitmaps.
263
264 \wxheading{See also}
265
266 \helpref{wxBitmap}{wxbitmap}
267
268
269 \membersection{wxBrush::SetStyle}\label{wxbrushsetstyle}
270
271 \func{void}{SetStyle}{\param{int}{ style}}
272
273 Sets the brush style.
274
275 \docparam{style}{One of:
276
277 \begin{twocollist}\itemsep=0pt
278 \twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
279 \twocolitem{{\bf wxSOLID}}{Solid.}
280 \twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
281 \twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
282 \twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
283 \twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
284 \twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
285 \twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
286 \twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
287 \twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
288 \end{twocollist}}
289
290 \wxheading{See also}
291
292 \helpref{wxBrush::GetStyle}{wxbrushgetstyle}
293
294
295 \membersection{wxBrush::operator $=$}\label{wxbrushassignment}
296
297 \func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}}
298
299 Assignment operator, using \helpref{reference counting}{trefcount}.
300
301
302 \membersection{wxBrush::operator $==$}\label{wxbrushequals}
303
304 \func{bool}{operator $==$}{\param{const wxBrush\& }{brush}}
305
306 Equality operator.
307 See \helpref{reference-counted object comparison}{refcountequality} for more info.
308
309
310 \membersection{wxBrush::operator $!=$}\label{wxbrushnotequals}
311
312 \func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}}
313
314 Inequality operator.
315 See \helpref{reference-counted object comparison}{refcountequality} for more info.
316
317
318 \section{\class{wxBrushList}}\label{wxbrushlist}
319
320 A brush list is a list containing all brushes which have been created.
321
322 \wxheading{Derived from}
323
324 \helpref{wxList}{wxlist}\\
325 \helpref{wxObject}{wxobject}
326
327 \wxheading{Include files}
328
329 <wx/gdicmn.h>
330
331 \wxheading{Library}
332
333 \helpref{wxCore}{librarieslist}
334
335 \wxheading{Remarks}
336
337 There is only one instance of this class: {\bf wxTheBrushList}. Use
338 this object to search for a previously created brush of the desired
339 type and create it if not already found. In some windowing systems,
340 the brush may be a scarce resource, so it can pay to reuse old
341 resources if possible. When an application finishes, all brushes will
342 be deleted and their resources freed, eliminating the possibility of
343 `memory leaks'. However, it is best not to rely on this automatic
344 cleanup because it can lead to double deletion in some circumstances.
345
346 There are two mechanisms in recent versions of wxWidgets which make the
347 brush list less useful than it once was. Under Windows, scarce resources
348 are cleaned up internally if they are not being used. Also, a reference
349 counting mechanism applied to all GDI objects means that some sharing
350 of underlying resources is possible. You don't have to keep track of pointers,
351 working out when it is safe delete a brush, because the reference counting does
352 it for you. For example, you can set a brush in a device context, and then
353 immediately delete the brush you passed, because the brush is `copied'.
354
355 So you may find it easier to ignore the brush list, and instead create
356 and copy brushes as you see fit. If your Windows resource meter suggests
357 your application is using too many resources, you can resort to using
358 GDI lists to share objects explicitly.
359
360 The only compelling use for the brush list is for wxWidgets to keep
361 track of brushes in order to clean them up on exit. It is also kept for
362 backward compatibility with earlier versions of wxWidgets.
363
364 \wxheading{See also}
365
366 \helpref{wxBrush}{wxbrush}
367
368 \latexignore{\rtfignore{\wxheading{Members}}}
369
370
371 \membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr}
372
373 \func{void}{wxBrushList}{\void}
374
375 Constructor. The application should not construct its own brush list:
376 use the object pointer {\bf wxTheBrushList}.
377
378
379 \membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush}
380
381 \func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style = wxSOLID}}
382
383 Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
384 to the brush list, and returns it.
385
386 \wxheading{Parameters}
387
388 \docparam{colour}{Colour object.}
389
390 \docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.}
391
392